dolores, lawful female elven Goff #,# D #,# ---+----#,# |?Z...F'#,# |?9{.dFl|,# |..C@Uv&@,# ---------## [Dolores the Fanfic Reader] St14 Dx13 Co10 In7 Wi8 Ch6 GofElfFemLaw Dlvl:4 $13 HP-3(13) Pw16(16) AC-1 Exp1 T136 Hal Latest messages [-2 -> 4] The bad hunter bites the Jimmy Pegorino. There is a wall in the way! You hit the James Bond. The onanocter 1a misses. The Eris misses. The daughter of Typhon bites the tear spore. The air hound misses the sloppy stalk. The Jedi knight misses the aquatic hound. Your hippie heels deflect the hidden bat's attack. The giant louse misses. The Little Marie misses. The president of the United States bites the real nether hound. The Tatewaki Kuno is killed! The asp misses the large scroll trove. The haunted ghost misses. The full refuge claws you! [-1 -> 3] The turned one bites you! You die... Your inventory Amulets j - a clicking amulet (being worn) Weapons a - a pistol (weapon in hand) b - 100 bullets (in quiver) Armor c - a pair of hippie heels (being worn) d - a victorian underwear (being worn) e - a black dragon scale mail (being worn) Scrolls k - 5 scrolls labeled OXHE SRIAN l - 4 scrolls labeled KICKINTHENUTS m - 3 scrolls labeled OLD HIT CONTINUE OR WILL LOSE CONTINUE n - 2 scrolls labeled PERFORATORUP AS SKY Potions f - 3 orange potions g - 5 blood-red potions h - 4 blood-red potions i - a blood-red potion Tools p - a wooden box Contents of the wooden box: a bow a scroll labeled NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016 a scroll labeled MY NAME IS MISTER SIR Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 184 Scroll drop chance was reduced to 73% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: dart The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: matter spells (turn 38) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25918 Monster spawn increase reached its maximum at turn 46358 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 284053 The monster class that cannot be genocided was (null) The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: indigo colony (freq bonus 12) The monster species that spawned more often: poison cat (freq bonus 36) The monster species that spawned more often: Denise's girl shoe (freq bonus 14) The monster species that spawned more often: Aballino (freq bonus 36) The monster species that spawned more often: baby wyvern (freq bonus 12) The monster species that spawned more often: shadow troll (freq bonus 7) The monster species that spawned more often: controller (freq bonus 72) The monster species that spawned more often: master permamimic (freq bonus 6) The monster species that spawned more often: killer mimic (freq bonus 6) The monster species that spawned more often: ass birth child (freq bonus 14) The monster species that spawned more often: golden heart (freq bonus 30) The monster species that spawned more often: petty steam vortex (freq bonus 14) The monster species that spawned more often: yellow dragon (freq bonus 40) The monster species that spawned more often: nexus force fungus (freq bonus 30) The monster species that spawned more often: Koschei (freq bonus 20) The monster species that spawned more often: grandmaster mystic (freq bonus 10) The monster species that spawned more often: ferret (freq bonus 56) The monster species that spawned more often: sloppy warp fungus (freq bonus 20) The monster species that spawned more often: random monster (freq bonus 5) The monster species that spawned more often: water growth (freq bonus 54) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 10) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 6) The monster trait that was more common: monsters that regenerate health (freq bonus 1) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster species that never randomly spawned: big bear brother The monster species that never randomly spawned: dust giant The monster species that never randomly spawned: ten of spades The monster species that never randomly spawned: speedster spirit The monster species that never randomly spawned: hydra The monster species that never randomly spawned: huge brown bat The monster species that never randomly spawned: ooze spirit The monster species that never randomly spawned: alien flower The monster species that never randomly spawned: fanged horror The monster species that never randomly spawned: Olog-hai ambusher The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: cloak of curse (dark cloak) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 29) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 5) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 7) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 11) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 4) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 99) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 93) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 4) Next attribute increase check would have come at turn 326 Strength training was 3 Dexterity training was 5 Wisdom training was 2 Constitution training was 5 You were disintegration-resistant You were level-drain resistant You were hallucinating (20) You were prevented from having clairvoyance (0) You were prevented from having dimmopathy (0) You saw invisible You were aware of the presence of covetous monsters You had infravision You had 1347 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mandos, Darth Valer and Thomas Alva Edison Your deity was Hirohiko Araki The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (851) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status draw blood 1X Prepared(0) calm steed 1X Prepared(0) dazzle 1X Prepared(0) turn undead 1X Prepared(0) create ammo 1X Prepared(0) attire charm 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Vanquished creatures 0 Josefine's super-sweet velcro sneakers (1 created) 0 jackals (1 created) 0 stinking dogs (1 created) 0 porter floating eyes (1 created) 4 scrawny cats (5 created) a fluffy cat (3 created) 2 kittens (5 created) 0 automatic kittens (1 created) 0 lion cubs (1 created) a papier-mache tiger a housecat 0 huntresses (1 created) 0 jaguars (1 created) 0 large cats (1 created) 0 automatic large cats (1 created) 0 axus jellies (1 created) 0 hidden kobolds (1 created) 0 maggots (2 created) 0 green molds (1 created) 0 pale patches (1 created) 0 pale mushrooms (1 created) 0 kobold zombies (1 created) 0 ninja boys (1 created) 0 ramming walls (2 created) 36 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (28 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (31 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dolores the Goff... You died in The Dungeons of Doom on dungeon level 4 with 206 points, and 13 pieces of gold, after 136 moves. Killer: a monster (hallucinogen-distorted jaguar) You were level 1 with a maximum of 13 hit points when you died. You reached the 450th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 448 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 449 206 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a dart. - [17] *450 206 dolores-Gof-Elf-Fem-Law died in The Dungeons of Doom * on level 4. Killed by a monster (hallucinogen-distorted jaguar). - [13] 451 205 bugsniper-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (burned out kogepan), while being clawed. - [48] 452 202 TestIgnore-Jed-Red-Mal-Law quit in The Gnomish Mines on level 3. 24 [34]