diV Player: earnest16 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-01-12.08:16:33.ttyrec Time: (1768205793) Mon Jan 12 08:16:33 2026 diL; This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. di) Restoring save file...di-disu[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened You return to level 1 in The Dungeons of Doom.--More--di Ŀ[ +#### Ŀ $?!$@q###Ŀ ########`di][36m ####%Ŀ###```####Ŀ#######>`+<####Ŀ######%)%`%di##########################################+`#####################################################`######################################################di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened Hello earnest16, the impish Shoe Fetishist, welcome back to SlashEMExtended!di;F[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened --More--diW di5[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened did  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) diG [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened di/ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) di(+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) di^+ Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false] [di^&25;1H b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true] (1 of 5)diq ++di -di -di a - classic_status [true]  b - cursesgraphics [false]  c - DECgraphics [false]  d - eatingboulders [true]  e - eatingconfirm [false]  f - eatingdoors [true]  g - eatingwalls [true]  h - eight_bit_tty [false]  i - epyxmode [true]  j - extmenu [false]  k - gmmessage [true]  l - graffitihilite [true]  m - help [true]  n - hilite_pet [true]  o - hitpointbar [true]  p - IBMgraphics [true]  q - ignintr [false]  r - inertiaconfirm [false]  s - invweight [true]  t - knapsacklimit [false]  u - lit_corridor [true]  v - lootabc [false]  w - mail [true]  x - materialglyph [false]  y - memorizationknown [false]  z - statuscolors [true]  A - menucolors [false]  B - menu_on_esc [true]  C - menu_glyphs [false]  D - missing_safety [true]  E - mon_diSpolycontrol [false]  F - moreforced [true] (2 of 5)di, +$di(q +&di1-.dic  a - numpadmessage [true]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [true]  m - safe_pet [true]  n - showexp [true]  o - showrace [false]  p - showrealtime [false]  q - showscore [true]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [true]  x - showsanity [true]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true]  D - sparkle [true]  E - standout [.diPd Itrue]  F - tabcursesconfirm [false] (3 of 5)/dir a - tech_description [true]  b - time [true]  c - timed_autosave [true]  d - quick_autosave [false]  e - tombstone [true]  f - toptenwin [false]  g - travel [true]  h - use_inverse [false]  i - verbose [true]  j - wallglyph [true]   Compounds (selecting will prompt for new value):  name [earnest16]  role [Shoe Fetishist]  race [imp]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d/dis.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)] (4 of 5)/dip ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your ch/dip*anges!!! (5 of 5)0di )0[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B##,## (0x~~~~~(B,,,,,,(0lqqj(B(0mqqk(B,,,,,,,, (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a0diX[m(B!$(0~~~~~~~~(B,@,,q,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~`(B(0lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(BiN3;19H#,######(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~i)-mx(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################3di cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--4di}[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B##,## (0x~~~~~(B,,,,,,(0lqqj(B(0mqqk(B,,,,,,,, (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(4diB!$(0~~~~~~~~(B,@,,q,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~`(B(0lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#im,######(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B4diB (0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################;di1[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T412 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T413 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T414 Burdened ,@,q,,AdiQ4OUnknown command ']'.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T414 Burdened CdiI Discoveries  Armor high boots (jackboots) Scrolls scroll of healing (I WANT TO HERB MY BIKE UP) scroll of mana (GOOD CORDIAL NIGHTINGALE) scroll of phase door (KERNOD WEL) scroll of standard id (APOFFEA BUTT) scroll of cure (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of heal other (HOLYGENSTONE PALATINATE) * scroll of extra healing (FUNGHI AND SPAGHETTI ALIO OLIO) * scroll of greater mana restoration (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of identify (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) Potions potion of grease (moonshine) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash ofCdiJR venom) * segfault venom (splash of venom)(end) Xdi¯##,##(0lqqj(B(0mqqk(B,,,,,,,,(0a(B!$(0~~~~~~~~(B@,q,,,,###(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B(0m(B%(0qk~`(B(0lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(BXdi[13;37H##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B#%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B#,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B##########################################,,###diR&m(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,############################################## [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T414 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T414 Burdened Ydiȋ[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T414 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T415 Burdened ,@,q,[di*2Specify unknown object by cursor? [ynq] (q) \dim y\di ePlease move the cursor to an unknown object and press the , key.--More--^diJ I(Press , when at target location. For instructions type a ?)_di_di8_di _di+ _diK`dih`di`ditX`di adi =! a potion (potion)--More--bdiMPick an object with the cursor and press the , key.ddi edi$ediT ediV @Done.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T415 Burdened gdiop[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T415 Burdened ,(0~(B@gdi 17][Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  18(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T416 Burdened mdiX[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  18(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T416 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T417 Burdened ,@q,odi3[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T417 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T418 Burdened (0x(B(0~(B,@q,,(0`(B(0~(B(0mq(BvdiD_[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T418 Burdened (0lq(B(0~(B(0g(B(0~~(B(0~(B@The wild pig butts you!vdi]a[Earnest16 the Combat Boot  Slave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  16(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T418 Burdened [-3 -> 16][Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  17(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T419 Burdened The wild pig butts you!vdicx[Earnest16 the Combat Boo t Slave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  15(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T419 Burdened [-2 -> 15][Earnest16 the Combat Boot  Slave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  16(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T420 Burdened di <[Earnest16 the Combat Boot  Slave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  16(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T420 Burdened di| PThe wild pig misses.[Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  17(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T421 Burdened didiWThere is a wall in the way![Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  17(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T421 Burdened di  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) dih+(0qqqqqk~~~~~x~~~(B`(0~x(B,,#(0~~~~~x(B(0lqaqqk~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~x(B,#(0x~~~~x~~~(B`%(0~(B,#######(0x~~~~x(By k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in dirdiection until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY (alternately, you can open the main menu by pressing escape and select 'g' for game commands, which lets you switch the number pad on and off with 'n')  With the qwertz_layoutdi option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Important hints: - Can't find whatever command you're looking for? Contact Amy and ask her!  https://www.reddit.com/r/slashemextended  Or use the #em.slashem.me IRC channel on Libera. --More--di_ - There is no "dig" command. In order to dig, equip and 'a'pply a pick-axe. - Press s to search for secret doors and corridors. - Press Ctrl-D (or k in number pad mode) to kick. - Press Shift-F and then a direction to forcibly attack a location in melee. - Press the comma key to pick up items. - In order to look at a tile on the screen, press / and answer 'y' when asked  whether to specify an object with the cursor. Now move the cursor around  with the standard movement keys, and press , (comma) when on the target  square to get a description of what is there.  You can also use the ; (semicolon) key to directly get a cursor for looking  at things, but then you have to use the command every time you want to look  at a single tile; using the / command is usually more convenient.  Remember: press the comma key when at the target location!  Don't press Escape or Space, or you'll just cancel thdi *e command! - Some commands, like 'e'at, allow you to target the floor. In order to do  so, press the comma key at the prompt that asks you for the target item. General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number --More--dix V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave wridipx te a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) --More--diq quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold cdi%ount your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--di2 M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, dij :these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--di[Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 17(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T421 Burdened (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B(0lq(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~(B(0g(B#,## (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,, (0x~~~~(B$(0~~di(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~(Bq,,,,,,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~(B@(0x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~(B,(0x~~~~~~~di~~~~~~x(B(0lqaqqk(B#,####(0mq(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##di,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################dicmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--di|+[Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283 Dlvl:1 $9 HP 17(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T421 Burdened (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B(0lq(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~(B(0g(B#,## (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,, (0x~~~~(B$(0~~diL4(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~(Bq,,,,,,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~(B@(0x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~(B,(0x~~~~~~~di=~~~~~x(B(0lqaqqk(B#,####(0mq(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##di]J,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################di&In what direction? [hykulnjb><] Ůdis% Ůdi+ TYou kick at empty space.[Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  17(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T421 Burdened Ůdi@ TThe wild pig misses.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T422 Burdened Ǯdi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T422 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S283  19(19)  Pw 16(16)  AC6 Sn0 Xp3/66 T423 Burdened (0q(B(0~(B(0~(B@qʮdigF 5You kill the wild pig!(0~(Bʮdi~g 2[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T423 Welcome to experience level 4.ʮdik ;[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T423 Your movements are now unencumbered.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T423 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T424 ήdim[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T424 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T425 @(0~(B(0~(B(0q(BЮdi1'[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T425 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T426 (0~(B@Ѯdi~/[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T426 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T427 (0~(B@Үdi' +There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T427 Ԯdi6 /[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T427 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T428 @(0~(Bծdi](0~(B@ծdi+There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T429 خdi& @Specify unknown object by cursor? [ynq] (q) ڮdi ryPlease move the cursor to an unknown object and press the , key.--More--diT~ J(Press , when at target location. For instructions type a ?)di}di di Cdi5 di 4Can't find dungeon feature '/'.dihdi4Can't find dungeon feature '/'.dihi diދ r(0~(B a doorway or the floor of a room or the dark part of a room (floor of a room)--More--diNPick an object with the cursor and press the , key.didiDdi9diȄL(0g(B a tree or farmland (tree)--More--diNPick an object with the cursor and press the , key.di"di didijdi9 dizf  diA& di v  di  di!_ diw# a solid rock or a grave wall or a tunnel or a mountain or a water tunnel or a grayout (solid rock)--More-- dim[ Pick an object with the cursor and press the , key.di! a potion (potion)--More-- di !diL!diNDone.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T429 "diO /[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T429 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T430 @(0~(B#di'kb[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T430 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T431 @(0~(B(0~(B(0q(B#di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T431 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T432 (0x(B@(0~(B(0x(B(0j(B$di' TThis is a water tile that can cause you to drown. Really step on it? [yn] (n) (diDn[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T432 )di8[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T432 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T433 @(0~(B+di Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) -dito+(0qqqqqk~~~~~x~~~(B`(0~x(B,,#(0~~~~~x(B(0lqaqqk~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~x(B,#(0x~~~~x~~~(B`%(0~(B,#######(0x~~~~x(B SlashEM Options Help: Set options as OPTIONS= in /dgldir/userdata/earnest16/slex/earnest16.slexrc or use `SLASHEMEXTENDEDOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and-dio use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): alphabet_inv, ascii_map, autodig, autopickup, autoopen, autoquiver, bash_reminder, bones, checkpoint, cmdassist, color, contentwarning, confirm, classic_status, cursesgraphics, DECgraphics, eatingboulders, eatingconfirm, eatingdoors, eatingwalls, eight_bit_tty, epyxmode, extmenu, female, fixinv, fullscreen, gmmessage, graffitihilite, guicolor, help, hilite_pet, hitpointbar, IBMgraphics, ignintr, inertiaconfirm, invweight, knapsacklimit, large_font, legacy, lit_corridor, lootabc, mail, materialglyph, memorizationknown, statuscolors, menucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol, moreforced, mouse_support, news, numpadmessage, null, paranoidquit, perm_invent, pickup_thrown, pickup_cursed, pokedex, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_layout, rest_on_space, -diosafe_pet, should_change_color, showexp, showrace, showrealtime, showscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats, showsanity, showsymbiotehp, silent, simpledescs, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tabcursesconfirm, tech_description, tiled_map, time, timed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse, verbose, wallglyph, winggraphics, wraptext, blindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul, assholemode, wonderland, zapem, askforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor, hybridhomicider, hybridsuxxor, hybridwarper, hybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace, hybridheretic, hybridsokosolver, hybridspecialist, hybridamerican, hybridminimalist, --More--.dihybridnastinator, hybridrougelike, hybridsegfaulter, hybridironman, hybridamnesiac, hybridproblematic, hybridwindinhabitant, hybridaggravator, hybridevilvariant, hybridlevelscaler, hybriderosator, hybridroommate, hybridextravator, hybridhallucinator, hybridbossrusher, hybriddorian, hybridtechless, hybridblait, hybridgrouper, hybridscriptor, hybridunbalancor, hybridbeacher, hybridstairseeker, hybridmatrayser, hybridfeminizer, hybridchallenger, hybridhardmoder, hybridstunfish, hybridkillfiller, hybridbadstatter, hybriddroughter, hybridvanillaoid, randomhybrids. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your.diP (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir), `monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong), `parrotname' - the name of your (first) parrot (e.g., parrotname:Polly), `girlname' - the name of your (first) girl (e.g., girlname:Sarah), `boyname' - the name of your (first) boy (e.g., boyname:Jonas), `ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map w.diaindow, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, --More--0dip`font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, invers0di(qe, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for hig0diSq+hlighting pets, --More--2di`pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pilesize' - maximum number of items on floor to list automatically, `plalias' - your alias name, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `s2diAtatuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `videocolors' - color mappings for internal screen routines, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More--Qdi1[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T433 (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,## (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,, (0x~~~~(B$(0~~(B?(0a(Bdi0;m,,,,,,(0a(B!$(0~~~(B@(0~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(BQdiD(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,Qdi#Qj,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################Rdi« '[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T433 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T434 (0~(B@Tdi5. Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) hdiS+(0qqqqqk~~~~~x~~~(B`(0~x(B,,#(0~~~~~x(B(0lqaqqk~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~x(B,#(0x~~~~x~~~(B`%(0~(B,#######(0x~~~~x(B NETHACK GENERAL PUBLIC LICENSE  (Copyright 1989 M. Stephenson)  (Based on the BISON general public license,  copyright 1988 Richard M. Stallman)  Everyone is permitted to copy and distribute verbatimhdi copies of this  license, but changing it is not allowed. You can also use this wording to  make the terms for other programs.  The license agreements of most software companies keep you at the mercy of those companies. By contrast, our general public license is intended to give everyone the right to share NetHack. To make sure that you get the rights we want you to have, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. Hence this license agreement.  Specifically, we want to make sure that you have the right to give away copies of NetHack, that you receive source code or else can get it if you want it, that you can change NetHack or use pieces of it in new free programs, and that you know you can do these things.  To make sure that everyone has such rights, we have to forbid you to deprive anyone else of these rights. For exhdi"ample, if you distribute copies of NetHack, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must tell them their rights.  Also, for our own protection, we must make certain that everyone finds out that there is no warranty for NetHack. If NetHack is modified by someone else and passed on, we want its recipients to know that what they have is not what we distributed. --More--jdiw Therefore we (Mike Stephenson and other holders of NetHack copyrights) make the following terms which say what you must do to be allowed to distribute or change NetHack.  COPYING POLICIES  1. You may copy and distribute verbatim copies of NetHack source code as you receive it, in any medium, provided that you keep intact the notices on all files that refer to copyrights, to this License Agreement, and to the absence of any warranty; and give any other recipients of the NetHack program a copy of this License Agreement along with the program.  2. You may modify your copy or copies of NetHack or any portion of it, and copy and distribute such modifications under the terms of Paragraph 1 above (including distributing this License Agreement), provided that you also do the following:  a) cause the modified files to carry prominent notices stating that yjdicwou  changed the files and the date of any change; and  b) cause the whole of any work that you distribute or publish, that in  whole or in part contains or is a derivative of NetHack or any part  thereof, to be licensed at no charge to all third parties on terms  identical to those contained in this License Agreement (except that you  may choose to grant more extensive warranty protection to some or all  third parties, at your option)  c) You may charge a distribution fee for the physical act of  transferring a copy, and you may at your option offer warranty protection  in exchange for a fee. --More--jdiM  3. You may copy and distribute NetHack (or a portion or derivative of it, under Paragraph 2) in object code or executable form under the terms of Paragraphs 1 and 2 above provided that you also do one of the following:  a) accompany it with the complete machine-readable source code, which  must be distributed under the terms of Paragraphs 1 and 2 above; or,  b) accompany it with full information as to how to obtain the complete  machine-readable source code from an appropriate archive site. (This  alternative is allowed only for noncommercial distribution.) For these purposes, complete source code means either the full source distribution as originally released over Usenet or updated copies of the files in this distribution used to create the object code or executable.  4. You may not copy, sublicense, distribute or transfer NetHack except as expressly provided under thisjdi  License Agreement. Any attempt otherwise to copy, sublicense, distribute or transfer NetHack is void and your rights to use the program under this License agreement shall be automatically terminated. However, parties who have received computer software programs from you with this License Agreement will not have their licenses terminated so long as such parties remain in full compliance. Stated plainly: You are permitted to modify NetHack, or otherwise use parts of NetHack, provided that you comply with the conditions specified above; in particular, your modified NetHack or program containing parts of NetHack must remain freely available as provided in this License Agreement. In other words, go ahead and share NetHack, but don't try to stop anyone else from sharing it farther. --More--kdi [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T434 (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,## (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,, (0x~~~~(B$(0~~(B?(0a(Bdi m,,,,,,(0a(B!$(0~~~~(B@(0~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(Bkdi (0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,kdig j,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################kdi '[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T434 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T435 (0~(B@ldi&[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T435 (0~(B@ldiy4You hear a door open.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T436 +ldi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T436 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T437 ,,Y(0~(B@,,ldi+Q[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T437 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T438 ,,(0~(B@,ldi6/[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T438 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T439 ,,@,ldi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T439 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T440 ,,Y,,@,,ldiGtn[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T440 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T441 ,, Y,,@,ldi< J[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T441 ,,,,@,ldiW <You hear some noises in the distance.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T442  ldip [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T442 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T443 ,, Y,,@,,ldiW [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T443 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ,, Y,,@,ldi *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldij ldi4 *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldiL ldiM *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldiv ldiK *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldi ldi։ *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldi% ldi&*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldi ldi:*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 ldi ldi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdiy mdiaz*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi) mdiz**There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi mdix*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdid mdixe*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdiJ mdi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdis mdi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi9> mdi?*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi mdi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi } mdi}*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi/, mdi,*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi mdi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdiy mdiz*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdis mdiy*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdin mdip*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi mdi *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdiΨ mdi *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdiB mdiC *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi= mdi *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 mdi i[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T444 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ###@ ,,,ndiL*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ndiH ndiD*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ndiM ndi:*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ndi&F ndi0G*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ndi1 ndi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ndiXg ndiQh*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ndiqs[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T445 ,!Y@,,nditZSweet Kati picks up 20 gold pieces.