qYN  Player: engelson Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-07-21.05:52:40.ttyrec Time: (1500616360) Fri Jul 21 05:52:40 2017 qY SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Hello engelson, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta + Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!qY\2ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!qY ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ĖqYca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ĖqY?' ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ŖqY\8ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ŖqY9ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ŖqYA ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ŖqY9ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!ϖqYra - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p + Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!֖qY{ra - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v ! Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!ޖqY% ma - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v ! Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!qY6a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM - MaleF + FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!qY ----------|f.x.....|+.@.......|........||%.......|----------Engelson the Stripling St:17 Dx:15 Co:18 In:9 Wi:8 Ch:8 Lawful Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6  Exp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to reqY cover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tyr!--More--"qY=*--.|...|.|--Velkommen engelson, welcome to SporkHack! You are a lawful human Valkyrie.@qYF Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [false]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)DqYd+FqY +UqY+XqY  +ZqY a - menucolors [false]  b - statuscolors [true]  c - null [true]  d - perm_invent [false]  e - prayconfirm [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - show_dgn_name [true]  j - showexp [false]  k - show_obj_sym [true]  l - showrace [false]  m - showscore [false]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - time [false]  t - timed_delay [true]  u - tombstone [true]  v - travel [true]  w - use_inverse [false] (2 of 4)\qY

16(16) Pw:2(2) AC:6 Xp:1/1 T:41@f(0~(B(0~(BqY6I16(16) Pw:2(2) AC:6 Xp:1/1 T:42(0~(B@(0~(B(0~(BfqY16(16) Pw:2(2) AC:6 Xp:1/1 T:43@(0~(Bf(0~(BqYIn what direction? qYKThe door opens.16(16) Pw:2(2) AC:6 Xp:1/1 T:44(0a(B(0~(B(0~(BfqYd16(16) Pw:2(2) AC:6 Xp:1/1 T:45##@(0~(B(0~(B(0~~(Bf{qY]G16(16) Pw:2(2) AC:6 Xp:1/1 T:46@(0a(B(0~~(Bf(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B qY16(16) Pw:2(2) AC:6 Xp:1/1 T:47#@#f(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B qY16(16) Pw:2(2) AC:6 Xp:1/1 T:48#f@#(0a(B(0~~(B(0~~~(B(0~~~(B(0~~(B qY 16(16) Pw:2(2) AC:6 Xp:1/1 T:49(0x(B(0~(B(0~(B##f@#!qY6-16(16) Pw:2(2) AC:6 Xp:1/1 T:50(0qk(B(0~(B(0~(Bf##@!qY You stop. Your kitten is in the way!16(16) Pw:2(2) AC:6 Xp:1/1 T:51f##qY616(16) Pw:2(2) AC:6 Xp:1/1 T:52(0q(B[f(0~(B@##qY# 16(16) Pw:2(2) AC:6 Xp:1/1 T:53(0l(B(0x(B(0~(Bf(0~(B(0q(B@(0j(B###$qY 0f?