dig, lawful male elven Samurai /-\ |@| \-/ [Dig the Hatamoto] St17 Dx24 Co10 In7 Wi7 Ch6 SamElfMalLaw Dlvl:1 $6 HP-1(28) Pw22(22) AC2 Exp2 T341 Latest messages [-5 -> 23] You are burning to a crisp! [-4 -> 19] You are burning to a crisp! [-3 -> 16] The steam vortex misses. You are unharmed. You are burning to a crisp! [-4 -> 12] You are burning to a crisp! [-4 -> 8] The steam vortex misses. You are unharmed. You finish taking off your suit. What do you want to wear? [elm or ?*] You are putting on a jade o-yoroi. You are burning to a crisp! [-2 -> 7] You are burning to a crisp! You die... Your inventory Weapons a - an uncursed +0 katana {16} b - a blessed +0 elven short sword (alternate weapon; not wielded) {12} c - an uncursed +0 yumi (weapon in hands) {12} d - 26 blessed +0 ya (in quiver) {13} k - an uncursed +0 scimitar {16} Armor e - an uncursed rustproof +0 dou-maru {160} l - a cursed +0 orcish helm {12} m - an uncursed +0 jade o-yoroi (being worn) {200} Comestibles n - an uncursed fortune cookie {1} t - 10 uncursed slime molds {5} u - an uncursed egg {1} Scrolls f - 4 uncursed scrolls of healing {2} g - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of standard id {3} j - an uncursed scroll of cure {1} Potions q - a blessed potion of clairvoyance {1} s - an uncursed potion of acid {1} Tools r - an uncursed saddle {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 85% chance Ring drop chance was reduced to 96% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20149 Monster spawn increase reached its maximum at turn 33836 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1020952 The monster class that cannot be genocided was troll The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: ice fly (freq bonus 3) The monster species that spawned more often: fake force fungus (freq bonus 2) The monster species that spawned more often: poison ivy wall (freq bonus 3) The monster species that spawned more often: white worm mass (freq bonus 16) The monster species that spawned more often: mean growth (freq bonus 6) The monster species that spawned more often: clear icky thing (freq bonus 3) The monster species that spawned more often: chained clan (freq bonus 4) The monster species that spawned more often: amorphous warp patch (freq bonus 9) The monster species that spawned more often: large freezing sphere (freq bonus 12) The monster species that spawned more often: asgardian (freq bonus 6) The monster species that spawned more often: antimagic force patch (freq bonus 4) The monster species that spawned more often: multi-hued warp fungus (freq bonus 2) The monster species that spawned more often: very old blood dragon (freq bonus 4) The monster species that spawned more often: Mailie (freq bonus 4) The monster species that spawned more often: hurog (freq bonus 5) The monster species that spawned more often: sulfur growth (freq bonus 14) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 6) The monster species that spawned more often: ogre troll (freq bonus 4) The monster species that spawned more often: epidote force fungus (freq bonus 8) The monster species that spawned more often: mahou shonen (freq bonus 3) The monster species that never randomly spawned: empress naga The monster species that never randomly spawned: Tsi-puff, Selenite Professor The monster species that never randomly spawned: magical girl The monster species that never randomly spawned: beige force fungus The monster species that never randomly spawned: real disenchantment hound The monster species that never randomly spawned: giant green bat The monster species that never randomly spawned: platinum force fungus The monster species that never randomly spawned: Mariya The monster species that never randomly spawned: acid-tripper The monster species that never randomly spawned: plasma warp patch The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 167) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 3) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 19) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 6) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 10) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 7) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 154) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 13) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 8) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 5) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 11) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 8) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 2) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 4) Next attribute increase check would have come at turn 1812 Strength training was 2 Dexterity training was 1 Wisdom training was 3 Constitution training was 20 You were paralyzed (-5) You saw invisible You had infravision You were going to confuse monsters You had 1634 points of nutrition remaining You were swallowed by a steam vortex You had confusion resistance You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 10 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (32 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (21 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai...