dig, lawful male gnomish Anachronist ----- -------- |<..--- ------.......- ------- |.....---|........*--..| |.....| ..|....|.---------|..| |.I_h.| --.....---- ---- |..@..| ------ .......| -- ---.--- |....| |....| .-- |.| |..|.| +-. ---%%|....| |.| |..|.| .... |..|..... .---.- --|.- .... --......--- .......----- |.| .{... |........| .........%.-- |.| ..... ----....-- ----...---......-|.| --... --- ...-- |..|-...|. --...|.--..|... ...... ..--- |..| -.... -....|........-- ....... ....-.---|-----..- ..........--.... ...{... ---............... ...`.......--... ....... |-.--.---------. .......--. .... ..... |... ......- ..-- |... -...--- --- [Dig the Insurgent] St12 Dx11 Co9 In13 Wi8 Ch8 AnaGnoMalLaw Min:7 $0 HP-29(78) Pw62(62) AC-5 Exp8 Wt1009/1500 T2392 Latest messages s - an uncursed +0 pistol {8}. c - an uncursed +0 rifle {12}. b - an uncursed +0 force pike {80}. O - 8 uncursed +0 bullets {4}. The dwarf lord thrusts his dagger. The dwarf lord misses. The dwarf lord thrusts his dagger. The dwarf lord misses. It hits you! [-28 -> 12] Warning: HP low! It kicks you! It's kick painfully slams into your nuts! You hear the howling of the CwnAnnwn... [-10 -> 2] Warning: HP low! [-1 -> 1] Warning: HP low! It hits you! You die... Your inventory Weapons b - an uncursed +0 force pike {80} c - an uncursed +0 rifle {12} s - an uncursed +0 pistol {8} O - 8 uncursed +0 bullets {4} Armor d - a cursed +0 T-shirt (being worn) {2} e - an uncursed +0 plasteel armor (being worn) {50} f - an uncursed +0 cloak of magic resistance (being worn) {4} B - an uncursed +0 pair of plasteel boots (being worn) {2} G - an uncursed +0 pair of plasteel gloves (being worn) {2} H - an uncursed +0 plasteel helm (being worn) {2} Scrolls k - 5 uncursed scrolls of healing {3} Wands # - an uncursed wand of striking (0:0) (in quiver) {1} # - an uncursed wand of healing (0:2) {1} # - an uncursed wand of light (0:14) {1} # - an uncursed wand of teleportation (0:1) {1} # - an uncursed wand of locking (0:3) {1} t - a cursed wand of magic missile (0:0) {1} Tools # - an uncursed mirror {1} # - an uncursed skeleton key {1} # - an uncursed eyecloser {1} # - an uncursed leather saddle {1} h - an uncursed sack {828} Gems w - a cursed +0 stone of fainting Venoms # - an uncursed acid venom {1} Contents of the sack: a blessed +0 worthless piece of black glass {1} a blessed +0 salt chunk a blessed +0 worthless piece of cyan glass {1} an uncursed +0 worthless piece of yellow glass {1} a blessed +1 worthless piece of yellow glass {1} an uncursed +0 worthless piece of pink glass {1} an uncursed +0 worthless piece of red glass {1} 11 uncursed +0 flint stones a blessed +1 flint stone an uncursed ring of invisibility {1} an uncursed ring of poison resistance {1} a cursed ring of free action {1} a cursed ring of polymorph {1} an uncursed ring of sustain ability {1} a blessed potion of healing {1} an uncursed potion of object detection {1} an uncursed potion of amnesia {1} an uncursed potion of sleeping {1} an uncursed potion of acid {1} an uncursed potion of healing {1} a potion of holy water {1} an uncursed spellbook of confuse monster (0:4) {1} a cursed scroll of mana {1} an uncursed scroll of genocide {1} a blessed scroll of charging {1} an uncursed scroll of destroy armor {1} an uncursed scroll of cure {1} 2 uncursed scrolls of standard id {2} 4 uncursed scrolls of phase door {4} 6 uncursed scrolls of mana {6} a blessed scroll of healing {1} an uncursed tin of marine goblin meat {1} 3 uncursed apples {2} 2 uncursed tripe rations {2} an uncursed pancake {1} 20 uncursed pills {20} an uncursed lichen corpse {20} a blessed tin of green patch {1} an uncursed +0 gnomish helm {1} an uncursed +0 gnomish helm {1} an uncursed +0 pair of iron shoes {20} an uncursed +0 gnomish helm {1} an uncursed +0 dwarvish iron helm {16} a blessed +0 leather armor {60} an uncursed +0 dwarvish cloak {4} an uncursed +0 gnomish helm {1} a cursed -2 pair of gnomish boots {4} an uncursed +0 dwarvish cloak {4} an uncursed +0 pair of iron shoes {20} an uncursed +0 dwarvish roundshield {40} an uncursed +0 gnomish helm {1} an uncursed +0 gnomish suit {20} a cursed -2 gnomish helm {1} an uncursed +0 mummy wrapping {2} an uncursed +0 pair of gnomish boots {4} an uncursed +0 pair of iron shoes {20} an uncursed +0 dwarvish cloak {4} an uncursed +0 pair of iron shoes {20} an uncursed +0 dwarvish roundshield {40} an uncursed +0 dwarvish iron helm {16} an uncursed +0 dwarvish cloak {4} a blessed +2 pair of iron shoes {20} an uncursed +0 mummy wrapping {2} an uncursed +0 mummy wrapping {2} a cursed -1 pair of gnomish boots {4} an uncursed +0 short sword {12} an uncursed +0 flail {7} an uncursed +0 elven bow {12} an uncursed +0 dagger {4} an uncursed +0 orcish short sword {12} an uncursed +0 flail {7} an uncursed +0 long sword {16} a blessed +0 