dolores, lawful female mazke Camperstriker -------#------- ###|.............| ####,,.....`........| #,,,,#--.------------ ------------##### #,# ##|..........|#######,###, #,............,,,,,,,,,,,` #,|..<.......|###-------@- #,-------.---- ---.....f.| #,,# #,# ##|.........| ##,# #,# ##,......_...| --------,# --.--#,,|.........| |.......,####|...|,,#|.........| |......|##,,,....|,##|.........| |.......,,,##|...|,,,....}.....| --------#### |....,##|.........| ---.-,# |.......--- #,,,# --------- ##### [Dolores the Aimbot User] St9 Dx5 Co8 In9 Wi5 Ch8 CamSedFemLaw Dlvl:1 $30 HP12(24) Pw13(13) AC12 Exp2 T235 Latest messages You begin praying to the Bitches. You finish your prayer. You feel that the Bitches is displeased. Your strike barely mars the kestrel's scales. The kestrel bites you! [-4 -> 13] You still feel deathly sick. You miss the kestrel. The kitten misses the kestrel. You miss the kestrel. The kitten misses the kestrel. (2x) The kestrel evades your attack! The kestrel bites you! [-4 -> 9] The kitten misses the kestrel. You hear some noises. You still feel deathly sick. You displaced your kitten. You still feel deathly sick. (2x) You die from your illness. Your inventory Weapons a - a cursed -1 dagger (weapon in foreclaw) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Comestibles h - an uncursed orange {1} i - an uncursed fortune cookie {1} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Potions j - an uncursed potion of see invisible {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: manaleech You could nothave this property extrinsically: warning You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 243 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 82% The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: healing spells (turn 74) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 114380 Monster spawn increase reached its maximum at turn 135213 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 183141 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: sarnrog (freq bonus 10) The monster species that spawned more often: sand fisher (freq bonus 42) The monster species that spawned more often: multi-hued patch (freq bonus 5) The monster species that spawned more often: covetous orc-captain (freq bonus 36) The monster species that spawned more often: mini triad (freq bonus 12) The monster species that spawned more often: Sueschen (freq bonus 8) The monster species that spawned more often: humming terminal (freq bonus 20) The monster species that spawned more often: super vanishing point (freq bonus 12) The monster species that spawned more often: abyss piercer (freq bonus 5) The monster species that spawned more often: acidic force fungus (freq bonus 8) The monster species that spawned more often: big bear brother (freq bonus 12) The monster species that spawned more often: Mousse (freq bonus 12) The monster species that spawned more often: lord toad (freq bonus 10) The monster species that spawned more often: Maugneshnaagar (freq bonus 36) The monster species that spawned more often: large mind flayer (freq bonus 18) The monster species that spawned more often: petty covetous snow orc (freq bonus 22) The monster species that spawned more often: rattlesnake (freq bonus 36) The monster species that spawned more often: fallen shaman (freq bonus 11) The monster species that spawned more often: anti-vegetation eye (freq bonus 5) The monster species that spawned more often: pterodactyl (freq bonus 10) The monster species that never randomly spawned: petty glib vortex The monster species that never randomly spawned: void fungus The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: tangleweed The monster species that never randomly spawned: poisonous Olog-hai The monster species that never randomly spawned: seeker automaton The monster species that never randomly spawned: big tool trove The monster species that never randomly spawned: disgusting warp patch The monster species that never randomly spawned: phaser force fungus The monster species that never randomly spawned: megaspore The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 3) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 29) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 28) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 18) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 41) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 5) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 10) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 3) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 46) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 2) Next attribute increase check would have come at turn 478 Strength training was 20 Dexterity training was 16 Wisdom training was 1 Constitution training was 10 You were level-drain resistant You were magic-protected You were prevented from having manaleech (0) You were prevented from having warning (0) You had infravision You had 1231 points of nutrition remaining You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches the Bitches was angry with you (1) You could not have safely prayed (1870) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Scrolls scroll of healing (TSCHAEAUWIEAUW) scroll of mana (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of phase door (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of standard id (SPRING NO HAPPEN) scroll of cure (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) Potions potion of see invisible (mint) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 kittens (1 created) a lichen 0 spore lichens (1 created) a kestrel a mummy a squint-eyed rogue an asgardian a newt 8 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 15 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dolores the Camperstriker... You were poisoned in The Dungeons of Doom on dungeon level 1 with 159 points, and 30 pieces of gold, after 235 moves. Killer: rotted human corpse You were level 2 with a maximum of 24 hit points when you were poisoned. You reached the 65th place on the top 10000 list. No Points Name Hp [max] 1 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 2 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 3 76960 deadwater-Dea-Rod-Mal-Law died in The Dungeons of Doom on level 23 [max 37]. Killed by a monster (white ogre). - [114] 63 175 deadwater-Yeo-Roh-Mal-Cha died in The Dungeons of Doom on level 2. Burned by a fireball. - [32] 64 168 demonzero-Jes-Clk-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a bad damage effect. - [15] *65 159 dolores-Cam-Sed-Fem-Law was poisoned in The Dungeons * of Doom on level 1. Poisoned by a rotted human corpse. 12 [24] 66 150 deadwater-Zyb-Red-Mal-Law quit in The Dungeons of Doom on level 2. 40 [40] 67 149 krazyhades-Gun-Hem-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a shuriken. - [12]