engelson, chaotic male soviet Drunk ----- --- ##|...|## ----.----######,.<.r-,, |........,,,,,,,|.@.|## |.......|#######|.#{| |.......| |...| ----.---- |#..| --- --|- #,# ### [Engelson the Drinker] St18/03 Dx11 Co12 In16 Wi8 Ch7 DruSovMalCha Dlvl:2 $27 HP0(16) Pw5(5) AC10 Exp2 T575 Latest messages [-3 -> 13] You hit the giant rat. The giant rat bites you! [-3 -> 10] You hit the giant rat. You miss the giant rat. The giant rat bites you! [-3 -> 7] You hit the giant rat. The giant rat bites you! [-2 -> 5] The giant rat bites you! [-1 -> 4] You miss the giant rat. The giant rat bites you! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! The giant rat bites you! You die... Your inventory Weapons a - an uncursed +0 rezinovyy shlang (weapon in hand) {8} Scrolls o - 5 uncursed scrolls of istseleniye {3} p - 4 uncursed scrolls of volshebnaya sila {4} q - 3 uncursed scrolls of faza dver' {3} r - 2 uncursed scrolls of identifikatsiya odin punkt {2} s - an uncursed scroll of lecheniye {1} t - an uncursed scroll of napugat' monstra {1} Potions b - 4 uncursed potions of vodka {2} c - 2 uncursed potions of slepota {2} d - an uncursed potion of voda {1} e - an uncursed potion of skorost' {1} f - 2 uncursed potions of putanitsa {2} g - an uncursed potion of dopolnitel'naya istseleniye {1} h - 2 uncursed potions of prosveshcheniye {2} i - an uncursed potion of vosstanovleniye {1} j - an uncursed potion of bolezni {1} k - a blessed potion of istseleniye {1} l - an uncursed potion of obnaruzhit' monstrov {1} m - an uncursed potion of kislota {1} n - a blessed potion of strakh {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 83% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15254 Monster spawn increase reached its maximum at turn 30638 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 139299 The monster class that cannot be genocided was piercer The monster class that was spawned more often: turret (freq bonus 12) The monster species that spawned more often: large rust monster (freq bonus 34) The monster species that spawned more often: boss monkey (freq bonus 17) The monster species that spawned more often: black hole (freq bonus 52) The monster species that spawned more often: cleaved zombie (freq bonus 15) The monster species that spawned more often: frozen incineration (freq bonus 30) The monster species that spawned more often: healing fungus (freq bonus 14) The monster species that spawned more often: petty kalashnikov wall (freq bonus 52) The monster species that spawned more often: wooden spore (freq bonus 14) The monster species that spawned more often: colluded mushroom (freq bonus 32) The monster species that spawned more often: night sparrow (freq bonus 28) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 28) The monster species that spawned more often: wrathfire (freq bonus 13) The monster species that spawned more often: weird fume (freq bonus 26) The monster species that spawned more often: stone warp fungus (freq bonus 17) The monster species that spawned more often: dark permamimic (freq bonus 17) The monster species that spawned more often: Hisame Shizumaru (freq bonus 15) The monster species that spawned more often: starwars fighter (freq bonus 15) The monster species that spawned more often: giant brown dragonfly (freq bonus 52) The monster species that spawned more often: deep one (freq bonus 14) The monster species that spawned more often: owlbear (freq bonus 68) The monster species that never randomly spawned: giant violet dragonfly The monster species that never randomly spawned: nautilus steward The monster species that never randomly spawned: green hulk The monster species that never randomly spawned: ice force patch The monster species that never randomly spawned: brown naga The monster species that never randomly spawned: real impact hound The monster species that never randomly spawned: giant silver dragonfly The monster species that never randomly spawned: ankylosaurus The monster species that never randomly spawned: knight of the swan The monster species that never randomly spawned: horse The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was generated more often: shoulder rings (strannyye kol'tsa, freq bonus 8) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elven arrow (runicheskiy strelka, freq bonus 31) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 68) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 1) Next attribute increase check would have come at turn 1851 Strength training was 1 Dexterity training was 12 Wisdom training was 7 Constitution training was 27 You were poison resistant You had 1009 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status booze 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures an ant 0 cocks (3 created) 0 foxes (1 created) 0 little dogs (1 created) 0 wimps (1 created) 2 kobolds a picture kobold 0 demimondaines (1 created) 0 sewer rats (4 created) a black rat a scavenger 0 giant rats (1 created) 0 giant garbage rats (1 created) a housebat 0 thrushes (1 created) 0 lichens (1 created) a red spore a chimney sweep 0 nords (1 created) an incantifier 0 shopkeepers (1 created) 0 green mushroom patches (1 created) a novice light wall an energy trove 12 creatures vanquished. 30 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 10 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (41 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye engelson the Drunk... You died in The Dungeons of Doom on dungeon level 2 with 387 points, and 27 pieces of gold, after 575 moves. Killer: giant rat You were level 2 with a maximum of 16 hit points when you died. You reached the 485th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 483 392 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a tiger cub. - [20] 484 387 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a flying stone giant. - [31] *485 387 engelson-Dru-Sov-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a giant rat. - [16] 486 385 Elronnd-War-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by an invisible stalker. - [49] 487 382 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by life drainage. 3 [20]