@(0m(B(0~(B#16(16) Pw:2(2) AC:6 Xp:1/1 T:53The kitten picks up a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:54(0~(Bf*qY$@(0~(BYou see here a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:6 Xp:1/1 T:54--More--.qYMXThe kitten drops a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:55[f0qY @?You see here a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:56f(0~(B2qY f - a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:57f(0~(BqY16(16) Pw:2(2) AC:6 Xp:1/1 T:57The kitten picks up a scroll labeled VENZAR BORGAVVE.f(0~(B--More--BqYThe kitten drops a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:5 Xp:1/1 T:58?(0~(B16(16) Pw:2(2) AC:5 Xp:1/1 T:59--More--EqY[You finish your dressing maneuver.You feel yourself speed up.؛qY:J@(0~(BYou see here a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:5 Xp:1/1 T:59ڛqYxg - a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:5 Xp:1/1 T:60ܛqY7What do you want to read? [g or ?*] ܛqY=16(16) Pw:2(2) AC:5 Xp:1/1 T:60As you read the scroll, it disappears.A map coalesces in your mind!16(16) Pw:2(2) AC:5 Xp:1/1 T:61#(0lqqqk(B(0x~~~~(B###############################(0x~~~x(B###(0lqqqqqqqqqqqqqqk(B(0x~~~x(B####+(0~~~~(B{(0~~~~~~~~~x(B(0mqqqj(B#(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B#####(0mqq(B+(0qqqqqqqqqqqj(B###### (0lqqqqqk(B## (0x~~~~~x(B#(0lq~qk(B (0x~~~(B{(0~x(B#(0lj~~~mk(BܛqYX=Z[m (0x~~~~~x(B#######(0lj~~~~~mk(B (0mqqqqqj(B(0x~~~~~~(B>(0x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mk~~~~~lj(B(0mk~~~lj(B(0mqqqj(BLqYX e16(16) Pw:2(2) AC:5 Xp:1/1 T:61(0~(B@TqYhX16(16) Pw:2(2) AC:5 Xp:1/1 T:62(0~(B@ZqYUZ16(16) Pw:2(2) AC:5 Xp:1/1 T:63(0~(B@#ZqY;#16(16) Pw:2(2) AC:5 Xp:1/1 T:63(0~(B(0~(Bf(0~(B@##ZqYm e16(16) Pw:2(2) AC:5 Xp:1/1 T:64(0~(B#@\qYS 16(16) Pw:2(2) AC:5 Xp:1/1 T:65(0~~(B#@##\qYo n16(16) Pw:2(2) AC:5 Xp:1/1 T:65###@]qYO16(16) Pw:2(2) AC:5 Xp:1/1 T:66#@]qY2j ZThat door is closed.16(16) Pw:2(2) AC:5 Xp:1/1 T:66^qYm &In what direction? ^qY2 aThis door is locked.16(16) Pw:2(2) AC:5 Xp:1/1 T:66dqYE&In what direction? eqYVWHAMMM!!!16(16) Pw:2(2) AC:5 Xp:1/1 T:67gqY &In what direction? gqYZAs you kick the door, it crashes open!16(16) Pw:2(2) AC:5 Xp:1/1 T:67#f(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(BhqY16(16) Pw:2(2) AC:5 Xp:1/1 T:68###@(0~(B(0~~~(BhqY" Y16(16) Pw:2(2) AC:5 Xp:1/1 T:69#(0~(B@iqYl16(16) Pw:2(2) AC:5 Xp:1/1 T:69(0~(Bf@iqYg X16(16) Pw:2(2) AC:5 Xp:1/1 T:70(0~(B@jqYx16(16) Pw:2(2) AC:5 Xp:1/1 T:71(0~(B(0~(Bf@kqY{16(16) Pw:2(2) AC:5 Xp:1/1 T:71f(0~~(B@lqY'h In what direction? mqYE pThe door opens.16(16) Pw:2(2) AC:5 Xp:1/1 T:72(0a(BnqY16(16) Pw:2(2) AC:5 Xp:1/1 T:72(0~(B(0~~~~~(Bf(0~~~~~~~(B(0~(B(0~~~~~~~~~(B@##nqY; 16(16) Pw:2(2) AC:5 Xp:1/1 T:73(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@pqY٘ 16(16) Pw:2(2) AC:5 Xp:1/1 T:73(0~(B(0~~(B(0~(B(0~~(B(0~~(Bf#@##(0~(B(0~(BqqYQ16(16) Pw:2(2) AC:5 Xp:1/1 T:74(0~~(B(0~~(B(0~~(B(0a(B##@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(BrqYoD16(16) Pw:2(2) AC:5 Xp:1/1 T:75(0~(B(0~~(B(0~(B(0a(B#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BrqY^ m16(16) Pw:2(2) AC:5 Xp:1/1 T:75(0~(B(0~~(B(0~(B###@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BrqY m16(16) Pw:2(2) AC:5 Xp:1/1 T:76#(0~(B@rqY}16(16) Pw:2(2) AC:5 Xp:1/1 T:76f(0~(B@sqY a16(16) Pw:2(2) AC:5 Xp:1/1 T:77(0~(B@tqY 16(16) Pw:2(2) AC:5 Xp:1/1 T:77(0~(B(0~(Bf(0~(B@tqY~Y16(16) Pw:2(2) AC:5 Xp:1/1 T:78(0~(B@uqY>16(16) Pw:2(2) AC:5 Xp:1/1 T:79f(0~(B(0~(B@vqY |16(16) Pw:2(2) AC:5 Xp:1/1 T:79(0~(B(0~(BfxqY(0lqqk(B(0x~(B@+(0x(Bxf(0x(B(0~~~(B(0mqq(BEngelson