2È^ˆ·É Player: dvaria Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-22.20:11:49.ttyrec Time: (1590178309) Fri May 22 20:11:49 2020 2È^¡·õ - [75]  0 dvaria-Rog-Hum-Mal-Cha quit in The Dungeons of Doom   on level 1. 12 [12] 26 168767 Paliculo-Ice-Hum-Mal-Law died in The Dungeons of Doom on level 22. Killed by a kangaroo. - [90] 27 160357 phyphor-Val-Dwa-Fem-Law died in Chaotic Quest on level 15 [max 23]. Killed by a touch of death. 102 [132] 2È^q½CNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Shall I pick character's race, role, gender and alignment for you? [ynaq] 2È^¯5Ly name: dvaria  role: Wizard  race: elf  gender: female  alignment: chaotic Is this ok? [ynq]  dvaria, chaotic female elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) 2È^´O------------...[....@..||.......f..|........$..|-------+----Dvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.[12È^ÅOM2;23H  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--2È^ëã------------...[....@..||.......f..|........$..|-------+----Hello dvaria, welcome to NetHack! You are a chaotic female elven Wizard. --More-- 2È^p¼ Be careful! New moon tonight.Dvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:12È^7 2È^¶ ,What do you want to zap? [c or ?*] 2È^D 1That is a silly thing to zap.`2È^×/Unknown command '^Q'.a2È^ùý =What do you want to drink? [fgh or ?*] c2È^EÊ0You don't have that object.--More--f2È^¯ mWhat do you want to drink? [fgh or ?*] You don't have that object.--More--f2È^ÚY 7What do you want to drink? [fgh or ?*] g2È^¥ \Never mind.What do you want to drink? [fgh or ?*] g2È^™à Never mind.h2È^‚±f@.@ $:3$ - 3 gold pieces.f<.@i2È^¬Ü n2È^qì"Unknown command '^Q'.o2È^+ p2È^ç 0What do you want to drink? [fgh or ?*] q2È^|; Never mind.s2È^ t2È^¿ú"Unknown command '^Q'.u2È^ è v2È^ðø Autopickup: OFF.w2È^½8 x2È^Jš.Autopickup: ON, for $?!/ objects.z2È^p /Unknown command '^Q'.|2È^–¾  Dvaria the Wizard's attributes:   Background:  You are an Evoker, a level 1 female elven Wizard.  You are chaotic, on a mission for Anhur  who is opposed by Ptah (lawful) and Thoth (neutral).  You are in the Dungeons of Doom, on level 1.  You entered the dungeon 3 turns ago.  There is a new moon in effect.  You have 0 experience points.   Basics:  You have all 11 hit points.  You have all 9 energy points (spell power).  Your armor class is 9.  Your wallet contains 3 zorkmids.  Autopickup is on for '$?!/' plus thrown.   Current Characteristics:  Your strength is 7 (current; limit:18).  Your dexterity is 15.  Your constitution is 15 (current; limit:16).  Your intelligence is 17 (current; limit:20). (1 of 2)}2È^‡ ù Your wisdom is 11 (current; limit:20).  Your charisma is 10.   Current Status:  You are unencumbered.  You are wielding a quarterstaff.  You have basic skill with quarterstaff. (2 of 2)2È^<Ô2Dvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:3 HP:11(11) Pw:9(9) AC:9 Xp:1------------...[...f<..||..........|........@..|-------+----‚2È^ù Dvaria the Wizard's attributes:   Background:  You are an Evoker, a level 1 female elven Wizard.  You are chaotic, on a mission for Anhur  who is opposed by Ptah (lawful) and Thoth (neutral).  You are in the Dungeons of Doom, on level 1.  You entered the dungeon 3 turns ago.  There is a new moon in effect.  You have 0 experience points.   Basics:  You have all 11 hit points.  You have all 9 energy points (spell power).  Your armor class is 9.  Your wallet contains 3 zorkmids.  Autopickup is on for '$?!/' plus thrown.   Current Characteristics:  Your strength is 7 (current; limit:18).  Your dexterity is 15.  Your constitution is 15 (current; limit:16).  Your intelligence is 17 (current; limit:20). (1 of 2)ƒ2È^!‘ù Your wisdom is 11 (current; limit:20).  Your charisma is 10.   Current Status:  You are unencumbered.  You are wielding a quarterstaff.  You have basic skill with quarterstaff. (2 of 2)„2È^Yš2Dvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:3 HP:11(11) Pw:9(9) AC:9 Xp:1------------...[...f<..||..........|........@..|-------+----‰2È^ús Dvaria the Wizard's attributes:   Background:  You are an Evoker, a level 1 female elven Wizard.  You are chaotic, on a mission for Anhur  who is opposed by Ptah (lawful) and Thoth (neutral).  You are in the Dungeons of Doom, on level 1.  You entered the dungeon 3 turns ago.  There is a new moon in effect.  You have 0 experience points.   Basics:  You have all 11 hit points.  You have all 9 energy points (spell power).  Your armor class is 9.  Your wallet contains 3 zorkmids.  Autopickup is on for '$?!/' plus thrown.   Current Characteristics:  Your strength is 7 (current; limit:18).  Your dexterity is 15.  Your constitution is 15 (current; limit:16).  Your intelligence is 17 (current; limit:20). (1 of 2)Š2È^'‚ù Your wisdom is 11 (current; limit:20).  Your charisma is 10.   Current Status:  You are unencumbered.  You are wielding a quarterstaff.  You have basic skill with quarterstaff. (2 of 2)‹2È^C 2Dvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:3 HP:11(11) Pw:9(9) AC:9 Xp:1------------...[...f<..||..........|........@..|-------+----‘2È^Šš0What do you want to drink? [fgh or ?*] “2È^++Never mind.”2È^F>You are empty handed.--More--•2È^̰ ja - a blessed +1 quarterstaff (alternate weapon; not wielded)..f–2È^ª^ —2È^ž³ ½@.A tower of flame erupts from the floor! HP:3(7) Pw:9(9) AC:9 Xp:1Your cloak smoulders!--More--˜2È^3 kYour spellbook of force bolt catches fire and burns! HP:2--More--š2È^­‘Your spellbook of remove curse catches fire and burns! HP:1 AC:10 Xp:1.f.›2È^âÖ Df^..@œ2È^44>f..@.ž2È^/w v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end)  2È^;å+---------[....f..|......^@|........|----+----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move wit 2È^Våhout picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. [ 2È^oå J--More--¡2È^ó›General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe¡2È^œyat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--§2È^ma apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p§2È^Om”uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--§2È^SJ t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via§2È^ŠJ x a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--¨2È^;4Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name ¨2È^a4> synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--¨2È^{;žM-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--©2È^N>Dvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:3 HP:1(7) Pw:9(9) AC:10 Xp:1------------...[....f..||........^@|...........|-------+----ª2È^£# ­2È^óA®2È^– °2È^§(quit°2È^â ,Really quit? [yn] (n) ²2È^Ó£ÀDvaria the Evoker St:7 Dx:15 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:1 $:3 HP:1(7) Pw:9(9) AC:10 Xp:1Do you want your possessions identified? [ynq] (n) ³2È^K>Do you want to see your attributes? [ynq] (n) ³2È^} ;Do you want to see your conduct? [ynq] (n) ³2È^ùÿ CDo you want to see the dungeon overview? [ynq] (n) ´2È^¯-Goodbye dvaria the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 3 points, and 3 pieces of gold, after 7 moves. You were level 1 with a maximum of 7 hit points when you quit. --More--