engelson, chaotic male angelic Transvestite -------- |....... |......|## |..#...|,# |..#.#.|,# |...{..-,### --.-----,,,# # ###,# #,#,####### #,,,# #,#b,,,,,,,, -------# #)@h%)))),,, |.....-# #,-------------######### |.....|####,|........`..-,,,,,,,,# ----- |......,+[,,............|#######,###|..(| -------#####|...........| #,%,#|..`., ------------- ###,#|.).| #,,-...| ###----- [Engelson the Pseudo Model] St18 Dx6 Co14 In7 Wi7 Ch8 TraAngMalCha S3952 Dlvl:6 $0 HP-8(90) Pw48(48) AC5 Exp7 T2118 Latest messages [-1 -> 62] The hobbit king shoots 3 arrows! You are hit by the 1st arrow! [-22 -> 46] You are hit by the 2nd arrow! [-12 -> 34] You are hit by the 3rd arrow! [-5 -> 29] The hobbit king shoots an arrow! You are hit by an arrow! You hear the howling of the CwnAnnwn... [-24 -> 5] Warning: HP low! You miss the hobbit king. You hit the hobbit king. (2x) You curse at the hobbit king. The hobbit king wields an orcish dagger {4}! The hobbit king thrusts her orcish dagger. The hobbit king hits you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} u - 20 uncursed +0 darts {11} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} l - an uncursed +0 orcish helm (being worn) {12} m - a cursed -2 scale mail (being worn) {100} F - an uncursed +0 lab coat (being worn) {4} H - a cursed +0 dwarvish mithril-coat {60} Comestibles o - a blessed tripe ration {1} r - an uncursed porter lichen corpse {20} s - 2 cursed eucalyptus leaves {1} t - 6 uncursed apples {3} w - an uncursed hidden lizard corpse {10} Scrolls d - 5 uncursed scrolls of healing {3} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} i - an uncursed scroll of remove curse {1} k - a cursed scroll of healing {1} z - an uncursed scroll of magic mapping {1} A - 2 uncursed scrolls of identify {2} Spellbooks p - an uncursed spellbook of create familiar (0:4) {1} q - an uncursed spellbook of slow monster (0:0) {1} Rings n - an uncursed ring of shock resistance (on left hand) {1} x - a cursed -8 ring of protection {1} y - an uncursed ring of poison resistance {1} Wands j - an uncursed wand of full healing named Heal (0:5) {1} v - an uncursed wand of enlightenment (0:14) {1} Tools c - a blessed saddle {1} C - a cursed lock pick {1} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 71% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 84% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23576 Monster spawn increase reached its maximum at turn 54576 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 344574 The monster class that cannot be genocided was light The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: undead wandkeeper (freq bonus 4) The monster species that spawned more often: quarter-ogre (freq bonus 32) The monster species that spawned more often: pink force patch (freq bonus 12) The monster species that spawned more often: rock piercer (freq bonus 4) The monster species that spawned more often: spooky portrait (freq bonus 4) The monster species that spawned more often: gorcrow (freq bonus 3) The monster species that spawned more often: secluded fungus (freq bonus 3) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 5) The monster species that spawned more often: star dragon (freq bonus 6) The monster species that spawned more often: mirror vortex (freq bonus 6) The monster species that spawned more often: Warder Kriminologist (freq bonus 6) The monster species that spawned more often: orange warp fungus (freq bonus 3) The monster species that spawned more often: lava colony (freq bonus 8) The monster species that spawned more often: Morrigan the Succubus (freq bonus 4) The monster species that spawned more often: petty blinking eye (freq bonus 6) The monster species that spawned more often: Noemi (freq bonus 6) The monster species that spawned more often: giant brass frog (freq bonus 8) The monster species that spawned more often: wolf cub (freq bonus 4) The monster species that spawned more often: selenite herder (freq bonus 6) The monster species that spawned more often: plasma force fungus (freq bonus 8) The monster species that never randomly spawned: controller mimic The monster species that never randomly spawned: clay golem The monster species that never randomly spawned: umbra mold The monster species that never randomly spawned: dangerous vampire bat The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: undead gangster The monster species that never randomly spawned: vampire lich The monster species that never randomly spawned: black bishop The monster species that never randomly spawned: padawan The monster species that never randomly spawned: lava gazer The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 13) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 4) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 1) Next attribute increase check would have come at turn 11746 Strength training was -1 Dexterity training was 27 Wisdom training was 6 Constitution training was 7 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You saw invisible You had infravision You had 1302 points of nutrition remaining You aggravated monsters You could fly You were very fast You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga You could have safely prayed (43) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 92% b - slow monster 2 enchant 81% 99% Techniques known in the end Name Level Status attire charm 7X LIMIT(0) dazzle 7 R LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) turn undead 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Vanquished creatures an ant an insectoid a giant beetle 2 acid blobs (3 created) a wild dog a gas spore a kitten 0 large cats (1 created) an evasive jermlaine 0 hobbits (1 created) 0 bugbears (3 created) 0 dwarf lords (1 created) 0 dwarven wizards (1 created) 0 hobbit kings (1 created) 0 zogs (1 created) a small kobold 0 swamp kobolds (1 created) a petit mimic 0 mimics (1 created) 0 giant mimics (1 created) 0 demimondaines (1 created) 0 blue faeries (2 created) a mountain nymph (24 created) 0 mountain force nymphs (3 created) 0 werenymphs (2 created) 0 quicklings (1 created) 0 pixies (1 created) 0 dryads (1 created) 0 humanoid dryads (1 created) 0 naiads (2 created) 0 wood nymphs (1 created) 0 teasing nymphs (1 created) 0 hiding wood nymphs (1 created) 0 floating nymphs (1 created) 0 water nymphs (1 created) 0 brownies (1 created) 2 goblins a force hobgoblin 0 b-types (1 created) 0 Isengard orcs (1 created) a Mordor orc 0 Uruk-hai (2 created) 0 goblin fighters (1 created) 0 rothes (2 created) a petty rothe 2 sewer rats 0 scavengers (1 created) a ferret kit 0 thorn beasts (1 created) 0 force fog clouds (1 created) a crawling worm mass a flying moyatto ball a grid bug 0 Windows 95's (1 created) 0 yellow lights (1 created) 0 forest centaurs (1 created) 0 baby green dragons (1 created) 0 baby blood dragons (1 created) 2 lichens 3 porter lichens (2 created) a spore lichen 2 moulds (1 created) 0 brown fungi (1 created) 0 red colonies (1 created) 0 sucker colonies (3 created) 0 sub-gnomes (1 created) 0 gnomes (6 created) 0 gnome stalkers (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (2 created) 0 gnomish wizards (2 created) 0 little giants (2 created) an Inspector Sergeant 0 Policeman Kaptains (1 created) 0 mummies (1 created) 0 kobold mummies (1 created) a golden naga hatchling an undead naga hatchling 0 gray oozes (1 created) 0 trolls (3 created) 0 flying trolls (2 created) 0 evasive trolls (1 created) 0 timid trolls (1 created) 0 kobold zombies (1 created) 0 ossium animatums (1 created) a gnome zombie (3 created) 2 human zombies 0 leather golems (1 created) a human adventurer a human thief 0 annoying idiots (1 created) a busy-looking merchant an innkeeper a cross-eyed mage an agent of the black market a breton an immunizer 0 vile lancers (1 created) 4 muggers a novice priest a novice mage 0 little girls (1 created) 0 Woodland-elves (1 created) 0 flying Woodland-elves (1 created) a novice ranger a hemophage 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) a slithy tortoise a normal frog 2 deminewts (3 created) 0 demitwens (1 created) 0 iguanas (1 created) 0 chimera toads (1 created) a hidden lizard 2 floor grues (3 created) a novice light wall a novice dark wall (3 created) a two of clubs 0 low rub monsters (1 created) a crude turret 0 jumping jellyfish (1 created) 0 attractive troves (1 created) 64 creatures vanquished. 195 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 24 times You killed 51 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (23 of 20) two-handed combat [Basic] (max Expert) (33 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (34 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye engelson the Transvestite... You died in The Dungeons of Doom on dungeon level 6 with 3952 points, and 0 pieces of gold, after 2118 moves. Killer: hobbit king You were level 7 with a maximum of 90 hit points when you died. You reached the 696th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 694 4363 SexyIvy-Nec-Vam-Fem-Cha quit in The Dungeons of Doom on level 4. 89 [89] 695 4015 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 13. Killed by a burned out kogepan. - [79] *696 3952 engelson-Tra-Ang-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a hobbit king. - [90] 697 3882 weirdvic-Und-Ang-Fem-Neu died in The Dungeons of Doom on level 4. Killed by an IWBTG apple. - [88] 698 3674 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 8. Killed by a very old mercurial dragon. - [82]