=h Player: earnest Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-06-02.03:14:10.ttyrec Time: (1748834050) Mon Jun 2 03:14:10 2025 =h, This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net =h WShall I pick a character's race, role, gender and alignment for you? [ynq] =hTy=ho --------|......@||.|$..u..---------=h Earnest the Usher St:15 Dx:15 Co:15 In:10 Wi:9 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:3 Xp:1/0 T:1   It is written in the Book of His Majesty:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god His Majesty seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Usher, have been heralded from birth as the instrument of His Majesty. You are destined to recover the Amulet for your deity, or die in =h= Lthe attempt. Your hour of destiny has come. For the sake of us all: Go bravely with His Majesty!--More--=h =h QHello earnest, welcome to SlashEM! You are a lawful hobbit Yeoman. =hI  16(16)  Pw:5(5) AC:3 Xp:1/0 T:1  =hn Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) =h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:1 =h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:3 .<u.@=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:4 u.@.=h2Specify unknown object by cursor? [ynq] (q) =hsyPlease move the cursor to an unknown object.(For instructions type a ?)=h =hC =hDone. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:4 =hxM8u.@.=hM  16(16)  Pw:5(5) AC:3 Xp:1/0 T:4 The saddled pony picks up 20 gold pieces. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:5  =hThere is nothing here to pick up. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:5 !=hǽ &@.!=h 5  16(16)  Pw:5(5) AC:3 Xp:1/0 T:5 The saddled pony drops 20 gold pieces. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:6 u$"=h9&@."=hYou see here 22 gold pieces. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:7 .u#=h/< #=hk 22 gold pieces.22 22 16(16)  Pw:5(5) AC:3 Xp:1/0 T:9 .u|$=h!@ `@.Something is engraved here on the headstone.$=h@ Use "r." to read it. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:10 &=h 7What do you want to read? [* or .] )=h RBSomething is engraved here on the headstone.)=hHRYou read: "Og friend. Og good dude. Og died. Og now food". 16(16)  Pw:5(5) AC:3 Xp:1/0 T:10 0=h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:10 1=hS1=hSYou displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:11 .u@|3=h< 16(16)  Pw:5(5) AC:3 Xp:1/0 T:12 @.u4=hQW 16(16)  Pw:5(5) AC:3 Xp:1/0 T:13 .@.u5=h4T 16(16)  Pw:5(5) AC:3 Xp:1/0 T:15 .@.u|.5=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:16 .@.u6=h8z 16(16)  Pw:5(5) AC:3 Xp:1/0 T:16 7=hW= 16(16)  Pw:5(5) AC:3 Xp:1/0 T:17 u@..7=h{  16(16)  Pw:5(5) AC:3 Xp:1/0 T:18 ###@.8=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:19 @|.u|.:=hz 16(16)  Pw:5(5) AC:3 Xp:1/0 T:19 ;=hz 16(16)  Pw:5(5) AC:3 Xp:1/0 T:19 ;=h;=h+You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:21 #u@;=h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:22 #u@<=h+: 16(16)  Pw:5(5) AC:3 Xp:1/0 T:23 ..@u>=hV 16(16)  Pw:5(5) AC:3 Xp:1/0 T:24 .@.u?=h > 16(16)  Pw:5(5) AC:3 Xp:1/0 T:25 @<.u@=h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:27 .@@=h z 16(16)  Pw:5(5) AC:3 Xp:1/0 T:27 A=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:28 u@.B=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:29 .<u@.B=hD B=hE You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:30 u@.B=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:31 .@uC=h0  16(16)  Pw:5(5) AC:3 Xp:1/0 T:33 .u@..D=hfD=hfYou displaced your saddled pony.@uSomething is engraved here on the headstone.D=hgUse "r." to read it. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:34 u.F=hF=hThere is nothing here to pick up. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:34 H=h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:34 I=hI=hWYou displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:35 u@|I=hSM 16(16)  Pw:5(5) AC:3 Xp:1/0 T:36 .u@I=h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:37 ..@uI=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:39 ..@|uI=hl<  16(16)  Pw:5(5) AC:3 Xp:1/0 T:40 .@.uJ=h) 16(16)  Pw:5(5) AC:3 Xp:1/0 T:41 u@..J=hz 16(16)  Pw:5(5) AC:3 Xp:1/0 T:41 K=hThere is nothing here to pick up. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:41 M=h< 16(16)  Pw:5(5) AC:3 Xp:1/0 T:42 .u@N=h0 {  16(16)  Pw:5(5) AC:3 Xp:1/0 T:42 O=h҆  16(16)  Pw:5(5) AC:3 Xp:1/0 T:43 <u.@#oO=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:45 ..u@#o P=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:46 .u@#P=h.  16(16)  Pw:5(5) AC:3 Xp:1/0 T:47 #u@#o Q=h  16(16)  Pw:5(5) AC:3 Xp:1/0 T:48 #u@#Q=hS  16(16)  Pw:5(5) AC:3 Xp:1/0 T:49 #u@#o S=hX2Specify unknown object by cursor? [ynq] (q) T=hWisyPlease move the cursor to an unknown object.(For instructions type a ?)T=hee U=h~0U=htdU=hU=hHG U=h U=hkV=hV=hdW=h9Done. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:49 ]=ha  16(16)  Pw:5(5) AC:3 Xp:1/0 T:51 u#@#o ^=h*  16(16)  Pw:5(5) AC:3 Xp:1/0 T:51  16(16)  Pw:5(5) AC:3 Xp:1/0 T:52 ##@#^=h^#@#o   16(16)  Pw:5(5) AC:3 Xp:1/0 T:52 The goblin throws an orcish dagger!^=h)^=h\^=h0 GYou are almost hit by an orcish dagger.)#^=hV  16(16)  Pw:5(5) AC:3 Xp:1/0 T:53 u#@^=hp  16(16)  Pw:5(5) AC:3 Xp:1/0 T:54 #)@#`=h2Specify unknown object by cursor? [ynq] (q) b=h.4syPlease move the cursor to an unknown object.(For instructions type a ?)c=h;c=hW d=he=he=hDone. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:54 h=h4C Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) i=h 16(16)  Pw:5(5) AC:3 Xp:1/0 T:54 j=hN  16(16)  Pw:5(5) AC:3 Xp:1/0 T:55 #u##@o k=h?k @You miss the goblin.u#k=hVk   16(16)  Pw:5(5) AC:3 Xp:1/0 T:56 The goblin misses. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:57 =h=h}You miss the goblin. 16(16)  Pw:5(5) AC:3 Xp:1/0 T:58 #u=ho =hp You kill the goblin!46  16(16)  Pw:5(5) AC:3 Xp:1/6 T:59 ##u[=h 16(16)  Pw:5(5) AC:3 Xp:1/6 T:60 :#u@#=hg@#=h(You see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/6 T:61 #u=h  16(16)  Pw:5(5) AC:3 Xp:1/6 T:63 .:#u#@)=hf  16(16)  Pw:5(5) AC:3 Xp:1/6 T:64 .@#=hKYou stop. Your saddled pony is in the way! 16(16)  Pw:5(5) AC:3 Xp:1/6 T:65 #u=h"N =hN You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/6 T:66 @#u=h  16(16)  Pw:5(5) AC:3 Xp:1/6 T:67 @##u=h)P:@#)u=h*>  16(16)  Pw:5(5) AC:3 Xp:1/6 T:67 Your leather armor blocks the newt's attack. 16(16)  Pw:5(5) AC:3 Xp:1/6 T:69 ##u=hw=hYou kill the newt!50  16(16)  Pw:5(5) AC:3 Xp:1/7 T:70 #[=h?  16(16)  Pw:5(5) AC:3 Xp:1/7 T:71 @#=h\P  16(16)  Pw:5(5) AC:3 Xp:1/7 T:72 @#=h?  16(16)  Pw:5(5) AC:3 Xp:1/7 T:73 @#=hd~  16(16)  Pw:5(5) AC:3 Xp:1/7 T:75 @. =he  16(16)  Pw:5(5) AC:3 Xp:1/7 T:76 @.u=hȇ  16(16)  Pw:5(5) AC:3 Xp:1/7 T:77 o@.u##=hC  16(16)  Pw:5(5) AC:3 Xp:1/7 T:78 @.)