ד^XH  Player: dvaria Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-20.20:32:23.ttyrec Time: (1590006743) Wed May 20 20:32:23 2020 ד^H  on level 1. Killed by a water moccasin. - [16] 36 3 guest-Arc-Gno-Fem-Neu escaped the dungeon [max level 1]. 12 [12] 37 3 Anaurum-Cav-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] ד^ Y NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ד^ VShall I pick character's race, role, gender and alignment for you? [ynaq] ד^{ n name: dvaria  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ޓ^ + name: dvaria  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) ^R + name: dvaria  role: Valkyrie  race: human  gender: female  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first role forces female q - Quit(end) ^+ name: dvaria  role: Valkyrie  race: human  gender: female  alignment: neutral Is this ok? [ynq]  dvaria, neutral human Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) ^---.-- |..{| |@..| |d... ----- Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained^% Stripling, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Odin!--More--^  Velkommen dvaria, welcome to NetHack! You are a neutral human Valkyrie.Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1^! .Unknown command ' '.^ ^@<^b 6.@d.^VYou stop. Your little dog is in the way!.d^@ F@.d.^8.@.d^ U##@.d.^Q@..d.^Vh##@d.....^;---|.|.|.|.|..@d#...^H#@d#.^LId-.#@##.^ x 8.#@#^x8.#@#^K-...@#^i|-..$|..|..| .. -@-#^:@.| .--- ^$@.^4B@.d.^#8B@.d.^* ;.@..d^a..@d..^xnd@ $:4$ - 4 gold pieces..@d ^lI@..d ^6b.@##d... ^ u.@.# ... ...... ^=YP@#d... ...... ^ xd.@.... ...... ^" k .....d ...@ .^...#d@#^*F / .##@#^E ...d@##^$|##d@#^@'d#@^j .#d#@^a+d@#^ #d@^` d#^nY #d^ #^F#^-Ud#^IP H#You find a hidden passage.#d^aEd^+'##@#^2X d@#^K ##@#^ɴ#@#^d@#^s ##@#^ d@#^n#d@#^RT ##@#^X d@#^##@#^Ŝd@#^b '#d@##^ ##@#^d@#^9@d^= d@^f #d@^;5#d@#^%J#d@+##^ w##|@d-.......+#|^ Sd#.......@##^&;@.......d^N!d@##^##d@#^ ##@#^" #@#^=#@#^S|.#@#.|^ 9.d@#.^O =.##@#. ^JM<.#@#. ^x--.#.#@#..| ^b ---....d@...!..---!^T---...d|.##@|......$.----!^{w-|#-@|+.--"^N.@"^.@"^.-d.@#^LE...@d#^ 7..@d$#^: z.@ $:9$ - 5 gold pieces..d@%^ZG.@d.%^m .@d.&^ad@e - an emerald potion..@.d(^+=@.d.(^(+@.d.(^S +@.d.)^+@.d.)^.@..d)^@B..@d.*^G=The door opens.-d.*^q....#@.d*^...................#@d..+^gQo......#@#d+^{[..#@#-+^* M.#@#d,^%L.#@#-,^4.#@#,^e 4.#@#,^P#@#-^=#@#-^n#@d-^V .d@##.^ Ad@#......./^@#0^q @#1^;@.......d1^J@#.......#2^,t<#@d.......#2^~ "This door is locked.3^n0This door is locked.3^ 0This door is locked.4^0This door is locked.5^I@##.......6^ @#7^ 1#@d7^7#@#.......8^ @###.......@d#:^d &#d@:^wD3#d@;^SiJ#d@.......=^"This door is locked.>^W =What do you want to use or apply? [*] @^K!Never mind.C^E# D^MkD^a iE^9cE^kcE^)  F^4%kF^`*In what direction? G^" 9WHAMMM!!!dI^(0This door is locked.L^ͽ# L^- kL^qiM^cM^XkM^ *In what direction? N^99WHAMMM!!!dP^y # Q^0 kQ^ڟiR^F8cR^CkR^*In what direction? S^C?WHAMMM!!!#dT^6 0This door is locked.U^С7#@dU^D ##@#U^d@V^#d@V^a##@V^"9 #@#W^aHd@#W^~'DYou stop. Your little dog is in the way!dW^c@dX^{ @##Y^ @#Z^"This door is locked.Z^m0This door is locked.Z^: 0This door is locked.`^Z# a^ka^ ib^vb^[kb^t?;kivk: unknown extended command.c^} ##.......##d@.......#dd^$# e^ ke^_ if^cf^tkf^Z *In what direction? g^<"tOuch! That hurts! Dx:13  HP:14d#h^1i^l Ad@#.......k^6H@#k^w.@d#l^$J@.......d#l^e "This door is locked.o^# o^ko^ ip^ cq^kq^g FYour right leg is in no shape for kicking.--More--s^b t^M>d@#u^f##@u^t#@u^ 3 HP:15d@u^E U##@ Dx:14 Your leg feels better.v^>.#@.v^8.