^# Player: dvaria Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-18.20:09:35.ttyrec Time: (1589832575) Mon May 18 20:09:35 2020 ^Gof Doom on level 2. Killed by a jackal. - [16] 31 8 EColi-Cav-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18] 32 7 MineCanary-Kni-Hum-Mal-Law quit in The Dungeons of Doom on level 1. 16 [16] ^&CNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Shall I pick character's race, role, gender and alignment for you? [ynaq] ^n name: dvaria  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ^ + name: dvaria  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) ^ + name: dvaria  role: Valkyrie  race: human  gender: female  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first role forces female q - Quit(end) ^_+ name: dvaria  role: Valkyrie  race: human  gender: female  alignment: neutral Is this ok? [ynq]  dvaria, neutral human Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) ^ ---------|......||.f....|.@...$.|--------Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly tr^ *ained Stripling, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Odin!--More--^------.....|f....|...$.|------Velkommen dvaria, welcome to NetHack! You are a neutral human Valkyrie.Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1^)@<^^UYou stop. Your kitten is in the way!..f^V =.@.f^o>.@^k.@The kitten picks up a gold piece..$f^ /.@f.^ s@f..The kitten drops a gold piece.$f^ >6.@f.^ .@ $:6$ - 6 gold pieces.$f@^ ,@f..^b"@f..^f@You swap places with your kitten. $:7$ - a gold piece..@.f^˛ ^t* 5.@..f^ of@You swap places with your kitten..f^U8f.@.^@.f.@.^ #.f@.^S@fYou swap places with your kitten.f.^8"@f.^ &#@f.#^`....@.<f#^C.......#<.....@^o.....<f#@#^v l..f<..#@##^ d...........@#^.J#@^|,@#f^uK..........f@#^j, D...#f@^e......#f@^"& .......@.....f#^iA....f@##^#.@^_ f<@^@G%.f.@^qV %<f.@^]+f...@^B.f@^xf.^_ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ^n +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a mon^o ster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--^[ General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe^[ yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--^ԅa apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p^uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--^]4t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via^m4x a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--^U7 Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name ^f7 > synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--^dFM-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--^4 Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:7 HP:16(16) Pw:2(2) AC:6 Xp:1--------|......||...f..|#.<....@|####--------#^&f.^VF ;f.@.^=.f^ 4.@f.^+.f^+ =..@.f^:@..f^ 4..@f^r /@.f.^" :@.f.^w8@.f.^$..f.^y6 >@.f..^J.f..^<@...f^ &f.^z<.@..f^M%.f^6&f..^A &f.@^*..f^!of@You swap places with your kitten.f.^ 0.f.^./.@<f^ Y....@.<f^ f<. ^.......#.f.....@ ^| f.< ^e.....#.@f ^c f# ^~ W..#.@f ^> # ^Q]..........@# ^ f ^ # ^F% #f ^+ ##^ &f#@^U#f^f#^Lf#^#f^ #f^f#^0 @fYou swap places with your kitten.You hear a door open.f#^)f#^}#f^/Y EYou swap places with your kitten. You hear a door open.^ uf@You swap places with your kitten.#f^ O ^M ,@#f^'W..........#@f^;[ P...f@#^e......#f@^< z.......@f.....##^Yf@You swap places with your kitten.....#^ .@^.<@^%.f.@^'~-f<..@^­ 4..f.@^,f...@^4f. ^f. ^"..f ^U @f.@..!^"..f!^ !..f!^,f..!^ .f!^mJ .f."^Pe!.f"^B@f.."^G %.f"^ )f.."^|.f'^Clf@You swap places with your kitten..f.*^=.@f.*^<f.*^?#f.*^ ?...@f+^bKf@...+^ ,.f.@-^bF2..f@-^ %f.-^ '..f.^18f.@..^ ;.f@..^Pf./^( .f/^>#f./^(.f./^E $f../^ !.@f/^O\ #f.0^E$f..0^c_f.0^#.f0^C$.f.0^M .@.0^>.f1^df<1^8l.f1^RpCYou stop. Your kitten is in the way!f<1^ .1^n .2^I f@.2^o .3^df3^{{.3^:y.#@<f3^8 f#3^ #f4^#f4^S....@.#4^R .f4^F@ #f4^9]#f7^80f@You swap places with your kitten........#f.....8^߹.......@......f8^|L....#@f9^".@#:^U ABeware, there will be no return! Still climb? [yn] (n) <^E>^W @^f@<@^@fYou swap places with your kitten......f@^z A^L#fA^ #fB^ f@You swap places with your kitten........f......C^f/%f.C^#fC^f#D^f#fD^#fD^݈f.D^1 #fD^8 f.E^e.....#.@fE^ f#E^ #fE^W #f#F^D#.fF^ f#F^raX..#..@#F^ $.fF^l .<F^fG^" #G^[fG^fG^* _..........@##G^6E#You find a hidden passage.:H^EThe newt bites! HP:15I^a^#@The newt bites! HP:14I^ 0You kill the newt!#W^v X^u#@#F.- ....... |(... |..|^^X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) _^ +Please move the cursor to an unknown object.--More--c^ o*(For instructions type a '?')c^qU 'stoned^#stoned^ +unexploredd^* .unexplorede^g(open doore^Z.floor of a roome^$lichenf^ Done.h^uQ i^].#@f.# ....... ... ..j^G$Q.@f#.Zj^ 4 ------- |......# |......F.@ |...... .The kobold zombie hits! HP:11f#The kitten misses the kobold zombie. HP:12l^HOYou destroy the kobold zombie!##%n^eD-:@#.... ....--e - a kobold corpse.@q^-..|:@#.|....... ...!.. ------s^!&You miss the newt.#s^<;You kill the newt!.#u^,~-@-.|.|--The lichen misses!v^ߌNYou kill the lichen!%fy^@..f - a lichen corpse.g - a scroll labeled VAS CORP BET MANI.@f-~^WH@...f^B  Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration e - a kobold corpse f - a lichen corpse Scrolls g - a scroll labeled VAS CORP BET MANI(end) ^^Ί .@ZThe kitten bites the kobold zombie.The kobold zombie is destroyed!%^xR@..f^<.@..f^ :@.f..^YK.@f!.^5c HP:13.@.f^ .@f.The kitten picks up a potion.f.^2wf@.The kitten drops a potion.!f^J7.f@.^{ g@fYou swap places with your kitten.!f.^A?f...@^/C!f@.^`i@.h - an emerald potion.f@.^ 7.f.@^!j..@#i - a kobold corpse...f@^5.........f@#....