forth, chaotic male automatic Zyborg ---- |.| |..--- |.| --...-- |.| |.....--.|.-- --.......@...| --..........%-- |...........-| ---.......<.%| |........%--- |-...-,%%.*.-- --....,`|.....| |.....,#----..| --.|.--# ---- ----- [Forth the Metal Man] St15 Dx10 Co8 In17 Wi9 Ch3 ZybClkMalCha Min:4 $0 HP83(83) Pw57(57) AC-9 Exp7 T1583 Ftg Latest messages You feel that Mechatron is displeased. Unknown command ' '. # You just miss the Kop Kaptain. (2x) You hit the Kop Kaptain! You miss the Kop Kaptain. (3x) Your large round shield deflects the Kop Kaptain's attack. You kill the Kop Kaptain! You kill the kestrel! You see here 4 cream pies {2}. p - 4 cream pies {2}. You see here a kestrel corpse {1450}. What do you want to eat? [$ or ?*] You cannot eat that! Your large round shield deflects the gnome zombie's attack. You destroy the gnome zombie! You faint from lack of food. You regain consciousness. # Really quit [yes/no]? Your inventory Weapons q - 30 uncursed +0 crossbow bolts {15} t - an uncursed +0 wedged little-girl sandal {1} u - an uncursed +0 elven spear {12} z - an uncursed +0 stygian pike {10} A - an uncursed +0 orcish dagger {4} B - 19 uncursed +1 crossbow bolts named Bearkiller {10} J - a cursed -2 silver mace {12} K - an uncursed +0 sniper rifle {20} S - an uncursed +1 crossbow {20} Armor a - an uncursed +1 plate mail (being worn) {200} r - an uncursed +0 mummy wrapping {2} y - an uncursed +0 cloak of reflection {4} C - an uncursed +0 orcish helm {12} N - an uncursed +0 enchanted (of the Force) dwarvish cloak (being worn) {4} O - a cursed -1 pair of iron shoes (being worn) {20} P - a cursed -1 dwarvish roundshield (being worn) {40} Q - an uncursed +1 dwarvish iron helm (being worn) {16} Comestibles k - an uncursed food ration {1} l - an uncursed lichen corpse {20} p - 4 uncursed cream pies {2} w - an uncursed lembas wafer {1} Scrolls f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} D - 2 blessed scrolls of healing {2} Wands d - an uncursed wand of solar beam (1:3) {1} o - a blessed wand of cold (2:7) {1} M - an uncursed wand of cancellation (0:0) {1} Tools b - a blessed +1 green lightsaber (lit) (weapon in hand) {24} c - 20 blessed diodes {20} m - a cursed +5 pick-axe {32} n - an uncursed bag of holding {5} E - an uncursed tin whistle {1} H - an uncursed leash {1} Gems I - 8 invisible uncursed +0 rocks {4} L - an uncursed +0 worthless piece of orange glass {1} Boulders/Statues s - an invisible uncursed statue of an evasive sewer rat {30} The bag of holding is empty. The statue of an evasive sewer rat is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 1 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 84% Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36330 Monster spawn increase reached its maximum at turn 62269 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 78234 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: mage (freq bonus 14) The monster species that spawned more often: platinum stalk (freq bonus 4) The monster species that spawned more often: monastic lich (freq bonus 4) The monster species that spawned more often: warty patch (freq bonus 5) The monster species that spawned more often: Thoth Amun (freq bonus 8) The monster species that spawned more often: landmaid (freq bonus 5) The monster species that spawned more often: pencil elf (freq bonus 10) The monster species that spawned more often: $ÎÂüG9‡¥3Å·ró¤©vâW‘¸ïJ (freq bonus 8) The monster species that spawned more often: hill giant (freq bonus 4) The monster species that spawned more often: bony lich (freq bonus 4) The monster species that spawned more often: ettin zombie (freq bonus 20) The monster species that spawned more often: Pete (freq bonus 6) The monster species that spawned more often: T-hawk (freq bonus 4) The monster species that spawned more often: spirit lich (freq bonus 48) The monster species that spawned more often: Seraph of the Void (freq bonus 10) The monster species that spawned more often: nasty chicken (freq bonus 10) The monster species that spawned more often: oblivion daedra (freq bonus 4) The monster species that spawned more often: manavoid turret (freq bonus 6) The monster species that spawned more often: electric rat (freq bonus 6) The monster species that spawned more often: shaped mold (freq bonus 16) The monster species that never randomly spawned: rainbowfly The monster species that never randomly spawned: disintegrator The monster species that never randomly spawned: slime The monster species that never randomly spawned: death clan The monster species that never randomly spawned: moon borloth The monster species that never randomly spawned: centaur lord The monster species that never randomly spawned: rub monster The monster species that never randomly spawned: pale warp fungus The monster species that never randomly spawned: island nymph The monster species that never randomly spawned: gray fungus The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 8) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 124) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 62) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 28) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 27) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 11) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 54) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 7) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 5) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 1) Next attribute increase check would have come at turn 3184 Strength training was 4 Dexterity training was 50 Wisdom training was 10 Constitution training was 41 Your protection was reduced by 1 You were shock resistant You were poison resistant You were immune to sickness You were petrification resistant You were able to use the force like a true jedi Your chance to block was 15% You had -43 points of nutrition remaining You could survive without air You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron Mechatron was angry with you (1) You could not have safely prayed (1064) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 7 R Prepared(0) vanish 7 R Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) booze 7 R Reloading(683) elemental fist 5 O Prepared(0) tinker 3 R Prepared(0) primal roar 3 O Prepared(0) sigil of discharge 1 R Prepared(0) Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 131 times You killed 66 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (151 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye forth the Zyborg...