#@.v^L 5.d@.w^]9.#d@.w^P..##@..w^ `....#@......w^%d....d@........x^ֆ1#-@.x^ d.@x^: Rd..@You hear the splashing of a naiad.z^9-d.@z^L).d.@{^).d.@{^lyX HP:16...@d{^ ~The door opens.d.-.You hear water falling on coins.|^;O..d@##.}^' .....d@........~^@ m....@#.#.......^V....-@.#.......^ v....@#.d.......^r....-@.d.......^...............d#......@....##..^ v........-d@^?g>d#@##^"##@^j1d#@#^@ "##@^ 7#d@#^C#d@##^ 9##@#^i/d#@#^ B#d@#^[l8##@#^ؘ+#@##^#d@^/d#@#^'##@#^+d@#^EU #d@#^#d@^O3#^#^7+You find a hidden door.#^ d^ d^"This door is locked.^1O0This door is locked.^R^f@d^X@d#^G@##^ @d^@d#^r.@d#^\/@##^U)@d^ /@##^K-#@#d^|'#@##^:!#@#^m #@#^#@#^! #@#^d@#^wP##@#^od@#..............-----^W #d@.................-----^#d-@-....|......$.....|......|---^A #---.------|.d@.....|...|.|^y:...@d^8x.d.@The little dog picks up a gold piece.$d^4v@dThe little dog drops a gold piece.$d^j@. $:13 HP:16(16) Pw:2(2) AC:6 Xp:1$ - 4 gold pieces.@d.The little dog picks up a gold piece.d.^ojd@The little dog drops a gold piece.d.^Bd$.@^2.d.@^ n..@The little dog picks up a gold piece...d^ <.d.@^ӂf@.The little dog drops a gold piece.d$^x ;.@.d^7<.d.@.^A4@d..^w.@ $:14$ - a gold piece.@..d^l.0.@d.^. d@.^ 2..@d.^;d.@.^ ).d.@^$"D@..d^PpN@...d^{ #@...................d...^.#@...........d.......^#@#d....^B ||##@#.d.^$W#@#..^~----..|..|.|.|.#@....^q <.#@#^dQ-...@#^ζ--------..............!.........-@-#^ ||..|...........|........@----------|^- 6@.d^I@.d|^/ (.d@.^"@d...@^ @.d.@.^U>d..@.^Wd.@.You hear bubbling water.^D..@.d^F-@..d^Ed@..^23Ld@..^brn@.f - a clear potion.@..d^: G@..d.^8@.d.^C >..@d^S1@.d.^ۮ8@..d^0Z\.#@.d..^k ........#@.d...^0.........#@#d..^+.....#@#d..^O-g...@#..^d^Ϲ.^'yd^fld^%I #^d^D #^ #^Yd^ #^[ #^^d^m #^` d^ d^Hd^)>...d@.^/yN.....##@.^sd^ #^Q.........#@.^DY........#@.^`d^ #^y )..@^ d^t I.@..d^........@....^v.........@d..^Cr.....@##.^ Y...@d.^- #^' #^d^ / #^ d^} #^ sd^u&d^F #^֒ d^@= #^d^- #^v #^:d^d^tvd^ʶ d^d^T #^%d^ d^3 d^d^ s<You stop. Your little dog is in the way!#^' [...#@#d.”^ a.....#@.d.”^Q e.........#@.d.Ô^i........#@.dÔ^F;8..@d.Ô^7d..@Ô^c 8.d.@Ô^~8d..@Ĕ^ -..d@Ĕ^*..@dĔ^ 5.d.@.Ĕ^x,d...@Ŕ^8/.d.@Ŕ^"d..@Ŕ^j ).d.@Ɣ^fO"d..Ɣ^!.dƔ^ #.dƔ^ <@..dǔ^(d.ǔ^#d.ǔ^t Cd.@..ǔ^W ..dǔ^&?NYou stop. Your little dog is in the way!d.Ȕ^Q&d..Ȕ^+..dɔ^a5@d.ɔ^Vo.dɔ^ %.dɔ^ *d..ʔ^NZ7@..dʔ^8@.d.ʔ^O;&.dʔ^ -d..ʔ^} /..dʔ^ē /d..ʔ^-0@d.˔^#..d˔^d8@..d.˔^).d.˔^7@.d.˔^>d..˔^ %.d˔^ &d..̔^`#.d.̔^6*8@..d̔^!&.d̔^u;@..d̔^)d.̔^I *..d͔^ ?@...d͔^b&d.͔^8@.d.͔^G,,.d.͔^:@..d͔^T 1..d͔^_&d.Δ^+d.Δ^(d.Δ^ $.d.ϔ^">..@dϔ^7.d.@ϔ^\ 4..d@ϔ^ 4d..@є^e>..d.@є^+..d@є^%.d.@є^L[ %.d.@є^< %.d.@Ҕ^V!,d...@Ҕ^^/.d.@Ҕ^Y%.d.@Ҕ^ %.d.@Ӕ^L%.d.@Ӕ^K......................d@Ӕ^ ........................d|@Ӕ^#}....d#@Ԕ^'d#Ԕ^,|dԔ^'d#Ԕ^f3F.|#@Ԕ^ #Ԕ^ dՔ^,x.......#@d....Ք^n .##@.Ք^ 6d@.֔^d֔^$#֔^x9#@..֔^#֔^fd@................֔^r d֔^R d֔^w#d........@............֔^dה^L3d..@ה^9'.dה^R..dה^ d.ה^R d.ה^ 0.d.@ؔ^d..ؔ^Cd..@ؔ^o8..dؔ^Td.ؔ^W ..dؔ^c.@dٔ^@d.ٔ^ l@d.ٔ^F @d.ٔ^u@d.ڔ^I-d@..ڔ^<.@.d.ڔ^p <@d..۔^,B@.d..۔^;@..d۔^~@.......d....۔^)d.۔^d ).d۔^Lp-d..ܔ^[@.......................ݔ^,(.dݔ^(d.ݔ^@#d.................ݔ^V @d..............ݔ^U dݔ^{ #ޔ^@#ޔ^> #ޔ^@@dޔ^dޔ^Q #ޔ^@dޔ^ dޔ^ @##ߔ^+ #ߔ^M@#ߔ^Gx@dߔ^mThe grid bug bites!You get zapped! HP:15dߔ^Js ?You kill the grid bug!##ߔ^ #ߔ^ #^ @#^?$You kill the grid bug!^^7@#^ @#^ @#^ @#^ʎA HP:16@#^@#^j @#^sZ........@#d^Q ...............@......d....#..^0j....@d.#.......^[71@-#.^7 7@.You hear some noises.^ߥ T@.You hear some noises in the distance.^L!@.^@.^N @.^@.^H2@..^?X ....@-........^@#....@......#...................^]##@#..............^p @#^:#@#^#@#^s #@#^4 #@#^ #@#^x_#@#^ #@#^dp#@#^@H@#^Ѝ@#^ @#^v#@^̍#@^E 3#@.......^e"This door is locked.^&0This door is locked.^b0This door is locked.^H@#.......^Ar3#@.......^t.v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ^ +-------------|...........||...........||...........|########---------####............|#|.......||...........|#|.......|-----------|-########-.......-##|.......|##|.......|#############-.......|##---------################----.------.-#|...........|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction [3;1^EHh-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control m^Ygay or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--^General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe^yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--^~ a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p^0~ uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--^ut throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via^ux a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--^uKeyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name ^Ku> synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--(^M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--,^X Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:1 $:14 HP:16(16) Pw:2(2) AC:6 Xp:1------------- ------|...........| |.....#|...........| |....|#####|...........| |....|###########################---------####............| |....|##|.......||...........| |....|##|.......|-----------|- -.----+@###########-.......-## ##|.......|## ###|.......|##### ############-.......|,^Y [C## #---------## ############## ####----.------.- --.--#|...........| |..{|#|...........| |<..|######+...........| |....|...........| ------------------/^ehv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) /^} +-------------|...........||...........||...........|########---------####............|#|.......||...........|#|.......|-----------|-########-.......-##|.......|##|.......|#############-.......|##---------################----.------.-#|...........|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction [3;1/^ Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control m/^ gay or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--0^FGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe0^Wyat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--1^;a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p1^Xuton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--5^+1t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via5^E1x a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--8^ Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name 8^ > synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--=^rM-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--?^@& Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:1 $:14 HP:16(16) Pw:2(2) AC:6 Xp:1------------- ------|...........| |.....#|...........| |....|#####|...........| |....|###########################---------####............| |....|##|.......||...........| |....|##|.......|-----------|- -.----+@###########-.......-## ##|.......|## ###|.......|##### ############-.......|?^q& [C## #---------## ############## ####----.------.- --.--#|...........| |..{|#|...........| |<..|######+...........| |....|...........| ------------------@^\#.......#####@d.......#@dC^@##C^Ð@#C^ -:@#C^JD@#You hear the splashing of a naiad.D^E^7 ,You kill the newt!