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T446 $Ypdi#\ pdi^*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T446 rdi! rdi*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T446 sdi;[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T446 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T447 (0~~(BYudiF` n[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T447 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T448 ,,(0~~(B,@,,vdi][Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T448 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T449 ,,(0~(BY,@,,,wdi, [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T449 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T450 ,,(0~~(BY,,@,,ydiA[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T451 ,,YMydi@2Specify unknown object by cursor? [ynq] (q) {dipyPlease move the cursor to an unknown object and press the , key.--More--~diU I(Press , when at target location. For instructions type a ?)didioD didiՇ Y an apelike creature (tame Kati's striped sneaker called Sweet Kati) (base level 4) (female) [seen: infravision]  Accessing Pokedex entry for Kati's striped sneaker...  Base statistics of this monster type: Base level = 4, difficulty = 13, AC = 3, magic resistance = 15, alignment -4. Fast (18). Normal generation, with frequency 1. Uncommon (by factor 5). Resists cold. Conveys cold resistance. Not genocidable, carnivorous, herbivorous swimmer. This monster is always female. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Can be tamed by throwing a banana. Is a valid polymorph fodi( rm.  Attacks: 1d4, kick - ordinary physical 1d1, uses weapon - ordinary physical 1d3, gaze - causes fear 1d3, gaze - blinds 1d3, gaze - paralyses --More--di]A (0lqqqqqqk (B(0x~~~~~~x (B(0x~~~~(B[(0~x (B(0qqq(B(0x~~~~~~x(B(0lqq (B(0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,##### (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,, (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,Y,,@,di8H ###(0lqqqqqqqqqqqqk (B(0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####M,,,(0~~(B`(0~~~~~~~~~~x (B(0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,# ,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk (B#,####(0mqqqj(BiM m##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x (B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x (B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x (B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(BPick an object with the cursor and press the , key.didi+ diN]di di!diUdiT di(M a mummy (bat mummy) (base level 1)  Accessing Pokedex entry for bat mummy...  Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment -5. Normal speed (12). Normal generation, with frequency 3. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious mindlessundead. Has infravision. Is a valid polymorph form.  Attacks: 1d1, bite - ordinary physical --More--di(0lqqqqqqk (B(0x~~~~~~x (B(0x~~~~(B[(0~x (B(0qqq(B(0x~~~~~~x(B(0lqq (B(0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,##### (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,, (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,Y,,@,di ,###(0lqqqqqqqqqqqqk(BdiAPick an object with the cursor and press the , key.diX [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T451 dit1&In what direction? [hykulnjb><] di +You kick the bat mummy.di4 7The bat mummy blocks your clumsy kick.di a[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T451 The bat mummy misses.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T452 Y,,diN* [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T452 di? [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T452 diH [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T452 di2$You miss the bat mummy.diR[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T452 The bat mummy misses.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S315  25(25)  Pw 21(21)  AC6 Sn0 Xp4/74 T453 ,,di diEWYou destroy the bat mummy![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T454 Y,di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T454 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T455 #@,,Y,,diGQ[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T455 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T456 Y,,@,,,diQC i[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T456 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T457 #,Y,,@,,dii[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T457 #,Y,,@,,,di2EYour magic cancellation seems to work correctly again.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T458 diΓ@You don't know any spells right now.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T458 din s[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T458 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T459 #,,,@,Y,dicL[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T460 #,,@,,diT[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T460 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T461 #,Y,,@,dik* C[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T461 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T462 #,,,@,di93[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T463 #,,@,di֛ 4[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T463 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T464 #,,@,diA4[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T464 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T465 #,,@,di8 4[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T465 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T466 #,,@,di!<[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T466 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T467 #,,@`diiWith great effort you move the boulder.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T467 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T468 #,,@`di2B[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T468 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T469 #,,@`di{ *There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T469 diK@What do you want to drop? [$a-fhlmo-w or ?*] di.di7You drop 5 uncursed scrolls of mana {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T469 diBWhat do you want to drop? [$a-cefhlmo-w or ?*] di[D9You don't have that object.--More--ͯdi^@<What do you want to drop? [$a-cefhlmo-w or ?*] ίdi^ ίdi^ Never mind.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T469 ϯdi )[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T469 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T470 ,@?Яdio{,,@Яdi <You see here 5 uncursed scrolls of mana {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T470 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T471 կdi cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--ׯdi|[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T471 (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~(B[(0~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,################### (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,@` (0x~~~~(B$ׯdi[37m(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~ׯdiÎ~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,ׯdiś##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################دdi,2d - 5 uncursed scrolls of mana {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T471 ٯdi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T472 ۯdi+[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T475 ,@,,,,,ۯdiP[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T476 ۯdiB<,@,,,,,,,,,ۯdi~[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T483 ۯdiSr[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T484 ܯdi<[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T484 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T485 ,,@,,ݯdiT$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T485 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T486 ,,@,ݯdi$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T486 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T487 ,,@,ݯdi$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T487 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T488 ,,@,ݯdio$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T488 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T489 ,,@,ݯdi $[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T489 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T490 ,,@,ݯdiB7 $[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T490 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T491 ,,@,ݯdiX$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T491 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T492 ,,@,ޯdi $[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T492 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T493 ,,@,ޯdiP$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T493 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T494 ,,@,ޯdi$[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T494 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T495 ,,@,ޯdiE ![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T496 ,,@ޯdi&iWith great effort you move the boulder.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T496 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T497 #,,@`diw B[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T497 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T498 #,,@`di<[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T498 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T499 #,,@`diCS[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T499 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T500 #,,@`,dizf[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T500 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T501 ,(0~(B,,@`,di^[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T501 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T502 ,,@,#di6sV[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T502 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T503 ,#,@##di~ Weapons t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} r - a marine goblin corpse {400} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone(end) dic +###############,(0~(B,,,,,,,,,,,,,,,`#(0lqqqqqqqqqqqqk(B,@#(0~~(B`(0~~~~~~~~~~x(B,##(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0x~~~~~~~~~~~~x(B(0lqaqqkx~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~xx~~~~~~~~~~~~x(B,#(0x~~~~x(B)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(di 0x~~~~xmqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B###################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,#######################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T503 corpse - This is a comestible. Color: brown. Material: flesh. Appearance: (null). It can be eaten. --More--[2di 7mdiE Corpses can be eaten, but it's not always a good idea to do so. Depending on the type of monster and the age of a corpse, different effects can occur.--More--diҋ Accessing Pokedex entry for marine goblin...  Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -3. Very slow (6). Normal generation in random groups, with frequency 6. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous swimmer. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Joke monster. Is a valid polymorph form.  Attacks: 1d4, uses weapon - ordinary physical --More--[2di7mdiZ(0lqqqqqqk (B(0x~~~~~~x (B(0x~~~~(B[(0~x (B(0qqq(B(0x~~~~~~x(B(0lqq (B(0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################,(0~ (B(0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,`# (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(Bdi]T,,,,,,,###(0lqqqqqqqqqqqqk(B,@#[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T503 di|3What do you want to drop? [$a-fhlmo-w or ?*] di Weapons t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} r - a marine goblin corpse {400} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone(end)  di+###############,(0~(B,,,,,,,,,,,,,,,`#(0lqqqqqqqqqqqqk(B,@#(0~~(B`(0~~~~~~~~~~x(B,##(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0x~~~~~~~~~~~~x(B(0lqaqqkx~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~xx~~~~~~~~~~~~x(B,#(0x~~~~x(B)(0~~~~~~(B%(0~~~(B`%(0~(B,#######( diRs0x~~~~xmqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B###################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,#######################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T503  di5You drop a marine goblin corpse {400}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T503 "di)O "di_ With great effort you move the boulder.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T503 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T504 (0qqqqk(B(0~~~~x(B(0~~~~(B(0~~~(B`[@%,$di]%Y[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T504 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T505 (0~(B(0x(B#(0x(B(0~~x(B@(0~~~~x(B,,(0x~~~(B$(0~x(B,(0~~~~~x(B(0qqqqqj(B%diM' (0lq(B(0~(B(0x(B(0~(B@,(0x(B(0m(B%di, MYou see here a crude chain mail named Atheist Champion {120}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T505 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T506 *diO0 2[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T506 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T507 [@+diپ <[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T508 (0~(B(0~(B@,di$ (0~(B@,di 0You see here 17 gold pieces {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T508 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T509 .di_a@(0~(B(0~(B$.di\[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T511 /di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T512 /di .[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T512 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T513 (0~(B@0di8$(0~(B@0diMYou see here a crude chain mail named Atheist Champion {120}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T513 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T514 0di+[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T514 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T515 [@1diPz@(0~(B1diMYou see here a crude chain mail named Atheist Champion {120}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T515 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T516 4dicmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--5diӱ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T516 (0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0~~~~~~x(B(0x~~~~(B[(0~x(B(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################`(0~(B@(0~~~~x(B (0x~~~~~(B5di ,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~(B$(0~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~i m``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%5di (0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################8diOg .What do you want to wield? [- tu or ?*] 9di۞ 9di Never mind.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T516 (0~~x(B`,+(0~(B<(0~~xxdim~~~~~~~~~~~~x(B,#(0x~~~~x(B)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~xmqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B###################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,####################### [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25) Ddi Pw 21(21)  AC6 Sn0 Xp4/82 T516 Sorry, I don't know how to use that.--More--Rdi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T516 Udi2!Cg - a crude chain mail named Atheist Champion {120}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T516 Xdis,(0~~~(B@Xdi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T518 Ydi%[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T519 (0~(B@Ydiu*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T520 Zdi.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T520 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T521 @(0~(BZdi'y ([Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T521 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T522 @(0~(B[di([Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T522 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T523 @(0~(B[dix* ([Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T523 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T524 @(0~(B\dih=[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T524 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T525 @(0~(B,\di<[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T525 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T526 (0~(B@,]dis Weapons t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - a crude chain mail named Atheist Champion {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone[7]di m(end) adi+(0lqqqqqk(B(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B###############`(0~(B@(0~~~~x(B,,,,,,,,,,,,,,,,(0x~~~(B$(0~xlqqqqqqqqqqqqk(B,%(0x~~~~~x~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqjx~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0x~~~~~~~~~~~~x(B(0lqaqqkx~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~xxdi2&m~~~~~~~~~~~~x(B,#(0x~~~~x(B)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~xmqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B###################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,#######################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25) dibg1H Pw 21(21)  AC6 Sn0 Xp4/82 T526 crude chain mail named Atheist Champion - This is a piece of armor. Color: transparent. Material: iron. Appearance: crude chain mail. Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--fdi}V _ (0lqqqqqqk(B(0lqqqqqk(BfdiX tUnfortunately you don't know more about it. You will gain more information if you identify this item.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T526 idib[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T526 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T527 jdiK Weapons t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - a crude chain mail named Atheist Champion {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stonediuL m(end) odi +(0lqqqqqk(B(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B###############`(0~(B@(0~~~~x(B,,,,,,,,,,,,,,,,(0x~~~(B$(0~xlqqqqqqqqqqqqk(B,%(0x~~~~~x~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqjx~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0x~~~~~~~~~~~~x(B(0lqaqqkx~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~xxodi [m~~~~~~~~~~~~x(B,#(0x~~~~x(B)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~xmqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B###################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,#######################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25) di0 t;1H Pw 21(21)  AC6 Sn0 Xp4/82 T527 scrolls of standard id - This is a scroll. Color: gray. Material: paper. Appearance: APOFFEA BUTT. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused.--More--qdin% (0lqqqqqqk(B(0lqqqqqk(BReading this scroll allows you to identify exactly one item in your main inventory. Don't bother trying to blank, cancel or polymorph this scroll, as that doesn't work.--More--qdiz [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T527 rdiM 4What do you want to use or apply? [osu or ?*] sdiIBSorry, I don't know how to use that.--More--udi"[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T527 wdiYv .What do you want to read? [c-fhm or ?*] ydi ydi 3As you read the scroll, it disappears.ydil: >This is a standard identify scroll.--More--|di What would you like to identify first?  Weapons (')') t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor ('[') g - a crude chain mail named Atheist Champion {120} v - a +0 iron skull cap (being worn) {12} Comestibles ('%') l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} w - a wild pig corpse {600} Scrolls ('?') m - a scroll of cure {0} Potions ('!') q - an aromatic potion {0} Tools ('(') s - a * bottle {0} Gems ('*') o - a gray stone(end) di+di+di(0lqqqqqk(B(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B############`(0~(B@(0~~~~x(B,,,,,,,,,,,,,(0x~~~(B$(0~xqqqqqqqqqqk(B,%(0x~~~~~x~~~~~~~~~~x(B,#(0mqqqqqj~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0~~~~~~~~~~x(B(0lqaqqk~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~~~~~~x(B,#(0xi 7m~~~~x~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~xqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,#################### [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T527 g - the uncursed +0 orcish chain mail named Atheist Champion {120}.di  [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T527 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T528 di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T528 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T529 di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T529 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 di  Weapons t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stonei 26;38H(end) dic (0lqqqqqk(B(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B#,#######################`(0~(B@(0~~~~xqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~(B$(0~x~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqjqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,di! [m#,(0x~~~~~~~~~~~~x(B(0lqaqqk(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~i &1mx(B###############################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,###################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 di1.What do you want to wield? [- tu or ?*] di di Never mind.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 di Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) dicq+(0lqqqqqk(B(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B#######`(0~(B@(0~~~~x(B,,,,,,,,(0x~~~(B$(0~xqqqqqk(B,%(0x~~~~~x~~~~~x(B,#(0mqqqqqj~~~(B`(0~x(B,,#(0~~~~~x(B(0lqaqqk~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~x(B,#(0x~~~~x~~~(B`%(dir0~(B,#######(0x~~~~x(By k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-Odis TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY (alternately, you can open the main menu by pressing escape and select 'g' for game commands, which lets you switch the number pad on and off with 'n')  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Important hints: - Can't find whatever command you're looking for? Contact Amy and ask her!  https://www.reddit.com/r/slashemextended  Odi;sKr use the #em.slashem.me IRC channel on Libera. --More--di - There is no "dig" command. In order to dig, equip and 'a'pply a pick-axe. - Press s to search for secret doors and corridors. - Press Ctrl-D (or k in number pad mode) to kick. - Press Shift-F and then a direction to forcibly attack a location in melee. - Press the comma key to pick up items. - In order to look at a tile on the screen, press / and answer 'y' when asked  whether to specify an object with the cursor. Now move the cursor around  with the standard movement keys, and press , (comma) when on the target  square to get a description of what is there.  You can also use the ; (semicolon) key to directly get a cursor for looking  at things, but then you have to use the command every time you want to look  at a single tile; using the / command is usually more convenient.  Remember: press the comma key when at the target location!  Don't press Escape or Space, or you'll just cancel thdiR *e command! - Some commands, like 'e'at, allow you to target the floor. In order to do  so, press the comma key at the prompt that asks you for the target item. General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number --More--di V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave wridiR te a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) --More--diq quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold cdi~ount your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--ưdiM-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, ưdil:these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--ǰdi [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 (0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0~~~~~~x(B(0x~~~~(B[(0~x(B(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################`(0~(B@(0~~~~x(B (0x~~~~~(BǰdiF ,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~(B$(0~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~[ǰdij m``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%ǰdi (0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################Ȱdi*What do you want to wear? [g or ?*] ˰di Weapons t - a crossbow {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} p - a partly eaten egg-laying mammal corpse {7} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray s˰di{!tone(end) ΰdif+(0lqqqqqk(B(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B#,#######################`(0~(B@(0~~~~xqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~(B$(0~x~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqjqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(Bΰdimk,,#,(0x~~~~~~~~~~~~x(B(0lqaqqk(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(ΰdiQo-0~~x(B###############################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,###################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347 Dlvl:1 $9 HP 25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 ΰdi}v[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 Paralyzed You are putting on the orcish chain mail named Atheist Champion.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC6 Sn0 Xp4/82 T530 Paralyzed [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T531 Paralyzed [Earnest16 the Combat Boot Slaveΰdin{[m ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T532 Paralyzed [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T532 Paralyzed [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T533 Paralyzed [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25) [ΰdi|A Pw 21(21)  AC2 Sn0 Xp4/82 T533 Paralyzed --More--аdiӉYour egg-laying mammal corpse rots away.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T534 Paralyzed [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T534 Paralyzed аdi7[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T535 You finish your dressing maneuver.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T535 Ӱdi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T535 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T536 ԰di"'[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T536 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T537 (0~(B@԰di '[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T537 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T538 (0~(B@ְdi$(0~(B@ְdi$0You see here 17 gold pieces {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T538 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T539 ۰diB*$@[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T539 ۰di۰di*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T540 ܰdin+@(0~(BܰdiO0You see here 17 gold pieces {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T540 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T541 ݰdig2[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T541 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T542 $@ްdie 1[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T542 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T543 @(0~(B߰di@(0~(B߰di!#/You see here 17 gold pieces {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S347  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T544 ߰diI ߰di: "17 gold pieces.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364 26 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T544 di<`[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T544 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T545 (0~(BY@(0~(Bdi]J[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T545 (0~(BY@(0~(BdiaRSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T546 (0~(BYdiq[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T546 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T547 @(0~(B(0~~(BYdi>Cf[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T547 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T548 @(0~(BY(0~~(Bdip {[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T548 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T549 @(0~(BY(0~(B(0~(Bdip[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T549 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T550 @(0~(BY(0~(B(0~(Bdi^[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T550 @(0~(BY(0~(Bdi PSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T551 Y(0~(BdiI[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T551 #,@Y(0~(B#Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T552 (0~(BYdi x[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T552 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T553 #%@(0~(B#(0~(BdiV*You miss the stealer plant.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  25(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T553 diL-The stealer plant bites you!di:[Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  22(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T553 [-3 -> 22][Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S364  23(25)  Pw 21(21)  AC2 Sn0 Xp4/82 T554 Ydi< diCYou kill the stealer plant![Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  23(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T554 [Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T555 ,(0~(BY(0~(Bdih[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T555 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T556 ,,@(0~(BY(0~(Bdi u[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T556 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T557 ,@(0~(B(0~(B(0~(BYdiN[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T557 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T558 #,@,Y#(0~(B(0~(Bdid3 a[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T558 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T559 #,@,,Y(0~~(B#dil[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T559 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T560 #,@,Y,(0~(B#di% ][Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T560 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T561 #,@Y,,#di[[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T561 #,@Y,#diF2FSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T562 ,YdiOaB[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T563 #,@,,#dia[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T563 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T564 #,@,,,Y#di H[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T564 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T565 ,,@,,YdiE[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T565 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T566 ,,@,Y,di<[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T566 ,,@Y,diFSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T567 ,Ydi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T567 ,,@diKSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T568 ,,Ydi )Really save? [yn] (n) din[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T568 (0lqqqqqqk(B#########(0lqqqqqk(B(0x~~~~~~x(B,,,,,@,,Y(0~~~~~~x(B(0x~~~~(B[(0~x(B#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################`diw(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0dim(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(Bdi%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B########################diu&############################di0 R[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T568 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T569 ,,,YdiM,You are empty clawed.--More--diA(0lqqqqqqk(B#########(0lqqqqqk(B(0x~~~~~~x(B,,,,,@,,,Y(0~~~~~x(B(0x~~~~(B[(0~x(B#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B dil(0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,di,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,dig####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################di8[[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T569 u - a double-headed axe (alternate weapon; not wielded) {48}.--More--di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T569 (0lqqqqqqk(B#########(0lqqqqqk(B(0x~~~~~~x(B,,,,,@,,,Y(0~~~~~x(B(0x~~~~(B[(0~x(B#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################`(0~~di ~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(Bdi %(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~i 32m(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################di ################di Weapons t - a crossbow {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone(end) dih5#########(0lqqqqqk(B,,,,,@,,,Y(0~~~~~x(B#########(0x~~~~~x(B(0lqq(B#(0x~~~~~x(B#(0x~~gx(B#,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`di;[37m(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`diE[30m%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw iGI24;23H21(21)  AC0 Sn0 Xp4/83 T569 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T569 di\ Weapons t - a crossbow {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone(end) di#########(0lqqqqqk(B,,,,,@,,,Y(0~~~~~x(B#########(0x~~~~~x(B(0lqq(B#(0x~~~~~x(B#(0x~~gx(B#,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`diq[37m(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`di[30m%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw [di&I24;23H21(21)  AC0 Sn0 Xp4/83 T569 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T569 di.What do you want to wield? [- tu or ?*] didiiAt - a crossbow (weapon in foreclaws) {20}.--More-- di. [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T569 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T570 (0lqqqqqqk(B#########(0lqqqqqk(B(0x~~~~~~x(B,,,,,@,,,Y(0~~~~~x(B(0x~~~~(B[(0~x(B#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#(0x~~~~~x(B [1 div4 m(0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#### di8 #,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#[ di? m,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B############################# diC #####################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B#################################################### di 6[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T570 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T571 ,@,,(0~(B di%7[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T571 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T572 ,@,,(0~(B diW@ Weapons t - a crossbow (weapon in foreclaws) {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone[ di@ 7m(end) !di #########(0lqqqqqk(B,,,@,,,,,(0~~~~~~x(B#########(0x~~~~~x(B(0lqq(B#(0x~~~~~x(B#(0x~~gx(B#,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~!diG ~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`%[3!di 6m(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21!di >)  AC0 Sn0 Xp4/83 T572 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T572 #di7[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T572 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T573 ,@,,(0~(B#diK[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T573 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T574 ,@,,Y(0~(B#di9 k[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T575 #,@,,Y,,,#di4q[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T575 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T576 ##@,,Y,,,%dikV[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T576 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T577 ,,@###%di@` d[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T577 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T578 #Y,,,@,#&dip[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T578 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T579 #,,,@Y,#&dij[[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T579 #,@Y,#&dimFSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T580 ,Y&diYX[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T580 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T581 #,@,,,Y#&diP[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T581 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T582 #,@,,,#'diމ[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T582 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T583 ,,@,'di*d8[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T583 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T584 ,,@,Y)dicmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--*di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T584 (0lqqqqqqk(B###########(0lqqqqqk(B(0x~~~~~~x(B######,,,,,,,,,,(0~~~~~~x(B(0x~~~~(B[(0~x(B,,,@,,Y#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#########(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B#,*div#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,*di###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######[1*di,5;48H%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##*diW(0mqqqqj(B####################################################*di B[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T584 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T585 ,@,Y,,*di{A[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T585 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T586 ,@Y,,+di2W#,@Y,#+di H[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T586 Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T587 ,Y+diX[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T587 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T588 #,@,,,Y#,diE[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T588 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T589 ,,@,,Y,dic H[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T589 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T590 ,@,,,Y,diN e[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T590 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T591 #,@,,,Y#-di!t=[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T591 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T592 #,@,,#-diQQ[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T592 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T593 #,@,,,#.di]=[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T593 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T594 #,@,,#/di=[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T594 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T595 #,@,,#/dip:A[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T595 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T596 #,@,,,/diQ I[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T596 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T597 ##@,,,0di*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T597 0diLH[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T597 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T598 ,@,1diV[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T599 #,#@,#2di"6Z[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T599 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T600 ,,@,,,2di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T600 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T601 ,,,@r,,,,5diI#[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T601 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T602 r,6di9#[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T602 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T603 r,9dicmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B[35(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#(0x~~~~Kdi[34mx(B###%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch1Kdi/6 ShoWimMalLaw S368 Dlvl:1 $26 HP 25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T604 In what direction? [hykulnjb><] MdiNMdiT4The gray stone misses the giant rat.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T604 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T605 Odi5[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T605 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T606 ,,,@Yr,,*Qdi A[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T606 @,r,QdiD iSweet Kati shrieks.Sweet Kati misses the giant rat.--More--SdiT FSweet Kati swings her soft girl sneaker at the giant rat.Sdi GSweet Kati hits the giant rat.--More--Wdio vSweet Kati gazes at the giant rat...The giant rat turns to flee!--More--Zdi+The giant rat screams in fear!Zdi5The giant rat is killed!%Zdi-aSweet Kati shrieks.Y,--More--\di 7Sweet Kati eats a giant rat corpse {30}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T607 _di/[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T607 Sweet Kati shrieks._di1&Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T608 adiB adi)uYou displaced Sweet Kati.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T608 Y,@,adiOSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T609 ,,Ybdiu( n[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T609 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T610 ,,,@,,cdi[[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T610 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T611 ,,,@,,,ddiaE,,@,,$ddiCh*You see here a gray stone.