gabriel0cmf, lawful male human Warrior -----------##--------------- |.......<.|#,...........>..| ----- |.........|#,|.............|##|...| ------- |.......{.-,,|.............|,,....| ##|.(([(| |.........|#,+.............|,#|...|# #,-@.!u.| -----------,,-.-------------,,.....,# #,|.(@%(| ,,,,,^,,,,,,,,``,,,,,,,,-----,# #,------- #,,,########,,`,#######,#####,####,# ,,,,),,,,,%,,,,,,%#,,,,,,,,,,,,,#,# ###############,,,%##,####/---.-,# ----|-- #,|...-,# |...... #,|...|## |{....| #,....| |.|...| ##|..{| |.....| ----- |.....| ------- [Gabriel0c the Longswordsman] St18 Dx10 Co8 In5 Wi9 Ch4 WarHumMalLaw Dlvl:2 $66 HP46(46) Pw26(26) AC-6 MC2 Xp4/111 Wt288/1600 T659 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello gabriel0cmf, the human Warrior, welcome back to SlashEMExtended! You are lucky! Full moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 14 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: fear factor You could not have the double effect of this property: sickness resistance Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 39 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 8 Book drop chance was reduced to 98% Scroll drop chance was reduced to 92% Potion drop chance was reduced to 96% Armor drop chance was reduced to 87% Tool drop chance was reduced to 94% Food drop chance was reduced to 99% Shop item generation was reduced to 92% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 95% chance The following skill was limited to skilled proficiency: matter spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 21) The following skill couldn't be trained before a certain turn number is reached: flail (turn 42161) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48441 Monster spawn increase reached its maximum at turn 96401 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4276872 The monster class that cannot be genocided was nymph The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 3) The monster species that spawned more often: water vortex (freq bonus 24) The monster species that spawned more often: golden spore (freq bonus 10) The monster species that spawned more often: elite gendame (freq bonus 24) The monster species that spawned more often: small trickster (freq bonus 4) The monster species that spawned more often: Principal Natural Gas (freq bonus 14) The monster species that spawned more often: defirmatory stalk (freq bonus 20) The monster species that spawned more often: sandstone man (freq bonus 112) The monster species that spawned more often: urlaar (freq bonus 12) The monster species that spawned more often: grassy mushroom patch (freq bonus 4) The monster species that spawned more often: roving rostrum (freq bonus 10) The monster species that spawned more often: nicked pegged (freq bonus 8) The monster species that spawned more often: stone bug (freq bonus 8) The monster species that spawned more often: Melissa's wedge-heeled combat boot (freq bonus 30) The monster species that spawned more often: breakoff force patch (freq bonus 54) The monster species that spawned more often: chunking dotty (freq bonus 26) The monster species that spawned more often: illithid larva (freq bonus 24) The monster species that spawned more often: azure gel (freq bonus 15) The monster species that spawned more often: sting inflict reformable involuntary legation purchaser contractile (freq bonus 24) The monster species that spawned more often: invective logia suckled (freq bonus 15) The monster species that spawned more often: Anja's hugging boot (freq bonus 16) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 8) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 12) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster species that never randomly spawned: tay The monster species that never randomly spawned: insincerity entrenching ingratiating The monster species that never randomly spawned: wimpy red dragon The monster species that never randomly spawned: mecha leo The monster species that never randomly spawned: fleece banger The monster species that never randomly spawned: mare fallen angel The monster species that never randomly spawned: vampire levitator The monster species that never randomly spawned: pager golem The monster species that never randomly spawned: shiftiest nondiscriminatory The monster species that never randomly spawned: great wyrm of stastis The RNG hath decreed that this item was never generated: amulet of starlight (stardust) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 9) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: viperwhip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 6) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: defog (above ground, freq bonus 5) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 6) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 93) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: monsterfingers trap (freq bonus 2) The spell school whose books are more common was chaos spells (freq bonus 3) Trap randomization happened for 1 in 668 traps Traps were spawned invisible 1 times in 91 Trap difficulty was increased by 20 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 979 Strength training was 2 Dexterity training was 6 Wisdom training was 4 Constitution training was 47 Your sanity was 0 You had 3 points of BUC expertise You had not decided on your sexuality yet You were prevented from having teleport control (0) Your chance to block was 27% You saw invisible You had 2154 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could not have safely prayed (344) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) pacify 4 O Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (covered helmet) * skullcap (metal disk) * flack helmet stone (gemmed helmet) * crystal helm (meso helmet) * mining helm (less helmet) * field helm (post-nuclear helmet) * helm of safeguard (etched helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * leather gloves (ice-cold gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (conundrum gloves) * commander gloves (nonexistant gloves) * field gloves (failuncap gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (sand-als) * field boots (mud boots) * boots of safeguard (regular sneakers) * Femmy stiletto boots (red sneakers) * Madeleine plateau boots (gentle sneakers) * Marlena hiking boots (irregular boots) * Anastasia dancing shoes (failuncap shoes) * Jessica lady shoes (plastic sandals) * Solvejg mocassins (velcro boots) * Wendy leather pumps (heavenly boots) * Katharina platform boots (wedge boots) * Elena combat boots (area boots) * Thai combat boots (melded boots) * Elif sneakers (fungal sandals) * Nadja buckled lady shoes (turbo boots) * Sandra combat boots (comfortable sneakers) * Natalje block heel sandals (steel boots) * Jeanetta girl boots (spider boots) * Yvonne girl sneakers (heavy boots) * Maurah hugging boots (porcelain sandals) * Meltem combat boots (glass shoes) * Sarah hugging boots (plateau boots) * Claudia wooden sandals (bone heels) * Ludgera hiking boots (mary janes) * Kati girl boots (orgasm pumps) * Nelly lady pumps (hot boots) * Eveline wedge sandals (heroine mocassins) * Karin lady sandals (high iron boots) * Juen peep-toes (roller boots) * Kristina platform sneakers (gentle boots) * Lou sneakers stone (ornamental shoes) * Almut sneakers (biker boots) * Julietta peep-toes (elite sneakers) * Arabella hugging boots (fleecy boots) Scrolls scroll of healing (OINKOINKOIIIIIIIIIINK I CAN NAME A SILVER BALL THAT IS OP) scroll of mana (BFG 9000 OH YEAH) scroll of phase door (AFKPU ZEJOTYDIN) scroll of standard id (RANTING BACILLUS) scroll of cure (THE TREE DEMON WILL FOLLOW YOU) scroll of heal other (FULL HEALTHHY HALF DAMAGE) * scroll of extra healing (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) * scroll of greater mana restoration (FILTHY CASUAL) scroll of enchant armor (REUTHRA ENROUCH ZERPHRECH) scroll of identify (MULEPUPUSCHE A BIG ONE) Potions potion called juice ? (luminescent) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 3 times You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 8 times You killed 7 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 1 time You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -2 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 1 time You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (24 of 160) spirituality [Unskilled] (max Expert) (12 of 20) missile weapons [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (28 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) orb [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (4 of 500) petkeeping [Restricted] (max Restricted) (19 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye gabriel0cmf the Warrior...