#F^DW@d#.......G^f4#@d.......H^A Coins $ - 14 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Potions e - an emerald potion f - a clear potion(end) M^ -------------|...........||...........||...........|#########---------####............|#|.......||...........|#|.......|-----------|-#########-.......-##|.......|##|.......|##############-.......|##---------##O^ݝL@#d.......O^V @d@#.......P^?Ad@#.......P^{! #@dQ^E.@d#Q^0B@d.......##Q^ "This door is locked.R^60This door is locked.T^# T^Q kU^iU^cU^/SkU^m *In what direction? V^ 9WHAMMM!!!##X^+d@#X^8 @dX^T"This door is locked.Z^# Z^ k[^i[^uc[^Tk[^+W*In what direction? [^As you kick the door, it crashes open!------------....._......|.............#|...........#|......[..----------\^=2-.......................:#..................#........#d@........###@You hear some noises.##@You hear some noises in the distance....####@.........###@`^)qg......#@#`^ F..d@#a^h-.@da^)2 2.@d#b^ 2.@##b^Gl6.d@dc^fYou hit the jackal.The jackal bites! HP:15#c^4You kill the jackal!#d^@de^Μ@##e^3P@de^ @d#f^ʤBd@##.......g^ğ@#h^>....@#h^....................@..................#........h^ U.|@#.|..>---h^*F-@.|-i^@.i^C 7 HP:16@.j^MX@d.........k^>i5@..dk^O 9@.d..k^d +@.d..l^5*@.d.l^ /@...dm^?2@_d.p^v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) q^-------------|...........||...........||...........|########---------####............|#|.......||...........|#|.......|-----------|-########-.......-##|.......|##|.......|#############-.......|##---------################----.------.-#|...........|r^n{ X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) s^l 8-------------|...........||...........||...........|---------####............||.......||...........||.......|-----------|--.......-##|.......|##|.......|#####u^~ X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) w^r1#-------------|...........||...........||...........|---------####............||.......||...........||.......|-----------|--.......-##|.......|##|.......|#####Please move the cursor to an unknown object.--More--y^ *(For instructions type a '?')z^6'neutral altar|^E$wall|^v(corridor|^2&%stone}^{Done.~^0}d._....d........@^T].d.@d.^ ,d..d@.........d^"VYou kill the fox!%.d.^r@.You see here a fox corpse.d..^ fg - a fox corpse.@d..^E>;.@d.^#N !d@..^@,d..@^/ Zd@.........^2.@.d^KLd_.@.......^S..d.......@^Ԙ @@........d^&[@.d........^# ^pray^1ray^+>Are you sure you want to pray? [yn] (n) ^You begin praying to Odin.You are surrounded by a shimmering light.d....--More--^|UYou finish your prayer.You feel that Odin is satisfied.^f_.d@..........d..........@^GT..d@.^F@.d........^iM@d..........^& .d_@.^+%.d.@^^'d_@.^,d..@.^P._d@.......^ [Ud.........@^B.d.@^u 9.d.@^βW.@You see here a chain mail..d.^# Th - a chain mail.d.@^ ?What do you want to wield? [- ab or ?*] ^u Qh - a chain mail (weapon in hand)..d^{?What do you want to wield? [- ab or ?*] ^!Never mind.^# ^pray^u ^t^o^n^ 7What do you want to put on? [*] ^R Coins $ - 14 gold pieces Weapons a - a +1 long sword b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) h - a chain mail (weapon in hand) Comestibles d - an uncursed food ration g - a fox corpse Potions e - an emerald potion f - a clear potion(end) ^o+-------------|...........||...........||...........|#########---------####............|#|.......||...........|#|.......|-----------|-#########-.......-##|.......|##|.......|##############-.......|##---------################----.------.- AC:1d...d..You finish your dressing maneuver.