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T611 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T612 edi>mt[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T612 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T613 ,,*@,,,edi0 ^,,@,,,,edi *You see here a gray stone.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T613 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T614 fdiI fdi  o - a gray stone.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T614 hdis f,,,,,@,hdiz 0You see here 20 gold pieces {0}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T614 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S368  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T615 jdi's jdi2u&20 gold pieces.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 4 25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T615 kdi9x[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T615 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T616 Y,,,,@Fkdi;You begin bashing monsters with your crossbow.kdiNYou hit the waring.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T616 The waring touches you!kdiʱ[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T616 --More--pdi [-1 -> 24]pdi> W[Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  22(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T616 [-2 -> 22][Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  23(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T617 ,,YudinWp[Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  23(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T617 ,Y@,,,,udiWMSweet Kati shrieks.Sweet Kati kicks the waring.udin\9The waring is killed![Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 ,ydi Weapons t - a crossbow (weapon in foreclaws) {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stonediK(end) |dip ###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~[|di@ 36mx(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#[|di m(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot Sla|di{  ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 [Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 ~di< Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) di+########(0lqqqqqk(B,,,,,,,,(0~~~~~~x(B########(0x~~~~~x(B#(0x~~~~~x(B#######`(0~~~~~~x(B,,,,,,,,(0x~~~~~xqqqqqk(B,%(0x~~~~~x~~~~~x(B,#(0mqqqqqj~~~(B`(0~x(B,,#(0~~~~~x(B(0lqaqqk~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~x(B,#(0x~~~~x~~~(B`%(0~(Bdih,#######(0x~~~~x(BWhat command? didi02f Fire ammunition from quiver[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 di? Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) di+########(0lqqqqqk(B,,,,,,,,(0~~~~~~x(B########(0x~~~~~x(B#(0x~~~~~x(B#######`(0~~~~~~x(B,,,,,,,,(0x~~~~~xqqqqqk(B,%(0x~~~~~x~~~~~x(B,#(0mqqqqqj~~~(B`(0~x(B,,#(0~~~~~x(B(0lqaqqk~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~x(B,#(0x~~~~x~~~(B`%(0~(di B,#######(0x~~~~x(B Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) Command keys: ^d kick something ^p toggle through previousldiX5y displayed game messages --More--diy^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode)  rest one move while doing nothing " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanilla) D drop specific item types E engrave writing on the fdi>loor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor --More--diV show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d di cdip an object into something M-e advance or check weapons skills --More--di:M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something M-v list compile time options for this version of Slash'EM M-w wipe off your face --More--di [Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 (0lqqqqqqk(B###########(0lqqqqqk(B(0x~~~~~~x(B###############,,,,,,,,,,(0~~~~~~x(B(0x~~~~(B[(0~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gi36mx(B##,#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#di(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0xdi[37m~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~im 35m~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################diLcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--di;[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 (0lqqqqqqk(B###########(0lqqqqqk(B(0x~~~~~~x(B###############,,,,,,,,,,(0~~~~~~x(B(0x~~~~(B[(0~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gi36mx(B##,#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#di$(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0xdiS1[37m~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~i>735m~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################di>  Weapons t - a crossbow (weapon in foreclaws) {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stoneiވ 7m(end) diyO+###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~diW~~~x(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,dif#(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat dingBoot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 crossbow - This is a weapon. Color: brown. Material: wooden. Appearance: (null). Skill: crossbow. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--di The crossbow is a two-handed ranged weapon that fires bolts, doing respectable damage. Put a stack of bolts in your quiver to fire.--More--di  [Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 dib~NThere appears to be no shopkeeper here to receive your payment.[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 diAWhat do you want to use or apply? [osu or ?*] dig Weapons t - a crossbow (weapon in foreclaws) {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stoneigK(end) űdib###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~[űdiWh36mx(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#[űdiqm(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot SlaűdiNr ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 űdi;sNever mind.[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 űdi  Weapons t - a crossbow (weapon in foreclaws) {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone[űdi? K(end) DZdi(###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~Zdi/36mx(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,#Zdi9m(0x~~~~x(B###%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B###################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot SlaDZdi; ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 [Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 DZdi.What do you want to wield? [- tu or ?*] ɱdi Weapons t - a crossbow (weapon in foreclaws) {20} u - a double-headed axe (alternate weapon; not wielded) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} w - a wild pig corpse {600} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools s - a * bottle {0} Gems o - a gray stone[ɱdiXK(end) ʱdi7+###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~ʱdiC~~~x(B(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,(0x~~~~~~~~~~~~x(B,ʱdi(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B[ʱdin m(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,ʱdi ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################ʱdi# Q[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 u - a double-headed axe (weapon in foreclaws) {48}.--More--̱di6Q(0lqqqqqqk(B###########(0lqqqqqk(B(0x~~~~~~x(B###############,,,,,,,,,,(0~~~~~~x(B(0x~~~~(B[(0~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gx(B##,#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~[36̱di$Wmmqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,̱dik\[36m(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~̱diTf[34mx(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################̱dilR[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 t - a crossbow (alternate weapon; not wielded) {20}.--More--αdiB7[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 24(25)  Pw 21(21)  AC0 Sn0 Xp4/83 T618 (0lqqqqqqk(B###########(0lqqqqqk(B(0x~~~~~~x(B###############,,,,,,,,,,(0~~~~~~x(B(0x~~~~(B[(0~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0qqq(B(0x~~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B (0x(B(0~~~(B,(0m~q(B+(0qqqj(B#(0x~~gαdi=x(B##,#######################`(0~~~~~~x(B (0x~~~~~(B,,,,,,(0lqqj~~~mqqk(B,,,,Y@,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B (0x~~~~(B$(0~~(B?(0a(B,,,,,,(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B (0x~~~~~~~(B#,,,,#,#(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#[αdiBm(0mqqqqqj(B (0mqqqqqqq(B,,,,###,#(0m(B%(0qk~``lqqj(B,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,#,,##,,,,#(0x~~~x(B,(0x~~~~~~~~~~~~x(B(0lqaqqk(B#,####(0mqqqj(B##(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B##,#,(0x~~~~~~~~~~~~x(B,#(αdi+K0x~~~~x(B(0l~q~qk(B,,,######%)(0~~~~~~(B%(0~~~(B`%(0~(B,#######(0x~~~~x(B(0x~~~~~(B,,,,,,,,#,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B(0x~~~~x(B##,,,,,##,,,,,,,,,,,,,,,,,####(0x~~~~x(B(0x~~~~x(B,,,######################,,,,+(0~(B`(0~~x(B(0x~~~~x(B##################################################,,###(0mqqqqj(B(0x~(B`(0~αdiN~~(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##(0mqqqqj(B####################################################αdiOLSweet Kati shrieks.,YαdiRWSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T619 ,Yӱdi 7[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T619 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T620 ,@,,,,,,YӱdiGG[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T620 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T621 ,@,ԱdiL[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T621 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T622 ,,,@,,Աdi(L[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T622 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T623 ,,,@,,Աdiq a[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T623 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T624 ,,,@,,,ձdi+8[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T624 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T625 ,@,,ձdiv d[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T625 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T626 ,,,@,,ֱdi|u[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T626 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T627 ,,,@,,#ֱdi E[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T627 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T628 ,@,,#ױdi<a[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T628 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T629 ,,,@,,#ױdi =[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T629 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T630 ,,@,#رdiA[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T630 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T631 ,,@,,ٱdii[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T631 ,,@,Y,,ٱdiFSweet Kati shrieks.,YٱdiATSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T632 Y,ڱdi il[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T632 ,,,@,##ڱdiwmUSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T633 , Y۱div [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T633 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T634 ,, Y###,, ,@,,,ܱdim [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T634 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T635  ,,,,#@,(0~(B(0~(B###ݱdiz l[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T635 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T636 #,Y@,ޱdi [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T636 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T637  Y#, ,@,,,,ޱdik[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T637 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T638  #,@,,,,ޱdiX: `[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T638 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T639 ,@,,,Y߱di;[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T639 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T640 ,,,,#@, ,,#diOv[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T640 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T641 ,,,#,,,@,,,di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T641 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T642 ,,,,,@,Y###di,k~[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T642 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T643 ,,,,@, Y#diW[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T643 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T644 ,,,@, #di'6][Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T644 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T645 ,#,,@,#di+}N[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T645 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T646 ,,,@,#di=[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T646 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T647 ,,@,#di< =[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T647 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T648 ,,@,#di N[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T648 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T649 #,,@,#di/x[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T649 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T650 #Y,,,@,#di{[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T650 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T651 #,Y,,@,#diEv[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T651 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T652 #,,Y,,@,#di w[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T652 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T653 ,,,Y,,@,#diK ^[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T653 ,,Y,,@,#di(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,##iC,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B#####,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,#,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,###,@,,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B######################################diѢ######,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388 Dlvl:1 $46 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T677 wooden container - This is a tool. Color: brown. Material: unknown. Appearance: wooden container. Most tools can be applied for an effect; some are also useful when wielded.