dolores, chaotic female angelic Camperstriker ############################################################################### ############################################################################### ############################################################################### ################################-------------################################## ##############################--|...........|################################## ##############################|.+.........<.|################################## ##############################|.|...........|----############################## ##############################|.|###########|...|############################## ##############################|.#...........|.`.|############################## ##############################|.#.--............|############################## ##############################|.#..|.-----.--`..|############################## ##############################|.#..|.....|.||...|############################## ##############################|.#.--.---.|.--...|############################## ##############################|.#....---........|############################## ##############################|.-##-..%....--...|############################## ##############################|......`.$I..|-----############################## ##############################|..---..@)...|################################### ##############################----#------*--################################### ########################################---#################################### ############################################################################### ############################################################################### [Dolores the Dirty Camper] St14 Dx13 Co12 In10 Wi11 Ch8 CamAngFemCha S14036 Sok:5 $14 HP60(85) Pw98(99) AC-13 Xp9/4829 T5524 Latest messages In what direction? [hykulnjb><] The runed arrow hits the noxious mushroom patch. In what direction? [hykulnjb><] The runed arrow misses the noxious mushroom patch. In what direction? [hykulnjb><] The runed arrow misses the noxious mushroom patch. The Keystone Detective just misses! A golden mushroom grows on a moldy corpse! You kill the Keystone Detective! You hit the golden mushroom! The golden mushroom turns to flee! Your purse feels lighter. A mysterious force prevents the golden mushroom from teleporting! You claw the golden mushroom. You kill the golden mushroom! You still feel deathly sick. You are no longer prevented from having magical breathing. In what direction? [hykulnjb><] The runed arrow misses the noxious mushroom patch. You die from your illness. Your inventory Amulets s - an uncursed amulet versus stone (being worn) {1} Weapons n - an uncursed corroded +1 mace (weapon in hand) {12} S - 18 blessed +1 elven arrows (in quiver) {9} Armor o - a cursed -1 pair of kicking boots (being worn) {8} q - an uncursed +0 leather jacket (being worn) {12} v - an uncursed +1 difficult shield (being worn) {100} x - an uncursed +0 orcish cloak (being worn) {4} C - an uncursed +0 dwarvish iron helm (being worn) {16} Y - a cursed +0 pair of gauntlets of leech (being worn) {4} Comestibles a - a blessed tin of giant force bat meat {1} g - an uncursed clove of garlic {1} k - a cursed cram ration {1} l - an uncursed rock lizard corpse {10} I - a blessed cram ration {1} L - an uncursed tin of spinach {1} P - an uncursed food ration {1} Q - 2 uncursed melons {1} R - 19 uncursed almonds {10} Z - 2 uncursed tripe rations {2} Scrolls c - 6 uncursed scrolls of healing {6} e - 3 uncursed scrolls of phase door {3} f - 3 uncursed scrolls of standard id {3} t - an uncursed scroll of blank paper {1} y - a blessed scroll of identify {1} z - 2 blessed scrolls of earth {2} A - a cursed scroll of standard id {1} E - a heavily cursed scroll of identify {1} F - a cursed scroll of mana {1} J - 2 uncursed scrolls of earth {2} M - a heavily cursed scroll of teleportation {1} O - a blessed scroll of mana {1} Wands X - an uncursed wand of draining (0:5) {1} Rings b - an uncursed ring of shock resistance (on right hand) {1} w - an uncursed ring of searching {1} D - a cursed -2 ring of gain wisdom {1} H - a heavily cursed ring of shock resistance (on left hand) {1} Potions u - an uncursed potion of confusion {1} Tools i - an uncursed large box {727} p - an uncursed figurine of a gnome zombie {1} r - an uncursed bottle {1} W - a cursed lock pick {1} Contents of the large box: an uncursed ring of teleport control {1} an uncursed +0 elven mithril-coat {60} an uncursed +0 kunzite stone {1} an uncursed +0 worthless piece of orange glass {1} an uncursed mirror {1} an uncursed ring of slow digestion {1} an uncursed ring of slow digestion {1} a blessed +4 ring of gain dexterity {1} an uncursed ring of levitation {1} a cursed ring of slow digestion {1} a cursed -2 ring of gain dexterity {1} an uncursed wand of fear (0:14) {1} an uncursed wand of lightning (6:0) {1} an uncursed wand of opening (0:0) {1} a blessed wand of bugging (0:3) {1} 4 uncursed scrolls of mana {4} an uncursed ugh memory to create inventory window {1} an uncursed +0 cloak of magic resistance {4} an uncursed +0 dwarvish cloak {4} a blessed +0 ring mail {100} a blessed +1 inka sling {2} an uncursed +0 war hammer {20} a cursed +0 crossbow {20} Final attributes You were piously aligned Your alignment was 30 Your max alignment was 30 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: glib combat You could not have this property intrinsically: sickness resistance Ring identification only worked 4 times out of 69 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Gem identification only worked 100 times out of 187 Monsters only dropped their musable items with 87% chance Amulet drop chance was reduced to 23% Potion drop chance was reduced to 85% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 11576 Monster spawn increase reached its maximum at turn 25412 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 531675 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: Alice (freq bonus 6) The monster species that spawned more often: Marenka (freq bonus 8) The monster species that spawned more often: acidic patch (freq bonus 48) The monster species that spawned more often: giant red dragonfly (freq bonus 30) The monster species that spawned more often: knapsack cow (freq bonus 4) The monster species that spawned more often: istar (freq bonus 12) The monster species that spawned more often: secluded spore (freq bonus 6) The monster species that spawned more often: head of the unknown god (freq bonus 18) The monster species that spawned more often: fire vampire (freq bonus 30) The monster species that spawned more often: apocalyptic jabberwock (freq bonus 6) The monster species that spawned more often: pale draconian (freq bonus 3) The monster species that spawned more often: tortoise (freq bonus 3) The monster species that spawned more often: sensei colony lichen (freq bonus 10) The monster species that spawned more often: orc warrior (freq bonus 3) The monster species that spawned more often: catapult ogre (freq bonus 18) The monster species that spawned more often: thorn colony (freq bonus 15) The monster species that spawned more often: kobold digger (freq bonus 2) The monster species that spawned more often: white whale (freq bonus 8) The monster species that spawned more often: animated limb (freq bonus 6) The monster species that spawned more often: steam-powered rifle sentry (freq bonus 12) The monster trait that was more common: monsters whose attacks numb you (freq bonus 16) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 12) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster species that never randomly spawned: M-A production unit mark V The monster species that never randomly spawned: petty wiper rubber The monster species that never randomly spawned: demon dog The monster species that never randomly spawned: alien slug The monster species that never randomly spawned: crystal mold The monster species that never randomly spawned: white louse The monster species that never randomly spawned: message demon The monster species that never randomly spawned: giant glowing rat The monster species that never randomly spawned: agent black fungus The monster species that never randomly spawned: maud mold The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: hairclip ((null)) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 17) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 29) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 20) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 5) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 13) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 8) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 15) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 7) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 4) Next attribute increase check would have come at turn 6450 Strength training was 32 Dexterity training was 7 Wisdom training was 18 Constitution training was 10 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had the risk of