enesto, chaotic female devilish Occult Master ---+- |...| |$.*| +.@f. ----- [Enesto the Risky Apprentice] St10 Dx6 Co8 In17 Wi18 Ch6 OccDevFemCha+VD Dlvl:1 $0 HP11(11) Pw36(36) AC11 Exp1 T1 Latest messages Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. There is a wall in the way! (2x) g - an uncursed +0 chernoye plat'ye (being worn) {10}. (2x) (For instructions type a ?) g - an uncursed +0 chernoye plat'ye (being worn) {10}. (For instructions type a ?) g - an uncursed +0 chernoye plat'ye (being worn) {10}. (3x) (For instructions type a ?) g - an uncursed +0 chernoye plat'ye (being worn) {10}. (For instructions type a ?) g - an uncursed +0 chernoye plat'ye (being worn) {10}. (2x) (For instructions type a ?) g - an uncursed +0 chernoye plat'ye (being worn) {10}. (2x) There is a wall in the way! g - an uncursed +0 chernoye plat'ye (being worn) {10}. There is a wall in the way! Really quit [yes/no]? Your inventory Weapons f - a blessed +3 sgovor nozh (weapon in foreclaw) {2} Armor g - an uncursed +0 chernoye plat'ye (being worn) {10} Comestibles i - 5 uncursed vtoraya mirovaya voyna ratsions {0} Scrolls l - an uncursed finalized scroll of zhenskaya {0} m - a blessed finalized scroll of vonyuchiy oblako {0} n - 4 uncursed scrolls of istseleniye {0} o - an uncursed burnt scroll of istseleniye {0} p - 4 uncursed scrolls of volshebnaya sila {0} q - 3 uncursed scrolls of faza dver' {0} r - 2 uncursed scrolls of identifikatsiya odin punkt {0} s - an uncursed scroll of lecheniye {0} Spellbooks a - a blessed spellbook of soprotivlyat'sya paralichu (1:3) {0} b - a blessed spellbook of kontrol' inertsii (6:5) {0} c - a blessed finalized spellbook of razrusheniye shchita (0:3) {0} d - a blessed spellbook of komanda demonov (2:2) {0} Potions j - an uncursed potion of kislota {0} k - an uncursed potion of spal'nyy {0} Rings h - a ! uncursed ring of ustoychivost' {0} Wands e - a blessed wand of kontrol' inertsii (0:11) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling Potion identification only worked 3 times out of 12 Amulet identification only worked 15 times out of 51 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 57% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 64% Armor drop chance was reduced to 83% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: two-handed sword The following skill became untrainable if you tried to train it too early: memorization (turn 160) The following skill became untrainable after a while: hammer (turn 28962) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 43622) Items were more likely to be generated cursed by 13% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14805 Monster spawn increase reached its maximum at turn 166336 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 4010886 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: momotuka (freq bonus 18) The monster species that spawned more often: mega mumak (freq bonus 8) The monster species that spawned more often: actual monster generator (freq bonus 4) The monster species that spawned more often: dwarf lord (freq bonus 8) The monster species that spawned more often: rubble congealable lodgment (freq bonus 12) The monster species that spawned more often: stump quarreling (freq bonus 4) The monster species that spawned more often: wryneck reloaning (freq bonus 15) The monster species that spawned more often: small rust monster (freq bonus 4) The monster species that spawned more often: dimmer (freq bonus 4) The monster species that spawned more often: lightning-proof wall (freq bonus 15) The monster species that spawned more often: petty spec gurgler (freq bonus 30) The monster species that spawned more often: Gravity Kop (freq bonus 10) The monster species that spawned more often: venom patch (freq bonus 12) The monster species that spawned more often: amnesia stalk (freq bonus 4) The monster species that spawned more often: big fast penguin (freq bonus 21) The monster species that spawned more often: voraciously craved (freq bonus 12) The monster species that spawned more often: halfback insatiability (freq bonus 4) The monster species that spawned more often: nntp daemon (freq bonus 30) The monster species that spawned more often: special caster lich (freq bonus 12) The monster species that spawned more often: amnesia force patch (freq bonus 9) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 4) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 3) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 1) The monster species that never randomly spawned: magic patch The monster species that never randomly spawned: desatunculus The monster species that never randomly spawned: Elena's plateau boot The monster species that never randomly spawned: butterfree The monster species that never randomly spawned: phaser warp patch The monster species that never randomly spawned: gigantic fairy The monster species that never randomly spawned: pile of slinger coins The monster species that never randomly spawned: buttonhook guanin The monster species that never randomly spawned: sqaaker The monster species that never randomly spawned: island warp fungus The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: paranoia helmet (antipravitel'stvennaya shlem) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: cloak of memory (ledyanoy plashch) The RNG hath decreed that this item was never generated: ad (enveloped) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 3) The RNG hath decreed that this item was generated more often: anti-curse boots (zima stilety, freq bonus 20) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: green dragon scale shield (zelenyy shchit vazhno, freq bonus 20) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: orcish spear (syroy kop'ya, freq bonus 6) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 2) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 85) The RNG hath decreed that this item was generated more often: helm of obscured display (gromkoye shlem, freq bonus 11) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: neistovyy (immortal, freq bonus 4) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: likantropiyu (transforming, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 96) The RNG hath decreed that this item was generated more often: lecheniye zamorazhivaniya (snowy, freq bonus 8) The RNG hath decreed that this item was always generated cursed: zapreshcheno znaniya (uninscribed) The RNG hath decreed that this item was always generated cursed: medlenno monstr (light green) The RNG hath decreed that this item was always generated cursed: sedge hat (whirokiy konicheskiy shlem) The RNG hath decreed that this item was always generated cursed: anti-curse boots (zima stilety) The RNG hath decreed that this item was always generated cursed: simeout stone (gray) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this trap was always invisible: green spell trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 4) Trap randomization happened for 1 in 241 traps Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Monsters always spawned with egotypes. (0) You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Ehekatl of Luck The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (374) You survived Spells known in the end Name Level Category Fail Memory a - soprotivlyat'sya paralichu 3 occult 0% 0% b - kontrol' inertsii 6 occult 100% 0% c - razrusheniye shchita 6 occult 100% 0% d - komanda demonov 6 occult 100% 0% Techniques known in the end Name Level Status sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of zhenskaya (ASHPD) scroll of vonyuchiy oblako (FORCED UNLOCKABLES MEAN K MEASURER JUMPED THE SHARK) scroll of istseleniye (SENIOR ASSWIPE) scroll of volshebnaya sila (ACME) scroll of faza dver' (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of identifikatsiya odin punkt (ERAU QSSI DRLO WEHT) scroll of lecheniye (SCENTFUL PERFUME) Spellbooks spellbook of soprotivlyat'sya paralichu (black) spellbook of kontrol' inertsii (nether) spellbook of razrusheniye shchita (pewet) spellbook of komanda demonov (grating) Potions potion of kislota (unlight) potion of spal'nyy (caramel) Rings ring of ustoychivost' (ether) Wands wand of kontrol' inertsii (spiraling) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 ants (1 created) 0 kittens (1 created) 0 mine kobolds (1 created) 0 young nymphs (1 created) 0 colorless wasers (1 created) 0 dumb humans (1 created) 0 eh ghosts (1 created) 0 disintegration troves (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) Goodbye enesto the Occult Master... Since you quit, the score list will not be checked.