[12;^p20H^Gq Coins $ - 14 gold pieces Weapons a - a +1 long sword b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) h - a +0 chain mail (being worn) Comestibles d - an uncursed food ration g - a fox corpse Potions e - an emerald potion f - a clear potion(end) ̕^~2S-------------|...........||...........||...........|#########---------####............|#|.......||...........|#|.......|-----------|-#########-.......-##|.......|##|.......|##############-.......|##---------################----.------.-͕^Il<.d.@͕^>.d..@Ε^'$..d@Ε^,d..@Ε^ 4.d..@Е^ִ %You descend the stairs.--More--ҕ^----------|........||...........x......||.........|{..@....||..d.....|----------Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:2 $:14 HP:16(16) Pw:2(2) AC:1 Xp:1d..ԕ^FQ ^@<The little dog bites the grid bug.--More--֕^DThe grid bug misses the little dog..xٕ^}...@.The little dog misses the grid bug.The grid bug just misses!ڕ^q...@The little dog misses the grid bug..x--More--ە^0The little dog misses the grid bug.ܕ^g YYou begin bashing monsters with your bare hands.--More--ޕ^N ?You kill the grid bug!.d.^F Coins $ - 14 gold pieces Weapons a - a +1 long sword b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) h - a +0 chain mail (being worn) Comestibles d - an uncursed food ration g - a fox corpse Potions e - an emerald potion f - a clear potion(end) ^: -----....|............|.........|....|-----^1What do you want to wield? [- ab or ?*] ^# Miscellaneous - - your bare hands (wielded) Weapons a - a +1 long sword b - a +0 dagger (alternate weapon; not wielded)(end) ^+-----....|........a - a +1 long sword (weapon in hand).d.^ Coins $ - 14 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) h - a +0 chain mail (being worn) Comestibles d - an uncursed food ration g - a fox corpse Potions e - an emerald potion f - a clear potion(end) ^-----....|............|.........|....|-----^-What do you want to eat? [dg or ?*] ^A w Comestibles d - an uncursed food ration g - a fox corpse(end) ^U+Blecch! Rotten food!...d.You finish eating the fox corpse..d^p A..d@^O=d{@<^7.d.@^A.d.@.^n :.@.d^K1@.d.^B@d{.^)@d..^" F##@d..^׹....`@d........^N[6You try to move the boulder, but in vain.^v ##.....@.......d........................^J -----------# |......d....@ |.# |#.............^ w##@.........d.^GM6@d# ^w d@## ^r ##@# ^#@ ^# #@# ^"d@## ^T@# ^7z#@ ^ A#.........@. ^=d#@#. ^7##@#. ^T (#@#. ^_'(#@#.^&#@d.^, >#@##..|^$:#@d.)..^`P@##.....>... ------^!]-@#.|.......----^#=@.|.|.-^ ,@..d^< 9@..d^ b@.You see here a statue of a jackal.d.^rE@d..d^L 7@..d^_7@.d.^7@.d.^bJ 7@.d.^i@..@d.^ d.@You see here 7 crossbow bolts..d.^L^i - 7 crossbow bolts.@.d^@ Hd.@..^v1'..@d ^lf+.@d. ^P2d.@. ^ %.d.@ ^ ,d...@!^4..d.@!^(.d@.&^nH.o@.d&^ 0@..d'^31@.d.'^Q@.The little dog misses the goblin.The little dog bites the goblin.--More--)^a.The goblin misses the little dog.+^LM.@The little dog misses the goblin.+^ .@The little dog bites the goblin.The goblin is killed!)-^MaYou stop. Your little dog is in the way!.d/^`8Q@.d./^q M@.d..0^#g@.You see here a statue of a jackal.)d2^xFd@.d2^ *;.@d.2^EN 7.@d.4^mW @.5^ :.@)d6^vX.@You see here 11 elven arrows..d8^_ pj - 11 elven arrows.@..d:^zT@.d..:^3>@..d.:^w: )d@..;^0.d@;^9 -.d.@<^-.d.@<^;................d.@##<^ ................@##=^-m...d@#=^......#:@d>^x.#@#The newt misses!d#?^c?^d.@dThe little dog bites the newt.The newt bites the little dog.--More--@^E),The little dog bites the newt.B^You kill the newt!d#The little dog eats a newt corpse.E^i"#@dE^ '#@###F^2 @##F^) '#@#G^ @##G^B &#d@H^~2d##@#H^(##@#H^eh#@#... |..|!.---H^M b@#......---I^;Kd#-@- .... ........