flam, neutral male addicted Gamer ,----- #|...<| #%.%..| #|.[..| |}@%.| |....+ }....| ---+-} [Flam the Boulderdash Player] St25 Dx25 Co25 In25 Wi25 Ch25 GamAddMalNeu+Eu Dlvl:1 $19 HP59(59) Pw58(58) AC-1 Exp3 T22 Cnf Latest messages The chaffinch bites you! [-1 -> 35] The claw hulk misses. You kill the claw hulk! Welcome to experience level 3. You feel awake! The chaffinch misses. You see here a claw hulk corpse {400}. The chaffinch misses. (2x) You kill the chaffinch! The white mushroom patch just misses! What do you want to ready? [- or ?*] Never mind. Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. What do you want to ready? [- or ?*] Never mind. You don't have anything to drink. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - a cursed +1 T-shirt with text "I want to drink crim ale to death!" (being worn) {2} Comestibles d - 4 blessed cram rations {0} e - 2 blessed K-rations {0} f - 7 blessed candy bars {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 3 uncursed scrolls of mana {0} i - the uncursed scroll of mana named Saintly Seduction {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks c - a blessed spellbook of dig (0:3) {0} Tools b - 13 blessed +0 spoons (in quiver) {0} Final attributes You have transgressed Your alignment was -42 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 284 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 94% Wand drop chance was reduced to 99% Implant drop chance was reduced to 93% Weapon drop chance was reduced to 83% Tool drop chance was reduced to 89% Shop item generation was reduced to 89% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: flail The following skill could not be trained at all: venom The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: form III (Soresu) The following skill became untrainable if you tried to train it too early: grinder (turn 46) The following skill became untrainable if you tried to train it too early: high heels (turn 2556) Monster spawn rate multiplier was currently 100 Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'brush cut' and your beard type is 'little chin beard' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5021 turns ago Your areola diameter was 28 Monster spawn increase started at turn 145236 Monster spawn increase reached its maximum at turn 1574256 In this game, Eevee's evolution was insecteon Maximum amount of combined random monster spawn freqs was 6919 Your limit for ascension was at turn 568516 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: vampire ritcher (freq bonus 2) The monster species that spawned more often: clockback lizard (freq bonus 8) The monster species that spawned more often: clearheadedly semiconducting amici (freq bonus 4) The monster species that spawned more often: complacently chording (freq bonus 2) The monster species that spawned more often: ope crankily (freq bonus 4) The monster species that spawned more often: drain wing (freq bonus 12) The monster species that spawned more often: beige patch (freq bonus 2) The monster species that spawned more often: glibbery slime (freq bonus 96) The monster species that spawned more often: hungering person (freq bonus 12) The monster species that spawned more often: disking coyest (freq bonus 4) The monster species that spawned more often: non-mad beam (freq bonus 4) The monster species that spawned more often: prickliest shelve (freq bonus 6) The monster species that spawned more often: paladin (freq bonus 12) The monster species that spawned more often: con mushroom (freq bonus 8) The monster species that spawned more often: rescinder chawed (freq bonus 22) The monster species that spawned more often: pervert (freq bonus 4) The monster species that spawned more often: Mac Moneysac (freq bonus 6) The monster species that spawned more often: clear centipede (freq bonus 6) The monster species that spawned more often: crypto daemon (freq bonus 18) The monster species that spawned more often: starter grue (freq bonus 12) The monster trait that was more common: monsters with a clock (freq bonus 1) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster trait that was more common: monsters that can lay eggs (freq bonus 4) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster species that never randomly spawned: black metroid The monster species that never randomly spawned: scenting reediting The monster species that never randomly spawned: armyworm speared The monster species that never randomly spawned: pair of zrutys The monster species that never randomly spawned: noctfem The monster species that never randomly spawned: +3 sd barrier The monster species that never randomly spawned: Dissipator The monster species that never randomly spawned: meed profusely The monster species that never randomly spawned: undramatic bloodred The monster species that never randomly spawned: unloaded nonthinking The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: silver slingstone (Gems) The RNG hath decreed that this item was never generated: cure