orcish dagger {4} 15 uncursed +0 darts {8} an uncursed +0 battle-axe {48} an uncursed +0 axe {24} 5 blessed +1 daggers {20} an uncursed +5 organoblade {60} an uncursed +0 elven dagger {4} an uncursed +0 dwarvish short sword {12} an uncursed +0 axe {24} an uncursed +0 lucern hammer {60} an uncursed +0 crossbow {20} an uncursed +0 hugging boot {5} 3 uncursed +0 arrows {3} a blessed +3 arrow {1} an uncursed +1 dagger {4} an uncursed +1 sling {2} a cursed +0 wild blade {12} an uncursed +0 dwarvish short sword {12} an uncursed +0 axe {24} 54 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: body spells (turn 42) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15898 Monster spawn increase reached its maximum at turn 39887 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1512056 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: baby shimmering dragon (freq bonus 8) The monster species that spawned more often: necroskeleton (freq bonus 18) The monster species that spawned more often: nautilus crewman (freq bonus 12) The monster species that spawned more often: IWBTG apple (freq bonus 3) The monster species that spawned more often: orange growth (freq bonus 18) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 24) The monster species that spawned more often: lesser ent (freq bonus 8) The monster species that spawned more often: venus flytrap (freq bonus 4) The monster species that spawned more often: Emperor Nero (freq bonus 12) The monster species that spawned more often: solid force fungus (freq bonus 6) The monster species that spawned more often: phase force patch (freq bonus 6) The monster species that spawned more often: pink shyguy (freq bonus 9) The monster species that spawned more often: lowercase minotaur (freq bonus 63) The monster species that spawned more often: amnesia mimic (freq bonus 16) The monster species that spawned more often: corpse fiend (freq bonus 14) The monster species that spawned more often: real nether hound (freq bonus 4) The monster species that spawned more often: dark ronin (freq bonus 10) The monster species that spawned more often: laser eye (freq bonus 4) The monster species that spawned more often: forbidden forest centaur (freq bonus 18) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 16) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster species that never randomly spawned: cigarette dwarf The monster species that never randomly spawned: Dan Hibiki The monster species that never randomly spawned: giant ebony scorpion The monster species that never randomly spawned: disgusting warp patch The monster species that never randomly spawned: buzzing nymph The monster species that never randomly spawned: ancient italian The monster species that never randomly spawned: wonderful trove The monster species that never randomly spawned: horde mumak The monster species that never randomly spawned: noxious force patch The monster species that never randomly spawned: dull mushroom The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: elongated stone (gray) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 11) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 10) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 212) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 147) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 35) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 5) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 3) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 5) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Venoms (freq bonus 93) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 23) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 8) Next attribute increase check would have come at turn 4012 Strength training was 18 Dexterity training was 33 Wisdom training was 30 Constitution training was 50 You were magic-protected You had the following problem: You randomly fainted. (0) You were prevented from having sleep resistance (0) You were prevented from having burnopathy (0) You had infravision You had 1719 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mr. Spock, Your mom and the universe Your deity was Mr. Spock The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 8X Reloading(154) vanish 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) tinker 2 R Reloading(107) Discoveries Weapons force pike (long gray spear) * aklys (thonged club) elven bow (runed bow) orcish short sword (crude short sword) orcish dagger (crude dagger) battle-axe (double-headed axe) elven dagger (runed dagger) dwarvish short sword (broad short sword) lucern hammer (pronged polearm) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (running cloak) * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) iron shoes (hard shoes) dwarvish iron helm (hard hat) dwarvish cloak (hooded cloak) dwarvish roundshield (large round shield) Scrolls scroll of healing (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of mana (AS IF FEEL SOMETHING) scroll of phase door (LIFE RISK JAM ALSO DAMAGED) scroll of standard id (POKE MONGO) scroll of cure (NADSIL SEETRURA) scroll of genocide (1UP EXTRA LIFE GET) scroll of charging (YET ANOTHER SCROLL LABEL) scroll of destroy armor (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) Spellbooks spellbook of confuse monster (colorglad) Potions potion of paralysis (purple-red) potion of healing (dangerous) potion of object detection (orange) potion of amnesia (sparkling) potion of sleeping (manky) potion of acid (vermillion) potion of water (clear) Rings ring of invisibility (hardened) ring of poison resistance (amethyst) ring of free action (branching) ring of polymorph (obsidian) ring of sustain ability (uranium) Wands wand of magic missile (yarn) wand of light (quartz) wand of striking (lavender) wand of healing (marble) wand of teleportation (triclinic) wand of locking (elven-lettered) Tools mirror (looking glass) skeleton key (key) leather saddle (saddle) sack (bag) Gems stone of fainting (gray) worthless piece of black glass (black) salt chunk (gray) worthless piece of cyan glass (cyan) worthless piece of yellow glass (yellow) worthless piece of pink glass (pink) worthless piece of red glass (red) flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 black ants 2 jackals 2 pack jackals 0 foxes (2 created) 0 scruffy little dogs (1 created) 2 hobbits 2 dwarves (3 created) a camo dwarf a group dwarf 0 army dwarves (2 created) a dwarf thief (3 created) a bugbear a hobbit wizard a phasing hobbit wizard 0 dwarf lords (1 created) a dwarf lord mutant a hobbit king 0 strange zombies (1 created) 0 jellies (1 created) a kobold an aqua kobold 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 petit mimics (1 created) a dryad 0 uber oreads (1 created) a goblin 0 goblin cops (1 created) 0 orc shamans (2 created) 0 lambs (1 created) 4 rothes 2 sewer rats (8 created) 2 drains rats (3 created) an evasive sewer rat a cave spider 0 spiderlings (1 created) 0 large spiders (1 created) a tiny lurker (2 created) 18 baby metroids 0 ponies (1 created) 3 grid bugs (6 created) a weapon bug a damaged arcadian avenger an airborne parrot a baby orange dragon 2 lichens (4 created) 0 porter lichens (1 created) an ungenomold 0 undefined creatures (1 created) 0 aggressive lichens (1 created) a brown spore 0 blink growths (1 created) 0 golden fungi (1 created) a cyan patch (0 created) 0 reddish fungi (1 created) 0 mind colonies (1 created) a violet fungus (0 created) a creeping spore a sub-gnome (3 created) a firework cart 7 gnomes (9 created) a gnome stalker 2 gnome thieves (3 created) 2 petty gnome thieves 3 intermediate gnomes (4 created) 2 gnome comrades (3 created) a gnome lord 0 gnome watchers (1 created) a gnome friendloader a group gnome lord 3 gnomish wizards 3 angsty gnomes 2 gnome ladies a burrower gnome 0 freemason initiates (1 created) a kobold mummy a tasloi mummy 4 gnome mummies (6 created) an orc mummy a dwarf mummy (2 created) an elf mummy 0 snakers (1 created) a kobold zombie (3 created) a controller a gnome zombie a wailing spirit 0 orc zombies (4 created) 2 zombies 0 albaes (1 created) an immunizer 0 incantifiers (1 created) a dark ranger a tender asian girl 0 jedis (1 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 twens (1 created) a baby cave lizard 0 fire toads (1 created) 0 apprentice medium walls (1 created) 0 dart turrets (1 created) a disintegration trove 0 energy troves (1 created) 194 creatures born. 116 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 224 times You killed 114 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (23 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (71 of 160) firearms [Basic] (max Legendary) (45 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dig the Anachronist... You died in The Gnomish Mines on dungeon level 7 with 9777 points, and 54 pieces of gold, after 2392 moves. Killer: a monster (invisible priestess of the universe) You were level 8 with a maximum of 78 hit points when you died. You reached the 108th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 106 11331 firemonkey-Arc-Rod-Mal-Law was poisoned in Town on level 8 [max 10]. Poisoned by a succubus. 139 [139] 107 9867 will905965-Fox-Moo-Mal-Neu quit in The Gnomish Mines on level 7. 109 [109] *108 9777 dig-Ana-Gno-Mal-Law died in The Gnomish Mines on * level 7. Killed by a monster (invisible priestess of the universe). - [78] 109 9776 TestIgnore-Jed-Ang-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (damned), while frozen by breathing a potion. - [90] 110 9535 AceSeven5-Wan-Dop-Fem-Cha quit in The Dungeons of Doom on level 9. 81 [81]