g] Player: enesto Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-11-02.15:01:59.ttyrec Time: (1572706919) Sat Nov 2 15:01:59 2019 g]xThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] i]yj]`++$*+@fj]_[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP 11(11)  Pw 36(36)  AC11 Exp1 T1It is written in the Book of Ehekatl of Luck:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Ehekatl of Luck seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Risky Apprentice, have been heralded from birth as the instrument of Ehekatl of Luck. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us aj]_;ll: Go bravely with Ehekatl of Luck! --More--q]. r]1b5+$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP 11(11)  Pw 36(36)  AC11 Exp1 T1Hello enesto, welcome to SlashTHEM Extended! You are a chaotic female soviet windinhabitant devilish Occult Master.--More--y]. g Tip bloka l'da zhelayet udachi vam... on on on.--More--{]BYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--]< Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--] ' ]X [Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1The moon is waxing tonight.]&There is a wall in the way![Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]X There is a wall in the way![Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]. Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ] #[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]* g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1] Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ]8+$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]\ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ][Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]7(For instructions type a ?)] [Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1(For instructions type a ?)]y[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ]+$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f]6 - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ]| i+$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1(For instructions type a ?)] [Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1(For instructions type a ?)][Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) ]]i+$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1(For instructions type a ?)]I n[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1 What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) ][Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1There is a wall in the way![Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]+ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]& + Discoveries  X - View known spells d - Items already discovered [\] C - Name a monster(end) ]- Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ], [Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1g - an uncursed +0 chernoye plat'ye (being worn) {10}.[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1There is a wall in the way![Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD  11(11)  Pw 36(36)  AC11 Exp1 T1]7 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]ה+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ]ݠ|+Really quit [yes/no]? ]? y]te]s]yz[Enesto the Risky Apprentice  11(11)  Pw 36(36)]7+$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP 11(11)  Pw 36(36)  AC11 Exp1 T1Tvoi tovari hotjat tebja identifitsirovat? DYWYPI? [da] [ynq] (n) ͚]r6n Weapons  f - a blessed +3 sgovor nozh (weapon in foreclaw) {2}  Armor  g - an uncursed +0 chernoye plat'ye (being worn) {10}  Comestibles  i - 5 uncursed vtoraya mirovaya voyna ratsions {0}  Scrolls  l - an uncursed finalized scroll of zhenskaya {0}  m - a blessed finalized scroll of vonyuchiy oblako {0}  n - 4 uncursed scrolls of istseleniye {0}  o - an uncursed burnt scroll of istseleniye {0}  p - 4 uncursed scrolls of volshebnaya sila {0}  q - 3 uncursed scrolls of faza dver' {0}  r - 2 uncursed scrolls of identifikatsiya odin punkt {0}  s - an uncursed scroll of lecheniye {0}  Spellbooks  a - a blessed spellbook of soprotivlyat'sya paralichu (1:3) {0}  b - a blessed spellbook of kontrol' inertsii (6:5) {0}  c - a blessed finalized spellbook of razrusheniye shchita (0:3) {0}  d - a blessed spellbook of komanda demonov (2:2) ͚]6{0}  Potions  j - an uncursed potion of kislota {0}  k - an uncursed potion of spal'nyy {0} (1 of 2)]t ++$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP 11(11)  Pw 36(36)  AC11 Exp1 T1Do you want to see your attributes? [ynq] (n) ]nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: stoned chilling. Potion identification only worked 3 times out of 12. Amulet identification only worked 15 times out of 51. Implant identification only worked 1 times out of 26. Wand identification only worked 3 times out of 4. Spellbook identification only worked 2 times out of 3. Monsters only dropped their musable items with 69% chance. Monsters only dropped their equipment with 57% chance. Scroll drop chance was reduced to 98%. Wand drop chance was reduced to 72%. Amulet drop chance was reduced to 64%. Armor drop chance was reduced to 83%. Food drop chance was reduced to 93%. Concealing monsters were spawned underneath items 97% of the time only. Monster death drops spawned with only 89% chance. The fo]llowing skill could not be trained at all: two-handed sword. The following skill became untrainable if you tried to train it too early: --More--]Y memorization (turn 160). The following skill became untrainable after a while: hammer (turn 28962). The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 43622). Items were more likely to be generated cursed by 13%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 14805. Monster spawn increase had reached its maximum at turn 166336. In this game, Eevee's evolution was insecteon. Your limit for ascension was at turn 4010886. The monster class that cannot be genocided was dog or other canine. The monster class that was spawned more often: kobold (freq bonus 1). The monster species that was spawned more often: momotuka (freq bonus 18). The monster species that was spawned more often: mega mumak (freq bonus 8). The monster species that was spawned more often: actual monster genera] tor (freq bonus 4). The monster species that was spawned more often: dwarf lord (freq bonus 8). The monster species that was spawned more often: rubble congealable lodgment (freq bonus 12). The monster species that was spawned more often: stump quarreling (freq bonus 4).The monster species that was spawned more often: wryneck reloaning (freq bonus --More--]U15). The monster species that was spawned more often: small rust monster (freq bonus 4).The monster species that was spawned more often: dimmer (freq bonus 4). The monster species that was spawned more often: lightning-proof wall (freq bonus 15). The monster species that was spawned more often: petty spec gurgler (freq bonus 30). The monster species that was spawned more often: Gravity Kop (freq bonus 10). The monster species