temporarily losing intrinsics (0) You were prevented from having teleport control (432) You were prevented from having sickopathy (0) You were prevented from having glib combat (0) Your chance to block was 44% You saw invisible You leeched mana You had infravision You had 809 points of nutrition remaining You could fly You would have been depetrified You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (667) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) turn undead 9 R Prepared(0) invoke deity 9 R Prepared(0) Discoveries Amulets amulet versus stone (semicircular) Weapons elven arrow (runed arrow) Armor kicking boots (radiant heels) orcish cloak (coarse mantelet) dwarvish iron helm (hard hat) gauntlets of leech (spanish gloves) cloak of magic resistance (contaminated coat) dwarvish cloak (hooded cloak) Scrolls scroll of healing (CARPE DIEM) scroll of mana (MY SWEET VELCRO STRAP) scroll of phase door (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of standard id (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of cure (ADD STRENGTHS DIVIDE EVENLY) scroll of enchant armor (ASCENSION IS IMPOSSIBLE) scroll of fire (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of identify (ALL I WANT IS ME IN YOU) scroll of earth (OWERED HITTING BY LOOK SOUP) scroll of teleportation (FORC RISE WHEN KEY IS HIT) scroll of charging (REQUICO SIDES) scroll of punishment (NOW YOU SEE IT) scroll of stinking cloud (VO FACIAM) scroll called enchant weapon (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of magic mapping (HACKEM MUCHE) scroll of blank paper (unlabeled) Wands wand of fear (titanium) wand of lightning (noticeable) wand of striking (cast iron) wand of draining (bronze) wand of opening (gravel) wand of bugging (vajra rope) Rings ring of shock resistance (gold) ring of searching (twisted) ring of gain wisdom (quartzite) ring of teleport control (tin) ring of slow digestion (inka) ring of gain dexterity (mithril) ring of levitation (antimony) Potions potion of sleeping (dangerous) potion of gain ability (palmarosa) potion of gain energy (sizzling) potion of gain level (dandelion) potion called burning (fuming) potion of confusion (tan) Tools large box (wooden box) mirror (looking glass) Gems kunzite stone (pink) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 giant grubs (1 created) 0 giant beetles (1 created) 2 acid blobs a phasing acid blob a flying cockatrice a jackal 0 pack jackals (1 created) 2 gravity jackals a fox an evasive fox 0 racoon dogs (1 created) a stoat a weasel a wild dog a gas spore 0 floating eyes (1 created) 0 porter floating eyes (1 created) a disenchanter eye a midi sphere a fluffy cat a kitten an armed panther a deformed cat an air death a dwarf a porter flying dwarf a bugbear 0 white jellies (1 created) 0 kobolds (1 created) a whnas a kobolt a kobold polluter a petit mimic (2 created) 0 mimics (1 created) 2 small mimics (3 created) a greater mimic 0 demimondaines (3 created) 0 mountain nymphs (3 created) 0 garo nymphs (1 created) 0 friend nymphs (1 created) 0 mountain force nymphs (2 created) 0 nymphs (1 created) a pixie archer 0 dryads (3 created) 0 humanoid dryads (1 created) 0 naiads (1 created) 0 fawns (1 created) a wood nymph (2 created) a slow wood nymph 0 little mauds (1 created) 0 evasive wood nymphs (1 created) 0 hiding wood nymphs (1 created) 0 yellow faeries (1 created) 0 satres (1 created) 0 water nymphs (1 created) 0 squad nymphs (1 created) 0 hidden water nymphs (2 created) 0 pretty water nymphs (1 created) 0 artillery water nymphs (1 created) 0 oreads (3 created) 0 fourk nymphs (1 created) 0 gun chicks (1 created) 0 domestic nymphs (2 created) 0 shadow faeries (1 created) 0 clefairies (1 created) 0 kamikaze faeries (2 created) 0 clefables (1 created) a submarine goblin a low snotling a goblin shaman 2 kill orcs a theme boar 2 sewer rats 0 packer rats (1 created) a field vole a chipmunk a pseudo rat a rock mole a woodchuck (2 created) 0 brain moles (1 created) 4 hellrats (10 created) a millipede a grey centipede a snail (2 created) 3 evasive maggots (4 created) a grid bug (2 created) 0 weregridbugs (1 created) 0 weapon bugs (1 created) 0 echidnas (1 created) 0 bats (1 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 3 moss lichens a brown patch (0 created) a yellow spore a mean growth a golden growth a golden mushroom (0 created) 0 phase patches (1 created) a sparkling patch a sparkling spore a spore shrieker 0 lavender growths (1 created) a mana mauler a Keystone Detective 2 Officer Sergeants (5 created) a Warder Sergeant (2 created) an