|----I^O n# --.----- |@...|.-I^c.@J^.@J^6;.d@.J^L r@.k - a murky potion... @d L^O<d.@.L^e E..d .@L^ :d..@M^7.d.@M^s.d@M^g +d..@N^wI?d.@.N^XV #..d@N^},`.d@#O^Ia.#d-@.S^45..d@#.S^ @-S^oC "@.dT^5@..-dT^G0@.d.T^/@...dT^ 7@.d.T^J1@.d.. U^ϯ0.@..dU^@ <@.d.V^Ujb@.d.....V^@d.... .... .....V^G dd@..... ...W^IZ##@ ......W^#@W^d@W^ ,@d#X^j,#@#dX^ 9@d##X^,#@#dY^zb d@#Y^,#d@Y^sI......#d@Y^R<..@##[^L c...............@d\^${................@\^2_..d#@]^5.......#@d]^ V ?.#d@^^Z.#d@#^^?2#d@^^2#d@_^: @#_^K @#`^0.@#`^r9.@#`^r _......#@da^I*R..@d#a^:............d#@##a^o .............#@d^z.............#@#dd^Q ............@#d#e^Mq...............@d#f^o6k...............@.#f^˩ 7@.dh^tE@.d.h^@D@.d.j^xAd@...j^c.d@........j^( h.d@........j^C#d@....k^EA#d@..k^1w.##@.k^+#@.k^ +#@.l^(d@.l^D >##@.dl^$l .There is nothing here to pick up.n^5@d.#o^x(d@.o^0.........d#.@.............o^t #.....d.......@.......................p^s...d.#@.......p^F/ 6#.@.p^ %...@p^=:d.@q^2T..d.@:q^[..d.@:.q^ '..d.@q^ء You are beginning to feel hungry. HungryYou kill the newt!d.%.t^n..d...<.@t^Pd.d.@The little dog eats a newt corpse.v^ .@w^ȹGd.@.w^I =d.@.x^L..d.@#x^7<..........d@#....x^.......#.d@#....x^ t...##@...y^-##.....@........d#...y^5 -......###........@.....##y^--.|##.....|.....@...............#.....|.....------z^---....#@.d........-.....z^p --...|.#@.#|.-..z^vg-d@..-.{^md...@............{^ 9.d.@{^ ,d..@|^4..d.@|^[%.d.@|^A /...@d}^*R4.d@#.#}^i.....d@.x~^J@ You miss the grid bug.The grid bug bites!You get zapped! HP:15--More--^ӳ /The little dog bites the grid bug.^5 V....@#.d^ac.....@.#^g`....@#.You hear some noises.^b.....@.^  HP:16...............#......@#^T}........#@d#^U<^#|@#....|d|^Hd...@#^.@d...#^H-#@#d^J '#@##^D6 d@#^#d@#^#d@#^s#d@#^\s #d@#^K#d@#^{#d@#^#d@#^r #d@#^ #d@#^-#d@#^##@#^4Q|.#@#.|^H 3.d@.^<----...|.#d@|......|---^g f-|d#.@|.--^56...@d.^}0.d@..^;..d@^Wp<..d@^K U...#@d.^ ........#@..d.^s.#@#.d#.^b.@#d..^k A#...@#^[ *#@##^2#@^/d#@#^ &##@d^V#@d#^u#@d#^%#@d#^\ #@d#^cn'#@###^9_@d^ 7#d@##^n:##@#^ =d@#+^,##@^! The door opens.------d#|.....x.....|..|^ You miss the grid bug.The grid bug bites!You get zapped! HP:15#^ ^pBYou kill the grid bug!d-^q-#@d.|>..*...-----^݌ A@d#|.|--^}(@.-^2 0@.d-^/'1@...d^B'.@d..^6d..@^w D.d.@^@. Things that are here: 8 rocks a long sword a gray stone--More--^aD*--------.......|.......|@A trap door in the ceiling opens and a rock falls on your head! HP:7(16) Pw:2(2) AC:1 Xp:1 Hungry.d^ѧ^  Pick up what?  Weapons a - a long sword Gems/Stones b - a gray stone c - 9 rocks(end) ^z+^t+^+^ --------.......|.......|........#-----.......|#|...|--------#|...|#################....|l - a long sword.m - a gray stone.n - 9 rocks..d@^z^s  Coins $ - 14 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) i - 7 crossbow bolts j - 11 elven arrows l - a long sword Armor c - an uncursed +3 small shield (being worn) h - a +0 chain mail (being worn) Comestibles d - an uncursed food ration Potions e - an emerald potion f - a clear potion k - a murky potion Gems/Stones m - a gray stone n - 9 rocks(end) ^7---------........|-----##|.......|....|###.........#-----.....##|.......|#|...|....|#---------#|...|.....####################....|....|#|...|....|####....|-----#|...|#-----##########-------##|.....-#......||d.>..||@....|------- D^T7varia the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:2 $:14 HP:7(16) Pw:2(2) AC:1 Xp:1 Hungry^T,What do you want to eat? [d or ?*] ^ٔThis food really hits the spot! HP:8d..d.You finish eating the food ration..d^':..d^@^0 <d>.@^'?d..@^) G.d@.^!@d.^%2@..d^ЈF.@..d^ 7.@d.^{0@.d.^O%You descend the stairs.--More--^`---------.-----|.............||.............+|:...!........||............@|---------------Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:3 $:14 HP:8(16) Pw:2(2) AC:1 Xp:1^S @ HP:9@<–^, @.Ö^0.:@.Ö^0.:@.Ö^ @.Ė^)1.:@.Ė^+.:@.Ŗ^͆3@.The gecko misses!Ɩ^<You kill the gecko!!ǖ^^ Q@.o - a golden potion.@ɖ^L .@ɖ^ .@ɖ^d .@ʖ^TD.@ʖ^ E.@ʖ^5ML HP:10(16) Pw:2(2) AC:1 Xp:1.@ʖ^: .@ʖ^3 .@˖^/.@̖^O%You can't go down here.̖^ ,You climb up the stairs.--More--͖^---------####........| ------------#----------##|.......| |......d....#########|........|###.........#----- |..........|#|.........##|.......|#|...| |..........|`#.........|#---------#|...| |.>........||.........####################....| ----------.-|{..<....|#|...|###|........|####....|#####----------#|...|͖^P####-----############### ---.------## |........|`#-------## |........-#|.....-# |........|......| ----------|..@.d||^....|-------Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:2 $:14 HP:10(16) Pw:2(2) AC:1 Xp:1.dЖ^j%You descend the stairs.--More--і^=o---------.-----|.............||.............+|...........d.||............@|---------------Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:3 $:14 HP:10(16) Pw:2(2) AC:1 Xp:1.dҖ^,R.@dӖ^@d<Ӗ^$.@d.Ԗ^3 0@..dԖ^پ ;@d..Ֆ^T<@.d.Ֆ^0.d.@.Ֆ^Q'.@d.֖^4@...d֖^`4 HP:11#@.......d.........֖^c ##@..........................֖^ @#d....ז^#@#d...........You hear water falling on coins.ז^ m##@##..ږ^x The Dungeons of Doom: levels 1 to 3  Level 1: An altar to Odin, a fountain.  Level 2: A fountain.  Level 3: <- You are here.--More--ۖ^[ Nܖ^ .You hear water falling on coins.ݖ^+You descend the stairs.ߖ^ The Dungeons of Doom: levels 1 to 3  Level 1: An altar to Odin, a fountain.  Level 2: A fountain.  Level 3: <- You are here.--More--^N^Q@#^`l.@#d^=15What do you want to use or apply? [m or ?*] ^k:Sorry, I don't know how to use that.^S9 CWhat do you want to use or apply? [m or ?*] ^) !Never mind.^$#d^h d#^ #d^i#d^d#^d#^ #d^ d#^: HP:12#d^HdYou hear water falling on coins.^ ~#^{ #@#^=#@#^\3J#@#d..^|#@d..........^@#d..........^ |#@d..........^ [d#@....^s#d@.........................^7f#.......@........^LC2d.@^q A..d@^69d..@^*v[ HP:13..d.@^[9d..@^9 @.d@.^%.d.@^8"This door is locked.^0This door is locked.^`M0..d@^E-@.d^ 1d@..^ bYou stop. Your little dog is in the way!..d^S G@.d.^V @d.^uA0@..d^!7@.d..^B+.d.@^q -..d@^v(.d@^klYou stop. Your little dog is in the way! HP:14.d^A@..d^ >@.d.^q9@d.^$@.......d.........^@..........................^: @#d....^j@d#...........^^wE@##..^u @#^v.@#d^j (d@#^W#d@^3#d@..^1 i##@..........^ ~ HP:15#d@....^#d@.........................^-7 d#.......d@........^..d@^n)..d@^3d..@^ 9d..@^>:.d.@^#..d@^d-d..@^L &You climb up the stairs.--More-- ^---------####........| ------------#----------##|.......| |......d....#########|........|###.........#----- |..........|#|.........##|.......|#|...| |..........|`#.........|#---------#|...| |.>........||.........####################....| ----------.-|{..<....|#|...|###|........|####....|#####----------#|...| ^٪#####-----############### ---.------## |........|`#-------## |........-#|.....-# |........|......| ----------|..@..||^....|-------Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:2 $:14 HP:15(16) Pw:2(2) AC:1 Xp:1 ^K @> ^ @. ^2.@ ^ .@ ^DS HP:16.@. ^LAg-@...... ^t@....#.......^m]#@......^p ~@#..........^Q @#^c#@^QQ #@^M #@^#@^B#@^;C#@^ #@^"?#@^/ @#^~ @#^0 /@...#^w9.#@.^9.#@.^J[........#@.^4F 0...@^/ .@^7 W.@There's some graffiti on the floor here.