the Stripling St:17 Dx:15 Co:18 In:9 Wi:8 Ch:8 Lawful Dungeons of Doom:2 $:0 HP:16(16) Pw:2(2) AC:5  Xp:1/1 T:79 16(16) Pw:2(2) AC:5 Xp:1/1 T:80{qYb `Unavailable command '^O'.16(16) Pw:2(2) AC:5 Xp:1/1 T:80}qY_CG16(16) Pw:2(2) AC:5 Xp:1/1 T:80qYOB`Unavailable command '^O'.16(16) Pw:2(2) AC:5 Xp:1/1 T:80qY G16(16) Pw:2(2) AC:5 Xp:1/1 T:80qY^T # qYmt offerqYvYou are not standing on an altar.16(16) Pw:2(2) AC:5 Xp:1/1 T:80qY # qY offerqYv qY= eqY"5sove: unknown extended command.16(16) Pw:2(2) AC:5 Xp:1/1 T:80qYOpG16(16) Pw:2(2) AC:5 Xp:1/1 T:80qY You kill the grid bug!16(16) Pw:2(2) AC:5 Xp:1/2 T:81f(0~~(BqY16(16) Pw:2(2) AC:5 Xp:1/2 T:81(0~(B<f@(0~~(B(0~(B(0qq(B(0j(BqY' 16(16) Pw:2(2) AC:5 Xp:1/2 T:82(0x(B(0x~(B(0~(B(0x~(B@(0mq(BqYq 16(16) Pw:2(2) AC:5 Xp:1/2 T:82(0~(B(0~(Bf@(0~(BqYlYou stop. Your kitten is in the way!16(16) Pw:2(2) AC:5 Xp:1/2 T:83qY]LYou displaced your kitten.16(16) Pw:2(2) AC:5 Xp:1/2 T:84(0lq(B(0x~(B(0x~(B%(0x~~(B%(0~(B[(0~(B(0~(B@(0~(Bf(0v(BqYz f16(16) Pw:2(2) AC:5 Xp:1/2 T:84(0q(BF(0~(B(0~(B(0~(B(0qak(B(0~~x(B(0~x(B(0~t(B(0~(B(0~(B@(0~(Bf(0~(BqY5F 16(16) Pw:2(2) AC:5 Xp:1/2 T:85(0q(B(0~(B@(0~(B(0~(BqY$(0~~(B(0~(B(0~(B@(0~(B(0~(BYou see here a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:85f(0~~(BqYM gh - a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:86qY316(16) Pw:2(2) AC:5 Xp:1/2 T:87@(0~(B(0~(Bf(0~(BqYs16(16) Pw:2(2) AC:5 Xp:1/2 T:87(0~(B(0~(B@f(0~(BqY(0~(B@(0~(BYou see here a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:88f(0~(BqYh - a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:88(0~(BfqY vThere is nothing here to pick up.16(16) Pw:2(2) AC:5 Xp:1/2 T:88qY G16(16) Pw:2(2) AC:5 Xp:1/2 T:89qYA16(16) Pw:2(2) AC:5 Xp:1/2 T:89qY0 16(16) Pw:2(2) AC:5 Xp:1/2 T:89The kitten picks up a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:90f(0~(BqY) s16(16) Pw:2(2) AC:5 Xp:1/2 T:90(0~(BfqYZA16(16) Pw:2(2) AC:5 Xp:1/2 T:91qY- f(0~(B16(16) Pw:2(2) AC:5 Xp:1/2 T:91The kitten drops a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:92[fqYl q Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - a blessed +3 small shield (being worn) f - a +0 pair of speed boots (being worn) Comestibles d - an uncursed food ration e - a tin h - 2 food rations(end) qY16(16) Pw:2(2) AC:5 Xp:1/2 T:92qYD (0~(B@You see here a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:92f(0~(BqY`i - a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:93qY8What do you want to wear? [i or ?*] «qYP16(16) Pw:2(2) AC:5 Xp:1/2 T:93You are now wearing a robe.16(16) Pw:2(2) AC:2 Xp:1/2 T:93(0~(B(0~(BfǫqYPVq16(16) Pw:2(2) AC:2 Xp:1/2 T:94(0~(B(0~(B@ǫqYOs 16(16) Pw:2(2) AC:2 Xp:1/2 T:94(0~(BF(0~(Bf(0~(B@ʫqY_ lYou stop. Your kitten is in the way!16(16) Pw:2(2) AC:2 Xp:1/2 T:95˫qY·You displaced your kitten.16(16) Pw:2(2) AC:2 Xp:1/2 T:96@(0~(B(0~(BfqY` 16(16) Pw:2(2) AC:2 Xp:1/2 T:96@(0~(Bf(0~(BqYd 16(16) Pw:2(2) AC:2 Xp:1/2 T:97(0q(B(0~(B(0~(B###@(0~(BqYt \16(16) Pw:2(2) AC:2 Xp:1/2 T:97(0~(B(0~(B(0x(B(0x~~~(B(0x~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqq(B(0a(B(0~~(B(0~(B(0~(Bf(0~(BqYl16(16) Pw:2(2) AC:2 Xp:1/2 T:98(0lqq(B(0qk(B+(0~~(B(0~x(B(0x~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0q(B@(0q(B(0~~~~~~~~~~~~(B#(0~(Bf(0~(B(0~(B(0~(B(0~(BqY Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) qY A(0qqqqk~~~~x~(BF(0~~~~~~~q(B@(0q(B###(0qak(B16(16) Pw:2(2) AC:2 