dig, lawful male elven Samurai ########### ### #,,,,,,,,,# #,# #,------#,#------- --.------- #,|....-,,,-.....| |........| -------------#####,|....|,##|.....| |........| ##|....^.......,,,,,,----.-,,,|.....| |.*......|## #,....^^......|,,,,,,,,,,,,,#,-.....| |.........,# -------------#####|............,########,#####|.....| |....@...|,# |............,,,,,|...........|## #,,,# ------- |**......|,# ##|...........|####,-...........-,# #,### --------|-,# ###,............| ##-------------,# #,# #,,#,# #,,,|...........| #,# #,# #######,##,# #,##|...........| #,# #,# #,,,,,,,##,------,# ------------- #,# #,# ----.------##,|....|,# #,# #,# |.........| #,......,# #,#-----.------------- |.........|###|....|############### #,#|.................| |.........|,,,-.....,,,,,,,,,,,,,,# #,,-...>...........`.| |..........,##------############### ###|.................| -----------# ------------------- [Dig the Ninja Gaiden] St15 Dx14 Co8 In6 Wi8 Ch3 SamElfMalLaw Dlvl:1 $111 HP74(74) Pw65(65) AC1 Exp7 Wt361/1550 T2156 Latest messages You kill the grid bug! (3x) What do you want to zap? [u or ?*] In what direction? [hykulnjb><] The grid bug turns transparent! You kill the invisible grid bug! What do you want to zap? [u or ?*] In what direction? [hykulnjb><] Gee! All of a sudden, you can see right through yourself. What do you want to put on? [q or ?*] Which ring-finger, Right or Left? [rl] q - a beryl ring (on left hand) {1}. What do you want to remove? [q or ?*] You can't. It is cursed. You kill the grid bug! You destroy the gem trove! You see here 11 koishis {6}. You destroy the gem trove! You see here 10 koishis {5}. You see here 11 koishis {6}. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 elven short sword (alternate weapon; not wielded) {12} c - a blessed +0 yumi {12} d - 26 uncursed +0 ya (in quiver) {13} m - an uncursed +0 mace {12} o - an uncursed +7 chokuto {16} s - an uncursed +0 kunai {4} x - an uncursed +0 submachine gun {8} C - an uncursed +0 rubber hose {8} G - an uncursed +1 sturdy plateau boot for girls {10} K - 20 uncursed +0 bo-shuriken {10} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} D - an uncursed +0 dwarvish cloak {4} E - an uncursed +0 pair of soft sneakers {2} H - an uncursed +0 dwarvish cloak {4} I - an uncursed +0 mummy wrapping {2} J - an uncursed +0 pair of iron shoes {20} Comestibles t - an uncursed lichen corpse {20} Scrolls f - 4 uncursed scrolls of healing {2} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} k - 2 uncursed scrolls of enchant weapon {2} n - an uncursed scroll of antimagic {1} p - a blessed scroll of wishing {1} y - a blessed scroll of standard id {1} L - a cursed scroll of create monster {1} Spellbooks l - a blessed spellbook of stun monster (0:4) {1} Potions v - an uncursed potion of object detection {1} z - an uncursed potion of healing {1} A - an uncursed potion of levitation {1} F - an uncursed potion of ESP {1} M - a blessed potion of restore ability {1} Rings q - a cursed ring of teleportation (on left hand) {1} Wands u - a blessed wand of make invisible (0:1) {1} Tools w - a blessed kyandoru {1} Gems r - an uncursed +0 worthless piece of blue glass {1} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 22 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 40% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 81% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 79% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28574 Monster spawn increase reached its maximum at turn 85551 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 232416 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: skillor trove (freq bonus 12) The monster species that spawned more often: pixie (freq bonus 4) The monster species that spawned more often: ore newt (freq bonus 6) The monster species that spawned more often: legged tuna (freq bonus 7) The monster species that spawned more often: novel warp fungus (freq bonus 4) The monster species that spawned more often: ninja fighter (freq bonus 5) The monster species that spawned more often: blank fungus (freq bonus 4) The monster species that spawned more often: young stone dragon (freq bonus 5) The monster species that spawned more often: mountain force nymph (freq bonus 5) The monster species that spawned more often: cheshire cat (freq bonus 6) The monster species that spawned more often: telegold (freq bonus 28) The monster species that spawned more often: flying deep orc (freq bonus 5) The monster species that spawned more often: siege beast (freq bonus 6) The monster species that spawned more often: fire rogue (freq bonus 3) The monster species that spawned more often: Elif's sneaker (freq bonus 8) The monster species that spawned more often: sabre-toothed cat (freq bonus 8) The monster species that spawned more often: Consti (freq bonus 8) The monster species that spawned more often: firewall (freq bonus 8) The monster species that spawned more often: novice nurse (freq bonus 5) The monster species that spawned more often: yellow ogre (freq bonus 4) The monster species that never randomly spawned: translucent mushroom The monster species that never randomly spawned: night willow The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: giant ebony ant The monster species that never randomly spawned: amanojaku The monster species that never randomly spawned: great wyrm of power The monster species that never randomly spawned: panic The monster species that never randomly spawned: conjurer The monster species that never randomly spawned: legion devil zapper The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 15) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 5) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 18) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 11) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 142) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 13) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 17) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 11) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 10) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 7) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 3) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 37) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 8) Next attribute increase check would have come at turn 3540 Strength training was 25 Dexterity training was 19 Wisdom training was -6 Constitution training was 50 You were sleep resistant You saw invisible You had infravision You had 544 points of nutrition remaining You were invisible to others You could teleport You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Vanquished creatures 5 honey bees (7 created) 0 acid blobs (1 created) a blob of preserved organs 2 chickens a Madeleine's plateau boot a large chicken an overrun chicken an Alida's colorful sneaker a cockatrice 0 little dogs (1 created) 2 rabid jackals a dingo a dwarf a hobbit lord a leprechaun 0 rock piercers (1 created) 0 rothes (1 created) a sewer rat a rabbit a hare a ferret a cave spider 0 large spiders (1 created) 0 force fog clouds (1 created) 2 dung worms 10 grid bugs a foul crow a baby plain dragon 3 lichens a stalking lichen (0 created) 0 orange spores (1 created) 0 aokabis (1 created) a kestrel 2 tasloi mummies 2 grid xorns 0 intelligent monkeys (1 created) 2 kobold zombies a gnome zombie 0 blacksmiths (1 created) a flying rogue a twen a novice medium wall 0 low rub monsters (1 created) 0 jumping jellyfish (9 created) 0 thick jumping jellyfish (2 created) 2 gem troves a stun trove a 42 trove 57 creatures vanquished. 80 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 90 times You killed 49 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (23 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (110 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai... Youescaped from the dungeon with 4171 points,