dolores, lawful male elven Transvestite -- . .. . . . . ... ..... -@..%...| | UU|.)..[| |... ---.-...|.--- -......<..%...| --------- [Dolores the Staggerer] St15 Dx12 Co7 In9 Wi4 Ch7 TraElfMalLaw Dlvl:2 $0 HP0(48) Pw38(38) AC9 Exp5 T977 Cnf Latest messages The lesser visor hulk claws you! [-1 -> 21] The lesser visor hulk claws you! [-1 -> 20] You just miss the umber hulk. You miss the umber hulk. The umber hulk claws you! [-4 -> 17] The umber hulk misses. The umber hulk bites you! [-8 -> 9] Warning: HP low! The lesser visor hulk claws you! [-3 -> 6] Warning: HP low! The lesser visor hulk misses. You are getting more and more confused. You miss the umber hulk. The umber hulk claws you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} j - a blessed +1 dart {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} i - 2 blessed scrolls of healing {2} k - an uncursed scroll of teleportation {1} Gems l - an uncursed +0 worthless piece of black glass {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: speed You could nothave this property extrinsically: half physical damage You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 275 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 67% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: martial arts (turn 93) Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 66650 Monster spawn increase reached its maximum at turn 85507 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 709652 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: nemese (freq bonus 14) The monster species that spawned more often: sand wall (freq bonus 16) The monster species that spawned more often: Gazer Akai (freq bonus 36) The monster species that spawned more often: ferrous terror (freq bonus 19) The monster species that spawned more often: sue warp patch (freq bonus 60) The monster species that spawned more often: Rough Teresa (freq bonus 34) The monster species that spawned more often: spike penetrator (freq bonus 18) The monster species that spawned more often: secluded spore (freq bonus 38) The monster species that spawned more often: dwarven child (freq bonus 18) The monster species that spawned more often: beautiful dutch girl (freq bonus 32) The monster species that spawned more often: burning mimic (freq bonus 32) The monster species that spawned more often: large death dog (freq bonus 16) The monster species that spawned more often: don Patxi (freq bonus 16) The monster species that spawned more often: pack rabbit (freq bonus 15) The monster species that spawned more often: blade back (freq bonus 17) The monster species that spawned more often: nasty mushroom (freq bonus 16) The monster species that spawned more often: lilac colony (freq bonus 15) The monster species that spawned more often: wisp (freq bonus 16) The monster species that spawned more often: Santa Claus (freq bonus 38) The monster species that spawned more often: very old shimmering dragon (freq bonus 64) The monster species that spawned more often: centaur shaman (freq bonus 84) The monster species that never randomly spawned: metapod The monster species that never randomly spawned: Lina Inverse The monster species that never randomly spawned: black mamba The monster species that never randomly spawned: novice mindcrafter The monster species that never randomly spawned: flying skull The monster species that never randomly spawned: Mother Lily The monster species that never randomly spawned: uvuudaum The monster species that never randomly spawned: infidel The monster species that never randomly spawned: giant copper dragonfly The monster species that never randomly spawned: bronze golem The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 3) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 338) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 15) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 27) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 11) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 9) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 8) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 3) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: amulet of second chance (tetraedrical) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 2) Next attribute increase check would have come at turn 4029 Strength training was 13 Dexterity training was 19 Wisdom training was 3 Constitution training was 50 You were sleep resistant You were confused (7) You were prevented from having half physical damage (0) You were prevented from having speed (0) You saw invisible You had infravision You had 1193 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Olivia You could have safely prayed (30) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cone-shaped helmet) * sedge hat (resounding helmet) * skullcap (black helmet) * flack helmet (tight helmet) * crystal helm (anachrononononaut helmet) * mining helm (water-pipe helmet) * field helm (red helmet) * helm of safeguard (complete helmet) * war hat (visored helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (camouflage patterned gloves) * field gloves (nondescript gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roman sandals) * field boots (jade boots) * boots of safeguard (fin boots) * elven boots (side gore boots) * elven cloak (faded pall) Scrolls scroll of healing (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of mana (MOVE RAISED BY FEARED) scroll of phase door (YOU WILL NOT ESCAPE THIS TIME) scroll of standard id (GON GET YA) scroll of cure (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of teleportation (MAYBE PROTECT FROM SERIOUS STATUS) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a stalking coyote 0 fluffy cats (1 created) 0 jaguars (32 created) 0 lynxes (1 created) 0 panthers (8 created) 0 tigers (1 created) a mini gremlin 2 kobolds a whnas a reston 0 petit mimics (4 created) 0 mimics (1 created) 0 little pigs (2 created) 0 little wild pigs (2 created) 0 papier-mache cows (1 created) 0 silky anteaters (1 created) 0 lambs (2 created) 0 knapsack lambs (1 created) 0 rothes (1 created) 0 furry rothes (1 created) 0 pigs (1 created) a sewer rat 2 visor sewer rats a pack rabbit a minor fog cloud 0 invisible badguys (1 created) a lichen a porter lichen a spore lichen an undefined creature (0 created) 0 immobile growths (1 created) 0 chasing garter snakes (1 created) 9 lesser umber hulks (57 created) 0 lesser visor hulks (16 created) 0 umber ponies (1 created) 0 umber hulks (1 created) 0 monkeys (19 created) 0 apes (6 created) a kobold zombie (2 created) 0 human adventurers (1 created) 0 flower girls (1 created) a village idiot 0 little boys (1 created) 0 shopkeepers (1 created) a newt (2 created) 187 creatures born. 28 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 30 times You killed 21 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (2 of 20) petkeeping [Basic] (max Grand Master) (36 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (28 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (50 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye dolores the Transvestite... You died in The Dungeons of Doom on dungeon level 2 with 758 points, and 0 pieces of gold, after 977 moves. Killer: a monster (umber hulk) You were level 5 with a maximum of 48 hit points when you died. You reached the 64th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 62 1042 demonzero-Lib-Nas-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (water demon). - [67] 63 1008 dolores-Sag-Elf-Fem-Law quit in The Dungeons of Doom on level 2 [max 3]. 46 [46] *64 758 dolores-Tra-Elf-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (umber hulk). - [48] 65 682 deadwater-Che-Nor-Mal-Law was poisoned in The Dungeons of Doom on level 3. Poisoned by a rotted floating eye corpse. 56 [56] 66 661 deadwater-Psi-Red-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (baby green dragon). - [29]