Xp:1/2 T:98qY16(16) Pw:2(2) AC:2 Xp:1/2 T:98(0x~(B@(0x(B(0mq(B+(0~(B(0qj(B###f(0~(B(0~(BqY [You miss the lichen.16(16) Pw:2(2) AC:2 Xp:1/2 T:99qYE You kill the lichen!16(16) Pw:2(2) AC:2 Xp:1/6 T:99(0~(B(0a(B(0~(BqY% 16(16) Pw:2(2) AC:2 Xp:1/6 T:100@(0~(B(0~(BqY N16(16) Pw:2(2) AC:2 Xp:1/6 T:102#(0~~(Bf@#(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BqY-16(16) Pw:2(2) AC:2 Xp:1/6 T:102(0~(B#(0~(Bf@#(0~(B#qY+ 16(16) Pw:2(2) AC:2 Xp:1/6 T:103(0~~(B###(0~(B#f@(0~~(B##qYB16(16) Pw:2(2) AC:2 Xp:1/6 T:103 qYH<(0~(B###@+##(0~~~(B#####(0~~~~~~(B##(0~~~~~(B##16(16) Pw:2(2) AC:2 Xp:1/6 T:105 qYg> 16(16) Pw:2(2) AC:2 Xp:1/6 T:105 qY>Pick an object. qY5 4Unknown direction: 'o' (use hjkl or .). qY~ @ a human or elf (human valkyrie called engelson)16(16) Pw:2(2) AC:2 Xp:1/6 T:105qY,hThat door is closed.16(16) Pw:2(2) AC:2 Xp:1/6 T:105qYI &In what direction? qYCThe door opens.16(16) Pw:2(2) AC:2 Xp:1/6 T:106(0qqqk(B(0~~~(B+(0~~~~(B>(0x(B(0a~~(B%(0~~~x(Bf(0qqqq(B(0qj(BqYI16(16) Pw:2(2) AC:2 Xp:1/6 T:106(0qqq(B(0~~~(B#(0x~(Bf@#(0m(BqYm16(16) Pw:2(2) AC:2 Xp:1/6 T:107##(0a(B@qY16(16) Pw:2(2) AC:2 Xp:1/6 T:107(0l(B(0a(Bf@qYwz(0~(B@You see here a food ration.16(16) Pw:2(2) AC:2 Xp:1/6 T:108qYɻ h - a food ration.16(16) Pw:2(2) AC:2 Xp:1/6 T:109(0~(BfqY<G16(16) Pw:2(2) AC:2 Xp:1/6 T:109qY16(16) Pw:2(2) AC:2 Xp:1/6 T:109(0~(Bf@(0~(B(0~(B$(0~(BqY16(16) Pw:2(2) AC:2 Xp:1/6 T:110(0~~~(Bf@###(0~(B(0~(BqYO^16(16) Pw:2(2) AC:2 Xp:1/6 T:110(0~~(B(0~(B(0~(B(0~~(B(0~(Bf#@#(0~(B#(0~(B(0~~~(B(0~~~(B(0qqq(BqY &16(16) Pw:2(2) AC:2 Xp:1/6 T:111(0~~(B(0~~(B(0~(B#(0~(B@(0~(B(0~(B(0~(B(0x(B(0q(B(0j(BqY16(16) Pw:2(2) AC:2 Xp:1/6 T:112(0~~(B(0~~(B(0~~(B(0~(B###f(0q(B@(0q(B(0~(B:(0x(B(0x~(B(0x(B(0x~(B(0x(B(0x(B(0m(BqYoYou miss the newt.16(16) Pw:2(2) AC:2 Xp:1/6 T:112#qYxxYou kill the newt!16(16) Pw:2(2) AC:2 Xp:1/7 T:113%qY #(0lq(B(0~(B(0k(B(0~(B@You see here 15 gold pieces.16(16) Pw:2(2) AC:2 Xp:1/7 T:113qY] 1516(16) Pw:2(2) AC:2 Xp:1/7 T:113$ - 15 gold pieces.16(16) Pw:2(2) AC:2 Xp:1/7 T:114qYja16(16) Pw:2(2) AC:2 Xp:1/7 T:114@(0~(BqY5 }@(0~(BYou see here a newt corpse.16(16) Pw:2(2) AC:2 Xp:1/7 T:115qYd16(16) Pw:2(2) AC:2 Xp:1/7 T:115@%qY |16(16) Pw:2(2) AC:2 Xp:1/7 T:116#@(0~(B(0~(BqY16(16) Pw:2(2) AC:2 Xp:1/7 T:117#@(0~(B#(0~(B(0~~~(B(0~~~(BqYP16(16) Pw:2(2) AC:2 Xp:1/7 T:117@#(0~(B(0~(BqY ##(0~(B(0~~(B#(0~~(B#@##16(16) Pw:2(2) AC:2 Xp:1/7 T:119qY)p c#@##16(16) Pw:2(2) AC:2 Xp:1/7 T:119qYEF ########@###That door is closed.16(16) Pw:2(2) AC:2 Xp:1/7 T:125qY #@#####16(16) Pw:2(2) AC:2 Xp:1/7 T:126qY - 16(16) Pw:2(2) AC:2 Xp:1/7 T:131@(0~~~~~~(B###(0~~~~~~(B###(0~~~~~~(B#####(0~~~~~~~~~~~~~(B#####qY #(0~~~~~~(B###(0~~~~~~(B###(0~~~~~~(B#####(0~~~~~~~~~~~~(B#@#16(16) Pw:2(2) AC:2 Xp:1/7 T:133qY  16(16) Pw:2(2) AC:2 Xp:1/7 T:139##(0~~~~~~~~~~~~(B######(0~(B##(0~~(Bf(0~~~(B(0~~(B@#qY4| 16(16) Pw:2(2) AC:2 Xp:1/7 T:139(0~(B#@(0~(B#qY1n 16(16) Pw:2(2) AC:2 Xp:1/7 T:140(0~(B@(0~(BqY_ 16(16) Pw:2(2) AC:2 Xp:1/7 T:140(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(BqY 16(16) Pw:2(2) AC:2 Xp:1/7 T:141(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BqYk 16(16) Pw:2(2) AC:2 Xp:1/7 T:142(0~(B(0~(B@(0~(BqY f 16(16) Pw:2(2) AC:2 Xp:1/7 T:142@(0~(BqYF 16(16) Pw:2(2) AC:2 Xp:1/7 T:143(0~~(B@(0~(B(0~~(BqYU|16(16) Pw:2(2) AC:2 Xp:1/7 T:144(0~(B@(0~(BqY^|16(16) Pw:2(2) AC:2 Xp:1/7 