=h  16(16)  Pw:5(5) AC:3 Xp:1/7 T:79  .@uo=hI  16(16)  Pw:5(5) AC:3 Xp:1/7 T:81 .@o =h  16(16)  Pw:5(5) AC:3 Xp:1/7 T:82 .@=h  16(16)  Pw:5(5) AC:3 Xp:1/7 T:83 .@u#o =heb  16(16)  Pw:5(5) AC:3 Xp:1/7 T:84 .@=h!  16(16)  Pw:5(5) AC:3 Xp:1/7 T:85 #@o =h.  16(16)  Pw:5(5) AC:3 Xp:1/7 T:87 #@##uo =hô  16(16)  Pw:5(5) AC:3 Xp:1/7 T:88 #@)u=h  16(16)  Pw:5(5) AC:3 Xp:1/7 T:89 #@u#o =he  16(16)  Pw:5(5) AC:3 Xp:1/7 T:90 #@=h=hYou displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/7 T:91 u#@o =ho )#@=hOp You see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/7 T:93 u##o =h{$  16(16)  Pw:5(5) AC:3 Xp:1/7 T:94 )@=h#@#o   16(16)  Pw:5(5) AC:3 Xp:1/7 T:94 The goblin throws an orcish dagger!=h{)=hUIYou are almost hit by an orcish dagger.)#=hi  16(16)  Pw:5(5) AC:3 Xp:1/7 T:95 @=h#j 16(16)  Pw:5(5) AC:3 Xp:1/7 T:96 #)@#=hc  16(16)  Pw:5(5) AC:3 Xp:1/7 T:97 ##u#@o =hYou kill the goblin!74  16(16)  Pw:5(5) AC:3 Xp:1/13 T:99 ###u#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:100 ##u#@#=h'  16(16)  Pw:5(5) AC:3 Xp:1/13 T:101 )#u@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:102 u)@#=h#  16(16)  Pw:5(5) AC:3 Xp:1/13 T:103 #u#@=h(P<#u#@=hP;  16(16)  Pw:5(5) AC:3 Xp:1/13 T:103 The saddled pony drops an orcish helm. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:105 [u=hR 16(16)  Pw:5(5) AC:3 Xp:1/13 T:106 ##u@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:107 [#u##@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:108 u###@#=hX{  16(16)  Pw:5(5) AC:3 Xp:1/13 T:109 ##u#@#=hf  16(16)  Pw:5(5) AC:3 Xp:1/13 T:111 u###@#=h(  16(16)  Pw:5(5) AC:3 Xp:1/13 T:112 ##@#=h%w  16(16)  Pw:5(5) AC:3 Xp:1/13 T:113 u##)#@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:114 ##@#=hm  16(16)  Pw:5(5) AC:3 Xp:1/13 T:115 ##@#=h2  16(16)  Pw:5(5) AC:3 Xp:1/13 T:117 ###u#@#=hϧ  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 #u#@=h]}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h3}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h'}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hx}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h2}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hE}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hK}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hy|}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hi }  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =h1 }  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hW;}  16(16)  Pw:5(5) AC:3 Xp:1/13 T:118 =hk  16(16)  Pw:5(5) AC:3 Xp:1/13 T:119 ##u@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:120 #u@#=h:@  16(16)  Pw:5(5) AC:3 Xp:1/13 T:121 #u@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:123 ##u#@#=hl  16(16)  Pw:5(5) AC:3 Xp:1/13 T:124 u#@#=h3O  16(16)  Pw:5(5) AC:3 Xp:1/13 T:125 ##u@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:126 u#@#=ha  16(16)  Pw:5(5) AC:3 Xp:1/13 T:127 #u)@#=h:Pick an object.=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:127 =h  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) =hW 16(16)  Pw:5(5) AC:3 Xp:1/13 T:127 =h@#=h You see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:129 #u#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:130 u#@)=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:131 u[#@#=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:132 #u@#=hpS=hSYou displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:133 #@#u=h2 Hu#@#=h4 S  16(16)  Pw:5(5) AC:3 Xp:1/13 T:133 The saddled pony picks up an orcish helm. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:135 ##u=hor  16(16)  Pw:5(5) AC:3 Xp:1/13 T:136 u#@)=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:136  16(16)  Pw:5(5) AC:3 Xp:1/13 T:137 ##@u=hϟ  16(16)  Pw:5(5) AC:3 Xp:1/13 T:138 u@##=hh  16(16)  Pw:5(5) AC:3 Xp:1/13 T:139 #@#u=hq  16(16)  Pw:5(5) AC:3 Xp:1/13 T:141 @#u###=hK@#=hLYou see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:142 u#=hD  16(16)  Pw:5(5) AC:3 Xp:1/13 T:143 @u##=hl  16(16)  Pw:5(5) AC:3 Xp:1/13 T:144 @#)=he@8  16(16)  Pw:5(5) AC:3 Xp:1/13 T:144  16(16)  Pw:5(5) AC:3 Xp:1/13 T:145 ##@[u=hø #@ Things that are here: an orcish helm an orcish dagger--More--=h5 , 16(16)  Pw:5(5) AC:3 Xp:1/13 T:146  16(16)  Pw:5(5) AC:3 Xp:1/13 T:147 ##=hn  Pick up what?  Weapons a - an orcish dagger Armor b - an orcish helm(end) =h+=h+=hnj - an orcish dagger.=h> k - an orcish helm. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:147  16(16)  Pw:5(5) AC:3 Xp:1/13 T:148 =h  Weapons a - a +2 short sword (weapon in hand) b - a +1 partisan (alternate weapon; not wielded) j - an orcish dagger Armor c - an uncursed +1 leather armor (being worn) d - an uncursed +0 pair of high boots (being worn) e - an uncursed +0 pair of leather gloves (being worn) k - an orcish helm Comestibles f - 10 uncursed apples g - 13 uncursed carrots Potions h - 3 uncursed potions of water Tools i - a +0 fishing pole(end) =h 9 16(16)  Pw:5(5) AC:3 Xp:1/13 T:148 =h }  16(16)  Pw:5(5) AC:3 Xp:1/13 T:148 =h!  16(16)  Pw:5(5) AC:3 Xp:1/13 T:148  16(16)  Pw:5(5) AC:3 Xp:1/13 T:149 @#u=h#C  16(16)  Pw:5(5) AC:3 Xp:1/13 T:150 u#@#=h*6  16(16)  Pw:5(5) AC:3 Xp:1/13 T:150  16(16)  Pw:5(5) AC:3 Xp:1/13 T:151 ##@u=h.A  16(16)  Pw:5(5) AC:3 Xp:1/13 T:152  16(16)  Pw:5(5) AC:3 Xp:1/13 T:153 ###@#u=hS  16(16)  Pw:5(5) AC:3 Xp:1/13 T:154 #@#u=h [;  16(16)  Pw:5(5) AC:3 Xp:1/13 T:154  16(16)  Pw:5(5) AC:3 Xp:1/13 T:155 #u#@#=h:  16(16)  Pw:5(5) AC:3 Xp:1/13 T:156 ##@u=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:157 u#@)=h)p#@=hpYou see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:159 #u##=h '! 16(16)  Pw:5(5) AC:3 Xp:1/13 T:159  16(16)  Pw:5(5) AC:3 Xp:1/13 T:160 #u@=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:161 )u@=hB  16(16)  Pw:5(5) AC:3 Xp:1/13 T:162 u##@=hE  16(16)  Pw:5(5) AC:3 Xp:1/13 T:163 #)@u=h<+#@#=h$You see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:165 u###=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:166 #@u=h   16(16)  Pw:5(5) AC:3 Xp:1/13 T:167 u@#)=ht  16(16)  Pw:5(5) AC:3 Xp:1/13 T:168 ##@u=h #@=h You see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:169 #u=h=h5j - an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:171 u###=h( 16(16)  Pw:5(5) AC:3 Xp:1/13 T:172 #u#@=h?  16(16)  Pw:5(5) AC:3 Xp:1/13 T:173 #@#u=h"4 There is nothing here to pick up. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:173 =h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:174 u#@#=h   16(16)  Pw:5(5) AC:3 Xp:1/13 T:175 #u@ =hy  16(16)  Pw:5(5) AC:3 Xp:1/13 T:177 uo###@ =h9  16(16)  Pw:5(5) AC:3 Xp:1/13 T:178 #u.o#@ =h   16(16)  Pw:5(5) AC:3 Xp:1/13 T:179 ##u#@ =h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:180 .o#u#@ =h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:181 #u#@ =hպ  16(16)  Pw:5(5) AC:3 Xp:1/13 T:183 ###@#o#u =hX) 16(16)  Pw:5(5) AC:3 Xp:1/13 T:184 --..+##@u## =he6 =hC7You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:185 ##u@o =h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:186 u@ ## =haZ 16(16)  Pw:5(5) AC:3 Xp:1/13 T:187 ----....@#u.!.... =hF | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:187  =h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:189 -.#@u###.=h=h&You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:190 ->#@#u#.=hsa @Specify unknown object by cursor? [ynq] (q) =h syPlease move the cursor to an unknown object.(For instructions type a ?)=h=h; =hI=h<=h=h=h =h =hn=h=hi=hDone. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:190 =hUnknown command ' '. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:190 =h>  16(16)  Pw:5(5) AC:3 Xp:1/13 T:191 u@####......|------=hg =hA You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:192 @#u=h) 16(16)  Pw:5(5) AC:3 Xp:1/13 T:193 @##u=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:195 @##u#=hDThat door is closed. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:195 =hL  16(16)  Pw:5(5) AC:3 Xp:1/13 T:195 =h<  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) =hk 16(16)  Pw:5(5) AC:3 Xp:1/13 T:195 =hY 16(16)  Pw:5(5) AC:3 Xp:1/13 T:196 #@#u=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:197 #@u##=h =h You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:198 #@u=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:199 #@##u)..---=h3 16(16)  Pw:5(5) AC:3 Xp:1/13 T:201 .u@###=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:202 ##u@##=h| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 ##@u=h| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =h^}| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =h: | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =hz | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =h1| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =hN4| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =h| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:203 =hc 16(16)  Pw:5(5) AC:3 Xp:1/13 T:204 -@|u.(.....|#|=h1  16(16)  Pw:5(5) AC:3 Xp:1/13 T:205 -u@#|.=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:207 #.@.u|-=h‚ 16(16)  Pw:5(5) AC:3 Xp:1/13 T:208 .@u.=h"4.@.u=h#: 16(16)  Pw:5(5) AC:3 Xp:1/13 T:208 The saddled pony picks up a large box. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:209 u.=hg>@=h& 16(16)  Pw:5(5) AC:3 Xp:1/13 T:209 The saddled pony drops a large box. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:210 u(=hH 16(16)  Pw:5(5) AC:3 Xp:1/13 T:211 .@.u=h@>=hYou see here a large box. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:213 u...=h[  16(16)  Pw:5(5) AC:3 Xp:1/13 T:214 @u>=h&=hW&EYou displaced your saddled pony.u@=hN'You see here a large box. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:215 .u=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:216 (@.u=hn 16(16)  Pw:5(5) AC:3 Xp:1/13 T:217 >@.u=hU  16(16)  Pw:5(5) AC:3 Xp:1/13 T:219 .@.!u. =h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:220 .@.u =ho 16(16)  Pw:5(5) AC:3 Xp:1/13 T:221 .@..u =hk 16(16)  Pw:5(5) AC:3 Xp:1/13 T:222 .@u. =h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:223 @u.!=hc%@.!=h7You see here a potion of water. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:225 u...!=hZ!=hB[You stop. Your saddled pony is in the way! 16(16)  Pw:5(5) AC:3 Xp:1/13 T:226 .u"=h;"=h<You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:227 @!.u"=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:228 @.u."=h5  16(16)  Pw:5(5) AC:3 Xp:1/13 T:229 @o.u.#=hQ 16(16)  Pw:5(5) AC:3 Xp:1/13 T:231 >#u@...#=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:232 #o.u@#=h۫  16(16)  Pw:5(5) AC:3 Xp:1/13 T:233 .u@.!$=hC 16(16)  Pw:5(5) AC:3 Xp:1/13 T:233  16(16)  Pw:5(5) AC:3 Xp:1/13 T:234 u#@..$=hb( 16(16)  Pw:5(5) AC:3 Xp:1/13 T:235 >u@.%=h7Bg 16(16)  Pw:5(5) AC:3 Xp:1/13 T:235  16(16)  Pw:5(5) AC:3 Xp:1/13 T:237 @..#o..u%=h"| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:237 %=h | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:237 %=h .@%=h. You see here a large box. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:237 #The saddled pony picks up a potion of water. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:238 u.&=h* 16(16)  Pw:5(5) AC:3 Xp:1/13 T:238 &=hh@(@.u&=hA 16(16)  Pw:5(5) AC:3 Xp:1/13 T:238 The saddled pony drops a potion of water. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:239 u!'=h5<6 16(16)  Pw:5(5) AC:3 Xp:1/13 T:239  16(16)  Pw:5(5) AC:3 Xp:1/13 T:240 >@u.o'=h^You stop. Your saddled pony is in the way! 16(16)  Pw:5(5) AC:3 Xp:1/13 T:241 .u'=h \ 16(16)  Pw:5(5) AC:3 Xp:1/13 T:241  16(16)  Pw:5(5) AC:3 Xp:1/13 T:243 .@...#ou'=h+ @.@.o'=h 3 16(16)  Pw:5(5) AC:3 Xp:1/13 T:243 The goblin picks up 7 crossbow bolts. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:244 !u(=h c 16(16)  Pw:5(5) AC:3 Xp:1/13 T:244 (=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:245 .@u..(=h .o@. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:245 The goblin throws an orcish dagger!)(=h .)(=hp !)(=h OYou are almost hit by an orcish dagger..)(=hbj  16(16)  Pw:5(5) AC:3 Xp:1/13 T:246 u.@You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:247 u@)(=h-.@(=hOYou see here an orcish dagger. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:247  16(16)  Pw:5(5) AC:3 Xp:1/13 T:249 ...u.o)=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:250 ..o@)u*=hYou miss the goblin. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:251 .u.*=hm6*=h6MYou displaced your saddled pony.u@*=h7u 16(16)  Pw:5(5) AC:3 Xp:1/13 T:251 The goblin misses.The saddled pony misses the goblin.The saddled pony bites the goblin. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:252 *=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:252 *=hy @. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:252 The saddled pony hits the goblin.*=h The goblin is killed! 16(16)  Pw:5(5) AC:3 Xp:1/13 T:253 %*=hl  16(16)  Pw:5(5) AC:3 Xp:1/13 T:255 u%.@.*=hK 16(16)  Pw:5(5) AC:3 Xp:1/13 T:256 u.@.+=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:257 u..@.+=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:258 >u@.+=hn  16(16)  Pw:5(5) AC:3 Xp:1/13 T:259 .u@.+=hjqI.@.u+=hrC 16(16)  Pw:5(5) AC:3 Xp:1/13 T:259 The saddled pony picks up a goblin corpse. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:261 u.),=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:262 @#u.,=hc 16(16)  Pw:5(5) AC:3 Xp:1/13 T:263 @#u.,=h܅ 16(16)  Pw:5(5) AC:3 Xp:1/13 T:264 #@u.,=hOM| 16(16)  Pw:5(5) AC:3 Xp:1/13 T:264 ,=hC | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:264 ,=hj_ | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:264 -=hr 16(16)  Pw:5(5) AC:3 Xp:1/13 T:265 @##-=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:267 #@u#%-=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:268 .@#.=h3.@.=hH4You see here a goblin corpse. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:269 #u.=h)@  16(16)  Pw:5(5) AC:3 Xp:1/13 T:270 %.@u.=h)  16(16)  Pw:5(5) AC:3 Xp:1/13 T:271 .@.u/=hi 16(16)  Pw:5(5) AC:3 Xp:1/13 T:273 .@)..u/=h! 16(16)  Pw:5(5) AC:3 Xp:1/13 T:274 .@u./=h | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:274 /=h /=h You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:275 u..@0=h% 16(16)  Pw:5(5) AC:3 Xp:1/13 T:276 .u.@0=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:277 u..@0=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:279 )u...@0=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:280 u..@0=h* | 16(16)  Pw:5(5) AC:3 Xp:1/13 T:280 0=hX  Weapons a - a +2 short sword (weapon in hand) b - a +1 partisan (alternate weapon; not wielded) j - 2 orcish daggers Armor c - an uncursed +1 leather armor (being worn) d - an uncursed +0 pair of high boots (being worn) e - an uncursed +0 pair of leather gloves (being worn) k - an orcish helm Comestibles f - 10 uncursed apples g - 13 uncursed carrots Potions h - 3 uncursed potions of water Tools i - a +0 fishing pole(end) 2=h9 16(16)  Pw:5(5) AC:3 Xp:1/13 T:280 2=h  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:280 4=h< 16(16)  Pw:5(5) AC:3 Xp:1/13 T:281 ).@u.4=h  16(16)  Pw:5(5) AC:3 Xp:1/13 T:282 @u..5=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:283 @..u5=hs  16(16)  Pw:5(5) AC:3 Xp:1/13 T:285 @.u..6=h7f.@6=hf* 16(16)  Pw:5(5) AC:3 Xp:1/13 T:285 You hear a door open. 16(16)  Pw:5(5) AC:3 Xp:1/13 T:286 u.6=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:287 @..u6=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:288 @u.6=hB  16(16)  Pw:5(5) AC:3 Xp:1/13 T:289 @u.6=h~  16(16)  Pw:5(5) AC:3 Xp:1/13 T:291 @u.).7=h̗ 16(16)  Pw:5(5) AC:3 Xp:1/13 T:292 -#u.@8=h 16(16)  Pw:5(5) AC:3 Xp:1/13 T:293 xu.@.8=hmg 6 16(16)  Pw:5(5) AC:3 Xp:1/13 T:293  16(16)  Pw:5(5) AC:3 Xp:1/13 T:294 #x.@u9=hR 16(16)  Pw:5(5) AC:3 Xp:1/13 T:295 #..@u9=h d 16(16)  Pw:5(5) AC:3 Xp:1/13 T:295  16(16)  Pw:5(5) AC:3 Xp:1/13 T:297 ##x@)...u:=hh~W 16(16)  Pw:5(5) AC:3 Xp:1/13 T:297  16(16)  Pw:5(5) AC:3 Xp:1/13 T:298 o#x@.u.:=h* 16(16)  Pw:5(5) AC:3 Xp:1/13 T:299 #x@..u.;=hW'jYou kill the grid bug!8  16(16)  Pw:5(5) AC:3 Xp:1/14 T:299  16(16)  Pw:5(5) AC:3 Xp:1/14 T:300 #o#u.A=h, )#@A=hr ; 16(16)  Pw:5(5) AC:3 Xp:1/14 T:300 The saddled pony picks up 7 crossbow bolts. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:301 u!B=h 16(16)  Pw:5(5) AC:3 Xp:1/14 T:301 o#o.@.uB=hThe saddled pony drops 7 crossbow bolts. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:303 #o.u)B=hD 8 16(16)  Pw:5(5) AC:3 Xp:1/14 T:303  16(16)  Pw:5(5) AC:3 Xp:1/14 T:304 #ou@.C=hlg C=hBh You displaced your saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:305 #o@.u.D=h>05 16(16)  Pw:5(5) AC:3 Xp:1/14 T:305  16(16)  Pw:5(5) AC:3 Xp:1/14 T:306 u#o.