dig, lawful male elven Samurai ---.---- |......| |......| |...<@.+ -------- [Dig the Hatamoto] St14 Dx14 Co7 In8 Wi8 Ch6 SamElfMalLaw+A Dlvl:2 $15 HP29(29) Pw24(24) AC-4 Exp2 Wt253/1200 T150 Latest messages Unknown command ' '. You see here a corpse {200}. m - a corpse {200}. You kill the baby wild boar! Welcome to experience level 2. You see here a gold piece {0}. 1 gold piece. You see here 7 gold piece {0}. 7 gold pieces. You see here a potion {1}. n - a potion {1}. What do you want to eat? [m or ?*] This baby wild boar corpse tastes terrible! You finish eating the baby wild boar corpse. Unknown command ' '. What do you want to read? [f-jl or ?*] As you read the scroll, it disappears. You feel healthier! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 72% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20287 Monster spawn increase reached its maximum at turn 46815 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 214054 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: magic patch (freq bonus 4) The monster species that spawned more often: tree stalk (freq bonus 7) The monster species that spawned more often: zohar sephirah (freq bonus 8) The monster species that spawned more often: anthrazite spore (freq bonus 16) The monster species that spawned more often: glass turret (freq bonus 5) The monster species that spawned more often: static archer (freq bonus 8) The monster species that spawned more often: real corpse hound (freq bonus 2) The monster species that spawned more often: adult rainbow dragon (freq bonus 4) The monster species that spawned more often: water fungus (freq bonus 6) The monster species that spawned more often: aquatic elf (freq bonus 6) The monster species that spawned more often: tomb spitter (freq bonus 8) The monster species that spawned more often: nickelpede (freq bonus 2) The monster species that spawned more often: garter snake (freq bonus 4) The monster species that spawned more often: trapped soul (freq bonus 12) The monster species that spawned more often: nondescript force patch (freq bonus 2) The monster species that spawned more often: SS trooper (freq bonus 4) The monster species that spawned more often: clear icky thing (freq bonus 8) The monster species that spawned more often: tu-tara oathbreaker (freq bonus 6) The monster species that spawned more often: necroskeleton (freq bonus 44) The monster species that spawned more often: poison monster (freq bonus 8) The monster species that never randomly spawned: tentacle wall The monster species that never randomly spawned: Vorlon missile The monster species that never randomly spawned: Juen's sexy leather pump The monster species that never randomly spawned: eldritch mold The monster species that never randomly spawned: giant snail The monster species that never randomly spawned: snakeman chieftain The monster species that never randomly spawned: skeleton mage The monster species that never randomly spawned: Marius The monster species that never randomly spawned: shimmering draconian The monster species that never randomly spawned: burning wall The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 266) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 200) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 8) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 35) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 7) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 2) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 10) Next attribute increase check would have come at turn 412 Strength training was 4 Dexterity training was 1 Wisdom training was 3 Constitution training was 10 You had the following problem: The game gave insufficient amounts of information. (0) You saw invisible You had infravision You had 1538 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could have safely prayed (90) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (25 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai...