dig, lawful male maian Spacewars Fighter ------ .?...| |....| |...<| .....| |..@.. ------ [Dig the Dungeon Explorer] St3 Dx12 Co12 In10 Wi12 Ch8 SpaMaiMalLaw Dlvl:3 $1523 HP-8(28) Pw49(49) AC10 Exp4 Wt54/1000 T502 Cnf Latest messages The fox bites you! [-1 -> 13] You just miss the scavenger. The scavenger kicks you! [-1 -> 12] The fox bites you! [-2 -> 10] What do you want to zap? [c or ?*] In what direction? [hykulnjb><] What do you want to drink? [* or .] The water is contaminated! 6 points of your strength got sapped! [-1 -> 13] You hear a laughing voice announce: 'Eh, still thinking you can beat this game?' You start giggling madly. What do you want to drink? [* or .] The water is contaminated! 5 points of your strength got sapped! Since you don't have enough strength, your health is being sapped instead. You die... Your inventory Amulets m - a cursed amulet of restful sleep (being worn) {1} Weapons a - an uncursed +0 dagger (weapon in hand) {4} Comestibles i - an uncursed lichen corpse {20} k - a selfmade blessed tin of pack jackal meat {1} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} l - a cursed scroll of standard id {1} p - an uncursed scroll of cure {1} Wands c - a cursed wand of teleportation (0:10) {1} Tools b - an uncursed sack {5} h - an uncursed sack {5} j - the uncursed tinning kit named Yasdorian's Trophy Getter (0:83) {1} The sack is empty. The sack is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 14 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: magical breathing You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 130 Scroll drop chance was reduced to 65% Musable item generation frequency had a negative bias of 17% Ring drop chance was reduced to 74% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: searching (turn 39) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52368 Monster spawn increase reached its maximum at turn 75641 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1287656 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: zombie (freq bonus 6) The monster species that spawned more often: chaos monkey (freq bonus 21) The monster species that spawned more often: housecat (freq bonus 42) The monster species that spawned more often: Yvonne (freq bonus 80) The monster species that spawned more often: Eheieh AGLA, Prince of Void (freq bonus 9) The monster species that spawned more often: nebulous laser (freq bonus 18) The monster species that spawned more often: giant item trove (freq bonus 18) The monster species that spawned more often: baby emerald dragon (freq bonus 84) The monster species that spawned more often: giant spider (freq bonus 48) The monster species that spawned more often: ice boar (freq bonus 48) The monster species that spawned more often: umbra force fungus (freq bonus 16) The monster species that spawned more often: mini triad (freq bonus 42) The monster species that spawned more often: agent black patch (freq bonus 8) The monster species that spawned more often: adult stone dragon (freq bonus 24) The monster species that spawned more often: shimmering draconian (freq bonus 22) The monster species that spawned more often: Lord Sultur (freq bonus 32) The monster species that spawned more often: blank gnome (freq bonus 21) The monster species that spawned more often: petty elf-lord (freq bonus 60) The monster species that spawned more often: opal fungus (freq bonus 18) The monster species that spawned more often: plague mewlip (freq bonus 24) The monster species that spawned more often: onanocter 7g (freq bonus 48) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 3) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster species that never randomly spawned: frogman leader The monster species that never randomly spawned: snake sniper The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: scream archer The monster species that never randomly spawned: dschiim rubber The monster species that never randomly spawned: threshold warp patch The monster species that never randomly spawned: sexymate The monster species that never randomly spawned: dungeon crawler The monster species that never randomly spawned: static mimic The monster species that never randomly spawned: skilled laser The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 7) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 3) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 28) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 14) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 85) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 84) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 10) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 8) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 7) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 61) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 30) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: map amnesia trap (freq bonus 3) Next attribute increase check would have come at turn 2314 Strength training was 26 Dexterity training was 15 Wisdom training was 6 Constitution training was 18 You were confused (67) You were prevented from having magical breathing (0) You were prevented from having quad attacks (0) You fell asleep You had 950 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lady Ariane The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (99) You are dead You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Amulets amulet of restful sleep (egyptian) Scrolls scroll of healing (EMPLY MENTAL TO SWITCH STATUS) scroll of mana (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of phase door (HAHAHAHAHAHAHA) scroll of standard id (VET POTE TONBE) scroll of cure (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) Potions potion of confusion (ruby) Wands wand of teleportation (spruce) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red hornet 0 acid blobs (1 created) 0 red blobs (2 created) 2 cocks a pack jackal 2 foxes (4 created) 0 kittens (1 created) a dwarf 0 manes (3 created) 0 blue jellies (1 created) a kobold (2 created) 2 large kobolds (3 created) 0 fiendish goblins (1 created) 0 gas goblins (1 created) 0 baby river hogs (1 created) a drains rat (2 created) 2 evasive sewer rats (3 created) a packer rat a scavenger (2 created) 0 tiny lurkers (1 created) 0 weregridbugs (1 created) 0 pheasants (2 created) 0 flup bats (1 created) a lichen 0 cyan molds (1 created) 0 Keystone Officers (2 created) a village idiot 0 mean-looking mercenaries (1 created) a yakuza member 0 werelichens (1 created) 0 shopkeepers (1 created) 0 newts (1 created) a baby cave lizard a pile of copper coins 0 mini rub monsters (1 created) 0 fire troves (2 created) 53 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 38 times You killed 16 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (58 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dig the Spacewars Fighter... You died in The Dungeons of Doom on dungeon level 3 with 563 points, and 1523 pieces of gold, after 502 moves. Killer: contaminated water You were level 4 with a maximum of 28 hit points when you died. You reached the 337th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 335 574 firemonkey-Jes-Dry-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a monster (imp). - [47] 336 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] *337 563 dig-Spa-Mai-Mal-Law died in The Dungeons of Doom on level 3. Killed by contaminated water. - [28] 338 560 badnik-Kni-Kha-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (dretch). - [60] 339 544 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (straw golem), while paralyzed by a monster attack. - [36]