dolores, lawful female loli Doll Mistress ####-------- #,,,-......| . #,##|......| ,,,,.....>.| ,,-----# ##)#|......|################### #),,,,%,# #,#|......|,,,,,,,,,,,,,,,,,,# #,#####,#, #,#---.----,###########-----|---------- #)# #,,,,###,# #`,,,,,,,,,## |..............| #@# ##^,,,#,# #########,,### |..............| #o# ,`##,#,# ##,,,# |..............| #,,,# ------------.-- ---------------- ,#,, ...(..........| |.............| ..............| |.............| |.......<.....| --------------- [Dolores the Yin Seal Thrower] St10 Dx17 Co10 In8 Wi6 Ch12 DolLolFemLaw Dlvl:3 $0 HP0(36) Pw20(26) AC7 Exp4 T1620 Latest messages You feel a little static cling. You crawl to the edge of the pit. The ravenous rat bites you! [-3 -> 16] You hit the ravenous rat. The ravenous rat is startled for a moment. The ravenous rat misses. You kill the ravenous rat! You see here a ravenous rat corpse {20}. The fiendish goblin throws a dart! You are hit by a dart! [-7 -> 11] There is a wall in the way! You see here a gold piece {0}. The fiendish goblin throws a dart! You are hit by a dart. [-3 -> 8] The fiendish goblin throws a dart! You are hit by a dart! You die... Your inventory Weapons a - an uncursed +1 worm tooth (weapon in hand) {2} C - 5 uncursed +0 darts {4} Armor b - an uncursed burnt +2 dwarvish cloak (being worn) {4} c - a cursed +0 victorian underwear (being worn) {5} Comestibles d - an uncursed sandwich {1} e - an uncursed fortune cookie {1} f - 4 uncursed tripe rations {4} h - an uncursed sprig of wolfsbane {1} i - 7 uncursed slime molds {4} l - 2 uncursed cram rations {2} y - 2 uncursed lichen corpses {40} P - an uncursed jackal corpse {300} Scrolls q - 6 uncursed scrolls of healing {6} r - 4 uncursed scrolls of mana {4} s - 2 uncursed scrolls of phase door {1} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} v - an uncursed scroll of scare monster {1} D - a cursed scroll of inventory id {1} F - an uncursed scroll of barrhing {1} Spellbooks m - an uncursed spellbook of knock (1:-1) {1} n - an uncursed spellbook of insulate (3:3) {1} w - an uncursed spellbook of fireball (0:0) {1} Potions o - an uncursed potion of speed {1} G - an uncursed potion of healing {1} Rings B - an uncursed ring of protection from shape changers {1} L - an uncursed ring of shock resistance {1} Wands M - an uncursed wand of draining (0:3) {1} Tools p - 7 uncursed wax candles {4} Gems z - 6 uncursed +3 rocks {3} H - 11 blessed +0 rocks {6} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: curse resistance You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 135 Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 40% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: healing spells (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66855 Monster spawn increase reached its maximum at turn 75283 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4106198 The monster class that cannot be genocided was vampire The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: panda (freq bonus 4) The monster species that spawned more often: tank warrior (freq bonus 5) The monster species that spawned more often: rod permamimic (freq bonus 6) The monster species that spawned more often: adventurer warp fungus (freq bonus 3) The monster species that spawned more often: Daemon (freq bonus 10) The monster species that spawned more often: teacher (freq bonus 12) The monster species that spawned more often: death orb (freq bonus 4) The monster species that spawned more often: poison millipede (freq bonus 5) The monster species that spawned more often: quill rat (freq bonus 24) The monster species that spawned more often: mirror monster (freq bonus 10) The monster species that spawned more often: returned mage (freq bonus 5) The monster species that spawned more often: thighs (freq bonus 12) The monster species that spawned more often: stone bug (freq bonus 9) The monster species that spawned more often: frozen terror (freq bonus 8) The monster species that spawned more often: lolpsychic (freq bonus 12) The monster species that spawned more often: storm support (freq bonus 10) The monster species that spawned more often: black hole (freq bonus 12) The monster species that spawned more often: really dangerous force fungus (freq bonus 18) The monster species that spawned more often: expended turret (freq bonus 8) The monster species that spawned more often: depowered warp patch (freq bonus 18) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters that mutter cantrips (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 6) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4) The monster species that never randomly spawned: giant frog The monster species that never randomly spawned: sleeprobber beetle The monster species that never randomly spawned: Antimatter Kommissioner The monster species that never randomly spawned: falling stalk The monster species that never randomly spawned: rando ant The monster species that never randomly spawned: cubed jelly The monster species that never randomly spawned: deep draconian The monster species that never randomly spawned: werecoins The monster species that never randomly spawned: cursed grue The monster species that never randomly spawned: great acid monster The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: counterclockwise stone (gray) The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 19) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 10) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 12) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 7) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 8) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 6) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 8) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 17) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 6) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 1) Next attribute increase check would have come at turn 3132 Strength training was 11 Dexterity training was 4 Wisdom training was 7 Constitution training was 50 You were poison resistant You were prevented from having magical breathing (0) You were prevented from having curse resistance (0) You saw invisible You were warned You had infravision You had 749 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Sakuya The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 89% b - insulate 2 protect 0% 99% c - fireball 4 matter 90% 86% Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (SUS COMNITUS) scroll of mana (NO TNILCYR ALLIK) scroll of phase door (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of standard id (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of cure (STIFFEN BODY TO ADD POWER) scroll of scare monster (ENTIENDES ESTA LENGUA) scroll of inventory id (FLOW ABLES IS BACKWARD) scroll of barrhing (ROMHACK MADE BY HITLER) Spellbooks spellbook of knock (shivering) spellbook of insulate (hot-cold) spellbook of fireball (ephemeral) Potions potion of speed (carcinogenic) potion of healing (pungent) Rings ring of protection from shape changers (finger-smashing) ring of shock resistance (topaz) Wands wand of draining (petrified) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 normal ants (1 created) 0 nexus blobs (2 created) 0 red blobs (1 created) a cock 2 jackals (3 created) a jelly a small kobold 0 mud kobolds (1 created) a large kobold a forest moogle 0 fiendish goblins (1 created) 0 visor sewer rats (1 created) a chipmunk a quill rat 2 ravenous rats 0 tiny lurkers (1 created) a baby metroid 3 lichens an orange mushroom a grid xorn a black bear cub a black chameleon a chimney sweep an arcade scrub 0 nords (1 created) 0 albaes (1 created) 0 goodwives (1 created) 0 item masters (4 created) 3 newts (4 created) an eggman a novice light wall a novice dark wall (2 created) 0 small turrets (1 created) 0 food troves (1 created) 0 scroll troves (1 created) 0 confusion troves (1 created) 50 creatures born. 27 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 36 times You killed 20 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (29 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (56 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (26 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (22 of 160) Goodbye dolores the Doll Mistress... You died in The Dungeons of Doom on dungeon level 3 with 636 points, and 0 pieces of gold, after 1620 moves. Killer: a dart You were level 4 with a maximum of 36 hit points when you died. You reached the 316th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 314 643 gagarinx-Tra-Her-Mal-Law quit in The Dungeons of Doom on level 3 [max 4]. 43 [43] 315 636 Raisse-Mon-Jel-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Mr. Lahinch, the shopkeeper). - [62] *316 636 dolores-Dol-Lol-Fem-Law died in The Dungeons of Doom on level 3. Killed by a dart. - [36] 317 635 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (piranha). - [28] 318 633 glycan-Cha-Lic-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (dunadan). - [31]