--More--di diOuUnfortunately you don't know more about it. You will gain more information if you identify this item.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T677 diPx[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T677 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T678 ###,@,,,,di+There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T678 di@h [[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T678 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T679 #,@,#,di^[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T679 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T680 #,@,,#,di} H[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T680 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T681 #,@,,#diS} H[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T681 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T682 #,@,,#di %[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T682 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T683 @,,di+There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T683 diC 4In what direction? [hykulnjb><] didimiCrash! You kick open a secret passage![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T683 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T684 ,Ydi R[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T684 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T685 ,@,,Y,,di8Y[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T685 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T686 ,@,,Y,,,diP[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T686 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T687 ,@,Y,,,di [[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T687 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T688 ,@Y,,,di `[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T688 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T689 ,@Y,,,di4v[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T689 ,,@,,,Y,diY<QSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T690 Y,dik[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T690 ,,@Y,,diQSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T691 ,Ydi h[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T691 ,@Y,,di SSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T692 ,Ydi[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T692 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T693 ,@Y,,,,di@+There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T693 diS4In what direction? [hykulnjb><] di (Ouch! That hurts!di [Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  22(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T693 [-3 -> 22][Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  22(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T693 di1 JSweet Kati shrieks.Y,di5 KSweet Kati shrieks.[Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  23(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T694 Y,dip[Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  23(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T694 [Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T695 ,,,@,Y,,di+There is a wall in the way![Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T695 di b[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T695 ,,@,,di3 NSweet Kati shrieks.,Ydi^ TSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T696 Y,dik[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T696 ,,@Y,,diNSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T697 Y,di?s[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T697 ,a@Y,,diNSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T698 Y,di di IYou miss the grant.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T698 The grant bites you!di [Earnest16 the Combat Boot S lave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  22(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T698 [-3 -> 22]di Sweet Kati shrieks.Y,The grant misses.--More-- difNSweet Kati shrieks.Sweet Kati kicks the grant. di1The grant is killed![Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  23(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T699 % diX:g,@,,There is a doorway here. di?5You see here a grant corpse {10}.[Earnest16 the Combat Boot Sl ave] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  23(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T699  di?PSweet Kati shrieks.,Y di@--More--dioGSweet Kati shrieks.[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T700 ,YdiS[Earnest16 the Combat Boot Sla ve] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  24(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T700 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T701 ,@%,,,di v[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T701 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T702 (0a(BY@(0~(B,di `[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T702 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T703 ,,(0~(BY@di: X[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T703 Y,(0~(B@di< 4Sweet Kati eats a grant corpse {10}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T704 di=d[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T704 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T705 (0~(B@Y(0~(BdiDZ2[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T705 @(0~(Bdi]pSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T706 (0~(B(0~(BYdij[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T706 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T707 ,,,@(0~(BY(0~(B(0~(Bdi/[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T707 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T708 ,,,@Y(0~(B(0~(Bdi|[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T708 ,#,@Y(0~(BdiPSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T709 Y,di diYou displaced Sweet Kati.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T709 #,#@Y,,,diԮKSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T710 ,YdiU[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T710 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T711 #,#@,,,,,dii[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T711 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T712 ,,@,,,di$^[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T712 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T713 ,,,@,,diB e[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T713 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T714 Y,@,,,di9 _[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T714 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T715 ,,Y@di[+There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T715 di`W[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T715 #,#@,,di0{ZSweet Kati shrieks.,Y,di}c[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T716 You are beginning to feel hungry.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T716 Hungry dia dir WThere is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T716 Hungry di? di܀ WThere is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T716 Hungry diddi$You displaced Sweet Kati.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T716 Hungry ,Y@,di|NSweet Kati shrieks.Y,diSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T717 Hungry Y,di*b[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T717 Hungry @,di],Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T718 Hungry Y,di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T718 Hungry @,,,,diVSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T719 Hungry Y,di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T719 Hungry ,@,,,diSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T720 Hungry Y,dij [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T720 Hungry ,,@,,dij 5Sweet Kati shrieks.,dik Sweet Kati steps into a heap of shit![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T721 Hungry ,YdiE![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T721 Hungry ,,(0~(BG@(0~(B,,di"}Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T722 Hungry Y,diPwz[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T722 Hungry @,,,dilw4Sweet Kati shrieks.,diwwJSweet Kati steps into a heap of shit!Ydiy}Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T723 Hungry ^Ydi5 ODo you really want to step into that heap of shit? [yn] (n) di 9n[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T723 Hungry diS [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T723 Hungry ,,@,?G,Y,di sSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T724 Hungry ,Y!di[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T724 Hungry ,,,@,,,!diMSweet Kati shrieks.,Y!diSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T725 Hungry ,Y"di Y[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T725 Hungry [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T726 Hungry (0lqq(B(0~~(B(0~(B#,(0a(BG@,,#,,Y$di04You hit the nome.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T726 Hungry [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S388  25(25)  Pw 21(21)  AC2 Sn0 Xp4/83 T727 Hungry Y,,%di %di~You kill the nome![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T727 Hungry %Y,%diSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T728 Hungry ,Y&diH(0qqq(B(0~~~(B(0~(B#,@,,#, Things that are here: a nome corpse {650} a little red hat {1} a bullwhip {8}--More--)di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T728 Hungry [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T729 Hungry ,+di  Pick up what?  Weapons (')') a - a bullwhip {8} Armor ('[') b - a little red hat {1} Comestibles ('%') c - a nome corpse {650}(end) .di=+.di +/di$+0di -2diU+2di; l2di6= bj - a bullwhip {8}.k - a little red hat {1}.--More--4diYou have a little trouble lifting n - a nome corpse {650}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T729 Hungry  Burdened 7diTV7What do you want to eat? [ln or ?*] 8di P Weapons j - a bullwhip {8} t - a crossbow (alternate weapon; not wielded) {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} k - a little red hat {1} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} n - a nome corpse {650} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools i - a wooden cont8diQyainer {750} s - a * bottle {0} Gems o - a gray stone(end) :di+###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0x:di!~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,,,,,,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,,,,####,,(0x~~~~~~~~~~~~x(B(0lqaqqk(B###(0mqqqj(B,######,,,(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,##[:di?2C,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B############,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,,,,,,,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,#######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,:diB~a,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440 Dlvl:1 $46 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T729 Hungry  Burdened This nome corpse is delicious!:di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T729 Burdened Your movements are slowed slightly because of your load.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T729 Burdened [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S440  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T730 Burdened Yr[9;12:diH--More--(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,Sdi [m##,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B############,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,,,,,,,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,#######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqjSdiʍ [m(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447 Dlvl:1 $53 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T740 Burdened corpse - This is a comestible. Color: brown. Material: flesh. Appearance: (null). It can be eaten. --More--Tdi ? Corpses can be eaten, but it's not always a good idea to do so. Depending on the type of monster and the age of a corpse, different effects can occur.--More--Udi(l  Accessing Pokedex entry for nome...  Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks: 1d6, uses weapon - ordinary physical --More--Wdi#U(0lqqqqqqk(B###########(0lqqqqqk (B(0x~~~~~~x(B###############,,,,,,,,,,(0~~~~~~x (B(0x~~~~(B[(0~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x (B(0lqqqqqqqqk(B(0x~~~~~~x(B(0lqq(B#,,################(0x~~~~~x (B(0x~~~~~~~~~(B,(0m~qaqqqj(B#(0x~~gx(B##,#######################`(0~~~~~~x (B(0x~~~~~~~~x(B#^,,,diWm,,(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T740 Burdened WdiE0What do you want to drop? [$a-qs-v or ?*] Xdi  Weapons j - a bullwhip {8} t - a crossbow (alternate weapon; not wielded) {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} k - a little red hat {1} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} n - a partly eaten nome corpse {325} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} p - a finalized scroll of identify {0} Potions q - an aromatic Xdi potion {0} Tools i - a wooden container {750} s - a * bottle {0} Gems o - a gray stone(end) Zdi+###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~(B:(0~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(Bdi H(0x~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,,,,,,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,,,,####,,(0x~~~~~~~~~~~~x(B(0lqaqqk(B###(0mqqqj(B,######,,,(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,Zdi"[m##,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B############,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,,,,,,,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,#######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqjZdi#[m(B,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447 Dlvl:1 $53 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T740 Burdened Zdi$8You drop a partly eaten nome corpse {325}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T740 [di D@%(0~(B[di 4[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T740 Your movements are now unencumbered.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T740 [di cSweet Kati shrieks.Y(0~(B--More--^did=Sweet Kati eats a partly eaten nome corpse {325}.^dihf%Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T741 _diV a[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T741 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T742 @(0~(BY(0~(Badi6 Weapons j - a bullwhip {8} t - a crossbow (alternate weapon; not wielded) {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} k - a little red hat {1} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} p - a finalized scroll of identify {0} Potions q - an aromatic potion {0} Tools i - a woadi6oden container {750} s - a * bottle {0} Gems o - a gray stone(end) cdiѷ+###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0xcdi,~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,,,,,,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,,,,####,,(0x~~~~~~~~~~~~x(B(0lqaqqk(B###(0mqqqj(B,######,,,(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,##diFC,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B############,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,,,,,,,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,#######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,cdi,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447 Dlvl:1 $53 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T742 scroll of identify - This is a scroll. Color: magenta. Material: paper. Appearance: HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused.--More--ddi'q (0lqqqqqqk(B###########(0lqqqqqk(Bddi(JYou may identify one or more objects if you use this scroll.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T742 edi> [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T742 edi? MSweet Kati shrieks.Y(0~(BediPB KSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T743 (0~(BYgdic;What do you want to read? [c-fhmp or ?*] hdi&  Weapons j - a bullwhip {8} t - a crossbow (alternate weapon; not wielded) {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} k - a little red hat {1} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} p - a finalized scroll of identify {0} Potions q - an aromatic potion {0} Tools i hdi- - a wooden container {750} s - a * bottle {0} Gems o - a gray stone(end) jdik+###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0xjdiCn~~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,,,,,,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,,,,####,,(0x~~~~~~~~~~~~x(B(0lqaqqk(B###(0mqqqj(B,######,,,(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,##dirC,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B############,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,,,,,,,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,#######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,jdi[t,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447 Dlvl:1 $53 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T743 As you read the scroll, it disappears.jdit6This is an identify scroll.--More--kdi  What would you like to identify first?  Weapons (')') j - a bullwhip {8} t - a crossbow (alternate weapon; not wielded) {20} u - a double-headed axe (weapon in foreclaws) {48} Armor ('[') k - a little red hat {1} v - a +0 iron skull cap (being worn) {12} Comestibles ('%') l - 4 melons {0} Scrolls ('?') m - a scroll of cure {0} Potions ('!') q - an aromatic potion {0} Tools ('(') i - a wooden container {750} s - a * bottle {0} Gems ('*') o - a gray stone(end) ndi+tdi d+udi+udiH: +{di +~di-di{R -di: -di-di2 -di7+di###########(0lqqqqqk(B###,,,,,,,,,,(0~~~~~~x(B,,,,#########(0x~~~~~x(B######(0x~~~~~x(B############`(0~~~~~~x(B,,,,,,,,,,,,,(0x~~~~~xqqqqqqqqqqk(B,%(0x~~~~~x~~~~~~~~~~x(B,#(0mqqqqqj~~(B`(0~(B`(0~~~(B`(0~x(B,,#(0~~~~~~~~~~x(B(0lqaqqk~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~~~~~~x(B,di #(0x~~~~x~~~~~~~~(B`(0~~(B,#######(0x~~~~xqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,,,,,####(0x~~~~x(B#################,,,,+(0~(B`(0~~x(B################,,###(0mqqqqj(B,,,,,,,,,,,,,,,,,#################### [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447 Dlvl:1 $53 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T743 i - an uncursed chest {750}.diG[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T743 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T744 (0~(BY(0~(BdiyM[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T744 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T745 (0~(BY(0~(Bdi%  Weapons j - a bullwhip {8} t - a crossbow (alternate weapon; not wielded) {20} u - a double-headed axe (weapon in foreclaws) {48} Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} k - a little red hat {1} v - a +0 iron skull cap (being worn) {12} Comestibles l - 4 melons {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - an uncursed scroll of standard id {0} h - an uncursed scroll of heal other {0} m - a scroll of cure {0} Potions q - an aromatic potion {0} Tools i - an uncursed chest {750} s - a * bottle {0}di% O[25;25H Gems o - a gray stone(end) di?1###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B(0lqqj~~~mqqk(B,,,,,,,,,,,,,,,,,,,,,,,,,,(0x~~~~~x(B(0a(B!$(0~~~~~~~~(B,,,,,,,###(0lqqqqqqqqqqqqk(B,%(0x~~~~~x(B(0x~di:~~~~~~~~x(B,#####,,,,(0~~(B`(0~~~~~~~~~~x(B,#(0mqqqqqj(B#(0m(B%(0qk~``lqqj(B,,,,,,###,(0x~~~~(B`(0~(B`(0~~~(B`(0~x(B,,##(0x~~~x(B,,,,####,,(0x~~~~~~~~~~~~x(B(0lqaqqk(B###(0mqqqj(B,######,,,(0x~~~~~~~~~(B>(0~~x(B`,+(0~(B<(0~~x(B,,,,,,,##diJ[33m,(0x~~~~~~~~~~~~x(B,#(0x~~~~x(B############,,,#,,,%(0a~~~~~~~~~~(B`(0~~(B,#######(0x~~~~x(B,,,,,,,,,#,,,,,#########,(0mqqqqqqqqqqqqj(B,####,,,,,(0~~~~~x(B,#######,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,####(0x~~~~x(B########################################,,,,+(0~(B`(0~~x(B############################################,,###(0mqqqqj(B,,,,,,,,,,,,,dipQ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,################################################[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447 Dlvl:1 $53 HP 25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T745 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T745 di+ What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(') g - Gems ('*')(end) di##########(0lqqqqqk(B,,,,,,,,,,(0~~~~~~x(B,#########(0x~~~~~x(B###(0x~~~~~x(B#########`(0~~~~~~x(B,,,,,,,,,,(0x~~~~~xqqqqqqqk(B,%(0x~~~~~x~~~~~~~x(B,#(0mqqqqqj~(B`(0~~~(B`(0~x(B,,#[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T745 din[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T745 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T746 (0~(B@Y(0~(B(0~(Bdi0 Z[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T746 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T747 Y@(0~(B(0~(BdiG[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T747 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T748 (0~~~(B@Ydih[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T748 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T749 #(0~(BY@,(0~(BdiL[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T749 #(0~(BY@,di5Sweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T750 (0~(BdiODo you really want to step into that heap of shit? [yn] (n) di n[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T750 di) di+*There is a wall in the way![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T750 dih7[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T750 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T751 ,@,di7 _[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T751 ,,@,:,,di\; (The flipflop just misses![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T752 di][Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T752 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T753 Y,,,,@,:,,,di [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T753 (0~(B,,,,,@,:,,di OSweet Kati steps into a heap of shit![Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T754 Ydi:[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T754 @,:(0~(B,,,diz?RYou hear some noises.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T755 ^Ydi3[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T755 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T756 ,Y@,,,,:(0~(Bdim[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T756 @,,,,$(0~(BdiESweet Kati shrieks.,YdiTSweet Kati shrieks.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T757 ,YdiX[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T757 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T758 @(0a(B,,,,Y,di D[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T758 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T759 @(0~(B,diG'[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T759 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T760 (0~(B@diT(0~(B@di9You see here a pair of brittle boots {8}.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T760 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T761 di.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T761 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T762 [@diO ([Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T762 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T763 @(0~(Bdi#k([Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T763 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T764 @(0~(Bdi3 H[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T764 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T765 (0~(B@,,,di_[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T765 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T766 @(0a(B,,,di '[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T766 @(0~(BdiV You hear some noises in the distance.You feel more confident in your fighting skills.--More--di/(Remember to use the #enhance command to actually spend your skill points; this does not happen automatically.)--More--di| [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T767 di# diF enhancediQ\ nhancedin hancediX(ancedi ncedi cedi@ edi^q Pick a skill to advance: (8 slots available)  Fighting Skills bare-handed combat Unskilled (max Expert) high heels Unskilled (max Expert) searching Basic (max Master) a - petkeeping Unskilled (max Expert) sexy flats Basic (max Master) riding Unskilled (max Expert) Weapon Skills club Unskilled (max Expert) paddle Basic (max Master) mace Unskilled (max Expert) flail Unskilled (max Expert) hammer Unskilled (max Expert) whip Basic (max Master) Spellcasting Skills protection spells Unskilled (max Expert) body spells Unskilled (max Expert)(end) Ʋdi #########(0lqqqqqk(B,,,,,,,,,(0~~~~~~x(B#########(0x~~~~~x(B##(0x~~~~~x(B########`(0~~~~~~x(B,,,,,,,,,(0x~~~~~xqqqqqqk(B,%(0x~~~~~x~~~~~~x(B,#(0mqqqqqj(B`(0~~~(B`(0~x(B,,#(0~~~~~~x(B(0lqaqqk~~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~~x(B,#(0x~~~~x~~~~(B`Ʋdi ;(0~~(B,#######(0x~~~~xqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,####(0x~~~~x(B#############,,,,+(0~(B`(0~~x(B############,,###(0mqqqqj(B,,,,,,,,,,,,,################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T767 ȲdiP $What do you want to wear? [*] ʲdiaʲdicNever mind.[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T767 ˲di # ˲di>V enhance˲div nhance̲di hance̲diance̲di8:c ̲di  ͲdijnceͲdiceͲdiSMeͲdi$  Pick a skill to advance: (8 slots available)  Fighting Skills bare-handed combat Unskilled (max Expert) high heels Unskilled (max Expert) searching Basic (max Master) a - petkeeping Unskilled (max Expert) sexy flats Basic (max Master) riding Unskilled (max Expert) Weapon Skills club Unskilled (max Expert) paddle Basic (max Master) mace Unskilled (max Expert) flail Unskilled (max Expert) hammer Unskilled (max Expert) whip Basic (max Master) Spellcasting Skills protection spells Unskilled (max Expert) body spells Unskilled (max Expert)(end) вdi#########(0lqqqqqk(B,,,,,,,,,(0~~~~~~x(B#########(0x~~~~~x(B##(0x~~~~~x(B########`(0~~~~~~x(B,,,,,,,,,(0x~~~~~xqqqqqqk(B,%(0x~~~~~x~~~~~~x(B,#(0mqqqqqj(B`(0~~~(B`(0~x(B,,#(0~~~~~~x(B(0lqaqqk~~~(B>(0~~x(B`,+(0~(B<(0~~x~~~~~~x(B,#(0x~~~~x~~~~(B`вdi;(0~~(B,#######(0x~~~~xqqqqqqj(B,####,,,,,(0~~~~~x(B,,,,,,,,,,,,,####(0x~~~~x(B#############,,,,+(0~(B`(0~~x(B############,,###(0mqqqqj(B,,,,,,,,,,,,,################ [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T767 вdi%5 Armor a - an uncursed +0 pair of high boots (being worn) {8} b - a cursed +0 T-shirt (being worn) {2} g - the uncursed +0 orcish chain mail named Atheist Champion (being worn) {120} v - a +0 iron skull cap (being worn) {12}(end) Բdik]r###########(0lqqqqqk(B###############,,,,,,,,,,(0~~~~~~x(B##,,,,,,,,,,,,,,,#########(0x~~~~~x(B(0lqq(B#,,################(0x~~~~~x(B#(0x~~gx(B##,#######################`(0~~~~~~x(B[Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T767 ղdi7e [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T767 [Earnest16 the Combat Boot Slave ] St9 Dx13 Co5 In16 Wi9 Ch16 ShoWimMalLaw S447  25(25)  Pw 21(21)  AC2 Sn0 Xp4/96 T768 ײdiReally save? [yn] (n) زdi% ySaving...زdiب"Be seeing you...