engelson, lawful female redditor Tourist --- ------- |. |%.$..| |.| |..}..| ---+---- ---|.| |.....----+--- | |....<. ..|.--------...=..........| +...}}. -?|..............- -...... --- |......------+--.| ...... . |.---+-- |.| -...s.- -. ---+---.| |.------------+-------- # +..... |....)))....| ---------.....................%..|# |.....| |.----------- |...`.....--------- ------------ # |.....|--- |.| ---------.| ..s@-.. |.| |.| -@.| -----.-+--- -------+--.| .s@@-----------.........| |..........| ...|.@............---+---.| |.-----+---- ------@----+-------- |.| |.| @ |.-----+-----.---------- | @@ |........................| --- -------------------------- [Engelson the Rambler] St12 Dx11 Co14 In8 Wi4 Ch8 TouRdtFemLaw S316 Dlvl:3 $1311 HP0(29) Pw19(19) AC3 Exp2 T681 Latest messages The giant spider is caught in the fireball! The soldier is caught in the fireball! (6x) You are caught in the fireball! [-16 -> 11] The soldier thrusts her dagger. The soldier hits you! [-3 -> 8] The soldier tries to wield a dagger {4}. The soldier's rifle is welded to his hands! The giant spider bites you! [-5 -> 3] Warning: HP low! The soldier thrusts his dagger. The soldier hits you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! The soldier thrusts her dagger. The soldier hits you! You die... Your inventory Weapons a - 34 uncursed +2 darts (in quiver) {17} x - an uncursed +2 orcish short sword (weapon in hand) {12} Armor m - a cursed +0 Hawaiian shirt (being worn) {2} u - an uncursed +0 chain mail (being worn) {120} y - an uncursed +0 pair of speed boots (being worn) {8} Comestibles b - 2 uncursed tripe rations {2} c - 3 uncursed carrots {2} d - 9 uncursed slime molds {5} f - an uncursed cheese {1} g - an uncursed tin of spinach {1} h - 3 uncursed cram rations {3} i - an uncursed sandwich {1} j - 2 uncursed apples {1} v - 2 uncursed lichen corpses {40} Scrolls l - 5 uncursed scrolls of magic mapping {3} p - 3 uncursed scrolls of healing {2} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} w - an uncursed scroll of scare monster {1} Potions k - an uncursed potion of extra healing {1} z - a blessed potion of healing {1} Tools n - an uncursed expensive camera (0:57) {1} o - an uncursed credit card {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Monsters only dropped their musable items with 11% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 95% Number of artifacts generated was 0 Monster spawn increase started at turn 43554 Monster spawn increase reached its maximum at turn 55975 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 757593 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: lich (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: hell crawler (freq bonus 4) The monster species that spawned more often: large weapon trove (freq bonus 4) The monster species that spawned more often: elven mage (freq bonus 20) The monster species that spawned more often: *U|[wp~W{O5- U (freq bonus 16) The monster species that spawned more often: petro colony (freq bonus 6) The monster species that spawned more often: mini gremlin (freq bonus 4) The monster species that spawned more often: indigo spore (freq bonus 4) The monster species that spawned more often: crimson growth (freq bonus 4) The monster species that spawned more often: radioactive gnoll (freq bonus 5) The monster species that spawned more often: black rogue (freq bonus 3) The monster species that spawned more often: fat lady (freq bonus 3) The monster species that spawned more often: celtic leprechaun (freq bonus 4) The monster species that spawned more often: quantum growth (freq bonus 12) The monster species that spawned more often: red frog (freq bonus 4) The monster species that spawned more often: Robin (freq bonus 7) The monster species that spawned more often: Wrath of the RNG (freq bonus 20) The monster species that spawned more often: Geryon (freq bonus 6) The monster species that spawned more often: fire hulk (freq bonus 12) The monster species that spawned more often: umbra mold (freq bonus 12) The monster species that spawned more often: petty battle girl (freq bonus 3) The monster species that never randomly spawned: blade back The monster species that never randomly spawned: dungeon lord The monster species that never randomly spawned: silver stalk The monster species that never randomly spawned: black death The monster species that never randomly spawned: concrete elemental The monster species that never randomly spawned: sloppy growth The monster species that never randomly spawned: nondescript force fungus The monster species that never randomly spawned: greater mummy The monster species that never randomly spawned: The Marquis de la Tour The monster species that never randomly spawned: giant leopard The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 8) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 25) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 44) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 1) Next attribute increase check would have come at turn 1303 Strength training was 9 Dexterity training was 6 Wisdom training was 12 Constitution training was 21 You were paralyzed (-1) You had 820 points of nutrition remaining You had stun resistance You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 turkeys (1 created) 0 jackals (1 created) 0 little dogs (1 created) 0 floating eyes (2 created) 0 manes (3 created) 0 mud kobolds (1 created) a little leprechaun 0 silly nymphs (1 created) 0 rabbits (2 created) 2 field voles 0 cave spiders (1 created) a daddy longlegs (2 created) 0 metallic green centipedes (1 created) 0 giant spiders (16 created) a grid bug (2 created) 0 generic errors (2 created) 0 housebats (1 created) 2 lichens (3 created) a spore lichen (3 created) 0 brown colonies (2 created) 0 blue growths (1 created) 0 golden growths (1 created) 0 red force patches (2 created) 0 spore shriekers (1 created) 0 gnomes (2 created) 0 Keystone Kops (1 created) 0 nether liches (2 created) 0 mummies (1 created) 0 kobold mummies (1 created) 0 ettin mummies (1 created) 0 barrow wights (1 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) 0 gecko zombies (2 created) 0 orc zombies (3 created) 0 dwarf zombies (1 created) 0 friendly adventurers (1 created) 0 blubbering idiots (1 created) 0 wide-eyed tourists (1 created) 0 woodsmen (1 created) 0 item masters (1 created) 0 shopkeepers (3 created) 0 soldiers (63 created) 0 sergeants (2 created) 0 mana stealers (6 created) 0 shadows (2 created) 0 garos (1 created) 0 tortoises (1 created) a newt (5 created) 0 iguanas (1 created) a null 0 small turrets (1 created) 10 creatures vanquished. 161 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 7 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (4 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (25 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (21 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha engelson the Tourist... You died in The Dungeons of Doom on dungeon level 3 with 310 points, and 1311 pieces of gold, after 681 moves. Killer: soldier, while helpless You were level 2 with a maximum of 29 hit points when you died. You reached the 947th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 945 313 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Killed by an invisible human adventurer. - [42] 946 310 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a winged eel. - [20] *947 310 engelson-Tou-Rdt-Fem-Law died in The Dungeons of Doom on level 3. Killed by a soldier, while helpless. - [29] 948 305 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a dretch. - [20] 949 301 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a gas goblin. - [20]