T:144(0~(B@(0~(BqYAe16(16) Pw:2(2) AC:2 Xp:1/7 T:145@(0~(BqY 16(16) Pw:2(2) AC:2 Xp:1/7 T:145(0~(B(0~(B(0~(B(0~(B@ qYb16(16) Pw:2(2) AC:2 Xp:1/7 T:146(0~(B(0~(B#:#@(0~(B qYxZYou miss the newt.16(16) Pw:2(2) AC:2 Xp:1/7 T:147 qYW You miss the newt.16(16) Pw:2(2) AC:2 Xp:1/7 T:147The newt bites!14(16) Pw:2(2) AC:2 Xp:1/7 T:147!qY/hyYou kill the newt!14(16) Pw:2(2) AC:2 Xp:1/8 T:148%!qYa 3(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~(B@(0a(B(0~~(B(0~(B(0~(BYou see here a food ration.14(16) Pw:2(2) AC:2 Xp:1/8 T:148"qYq14(16) Pw:2(2) AC:2 Xp:1/8 T:149(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B@(0~~~~~~~~~~~~(B%(0~(B(0~(B(0~(B(0~(B"qY]R14(16) Pw:2(2) AC:2 Xp:1/8 T:149(0~(B@(0~(B##(0~(B#qYƢ 15(16) Pw:2(2) AC:2 Xp:1/8 T:150@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B$qY[[15(16) Pw:2(2) AC:2 Xp:1/8 T:151@(0~(B%qYIn what direction? &qY$ rThe door opens.15(16) Pw:2(2) AC:2 Xp:1/8 T:151(0a(B'qY# 15(16) Pw:2(2) AC:2 Xp:1/8 T:152(0~(B(0~~(B@###'qY=15(16) Pw:2(2) AC:2 Xp:1/8 T:152(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0a(B(0~~~~~~~~~~~~(B@+qYϺ(0~~~~~~(B(0lqqq(B(0~~~~~(B(0~~~(B(0~~(B(0~~~~(B#@#####15(16) Pw:2(2) AC:2 Xp:1/8 T:154+qY(0qqq(B(0~~~(B(0~(B#@##15(16) Pw:2(2) AC:2 Xp:1/8 T:154+qY6d 15(16) Pw:2(2) AC:2 Xp:1/8 T:156(0qqqqqq(B(0~(B$(0~~~~(B(0~(B*(0x(B@###(0j(BZqY2]15(16) Pw:2(2) AC:2 Xp:1/8 T:157@(0~(B#ZqY 15(16) Pw:2(2) AC:2 Xp:1/8 T:157(0k(B(0~(B@(0~(B[qYj f15(16) Pw:2(2) AC:2 Xp:1/8 T:158@(0~(B[qYFf15(16) Pw:2(2) AC:2 Xp:1/8 T:159@(0~(B\qY~@(0~(BYou see here 15 gold pieces.15(16) Pw:2(2) AC:2 Xp:1/8 T:159^qYՋ3015(16) Pw:2(2) AC:2 Xp:1/8 T:159$ - 15 gold pieces.15(16) Pw:2(2) AC:2 Xp:1/8 T:160qYP*`15(16) Pw:2(2) AC:2 Xp:1/8 T:160(0~(B@qY!Z15(16) Pw:2(2) AC:2 Xp:1/8 T:161(0~(B@qYZ15(16) Pw:2(2) AC:2 Xp:1/8 T:162(0~(B@qYZ15(16) Pw:2(2) AC:2 Xp:1/8 T:162(0~(B@qY \15(16) Pw:2(2) AC:2 Xp:1/8 T:163(0~(B@#qYNF |15(16) Pw:2(2) AC:2 Xp:1/8 T:164(0~(B@#(0~~~(BqY1O15(16) Pw:2(2) AC:2 Xp:1/8 T:164##@#(0~(B(0~~~(BqYi16(16) Pw:2(2) AC:2 Xp:1/8 T:165##@(0~(B(0~~~(BqY?16(16) Pw:2(2) AC:2 Xp:1/8 T:166##@(0~~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~(BqY w16(16) Pw:2(2) AC:2 Xp:1/8 T:166@###qYP16(16) Pw:2(2) AC:2 Xp:1/8 T:167#@qYL[That door is closed.16(16) Pw:2(2) AC:2 Xp:1/8 T:167qY7&In what direction? qY4 The door opens.16(16) Pw:2(2) AC:2 Xp:1/8 T:167(0a~~~~~~(B(0~~~~~(B(0~~~(BqY|16(16) Pw:2(2) AC:2 Xp:1/8 T:168##@#(0~(B(0~~~(BqY?b16(16) Pw:2(2) AC:2 Xp:1/8 T:168#(0a(B@qY Y16(16) Pw:2(2) AC:2 Xp:1/8 T:169(0~(B@qYpq16(16) Pw:2(2) AC:2 Xp:1/8 T:170(0~(B@(0~(BqYJ16(16) Pw:2(2) AC:2 Xp:1/8 T:170(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BqYoz16(16) Pw:2(2) AC:2 Xp:1/8 T:171(0~(B@(0~(BqY516(16) Pw:2(2) AC:2 Xp:1/8 T:171(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BqY Z16(16) Pw:2(2) AC:2 Xp:1/8 T:172(0~(B@qYc16(16) Pw:2(2) AC:2 Xp:1/8 T:173#(0~(B@##qY16(16) Pw:2(2) AC:2 Xp:1/8 T:173(0~(B#(0~(B@#(0~(B#qY16(16) Pw:2(2) AC:2 Xp:1/8 T:174#(0~~~~~(B@#(0~~~~(B##(0~(B##qY^l A16(16) Pw:2(2) AC:2 Xp:1/8 T:174qY A16(16) Pw:2(2) AC:2 Xp:1/8 T:174qY16(16) Pw:2(2) AC:2 Xp:1/8 T:174@#(0~~(B###(0~~~~~~(BqY~A16(16) Pw:2(2) AC:2 Xp:1/8 T:175qYA16(16) Pw:2(2) AC:2 Xp:1/8 T:176qY>A16(16) Pw:2(2) AC:2 Xp:1/8 T:176qY"A16(16) Pw:2(2) AC:2 Xp:1/8 T:177qYK A16(16) Pw:2(2) AC:2 Xp:1/8 T:177qY16(16) Pw:2(2) AC:2 Xp:1/8 T:178#@(0~~(B###(0~~~~~~(BqY16(16) Pw:2(2) AC:2 Xp:1/8 T:178###@#(0~(B#(0~(BqYWH16(16) Pw:2(2) AC:2 Xp:1/8 T:179####@#(0~(B#qY x16(16) Pw:2(2) AC:2 Xp:1/8 T:180##@#(0~(B#qYY 16(16) Pw:2(2) AC:2 Xp:1/8 T:180###@#(0~(B(0~~~~~(BqY- x16(16) Pw:2(2) AC:2 Xp:1/8 T:181###@#(0~(BqYQr16(16) Pw:2(2) AC:2 Xp:1/8 T:181##@#(0~(BqYr16(16) Pw:2(2) AC:2 Xp:1/8 T:182##@#(0~(BqYW16(16) Pw:2(2) AC:2 Xp:1/8 T:183##@#(0~(B!qY4 16(16) Pw:2(2) AC:2 Xp:1/8 T:183(0~(B(0~~(B##@#(0~(BqY (0~(B#(0~~~(B@ Things that are here: a sky blue potion a scroll labeled VELOX NEB--More--qYJ{j16(16) Pw:2(2) AC:2 Xp:1/8 T:184 qYsZ Pick up what?  Scrolls ('?') a - a scroll labeled VELOX NEB Potions ('!') b - a sky blue potion(end) qYَ++ qYz@!(0qqk~~(B+(0~(B>(0x~~x~qj(Bj - a scroll labeled VELOX NEB.k - a sky blue potion.16(16) Pw:2(2) AC:2 Xp:1/8 T:185 qY 16(16) Pw:2(2) AC:2 Xp:1/8 T:185(0~(B@(0~~~(B# qY16(16) Pw:2(2) AC:2 Xp:1/8 T:186(0~~(B(0~~(B(0~(B##@#(0~(B#(0~(B(0~(B qY[ :16(16) Pw:2(2) AC:2 Xp:1/8 T:187(0~~~(B(0~~(B(0~~(B(0~(B:##@#(0~(B#(0~~(B(0~~(B(0~~~(B(0~~~(B qY616(16) Pw:2(2) AC:2 Xp:1/8 T:187(0~~~~(B(0~~~(B(0~~(B###@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B qY16(16) Pw:2(2) AC:2 Xp:1/8 T:188##@#(0~(B(0~(BqYQ ##@###16(16) Pw:2(2) AC:2 Xp:1/8 T:189qYc ##@##16(16) Pw:2(2) AC:2 Xp:1/8 T:189qY<9 q 16(16) Pw:2(2) AC:2 Xp:1/8 T:191@##qY_5 ###@######You hear some noises in the distance.#############@#16(16) Pw:2(2) AC:2 Xp:1/8 T:196qY Q 16(16) Pw:2(2) AC:2 Xp:1/8 T:197##@qYlG16(16) Pw:2(2) AC:2 Xp:1/8 T:197qYi A16(16) Pw:2(2) AC:2 Xp:1/8 T:197qY[R16(16) Pw:2(2) AC:2 Xp:1/8 T:198#@#qYW16(16) Pw:2(2) AC:2 Xp:1/8 T:199#@##qY]k16(16) Pw:2(2) AC:2 Xp:1/8 T:199##@##qYF ~16(16) Pw:2(2) AC:2 Xp:1/8 T:200#f@##qYfl t16(16) Pw:2(2) AC:2 Xp:1/8 T:200##f@#qYuPick an object.qYqY2 f a cat or other feline (tame kitten)16(16) Pw:2(2) AC:2 Xp:1/8 T:200qY"16(16) Pw:2(2) AC:2 Xp:1/8 T:201#@###qY{[16(16) Pw:2(2) AC:2 Xp:1/8 T:201#fqY< A16(16) Pw:2(2) AC:2 Xp:1/8 T:202qY16(16) Pw:2(2) AC:2 Xp:1/8 T:20316(16) Pw:2(2) AC:2 Xp:1/8 T:203!qYYou displaced your kitten.16(16) Pw:2(2) AC:2 Xp:1/8 T:204###@#"qYg16(16) Pw:2(2) AC:2 Xp:1/8 T:204###@#"qYh V16(16) Pw:2(2) AC:2 Xp:1/8 T:205##@#"qYT T16(16) Pw:2(2) AC:2 Xp:1/8 T:206##@#qY%A16(16) Pw:2(2) AC:2 Xp:1/8 T:206#qY+A16(16) Pw:2(2) AC:2 Xp:1/8 T:206$qYA16(16) Pw:2(2) AC:2 Xp:1/8 T:206$qYrA16(16) Pw:2(2) AC:2 Xp:1/8 T:207$qY A16(16) Pw:2(2) AC:2 Xp:1/8 T:207$qY5: A16(16) Pw:2(2) AC:2 Xp:1/8 T:208%qYA16(16) Pw:2(2) AC:2 Xp:1/8 T:209%qY16(16) Pw:2(2) AC:2 Xp:1/8 T:209(0qqqqqqqqk(B#(0a~(BF(0~~~~~~x(B(0~~~~~~x(B(0~~x(B&qY !Count: 10(qYh<16(16) Pw:2(2) AC:2 Xp:1/8 T:210 16(16) Pw:2(2) AC:2 Xp:1/8 T:211 16(16) Pw:2(2) AC:2 Xp:1/8 T:212fdYou stop searching.16(16) Pw:2(2) AC:2 Xp:1/8 T:213,qYwG16(16) Pw:2(2) AC:2 Xp:1/8 T:213.qY16(16) Pw:2(2) AC:2 Xp:1/8 T:213##@d(0~~(BF(0~~~(B(0~~~x(B(0~x(B/qYlYou kill the jackal!16(16) Pw:2(2) AC:2 Xp:1/9 T:214(0a(B0qYW16(16) Pw:2(2) AC:2 Xp:1/9 T:215(0l(B##@(0x(Bd(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~x(B(0qqqqqqj(B0qYF'1#(0a(B@(0x(B(0x~(B+(0~(B(0x(B!(0~(B(0mqq(B16(16) Pw:2(2) AC:2 Xp:1/9 T:215The jackal bites!14(16) Pw:2(2) AC:2 Xp:1/9 T:2151qY:E vYou kill the jackal!14(16) Pw:2(2) AC:2 Xp:1/10 T:216!3qYxYou kill the lichen!14(16) Pw:2(2) AC:2 Xp:1/14 T:216(0~(B4qY>(0~(B@You see here a slimy potion.14(16) Pw:2(2) AC:2 Xp:1/14 T:2178qYtf14(16) Pw:2(2) AC:2 Xp:1/14 T:218!