dig, lawful male gnomish Samurai $ ##################################--.------ ---- #,,,,,,,,,,,,,,,,,,,,,$,,,,,,,,$,,|.......| |..| ######,###############################$|.......| |..| $ $ #`,,,,,,# #,..>.....| $ |..| #,-------- ---------- --- ##-.------- |..| $ #,|.|[[..| $|....$...| |.| ##,#########|..| $ #,|.|...$| |...|....| |.| #,###,,,,,,,...| ,,..---|----|....|..-| I |.| #,,,,,######|<.| ,|......|!$|...|....|$ |.|#######,#### |..| $ |.----^|..||-......|$ $ |.%,,,,,,,,# |..| |.| $+.-|--$|{,,-$-- |.|######### ---- |.| |...$$..--#--# $ |.| $ |.| --|--.---- |.| |.| .$.|....|$ -------|.| $ $$ |.| |(((|.| .| $$ |{.|...-.| $ |.| |((.|.---| $ |[.|...|.| --- -----..{.---------.-------- |.....@@........%^.| ----..-------------- [Dig the Ninja Gaiden] St17 Dx17 Co8 In5 Wi5 Ch3 SamGnoMalLaw Min:6 $37 HP-3(98) Pw52(52) AC-4 Exp8 Wt692/1700 T1800 Latest messages You were wearing a viva amulet {1}. Llandrindod wields a kunai {4}! Llandrindod thrusts his kunai. Llandrindod hits you! [-6 -> 11] Warning: HP low! Llandrindod thrusts his kunai. Llandrindod hits you! You hear the howling of the CwnAnnwn... [-4 -> 7] Warning: HP low! What do you want to put on? [#qrw or ?*] w - a trapezoid amulet (being worn) {1}. Llandrindod thrusts his kunai. Llandrindod hits you! [-6 -> 3] Warning: HP low! Llandrindod thrusts his kunai. Llandrindod hits you! You die... Your inventory Amulets r - an uncursed amulet of data storage {1} w - an uncursed amulet of drain resistance (being worn) {1} Weapons # - an uncursed +0 dwarvish zaghnal {48} # - an uncursed +0 dwarvish short sword {12} # - 15 uncursed +0 arrows {8} # - a cursed -1 shito {2} # - an uncursed +0 ono {24} a - a blessed rusty +1 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 44 uncursed +0 ya (in quiver) {22} n - 6 uncursed +0 orcish spears {72} o - 3 uncursed +0 orcish daggers {12} H - an uncursed +0 dwarvish spear {12} I - a blessed +2 flanged mace {12} T - an uncursed +0 kunai {4} Z - a cursed -1 soft girl sneaker {2} Armor # - an uncursed +0 pair of iron shoes {20} # - an uncursed +0 dwarvish cloak {4} # - an uncursed +0 pair of iron shoes {20} e - an uncursed rustproof +0 dou-maru (being worn) {160} p - an uncursed +0 cloak of displacement (being worn) {4} v - an uncursed +1 lab coat {4} y - a blessed +3 gnomish helm {1} z - a blessed +2 pair of gnomish boots {4} A - an uncursed +0 mummy wrapping {2} B - an uncursed +0 pair of gnomish boots (being worn) {4} C - a cursed +0 mummy wrapping {2} D - a cursed -1 gnomish helm {1} F - a blessed +0 gnomish helm {1} J - an uncursed +0 dwarvish cloak {4} K - a blessed +4 pair of yugake {4} O - an uncursed +0 mummy wrapping {2} P - an uncursed +0 pair of gnomish boots {4} R - an uncursed +0 mummy wrapping {2} S - an uncursed +0 mummy wrapping {2} U - a cursed +0 dwarvish cloak {4} X - an uncursed +2 enchanted (of magic resistance) ring mail {100} Comestibles # - 8 uncursed slime molds {4} # - an uncursed fortune cookie {1} # - an uncursed lizard corpse {10} s - 2 uncursed tripe rations {2} M - a blessed fortune cookie {1} Scrolls f - 6 uncursed scrolls of healing {6} g - 5 uncursed scrolls of mana {5} h - 3 uncursed scrolls of phase door {3} i - 5 uncursed scrolls of standard id {5} j - 2 uncursed scrolls of cure {2} Spellbooks # - an uncursed spellbook of sleep (3:4) {1} Q - an uncursed spellbook of spellbinder (0:2) {1} Potions # - a cursed potion of monster detection {1} x - a blessed potion of full healing {1} E - a blessed potion of gain health {1} L - an uncursed potion of extra healing {1} Rings # - an uncursed ring of fire resistance {1} Wands t - an uncursed wand of sleep (0:1) {1} Tools # - an uncursed expensive camera (0:15) {1} k - a cursed beartrap {20} q - an uncursed mekakushi {1} Gems N - an uncursed +0 worthless piece of violet glass {1} Y - a cursed -1 worthless piece of orange glass {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: teleport control You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 250 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 45% Ring drop chance was reduced to 86% Wand drop chance was reduced to 84% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 66% of the time only The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: chaos spells (turn 137) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 146049 Monster spawn increase reached its maximum at turn 168620 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 360503 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: giant force bat (freq bonus 48) The monster