that was spawned more often: venom patch (freq bonus 12). The monster species that was spawned more often: amnesia stalk (freq bonus 4). The monster species that was spawned more often: big fast penguin (freq bonus 21). The monster species that was spawned more often: voraciously craved (freq bonus 12). The monster species that was spawned more often: halfback insatiability (freq bonus 4). The monster species that was spawned more often: nntp daemon (freq bonus 30). []f119;1HThe monster species that was spawned more often: special caster lich (freq bonus 12). The monster species that was spawned more often: amnesia force patch (freq bonus 9). The monster trait that was more common: monsters whose attacks shoot webs (freq --More--]hdbonus 2). The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2). The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 1). The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 4). The monster trait that was more common: monsters with a thick skin (freq bonus 4).The monster trait that was more common: monsters that make chicken sounds (freq bonus 2). The monster trait that was more common: monsters that have gaze attacks (freq bonus 3). The monster trait that was more common: monsters that bark (freq bonus 1). The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 1). The monster species that was never randomly spawned: magic patch. The monster species that was never randomly spawned: desatunculus. ]vdThe monster species that was never randomly spawned: Elena's plateau boot. The monster species that was never randomly spawned: butterfree. The monster species that was never randomly spawned: phaser warp patch. The monster species that was never randomly spawned: gigantic fairy. The monster species that was never randomly spawned: pile of slinger coins. --More--]k The monster species that was never randomly spawned: buttonhook guanin. The monster species that was never randomly spawned: sqaaker. The monster species that was never randomly spawned: island warp fungus. The RNG hath decreed that this item was never generated: undo genocide (42). The RNG hath decreed that this item was never generated: C-ration ((null)). The RNG hath decreed that this item was never generated: timely backup (rusty). The RNG hath decreed that this item was never generated: stone of hate (gray). The RNG hath decreed that this item was never generated: bronze plate mail ((null)). The RNG hath decreed that this item was never generated: paranoia helmet (antipravitel'stvennaya shlem). The RNG hath decreed that this item was never generated: trap revealing (elysium). The RNG hath decreed that this item was never generated: lubricant can ((null)). The RNG hath decreed that this item was neve] r generated: cloak of memory (ledyanoy plashch). The RNG hath decreed that this item was never generated: ad (enveloped). The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 22). The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 3). The RNG hath decreed that this item was generated more often: anti-curse boots --More--]t](zima stilety, freq bonus 20). The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 42). The RNG hath decreed that this item was generated more often: green dragon scale shield (zelenyy shchit vazhno, freq bonus 20). The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 20). The RNG hath decreed that this item was generated more often: orcish spear (syroy kop'ya, freq bonus 6). The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 19). The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 2). The RNG hath decreed that this item was generated]]I more often: longing stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 85). The RNG hath decreed that this item was generated more often: helm of obscured display (gromkoye shlem, freq bonus 11). --More--] The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: neistovyy (immortal, freq bonus 4). The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: likantropiyu (transforming, freq bonus 3). The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 96). The RNG hath decreed that this item was generated more often: lecheniye zamorazhivaniya (snowy, freq bonus 8). The RNG hath decreed that this item was always generated cursed: zapreshcheno znaniya (uninscribed). The RNG hath decreed that this item was always generated cursed: medlenno monstr (light green). The RNG hath decreed that this item was always generated cursed: sedge hat (whiro]$ Pkiy konicheskiy shlem). The RNG hath decreed that this item was always generated cursed: anti-curse boots (zima stilety). The RNG hath decreed that this item was always generated cursed: simeout stone (gray). The RNG hath decreed that this item was always generated cursed: otama --More--]~2((null)). The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS). The RNG hath decreed that this item was always generated cursed: amnesia (acrylic). The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)). The RNG hath decreed that this trap was always invisible: green spell trap. The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 4). Trap randomization happened for 1 in 241 traps. Next attribute increase check would have come at turn 330. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. [23;]2`1HYou had the following problem: Monsters always spawn with egotypes. (0). --More--]N,You had not decided on your sexuality yet. You were prevented from being a stoned chiller (0). You had infravision. You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (374). You survived. --More--] +$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP 11(11)  Pw 36(36)  AC11 Exp1 T1Do you want to see your discoveries? [ynq] (n) ]> n Discoveries   Scrolls  scroll of zhenskaya (ASHPD)  scroll of vonyuchiy oblako (FORCED UNLOCKABLES MEAN K MEASURER JUMPED THE SH  scroll of istseleniye (SENIOR ASSWIPE)  scroll of volshebnaya sila (ACME)  scroll of faza dver' (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS)  scroll of identifikatsiya odin punkt (ERAU QSSI DRLO WEHT)  scroll of lecheniye (SCENTFUL PERFUME)  Spellbooks  spellbook of soprotivlyat'sya paralichu (black)  spellbook of kontrol' inertsii (nether)  spellbook of razrusheniye shchita (pewet)  spellbook of komanda demonov (grating)  Potions  potion of kislota (unlight)  potion of spal'nyy (caramel)  Rings  ring of ustoychivost' (ether)  Wands  wand of kontrol' inertsii (spiraling) (end) ]7 +$*+@f[Enesto the Risky Apprentice ] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP 11(11)  Pw 36(36)  AC11 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) ]:n Vanquished creatures:  0 ants (1 created) 0 kittens (1 created) 0 mine kobolds (1 created) 0 young nymphs (1 created) 0 colorless wasers (1 created) 0 dumb humans (1 created) 0 eh ghosts (1 created) 0 disintegration troves (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--]`+$*+@fDo you want to see your conduct? [ynq] (n) ]h2q]4$