hallucination (Spellbooks) The RNG hath decreed that this item was never generated: out of memory helmet (Armor) The RNG hath decreed that this item was never generated: implant of searing (Implants) The RNG hath decreed that this item was never generated: amulet of escape problem (Amulets) The RNG hath decreed that this item was never generated: secret sound whip (Weapons) The RNG hath decreed that this item was never generated: blue bow (Weapons) The RNG hath decreed that this item was generated more often: sapphire (Gems, freq bonus 8) The RNG hath decreed that this item was generated more often: inertia (Wands, freq bonus 7) The RNG hath decreed that this item was generated more often: pointed helmet (Armor, freq bonus 18) The RNG hath decreed that this item was generated more often: poisonous cloak (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: mana (Wands, freq bonus 17) The RNG hath decreed that this item was generated more often: atlatl (Weapons, freq bonus 7) The RNG hath decreed that this item was generated more often: contro dragon scales (Armor, freq bonus 20) The RNG hath decreed that this item was generated more often: teleport self (Spellbooks, freq bonus 26) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: covid-19-coated cloak (Armor, freq bonus 14) The RNG hath decreed that this item was generated more often: poison (Potions, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of green glass (Gems, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of torment (Implants, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of remedy (Implants, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of quickening (Implants, freq bonus 10) The RNG hath decreed that this item was generated more often: granite scourge (Chains, freq bonus 8) The RNG hath decreed that this item was generated more often: radioglasses (Tools, freq bonus 8) The RNG hath decreed that this item was generated more often: faceless helm (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: glass chain (Chains, freq bonus 6) The RNG hath decreed that this item was generated more often: magic whistle (Tools, freq bonus 13) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 92) The RNG hath decreed that this item was always generated cursed: Johanna's jewel (Gems) The RNG hath decreed that this item was always generated cursed: toilet roll (Armor) The RNG hath decreed that this item was always generated cursed: chrome blade (Weapons) The RNG hath decreed that this trap was always invisible: evil artifact trap The RNG hath decreed that this trap was generated more often: bad part trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 2) Trap randomization happened for 1 in 386 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 2025 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You were confused (0) You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You had 1624 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Charlie Sheen, Obelisk and Scabies Your deity was Obelisk The version you were playing was: Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025. You played for 0:07:43 hours (this value may or may not be correct) You could not have safely prayed (55) You survived Spells known in the end Name Level Pw Category Fail Memory a - dig 5 + 25 matter 5% 400% Techniques known in the end Name Level Status concentrating 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) buc test 3 R Prepared(0) shotty blast 3 O Prepared(0) Discoveries Scrolls scroll of healing (WE MMMMM THE BUNDLE ON) scroll of mana (READ ME) scroll of phase door (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of standard id (GRAE GURL) scroll of cure (GLOVED COCKATRICE) scroll of heal other (DICKOMIXTIO) * scroll of extra healing (NETHACK 360 APPEARED IN DECEMBER 2015) * scroll of greater mana restoration (A ZA Z0 9) Spellbooks spellbook of dig (dove-patterned) Potions potion of invisibility (spiritual) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 techants (1 created) a little dog 0 wanter demons (1 created) 0 unimportant kobolds (1 created) 0 antidote mimics (1 created) a chaffinch a clockwork dood 0 lush mummies (1 created) a rustbash hunk a claw hulk 0 aggravating wallwalkers (1 created) 0 scortas (1 created) 0 repair fish (1 created) 0 white mushroom patches (1 created) a small turret 15 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -49 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 6 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new addict 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 3 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) gun control [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (6 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye flam the Gamer... You quit in The Dungeons of Doom on dungeon level 1 with 143 points, and 19 pieces of gold, after 22 moves. Killer: quit You were level 3 with a maximum of 59 hit points when you quit. Since you quit, the score list will not be checked.