Undead Sergeant a RNG Sergeant a Warder Lieutenant (2 created) a freemason initiate 2 mummies a newt mummy a kobold mummy a slimebeth a roomba a loading snake 2 mizuchis (5 created) 0 porter wights (1 created) a grid xorn an icyorn 2 aggravating wallwalkers (4 created) 0 weremonkeys (1 created) an ossium animatum a gnome zombie an archer 0 life seekers (1 created) a wailing spirit 0 orc zombies (1 created) 4 dwarf zombies (6 created) 0 creeping 42's (1 created) 0 karakasas (1 created) a wax golem 0 animated torches (1 created) 0 human adventurers (2 created) 0 friendly adventurers (1 created) a vicar 0 weary pilgrims (1 created) 0 white friars (1 created) 0 elderly gentlemen (2 created) a drunkard a flower girl (2 created) 0 biker gang members (1 created) 0 blabbering otakus (1 created) 0 arcade scrubs (1 created) 0 sailors (1 created) 0 annoying idiots (1 created) a pitiful-looking beggar 0 mangy-looking lepers (1 created) a squint-eyed rogue 0 singing happy drunks (1 created) 0 aimless-looking merchants (1 created) 0 mean-looking mercenaries (1 created) a battle scarred ronin 0 sanctimonious-looking preachers (3 created) 0 innkeepers (1 created) 0 drunk jet guys (1 created) 0 karate scrubs (2 created) 0 woodsmen (1 created) a furry a breton 0 asgardians (1 created) 0 weregridbugs (1 created) 0 dark hunters (1 created) a dark spearwoman 0 dark rangers (1 created) 0 vile hunters (2 created) 0 bad hunters (1 created) 0 bad lance carriers (1 created) 0 muggers (1 created) 0 evasive smirking sneak thieves (1 created) 0 swarming sneak thieves (1 created) 0 werejackals (1 created) 0 novice rogues (1 created) 0 money transporters (2 created) 0 water thieves (3 created) 0 novice mindcrafters (2 created) a rogue hireling a wig sheep 0 dark archers (2 created) 0 farting girls (1 created) 0 werekobolds (1 created) 0 sweet coquettes (1 created) 0 mysterious girls (1 created) 0 evasive enemy troopers (3 created) 0 enemy troopers (2 created) 0 Woodland-elves (2 created) 0 turkish bandits (1 created) 0 block-heeled girls (2 created) 0 novice nurses (1 created) 0 Green-elves (1 created) 0 werehorses (1 created) a black archer 0 evil mages (1 created) Sir Garland (0 times) 0 kung-fu guys (1 created) 0 joyous girls (1 created) a werecentaur 0 yoga girls (1 created) 0 cuntgun troopers (4 created) 0 blinkers (1 created) 0 russian thieves (1 created) 0 thick elf-lords (1 created) 0 kicking ninja (1 created) 0 weak guards (1 created) 0 transsylvanians (1 created) 0 chaos shapechangers (1 created) 0 weretrappers (1 created) 0 steel knights (1 created) 0 shopkeepers (6 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (2 created) a mana stealer a train a tortoise a hata-hata 0 jellyfish (1 created) 0 eel-lizards (1 created) a twen a normal frog a rock lizard a demitwen an iguana 0 noxious mushroom patches (1 created) 0 porter bad eggs (1 created) 0 red mushroom patches (1 created) 0 piles of copper coins (1 created) a novice dark wall 0 blubbering icky things (1 created) a small turret a crude turret a food trove a 42 trove 318 creatures born. 127 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 31 times You eaten food with animal by-products 18 times You eaten meat 14 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 138 times You killed 119 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (18 of 20) high heels [Basic] (max Master) (24 of 160) general combat [Unskilled] (max Expert) (15 of 20) shield [Basic] (max Expert) (135 of 160) body armor [Basic] (max Expert) (48 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (7 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (138 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (1 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye dolores the Camperstriker... You were poisoned in Sokoban on dungeon level 5 with 14035 points, and 14 pieces of gold, after 5524 moves. Killer: noxious mushroom patch You were level 9 with a maximum of 85 hit points when you were poisoned. You reached the 82nd place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 80 14235 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 2 [max 36]. Killed by a wand of disintegration. 33 [47] 81 14180 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a monster (Medusa). - [47] *82 14035 dolores-Cam-Ang-Fem-Cha was poisoned in Sokoban on * level 5 [max 8]. Poisoned by a noxious mushroom patch. 60 [85] 83 13434 TestIgnore-Alt-Ang-Mal-Law died in Gehennom on level 69. Killed by a monster (cruel abuser). - [14] 84 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124]