dig, chaotic male ungenomoldic Samurai ----.- |...d| |...'| |....| |.... ------ [Dig the Sootball] St18/02 Dx15 Co11 In11 Wi9 Ch6 SamUngMalCha+O Dlvl:1 $0 HP151(151) Pw14(14) AC6 HD14 Exp1 T1 Latest messages Konnichi wa dig, welcome to SlashEMExtended! You are a chaotic male homicider ungenomoldic Samurai. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You turn into a sootball! You quickly remove your armor as you start to change. You find you must drop your weapon! Wiped out all ungenomolds. You feel dead inside. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 160 Monsters only dropped their musable items with 31% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 77% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 4717 Monster spawn increase reached its maximum at turn 34416 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 493101 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: fire troll (freq bonus 6) The monster species that spawned more often: Janina (freq bonus 4) The monster species that spawned more often: cazador (freq bonus 8) The monster species that spawned more often: acid hound (freq bonus 4) The monster species that spawned more often: clefable (freq bonus 6) The monster species that spawned more often: Wedi knight (freq bonus 10) The monster species that spawned more often: vampire adventurer (freq bonus 7) The monster species that spawned more often: horror mage (freq bonus 24) The monster species that spawned more often: bad fungus (freq bonus 5) The monster species that spawned more often: teacher in coma (freq bonus 16) The monster species that spawned more often: wild rabbit (freq bonus 4) The monster species that spawned more often: lava demon (freq bonus 4) The monster species that spawned more often: yora chick (freq bonus 3) The monster species that spawned more often: flame archer (freq bonus 24) The monster species that spawned more often: firework cart (freq bonus 5) The monster species that spawned more often: shaped mold (freq bonus 10) The monster species that spawned more often: gnomish master thief (freq bonus 3) The monster species that spawned more often: wererat (freq bonus 4) The monster species that spawned more often: red jelly (freq bonus 6) The monster species that spawned more often: bat (freq bonus 9) The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: disenchanter bat The monster species that never randomly spawned: 7 _ o&qӳh> The monster species that never randomly spawned: quantum statistical mechanic The monster species that never randomly spawned: Aee The monster species that never randomly spawned: ogre troll The monster species that never randomly spawned: stone warp fungus The monster species that never randomly spawned: eldritch stalk The monster species that never randomly spawned: ribbon fish The monster species that never randomly spawned: winged gray unicorn The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 33) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 18) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 13) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 20) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 14) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 5) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 10) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 1) Next attribute increase check would have come at turn 854 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were poison resistant You were level-drain resistant You were warned You had automatic searching You had 1500 points of nutrition remaining You could survive without air You were polymorphing You were polymorphed into a sootball You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Susanowo You could not have safely prayed (187) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai...