engelson, lawful male gigantic Cook .--- .<.- .h..| -.hG| --@- |ZG [Engelson the second-class waiter] St10 Dx19 Co14 In3 Wi6 Ch6 CooGigMalLaw+HN S3448 Min:3 $324 HP0(66) Pw31(31) AC-3 Xp7/756 T1810 Fea Latest messages Your splint mail deflects the kobold zombie's attack. The dwarf misses. Your splint mail blocks the dwarf's attack. The gnome lord misses. Unknown command '^J'. You hit the gnome lord. You miss the gnome lord. The kobold zombie claws you! [-1 -> 10] Warning: HP low! Your splint mail deflects the dwarf's attack. The dwarf hits you! [-1 -> 9] Warning: HP low! The gnome lord swings his rubber hose. Your splint mail deflects the gnome lord's attack. (2x) You miss the gnome lord. The gnome lord swings his rubber hose. The gnome lord hits you! You die... Your inventory Weapons q - a cursed +3 boomerang {1} t - an uncursed +0 orcish short sword (weapon in hand) {12} Armor m - a blessed +0 pair of kicking boots (being worn) {8} n - a cursed -2 splint mail (being worn) {160} Comestibles h - 4 uncursed bananas {2} l - 4 uncursed pears {2} Scrolls b - 6 uncursed scrolls of healing {4} c - 4 uncursed scrolls of mana {4} d - 2 uncursed scrolls of phase door {1} e - an uncursed scroll of standard id {1} f - an uncursed scroll of cure {1} i - an uncursed scroll of gold detection {1} k - a blessed scroll of mana {1} Spellbooks g - an uncursed spellbook of freeze sphere (0:5) {1} s - an uncursed spellbook of force bolt (0:10) {1} Rings j - an uncursed ring of levitation {1} Gems r - an uncursed +1 covelline stone {1} Boulders/Statues a - an uncursed boulder Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 60% chance Ring drop chance was reduced to 96% Wand drop chance was reduced to 90% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 102515 Monster spawn increase reached its maximum at turn 134464 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2735460 The monster class that cannot be genocided was gnome The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: sererrog (freq bonus 6) The monster species that spawned more often: ray bear (freq bonus 10) The monster species that spawned more often: keres (freq bonus 8) The monster species that spawned more often: tear warp patch (freq bonus 3) The monster species that spawned more often: moon rabbit (freq bonus 6) The monster species that spawned more often: tree patch (freq bonus 10) The monster species that spawned more often: mimic mummy (freq bonus 10) The monster species that spawned more often: dark grue (freq bonus 10) The monster species that spawned more often: blood witch (freq bonus 4) The monster species that spawned more often: violet prostitute (freq bonus 5) The monster species that spawned more often: disenchanter bat (freq bonus 6) The monster species that spawned more often: quill bear (freq bonus 8) The monster species that spawned more often: aedil (freq bonus 4) The monster species that spawned more often: farter lich (freq bonus 8) The monster species that spawned more often: fire muzzle (freq bonus 12) The monster species that spawned more often: magic mushroom (freq bonus 3) The monster species that spawned more often: blue-green force fungus (freq bonus 5) The monster species that spawned more often: sexxy robber (freq bonus 21) The monster species that spawned more often: real mana hound (freq bonus 12) The monster species that spawned more often: antimatter vampire (freq bonus 4) The monster species that never randomly spawned: blue spore The monster species that never randomly spawned: skull druj The monster species that never randomly spawned: rabid goblin The monster species that never randomly spawned: dull force patch The monster species that never randomly spawned: umbra force patch The monster species that never randomly spawned: furious force fungus The monster species that never randomly spawned: Lisa's cuddly boot The monster species that never randomly spawned: Policeman Katcher The monster species that never randomly spawned: abnormal patch The monster species that never randomly spawned: water force fungus The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 2) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 32) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 25) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 5) Next attribute increase check would have come at turn 2535 Strength training was 50 Dexterity training was 15 Wisdom training was 5 Constitution training was 29 You were fire resistant You were stricken with fear (1) You hungered rapidly You had infravision You had 663 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was McDonalds You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 79% 83% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Vanquished creatures an ant a giant force ant 3 acid blobs (4 created) a red blob a white blob 0 quivering blobs (1 created) 0 cocks (2 created) 2 jackals 0 evasive foxes (1 created) a pack fox a wild dog a little dog (2 created) 0 armed panthers (1 created) 0 hobbit veterans (1 created) 0 hobbits (1 created) a normal hobbit 0 dwarven children (1 created) 0 dwarves (3 created) 0 dretches (1 created) 0 blue jellies (1 created) 3 kobolds (4 created) a hidden kobold 0 pleasures (2 created) 8 little leprechauns a leprechaun a petit mimic a goblin 2 hill orcs 3 little pigs (7 created) a papier-mache cow 0 knapsack lambs (1 created) 2 sewer rats a black rat 4 giant rats 0 green centipedes (1 created) 5 larvae 2 armored larvae an evasive maggot a green worm mass 0 large bats (1 created) a foul crow 0 tattered lurkers (1 created) 0 spore lichens (1 created) 2 undefined creatures (1 created) 2 yellow mushrooms (1 created) an orange fungus 0 orange stalks (2 created) 0 golden mushrooms (1 created) a green mushroom 0 red fungi (1 created) 0 sub-gnomes (2 created) a gnome (2 created) a gnome stalker 0 petty gnome thieves (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (3 created) 0 kestrels (2 created) 0 mummies (1 created) 0 gnome mummies (1 created) 0 yellow naga hatchlings (1 created) an arabesque naga hatchling a slimebesu a mini rust monster 0 kobold zombies (2 created) an orc zombie 0 human zombies (1 created) a human adventurer (2 created) a friendly adventurer a human thief 0 dark spearwomen (1 created) 0 item masters (13 created) 0 shopkeepers (1 created) a twen (2 created) 0 demitwens (1 created) an iguana a flying goomba 0 floor grues (1 created) 0 mini rub monsters (1 created) a small turret (2 created) 2 fire troves a disintegration trove 73 creatures vanquished. 140 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 5 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 67 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (204 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Goodbye engelson the Cook... You died in The Gnomish Mines on dungeon level 3 with 3416 points, and 324 pieces of gold, after 1810 moves. Killer: gnome lord You were level 7 with a maximum of 66 hit points when you died. You reached the 802nd place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 800 3522 FIQ-Abu-Esp-Mal-Cha quit in The Gnomish Mines on level 5. 65 [65] 801 3452 tinopener-Arc-Dwa-Mal-Law died in The Gnomish Mines on level 7. Killed by an umber pony. - [79] *802 3416 engelson-Coo-Gig-Mal-Law died in The Gnomish Mines on level 3. Killed by a gnome lord. - [66] 803 3383 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 5. Killed by a human mummy. - [75] 804 3256 Vis-Tha-Gno-Mal-Law died in The Dungeons of Doom on level 2 [max 4]. Killed by a novice warrior. - [59]