species that spawned more often: topaz warp patch (freq bonus 30) The monster species that spawned more often: roadblock fungus (freq bonus 120) The monster species that spawned more often: dim growth (freq bonus 6) The monster species that spawned more often: knapsack sheep (freq bonus 24) The monster species that spawned more often: nether growth (freq bonus 42) The monster species that spawned more often: haradrim warrior (freq bonus 14) The monster species that spawned more often: Warder Katcher (freq bonus 63) The monster species that spawned more often: petro centipede (freq bonus 24) The monster species that spawned more often: atomic quantum mechanic (freq bonus 3) The monster species that spawned more often: yellow mold (freq bonus 24) The monster species that spawned more often: ancient blue dragon (freq bonus 3) The monster species that spawned more often: criminal scumbag (freq bonus 32) The monster species that spawned more often: giant totoro (freq bonus 24) The monster species that spawned more often: clumsy sphere (freq bonus 16) The monster species that spawned more often: egyptian pharao (freq bonus 12) The monster species that spawned more often: petty blinking eye (freq bonus 12) The monster species that spawned more often: real impact hound (freq bonus 8) The monster species that spawned more often: trap expert (freq bonus 6) The monster species that spawned more often: pustulent warp patch (freq bonus 18) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 4) The monster trait that was more common: monsters that wander randomly (freq bonus 4) The monster species that never randomly spawned: quantum mold The monster species that never randomly spawned: blind trove The monster species that never randomly spawned: rngeneral The monster species that never randomly spawned: hidden dwarven wizard The monster species that never randomly spawned: moldy force patch The monster species that never randomly spawned: deceiving spore The monster species that never randomly spawned: ice skeleton The monster species that never randomly spawned: frenzied hell spawn The monster species that never randomly spawned: baal tentacle The monster species that never randomly spawned: green beetle The RNG hath decreed that this item was never generated: amulet of screwy interface (martial) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: cloak of totter (birthcloth) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was never generated: ribbed plate mail ((null)) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 12) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 7) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 14) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 7) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 4) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 11) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 6) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 2) Next attribute increase check would have come at turn 2799 Strength training was 21 Dexterity training was 17 Wisdom training was 26 Constitution training was 50 You were level-drain resistant You were prevented from having teleport control (0) You were prevented from having curse resistance (0) You had infravision You had 2204 points of nutrition remaining You were displaced You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (92) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 8X LIMIT(0) vanish 8 R LIMIT(640) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(798) shield bash 3X LIMIT(0) tinker 2 R LIMIT(0) Discoveries Amulets amulet of data storage (viva) amulet of drain resistance (trapezoid) Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (fish bowl) * sugegasa (padded helmet) * skullcap (golden helmet) * flack helmet (radiant helmet) * crystal helm (echo helmet) * mining helm (kitchen hat) * field helm (crazy helmet) * helm of safeguard (metal disk) * jingasa (formula one helmet) * plasteel gloves (white gloves) * yugake (slit gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (concrete gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (spider boots) * field boots (explosive boots) * boots of safeguard (chess boots) cloak of displacement (bituminous mantle) lab coat (white coat) Scrolls scroll of healing (LOREM IPSUM SIT AMET) scroll of mana (NHQDB IS ACTUALLY KERIOQDB) scroll of phase door (ADOM CRASHES AND ERASES YOUR SAVEGAME) scroll of standard id (DUAM XNAHT) scroll of cure (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of