@:qY iThere is nothing here to pick up.14(16) Pw:2(2) AC:2 Xp:1/14 T:218;qY H14(16) Pw:2(2) AC:2 Xp:1/14 T:218qY!B14(16) Pw:2(2) AC:2 Xp:1/14 T:222?qYa@(0~(BYou see here a slimy potion.14(16) Pw:2(2) AC:2 Xp:1/14 T:223@qY hl - a slimy potion.14(16) Pw:2(2) AC:2 Xp:1/14 T:223BqYNg14(16) Pw:2(2) AC:2 Xp:1/14 T:224(0~(B@BqYa15(16) Pw:2(2) AC:2 Xp:1/14 T:225(0~(B@BqYb15(16) Pw:2(2) AC:2 Xp:1/14 T:225(0~(B@BqY (0~(B@You see here a magenta potion.15(16) Pw:2(2) AC:2 Xp:1/14 T:226DqY_ lm - a magenta potion.15(16) Pw:2(2) AC:2 Xp:1/14 T:226EqYnl15(16) Pw:2(2) AC:2 Xp:1/14 T:227@(0~(BGqYCIn what direction? GqY8oThe door opens.15(16) Pw:2(2) AC:2 Xp:1/14 T:227(0a(BHqY 15(16) Pw:2(2) AC:2 Xp:1/14 T:228(0~(B(0~(B#@(0~(B#IqY!15(16) Pw:2(2) AC:2 Xp:1/14 T:229(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0a(B#(0~(BJqYjC15(16) Pw:2(2) AC:2 Xp:1/14 T:229KqYB 15(16) Pw:2(2) AC:2 Xp:1/14 T:229(0~~~(B(0~~(B(0~(B(0~(B(0~~(B#(0~~~~~~(B#@(0~~~~~~~(BKqYC15(16) Pw:2(2) AC:2 Xp:1/14 T:229MqYyB(0~~~(B(0~~(B(0~(B(0~(B(0~~(B#(0~(B+@##That door is closed.15(16) Pw:2(2) AC:2 Xp:1/14 T:230OqY&'In what direction? OqYCThe door opens.15(16) Pw:2(2) AC:2 Xp:1/14 T:231(0l(B(0q(B(0x~~a(B(0x~(BPqYt/15(16) Pw:2(2) AC:2 Xp:1/14 T:231(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0k(B(0~(B@##(0~x(B(0~~(B%(0mqq(BPqY 15(16) Pw:2(2) AC:2 Xp:1/14 T:232(0~(B(0~(B(0~(B@(0a(B#(0x(B(0j(BQqYJ }15(16) Pw:2(2) AC:2 Xp:1/14 T:232(0~~~~(B(0~(B@RqY(0~(B@You see here 2 tripe rations.15(16) Pw:2(2) AC:2 Xp:1/14 T:233SqY kn - 2 tripe rations.15(16) Pw:2(2) AC:2 Xp:1/14 T:233TqYKIb15(16) Pw:2(2) AC:2 Xp:1/14 T:234@(0~(BUqYiF@(0~(B15(16) Pw:2(2) AC:2 Xp:1/14 T:234The lichen touches you!UqY!kYou miss the lichen.15(16) Pw:2(2) AC:2 Xp:1/14 T:235VqY[xYou kill the lichen!15(16) Pw:2(2) AC:2 Xp:1/18 T:235%WqY~(0~~(B(0~(B#@(0~(BYou see here a lichen corpse.15(16) Pw:2(2) AC:2 Xp:1/18 T:236XqYrko - a lichen corpse.15(16) Pw:2(2) AC:2 Xp:1/18 T:237YqY q15(16) Pw:2(2) AC:2 Xp:1/18 T:237(0~(B#@#[qYY15(16) Pw:2(2) AC:2 Xp:1/18 T:238#@##\qYڽY15(16) Pw:2(2) AC:2 Xp:1/18 T:239#@##\qYNTX15(16) Pw:2(2) AC:2 Xp:1/18 T:239@##\qYvC15(16) Pw:2(2) AC:2 Xp:1/18 T:239^qYc$Count: 10^qYmn 16(16) Pw:2(2) AC:2 Xp:1/18 T:240 16(16) Pw:2(2) AC:2 Xp:1/18 T:241 16(16) Pw:2(2) AC:2 Xp:1/18 T:242 16(16) Pw:2(2) AC:2 Xp:1/18 T:243+_qYi In what direction? `qYLbThe door resists!16(16) Pw:2(2) AC:2 Xp:1/18 T:244bqYS 'In what direction? cqY5TThe door opens.16(16) Pw:2(2) AC:2 Xp:1/18 T:244(0~~~(B(0~~~~a(B(0~~~(B(0~(BdqYD16(16) Pw:2(2) AC:2 Xp:1/18 T:245(0~(B@##(0~(B(0~~~(BdqY: f16(16) Pw:2(2) AC:2 Xp:1/18 T:246@(0a(B#dqY\16(16) Pw:2(2) AC:2 Xp:1/18 T:246@(0~(BhqYu$ 16(16) Pw:2(2) AC:2 Xp:1/18 T:247@(0~(B(0~~(BhqY {16(16) Pw:2(2) AC:2 Xp:1/18 T:247#@(0~(BiqY16(16) Pw:2(2) AC:2 Xp:1/18 T:248(0~~(B(0~~(B(0~~(B###@(0~(B(0~~(B(0~(B(0~(B(0~(BiqY: 16(16) Pw:2(2) AC:2 Xp:1/18 T:248(0~~(B(0~~(B(0~(B@(0~(B#(0~(B(0~(B(0~(BjqY A16(16) Pw:2(2) AC:2 Xp:1/18 T:249(0~~(B(0~(B(0~(B(0~(B(0~(B@###(0~(B#(0~(B(0~~~(B(0~~~(BkqY' 16(16) Pw:2(2) AC:2 Xp:1/18 T:249(0~~(B@(0~(B###(0~(BkqYVd16(16) Pw:2(2) AC:2 Xp:1/18 T:250@(0~(BlqY%eZ16(16) Pw:2(2) AC:2 Xp:1/18 T:250(0~(B@mqY Coins $ - 30 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - a blessed +3 small shield (being worn) f - a +0 pair of speed boots (being worn) i - a +1 robe (being worn) Comestibles d - an uncursed