feanor3, neutral male human Astronaut ... .@# Z.. [Feanor3 the Rocket Tester] St11 Dx6 Co8 In8 Wi11 Ch13 AstHumMalNeu Spa:34 $0 HP21(21) Pw13(13) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello feanor3, welcome to SlashEMExtended! You are a neutral male human Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Freenode and complain to Amy. Your inventory Armor a - an uncursed fireproof +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - an uncursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Potions f - an uncursed finalized potion of healing {0} g - an uncursed potion of water {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 166 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 85% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 98% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: protection spells (turn 34) The following skill became untrainable if you tried to train it too early: riding (turn 40) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 12321) The following skill became harder to train at higher skill levels: hammer Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68697 Monster spawn increase reached its maximum at turn 156022 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7769328 The monster class that cannot be genocided was grue The monster species that spawned more often: contradistinction adjudicator (freq bonus 4) The monster species that spawned more often: mindfully sinewing (freq bonus 6) The monster species that spawned more often: plague bat (freq bonus 12) The monster species that spawned more often: hellblast stonebiter (freq bonus 18) The monster species that spawned more often: police officer (freq bonus 8) The monster species that spawned more often: greater entropic dimensional portal (freq bonus 2) The monster species that spawned more often: ultramarine wort (freq bonus 15) The monster species that spawned more often: fictional bug (freq bonus 18) The monster species that spawned more often: captain (freq bonus 2) The monster species that spawned more often: slimy warp fungus (freq bonus 2) The monster species that spawned more often: pitch bomb (freq bonus 4) The monster species that spawned more often: great deep dragon (freq bonus 4) The monster species that spawned more often: formless spawn of Tsathoggua (freq bonus 6) The monster species that spawned more often: semiskilled pannier unstop rehabbed (freq bonus 15) The monster species that spawned more often: aetheroi (freq bonus 8) The monster species that spawned more often: cyanie (freq bonus 4) The monster species that spawned more often: poliwag (freq bonus 4) The monster species that spawned more often: translucent warp fungus (freq bonus 36) The monster species that spawned more often: baluchiwhatthefuck (freq bonus 3) The monster species that spawned more often: portiere boomeranged (freq bonus 6) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster trait that was more common: monsters that are unsolid (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 9) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 9) The monster species that never randomly spawned: adjure thrummy The monster species that never randomly spawned: old stone dragon The monster species that never randomly spawned: dirty bulb The monster species that never randomly spawned: wererat The monster species that never randomly spawned: null growth The monster species that never randomly spawned: crater spore The monster species that never randomly spawned: tear light The monster species that never randomly spawned: phaser colony The monster species that never randomly spawned: crypto spider The monster species that never randomly spawned: polyester locket spieling The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: unfair attack stone (gray) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: deconstruction (dozed) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: heavy crossbow bolt ((null)) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 20) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: roman sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 7) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 19) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 20) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 8) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 6) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 3) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 16) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 2) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: implant of freedom (continuous) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: sanemaker helmet (sages helmet) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 9) Trap randomization happened for 1 in 489 traps Trap difficulty was increased by 41 Next attribute increase check would have come at turn 454 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Sally Ride The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Mar 21 02:20:15 2020. You could not have safely prayed (224) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (cold-blooded helmet) flying boots (persian boots) evencore cloak (unostentatious cloak) Scrolls scroll of antimatter (THEY DIED FAR ONES WITH PRESSURE ON ESC) scroll of healing (BATH BLACK HORSE OW CURING PARK) scroll of mana (VW GIANT BEETLE) scroll of phase door (I HERE SOMETHING) scroll of standard id (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of cure (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of heal other (FLASH EM EXTENDED PHOTOSHOOT) * scroll of extra healing (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) * scroll of greater mana restoration (ALT KHUAA CHA POKPAKHASHA PHUAKHAO CHAK SASANA THI SOV HAI) Potions potion of healing (voluminous) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 34: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye feanor3 the Astronaut... Since you quit, the score list will not be checked.