enchant weapon (CIRMOCLINE) scroll of gold detection (BELLA RAGAZZA FASCIU) scroll of enthronization (VO BIEN VOI MUOI CHAN UON) scroll called claustrophobia? (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) Spellbooks spellbook of sleep (angry) spellbook of spellbinder (irresistible) Potions potion of monster detection (sky blue) potion of full healing (brown) potion of gain health (blue) potion of extra healing (gray) Rings ring of fire resistance (conundrum) Wands wand of striking (pixelated) wand of sleep (bitumen) Gems worthless piece of violet glass (violet) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red hornet 4 putties 0 flies of Mordor (1 created) 0 phasing acid blobs (1 created) 0 grating blobs (1 created) a lord slug a pack fox 0 coyotes (1 created) 0 little dogs (1 created) a canine badger a winged-demon a hobbit gentleman a wimp (2 created) 2 dwarves (3 created) 0 camo dwarves (2 created) 0 force dwarves (1 created) 0 porter flying dwarves (1 created) a dental brace guy a dwarf thief a bugbear (2 created) 0 hobbit lords (1 created) 0 hobbit wizards (1 created) a hobbit brigand thief 0 scruffy looking hobbits (1 created) 0 minor mind flayers (1 created) 0 huge bugbears (1 created) 0 dividing ochre jellies (1 created) a kobold (3 created) a reston 0 small kappas (1 created) an enraged shaman 0 mimics (1 created) 0 wood nymphs (1 created) 0 evasive wood nymphs (1 created) 0 Uruk-hai (4 created) 0 orc shamans (2 created) a goblin fighter 3 little pigs 0 large rothes (1 created) a sewer rat a chipmunk 0 ferret kits (1 created) 0 rock moles (1 created) a hole spider a daddy longlegs a spiderling an evasive recluse spider a tiny lurker a pony 0 larvae (3 created) 0 white worm masses (1 created) a grid bug a Windows(R) 98 an airborne parrot a whirlwind a porter lichen 0 stalking lichens (2 created) 0 spore lichens (1 created) 0 orange mushrooms (1 created) 0 red growths (1 created) a slow spore a bulette (0 created) 5 sub-gnomes 3 gnomes (5 created) a gnome stalker (3 created) a gnome thief 4 intermediate gnomes (7 created) 0 gnome comrades (1 created) 3 gnome lords 2 gnome watchers (4 created) 0 gnomish wizards (3 created) 0 angsty gnomes (1 created) 0 deep gnomes (2 created) 0 burrower gnomes (1 created) a gnome warrior (2 created) 0 Keystone Policemen (2 created) 0 Kop Kaptains (1 created) 0 mummies (3 created) 2 kobold mummies 2 gnome mummies (5 created) an orc mummy a felltwin a domestic naga hatchling (2 created) a blade naga hatchling a kobold zombie (2 created) 2 controllers a newt zombie a goblin zombie 0 orc zombies (1 created) 2 dwarf zombies 2 elf zombies (3 created) 0 bone mages (1 created) a weary pilgrim 0 biker gang members (1 created) 0 arcade scrubs (1 created) a pitiful-looking beggar 0 dunadans (1 created) 0 estrella girls (1 created) a thieving girl 0 wereblacklights (1 created) 0 item masters (33 created) 0 shopkeepers (10 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 small boos (1 created) a garo a tortoise (2 created) 0 jellyfish (2 created) 0 giant clams (1 created) a piranha a newt 2 twens a lizard 0 master twens (1 created) a poison creeper 0 piles of copper coins (8 created) a novice medium wall 0 small turrets (1 created) a disintegration trove 231 creatures born. 89 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 154 times You killed 80 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (35 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (28 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (8 of 20) petkeeping [Unskilled] (max Expert) (10 of 20) martial arts [Basic] (max Master) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (174 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai... You died in The Gnomish Mines on dungeon level 6 with 7560 points, and 37 pieces of gold, after 1800 moves. Killer: a monster (Mr. Llandrindod, the shopkeeper) You were level 8 with a maximum of 98 hit points when you died. You reached the 126th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 124 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 125 7574 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by strangulation. 15 [61] *126 7560 dig-Sam-Gno-Mal-Law died in The Gnomish Mines on * level 6 [max 7]. Killed by a monster (Mr. Llandrindod, the shopkeeper). - [98] 127 7545 stonewall-Pro-Lol-Fem-Cha died in The Gnomish Mines on level 6. Killed by touching an artifact (The Lockpick of Arsene Lupin). - [70] 128 7331 glycan-Zyb-Rod-Fem-Cha quit in The Dungeons of Doom on level 5 [max 6]. 73 [81]