--More--^DE GYou read: " his is not ?he ?ungeon you ar? lockirg for.".^2(.@^e@.There's some graffiti on the floor here.--More--^sFYou read: "nis is no? ?he ?ungeon you ar? lockirg for.".^6!@.^4c.@^[ @.^M @.^U @.^a8 @.^2@.. ^....@....... ^bM.@#. ^H.@#. ^(@#!^۷@#4^| ":@#5^MS,You kill the newt!%5^ZH@#You see here a newt corpse.7^ :p - a newt corpse.@9^Tk 9What do you want to eat? [p or ?*] :^ dThis newt corpse tastes okay.You finish eating the newt corpse.=^A" @#=^@#=^bE @#>^@#>^@#>^dt@#>^Ԇ @#?^w@#?^"@#?^@#@^R0#...@@^F)#@#@^ *#@##@^< (#@#A^@#A^c *#@##A^ #@B^&#@##B^ @#C^)#@#C^P#@#.......C^@ q#....@.........E^i}@....#.........E^g@#.......E^U @#F^Ï#@F^ #@F^k= @#F^ @#G^;#@G^u* 4d@#G^2$ 3You kill the jackal!dH^bAYou kill the jackal!%H^LV@#You see here a jackal corpse.I^JD0@%J^ZE#@You see here a jackal corpse.K^n[There appears to be no shopkeeper here to receive your payment.N^>q - a jackal corpse.@P^+@#P^f-@...#P^18@#...P^U I........@#Q^_...............@......#Q^l >....@#.Q^= @.R^".@.R^V`@.R^C< @.R^" @.S^η@.S^tNC@.............S^[ g@.............S^8 @.T^26#@..T^ԩZ@.........T^cm #......@................U^I.....#......@.........................U^'....@#..............U^. ...........#..............@..........V^Om.............#.....@V^].....#........@...V^` O...@#...V^ ^.......@#....W^MP^........@#....W^(.@.W^2 @.W^0@.X^]D.@X^( @.X^-@.Y^ @<Z^j/..@.Z^@.Z^6 @.Z^ /..@.[^):2@..[^....@........[^ .....@.......#.......................\^MQ.........@.#.............\^(#@#.\^ #@#.]^: #@#.]^#@#.]^u[$@#.]^ .@#..^^ar0@#....^^VC@#........^^D@#........^^W '@.._^.@_^@.@_^ .@_^ ................@_^{................@`^i*J..#@`^m......@#`^ 2.#@`^Z6.#@a^#@a^#@b^ta @#b^ @#c^h0.@#c^ 9.@#d^1 H......#@e^|;..@#e^Z...............@#e^[\...............@.e^ @.f^̟@.f^fo@.f^%@.f^S @.f^A@.g^@.g^N@.i^%You descend the stairs.--More--j^K----@....Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:3 $:14 HP:16(16) Pw:2(2) AC:1 Xp:1k^N (<@-..l^puA..@---l^EE...@--n^D.,.-@.n^3Y- ..@. .-n^ g.- ..@. ..o^:VD-..@..o^AD-..@-.p^4_0.@-.Gp^` ...@--.The gnome lord swings his crossbow.The gnome lord hits! HP:7(16) Pw:2(2) AC:1 Xp:1q^6 q^TfYou miss the gnome lord.The gnome lord swings his crossbow.--More--s^;The gnome lord hits! HP:1w^Q GWhat do you want to write with? [- abijl-n or ?*] {^  Miscellaneous - - your fingertip Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) i - 7 crossbow bolts j - 11 elven arrows l - a long sword Gems/Stones m - a gray stone n - 9 rocks(end) ^O+You engrave in the floor with a +0 dagger (alternate weapon; not wielded). --More--^|d] ---What do you want to engrave in the floor here? ^YDE^Ol^a b^ce^Tr^ƥe^5 t^Mh^ch pYour dagger gets dull.The gnome lord swings his crossbow.--More--^ JThe gnome lord hits! HP:0--More--^P You die...Dvaria the Stripling St:17 Dx:14 Co:18 In:9 Wi:9 Ch:8 Neutral Dlvl:3 $:14 HP:0(16) Pw:2(2) AC:1 Xp:1--More--^^HDo you want your possessions identified? [ynq] (n) ^]=Do you want to see your attributes? [ynq] (n) ^> JDo you want an account of creatures vanquished? [ynaq] (n) ^:Do you want to see your conduct? [ynq] (n) ^_ BDo you want to see the dungeon overview? [ynq] (n) ^ ----------  / \  / REST \  / IN \  / PEACE \  / \  | dvaria |  | 14 Au |  | killed by a |  | gnome lord |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel dvaria the Valkyrie... You died in The Gnomish Mines on dungeon level 3 with 177 points, and 14 pieces of gold, after 1191 moves. You were level 1 with a maximum of 16 hit points when you die^d. --More--^A$--More--