^1> Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration e - a kobold corpse f - a lichen corpse i - a kobold corpse Scrolls g - a scroll labeled VAS CORP BET MANI Potions h - an emerald potion(end) ^^+U@fYou swap places with your kitten.........#....^+_ ,.@.^S,f@..^G ?.f.@.^KY HP:14.f.@.^e2..@f^M@f.^I,f@..^U@.j - a chest.@You rebalance your load. Movement is difficult. Stressedf...^=What do you want to drop? [$a-j or ?*] ^ s Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration e - a kobold corpse f - a lichen corpse i - a kobold corpse Scrolls g - a scroll labeled VAS CORP BET MANI Potions h - an emerald potion Tools j - a chest(end) ^E: +You drop a kobold corpse.--More--^3 Your movements are only slowed slightly by your load. Burdened....f^V..%..f@^i3What do you want to drop? [$a-df-j or ?*] ^(T Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration f - a lichen corpse i - a kobold corpse Scrolls g - a scroll labeled VAS CORP BET MANI Potions h - an emerald potion Tools j - a chest(end) ^%f+You drop a kobold corpse.Your movements are now unencumbered..f^z H@.f %.^ 9.@.f ^#.@f.^q8Uf@You swap places with your kitten..f^  5 Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration f - a lichen corpse Scrolls g - a scroll labeled VAS CORP BET MANI Potions h - an emerald potion Tools j - a chest(end) ^9U^ 4What do you want to drop? [$a-df-hj or ?*] ^ YYou drop a chest. HP:15f.^ )In what direction? ^1T %Never mind.^ I.f(@^1In what direction? ^ CSeems like something lootable over there.^ ^h Z@.j - a chest..f@^ 0.f.@^ In what direction? ^0You see no door there.^0)Af..@^m / Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration f - a lichen corpse Scrolls g - a scroll labeled VAS CORP BET MANI Potions h - an emerald potion Tools j - a chest(end) ^p ^ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ^ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a mon^ ster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--^ General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe^ yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--^] a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p^s uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--^\t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via^\x a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--^Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name ^> synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--^ M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More-- ^7 Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:7 HP:15(16) Pw:2(2) AC:6 Xp:1--------|......||......|#.<.....| ----------####-------- |........|#### |........-## |........| |%..f.....## |........| |%...@...| ---------- ^O In what direction?  ^` %Never mind. ^)x6..f@.^' 4What do you want to drop? [$a-df-hj or ?*] ^ž5 Coins $ - 7 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration f - a lichen corpse Scrolls g - a scroll labeled VAS CORP BET MANI Potions h - an emerald potion Tools j - a chest(end) ^J +You drop a chest..f.^Y&?f(.@^Jd#..f@^V 2f@..^"B@f..^d .f..@^V80...f@^+ d@fYou swap places with your kitten.f..^k  HP:16..f..@f..@#^In what direction? #^cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--$^y Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:7 HP:16(16) Pw:2(2) AC:6 Xp:1--------|......||......|#.<.....| ----------####-------- |........|#### |........-## |........| |%........## |....f...| |%......@| ----------'^In what direction? '^^*^m!v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) +^Z +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a mon+^Z ster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--,^General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe,^"yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--,^Na apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p,^Nuton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More---^n t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via-^ x a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--.^Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name .^> synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--/^M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--1^?T Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:7 HP:16(16) Pw:2(2) AC:6 Xp:1--------|......||......|#.<.....| ----------####-------- |........|#### |........-## |........| |%........## |....f...| |%......@| ----------4^q v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 6^j +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a mon6^ ster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--8^ General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe8^'yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--9^C a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p9^:D uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--:^ t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via:^ x a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More-->^<Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name >^<> synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--F^uM-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--G^ Dvaria the Stripling St:18/01 Dx:13 Co:18 In:7 Wi:9 Ch:9 Neutral Dlvl:1 $:7 HP:16(16) Pw:2(2) AC:6 Xp:1--------|......||......|#.<.....| ----------####-------- |........|#### |........-## |........| |%........## |....f...| |%......@| ----------L^m "Unknown command ' '.M^O^E>f(@.P^B..f@.P^ 1f.@.T^|Pg@.j - a chest...@fT^s .Unknown command ' '.U^V?f.@.[^ 4..@f]^~3f.@.f^9..f@g^*f@.g^-f@.g^ 3f.@..g^F4 ?.@.fh^TAF@f...i^In@@.f..i^*C@f...^rReally save? [yn] (n) ^ >Saving...Be seeing you...