food ration e - a tin h - 3 food rations n - 2 tripe rations o - a lichen corpse Scrolls j - a scroll labeled VELOX NEB Potions k - a sky blue potion l - a slimy potion m - a magenta potion(end) {qY^ (0lqqqqqqk(B(0~~~~~~~(B+#######(0lqqqqqqqqk(B##(0x~~~~~(B@(0x(B#############(0a~~~~~~~~x(B##(0a~~~~~~x(B#(0x~~~~~~~~xk(B###(0mqqqq~qj(B#(0x~~~~~~~~xx(B###############(0x~~~~~~~~x~(B#####(0l~qk(B#(0a~~~~~~~~xx(B###(0lqq~qk(B(0x~~a(B###(0x~~~~~~~~xj(B####(0~~~~~x(B(0x~~x(B(0mqqqqqqqqj(B###(0x~~~~a(B#####(0~~~x(B####(0x~~~~x(B(0mqqj(B##{qY_ [C(0x~~~~x(B####(0mqqqqjqk(B##<+###(0~x(B#(0~~(B#(0qj(B Engelson the Stripling St:17 Dx:15 Co:18 In:9 Wi:8 Ch:8 Lawful Dungeons of Doom:2 $:30 HP:16(16) Pw:2(2) AC:2  Xp:1/18 T:250 16(16) Pw:2(2) AC:2 Xp:1/18 T:250~qY B16(16) Pw:2(2) AC:2 Xp:1/18 T:251qYW'B16(16) Pw:2(2) AC:2 Xp:1/18 T:252qYjB16(16) Pw:2(2) AC:2 Xp:1/18 T:252qYB16(16) Pw:2(2) AC:2 Xp:1/18 T:253qY# B16(16) Pw:2(2) AC:2 Xp:1/18 T:253qY B16(16) Pw:2(2) AC:2 Xp:1/18 T:254qY8!B16(16) Pw:2(2) AC:2 Xp:1/18 T:254qY _16(16) Pw:2(2) AC:2 Xp:1/18 T:255@>qY16(16) Pw:2(2) AC:2 Xp:1/18 T:258#@(0~~~~~(B#(0~(B(0~(BqYdy#(0~(B(0~~~~(B#@(0~~~~~(B##(0~~~~~~(B16(16) Pw:2(2) AC:2 Xp:1/18 T:259qYM#(0~(B##@#(0~~(B##16(16) Pw:2(2) AC:2 Xp:1/18 T:259qY! 16(16) Pw:2(2) AC:2 Xp:1/18 T:261(0~(B###(0~(B##@#(0~~~~(B#(0~~~~~(BqY 16(16) Pw:2(2) AC:2 Xp:1/18 T:261###@##(0~(B#qYޡ 16(16) Pw:2(2) AC:2 Xp:1/18 T:262##@##(0~(B#(0~(BqY~316(16) Pw:2(2) AC:2 Xp:1/18 T:263@##(0~(B#(0~~~(BqYB16(16) Pw:2(2) AC:2 Xp:1/18 T:263qY(V16(16) Pw:2(2) AC:2 Xp:1/18 T:263#(0~~~~~(B#(0~~~~~(B@(0~~~(B(0~(B##qYi 16(16) Pw:2(2) AC:2 Xp:1/18 T:264(0~(B#@##(0~(B#qY x16(16) Pw:2(2) AC:2 Xp:1/18 T:264#@(0~(B##qYV\16(16) Pw:2(2) AC:2 Xp:1/18 T:265@(0~(BqY16(16) Pw:2(2) AC:2 Xp:1/18 T:265@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BqY.16(16) Pw:2(2) AC:2 Xp:1/18 T:266@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BqY\16(16) Pw:2(2) AC:2 Xp:1/18 T:267@(0~(BqYep \16(16) Pw:2(2) AC:2 Xp:1/18 T:267@(0~(BqYe16(16) Pw:2(2) AC:2 Xp:1/18 T:268@(0~(BqY#\16(16) Pw:2(2) AC:2 Xp:1/18 T:268#@(0~(BqYU16(16) Pw:2(2) AC:2 Xp:1/18 T:269#@(0a(B#(0~(B(0~~~(BqYs 16(16) Pw:2(2) AC:2 Xp:1/18 T:270@#(0~(B(0~~~(BqY B16(16) Pw:2(2) AC:2 Xp:1/18 T:270qYR 16(16) Pw:2(2) AC:2 Xp:1/18 T:270#(0~~~~~~(B@(0~~~~(B##qY16(16) Pw:2(2) AC:2 Xp:1/18 T:271###(0~~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~~~(BqY416(16) Pw:2(2) AC:2 Xp:1/18 T:272#@#(0~(B(0~~~(BqY16(16) Pw:2(2) AC:2 Xp:1/18 T:272#@##(0~(B(0~~~(BqYo16(16) Pw:2(2) AC:2 Xp:1/18 T:273@##(0~~~(BqY4 ^16(16) Pw:2(2) AC:2 Xp:1/18 T:274@(0~(B#qY,\16(16) Pw:2(2) AC:2 Xp:1/18 T:274@(0~(BqYb\16(16) Pw:2(2) AC:2 Xp:1/18 T:275@(0~(BqY"Z[16(16) Pw:2(2) AC:2 Xp:1/18 T:276(0~(B@qYG[16(16) Pw:2(2) AC:2 Xp:1/18 T:276(0~(B@qY ]16(16) Pw:2(2) AC:2 Xp:1/18 T:277(0~(B@#qYqu }16(16) Pw:2(2) AC:2 Xp:1/18 T:278(0~(B@#(0~~~(BqY}16(16) Pw:2(2) AC:2 Xp:1/18 T:278##@#(0~(B(0~~~(BqY16(16) Pw:2(2) AC:2 Xp:1/18 T:279##@(0~(B(0~~~(BqY 16(16) Pw:2(2) AC:2 Xp:1/18 T:280##@(0~~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~(BqY16(16) Pw:2(2) AC:2 Xp:1/18 T:280@(0~~~~~~(B#(0~~~~(B##qYl }16(16) Pw:2(2) AC:2 Xp:1/18 T:281#@(0~(B(0~~~(BqYf16(16) Pw:2(2) AC:2 Xp:1/18 T:281##@#(0~(B(0~~~(BqYˬc16(16) Pw:2(2) AC:2 Xp:1/18 T:282#(0a(B@qY Z16(16) Pw:2(2) AC:2 Xp:1/18 T:282(0~(B@qYr16(16) Pw:2(2) AC:2 Xp:1/18 T:283(0~(B@(0~(BqY