flavortown, chaotic female maian Saiyan ----------- ----------- |.........|###|..{@...@.| |..........,,,..........| |.........|##,|.,.......| ----.------ --------.-- [Flavortow the Little Wannabe Fighter] St9 Dx10 Co5 In7 Wi8 Ch5 SaiMaiFemCha Dlvl:1 $11 HP18(18) Pw13(13) AC8 Exp1 T77 Latest messages A cursed wand of teleportation (0:12) {0} hits the ceiling, then falls back on top of your head. A cursed wand of teleportation (0:12) {0} hits the floor. [-1 -> 17] There is a staircase up here. You see here a cursed wand of teleportation (0:12) {0}. There is a staircase up here. You see here a cursed wand of teleportation (0:12) {0}. There is a wall in the way! Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) Unknown direction: 't' (aborted). Done. In what direction? [47896321><] You displaced Android Nr. 17. There is a wall in the way! (2x) There is a staircase up here. You see here a cursed wand of teleportation (0:12) {0}. b - a cursed wand of teleportation (0:12) {0}. Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - a blessed +1 robe (being worn) {16} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} Wands b - a cursed wand of teleportation (0:12) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: discount action Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 96% Implant drop chance was reduced to 83% Weapon drop chance was reduced to 62% Armor drop chance was reduced to 69% Food drop chance was reduced to 68% Shop item generation was reduced to 79% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: attack spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: healing spells (turn 2) The following skill became untrainable after a while: whip (turn 16292) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 58726) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56388 Monster spawn increase reached its maximum at turn 202872 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 9770257 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: piranha (freq bonus 48) The monster species that spawned more often: fortress worm (freq bonus 5) The monster species that spawned more often: laughing religious harlot (freq bonus 12) The monster species that spawned more often: ice warp fungus (freq bonus 21) The monster species that spawned more often: old mercurial dragon (freq bonus 18) The monster species that spawned more often: nolor rat (freq bonus 36) The monster species that spawned more often: mine vampire (freq bonus 8) The monster species that spawned more often: bewailer oculist (freq bonus 16) The monster species that spawned more often: petty statue gargoyle (freq bonus 8) The monster species that spawned more often: chained clan (freq bonus 8) The monster species that spawned more often: spore shrieker (freq bonus 4) The monster species that spawned more often: luck flayer (freq bonus 14) The monster species that spawned more often: automatic kitten (freq bonus 24) The monster species that spawned more often: evasive riot breaker (freq bonus 6) The monster species that spawned more often: glass treppor (freq bonus 15) The monster species that spawned more often: evidenced doling (freq bonus 8) The monster species that spawned more often: kingler (freq bonus 7) The monster species that spawned more often: big porpse (freq bonus 20) The monster species that spawned more often: eternal eye (freq bonus 12) The monster species that spawned more often: fish eyer (freq bonus 5) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 3) The monster species that never randomly spawned: Malphas The monster species that never randomly spawned: social distancing growth The monster species that never randomly spawned: wimpy feminism dragon The monster species that never randomly spawned: nazi panther tank The monster species that never randomly spawned: moody municipal nontypical yarer The monster species that never randomly spawned: wereearthelemental The monster species that never randomly spawned: tiny dragon The monster species that never randomly spawned: moderation utilise The monster species that never randomly spawned: bassoon nonnavigable The monster species that never randomly spawned: redshirt The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: non-seeing stone (gray) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: rememberance stone (gray) The RNG hath decreed that this item was never generated: driving (WILHELMINE TAKESHI) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 33) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 10) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 9) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 44) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 17) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 7) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 16) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 15) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 3) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 11) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 10) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 11) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 2) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 38) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 38) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: razor whip ((null)) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 1) Trap randomization happened for 1 in 766 traps Traps were spawned invisible 1 times in 51 Traps were extra hard to find 16% of the time Next attribute increase check would have come at turn 1839 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 4 Your sanity was 0 You had not decided on your sexuality yet You had 1421 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Vegeta The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (511) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of healing (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) scroll of mana (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of phase door (ESPECIALLY WITH HIGH HEELS) scroll of standard id (LETS PLAY NETHACK) scroll of cure (IBFALABLO) scroll of heal other (PROTECTION RACKET IS BAD LMAO) * scroll of extra healing (SUDDENLY THE ALTAR VANISHES) * scroll of greater mana restoration (SOO BAWLZ) Wands wand of teleportation (iron) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 baby leprechauns (1 created) 0 easy piercers (1 created) 0 vultures (1 created) 0 kobold zombies (1 created) 0 dragonball kids (1 created) 0 minighosts (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new maia 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye flavortown the Saiyan... You escaped from the dungeon with 31 points, and 11 pieces of gold, after 77 moves. Killer: escaped You were level 1 with a maximum of 18 hit points when you escaped. You reached the 209th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 207 50 Staubsauge-Aug-Agb-Mal-Law was poisoned in The Dungeons of Doom on level 1 [max 2]. Poisoned by a large cockroach. 6 [12] 208 46 btolley-Nec-Ang-Fem-Cha escaped the dungeon [max level 1]. 21 [21] *209 31 flavortown-Sai-Mai-Fem-Cha escaped the dungeon [max level 1]. 18 [18] 210 23 Zackxs-Use-Ame-Mal-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a pestyblob. 14 [14] 211 16 ChanChan-Kni-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a rotted aqua kobold corpse. 21 [21]