dolores, chaotic female elemental Slave Master |...| |..@| |...| |...| --.-# ##,# #,# #,# #,# #,# -.-.- I...| |...| ----- [Dolores the Slave Trader] St6 Dx12 Co10 In7 Wi6 Ch7 SlaEleFemCha+Y Dlvl:1 $16 HP19(19) Pw13(13) AC10 Exp1 T40 Latest messages WHAMMM!!! In what direction? [hykulnjb><] As you kick the door, it crashes open! In what direction? [hykulnjb><] You kick at empty space. It butts you! [-1 -> 18] You hit it. You hear some noises. It is killed! Wait! There's something there you can't see! It is killed! Wait! There's something there you can't see! You attack thin air. Wait! There's something there you can't see! What do you want to ready? [- or ?*] Never mind. Wait! There's something there you can't see! You attack thin air. Beware, there will be no return! Still climb? [yn] (n) Your inventory Comestibles a - 3 uncursed tripe rations {3} b - 5 uncursed food rations {5} c - 5 uncursed apples {4} d - 5 uncursed oranges {3} e - an uncursed tin of spinach {1} f - an uncursed tin of spinach {1} Scrolls k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Tools g - an uncursed leash {1} h - an uncursed saddle {1} i - an uncursed magic whistle {1} j - an uncursed oil lamp {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could nothave this property extrinsically: free action You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 118 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 20 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 87% chance Musable item generation frequency was reduced by 63% Amulet drop chance was reduced to 76% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: matter spells (turn 80) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42780 Monster spawn increase reached its maximum at turn 99680 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1235052 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: trove (freq bonus 6) The monster species that spawned more often: antisocial woman (freq bonus 54) The monster species that spawned more often: weresnake (freq bonus 44) The monster species that spawned more often: large mind sucker (freq bonus 9) The monster species that spawned more often: gray force patch (freq bonus 7) The monster species that spawned more often: agent black warp fungus (freq bonus 10) The monster species that spawned more often: fuguh sephirah (freq bonus 16) The monster species that spawned more often: forest wolf (freq bonus 40) The monster species that spawned more often: lavender mushroom (freq bonus 9) The monster species that spawned more often: harrowbark boo (freq bonus 42) The monster species that spawned more often: gas vortex (freq bonus 7) The monster species that spawned more often: clock spore (freq bonus 18) The monster species that spawned more often: silver warp patch (freq bonus 8) The monster species that spawned more often: sea serpent (freq bonus 14) The monster species that spawned more often: garter snake (freq bonus 20) The monster species that spawned more often: domina (freq bonus 9) The monster species that spawned more often: metalchuck (freq bonus 14) The monster species that spawned more often: Wendy's favorite ballfish (freq bonus 8) The monster species that spawned more often: immobile growth (freq bonus 18) The monster species that spawned more often: cursed mold (freq bonus 9) The monster species that spawned more often: hunting horror (freq bonus 14) The monster species that never randomly spawned: grove guardian The monster species that never randomly spawned: dark mimic The monster species that never randomly spawned: frontal instruction grandpa The monster species that never randomly spawned: undead naga hatchling The monster species that never randomly spawned: ghoul king The monster species that never randomly spawned: Jorin The monster species that never randomly spawned: flying troll The monster species that never randomly spawned: crazy chemist The monster species that never randomly spawned: translucent force fungus The monster species that never randomly spawned: portuguese champ The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 8) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 2) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 94) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 4) Next attribute increase check would have come at turn 719 Strength training was 3 Dexterity training was -1 Wisdom training was 0 Constitution training was 2 You were fire resistant You were cold resistant You were shock resistant You were in a ghost world (0) You were prevented from having free action (0) You were prevented from having corrosivity (0) You had 1454 points of nutrition remaining You aggravated monsters You could fly You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Airyaman, Gandarewa and Daevas Your deity was Daevas You could not have safely prayed (61) You survived You didn't know any spells. Techniques known in the end Name Level Status summon pet 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ELF CHANGE FORME BY STUNT) scroll of mana (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of phase door (CUT ENEMY BY HAMME OR NAIL) scroll of standard id (STARS) scroll of cure (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) Potions potion of oil (yerba mate) Tools magic whistle (whistle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye dolores the Slave Master... Youescaped from the dungeon with 16 points,