@.D=h 16(16)  Pw:5(5) AC:3 Xp:1/14 T:307 #o.u.@E=hE.#.@E=h=You see here a potion of water. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:307 o.The saddled pony misses the goblin.The saddled pony bites the goblin.--More--H=h dThe goblin wields an orcish dagger!The saddled pony hits the goblin.H=hL The goblin is killed! 16(16)  Pw:5(5) AC:3 Xp:1/14 T:309 %.uI=hr!2l - a potion of water.I=h"E 16(16)  Pw:5(5) AC:3 Xp:1/14 T:309 The saddled pony picks up 7 crossbow bolts. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:310 u.J=h F@:.J=h E 16(16)  Pw:5(5) AC:3 Xp:1/14 T:310 The saddled pony drops 7 crossbow bolts. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:311 u).K=h  16(16)  Pw:5(5) AC:3 Xp:1/14 T:312 ..u@L=h=7@.L=h~8You see here 7 crossbow bolts. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:312 .:The saddled pony misses the newt.The saddled pony bites the newt.The newt misses the saddled pony. 16(16)  Pw:5(5) AC:3 Xp:1/14 T:313 M=hM=hΒ6m - 7 crossbow bolts.:M=h 16(16)  Pw:5(5) AC:3 Xp:1/14 T:313 The saddled pony misses the newt.M=h2The saddled pony bites the newt.M=h)+The newt is killed! 16(16)  Pw:5(5) AC:3 Xp:1/14 T:314  16(16)  Pw:5(5) AC:3 Xp:1/14 T:315 ..uN=h 16(16)  Pw:5(5) AC:3 Xp:1/14 T:316 :@...uN=hg; J 16(16)  Pw:5(5) AC:3 Xp:1/14 T:316  16(16)  Pw:5(5) AC:3 Xp:1/14 T:317 o@.u..O=ho You miss the newt.O=hGp 16(16)  Pw:5(5) AC:3 Xp:1/14 T:317 The newt bites! 14(16)  Pw:5(5) AC:3 Xp:1/14 T:317  14(16)  Pw:5(5) AC:3 Xp:1/14 T:318 u.P=hjW@.You see here a large box.P=hQ 14(16)  Pw:5(5) AC:3 Xp:1/14 T:318 The goblin wields an orcish short sword! 14(16)  Pw:5(5) AC:3 Xp:1/14 T:319 u.Q=h Q=h@eYou displaced your saddled pony.u@%:Q=hL 14(16)  Pw:5(5) AC:3 Xp:1/14 T:319 The saddled pony hits the newt.The newt is killed!%The saddled pony picks up a large box. 14(16)  Pw:5(5) AC:3 Xp:1/14 T:320 .oQ=h~--More--k=hk=hƜ 14(16)  Pw:5(5) AC:3 Xp:1/14 T:321 [k=h Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) l=hx 14(16)  Pw:5(5) AC:3 Xp:1/14 T:321 m=h<m=h=You displaced your saddled pony. 14(16)  Pw:5(5) AC:3 Xp:1/14 T:322 @>um=hu [You displaced your saddled pony.u@m=hu -You see here a newt corpse.m=h+v - 14(16)  Pw:5(5) AC:3 Xp:1/14 T:322 The saddled pony drops a large box. 14(16)  Pw:5(5) AC:3 Xp:1/14 T:323 n=h  14(16)  Pw:5(5) AC:3 Xp:1/14 T:324 (u%@n=h@.n=hYou see here a newt corpse. 14(16)  Pw:5(5) AC:3 Xp:1/14 T:325 >uo=h<@% Things that are here: 2 goblin corpses an orcish helm an orcish dagger--More--p=h&1 14(16)  Pw:5(5) AC:3 Xp:1/14 T:327 ..u.q=hq%@q=hTrYou see here a newt corpse. 14(16)  Pw:5(5) AC:3 Xp:1/14 T:328 u.q=hK q=hL n - a newt corpse. 14(16)  Pw:5(5) AC:3 Xp:1/14 T:329 xu..r=h I.#x@r=h7 . 14(16)  Pw:5(5) AC:3 Xp:1/14 T:329 You hear some noises. 15(16)  Pw:5(5) AC:3 Xp:1/14 T:330 #s=h 15(16)  Pw:5(5) AC:3 Xp:1/14 T:331 .@.us=h 15(16)  Pw:5(5) AC:3 Xp:1/14 T:333 @.u..s=h  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) v=h 15(16)  Pw:5(5) AC:3 Xp:1/14 T:333 w=h,What do you want to drink? [hl or ?*] w=hm 1You don't have that object.--More--|=hִ4What do you want to drink? [hl or ?*] }=hnNever mind. 15(16)  Pw:5(5) AC:3 Xp:1/14 T:333 ~=h 15(16)  Pw:5(5) AC:3 Xp:1/14 T:334 .@.u=hUnavailable command '^F'. 15(16)  Pw:5(5) AC:3 Xp:1/14 T:334 In what direction? [hykulnjb><] =h7 ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--