dig, lawful male elven Samurai #`, ---- #,-#---#-#--## ... ---------######,|.........,# .. |........,,,,,,,|`.......|,# .. |.......|######,|........|,# .. |.......+ ,,|.%......|,# .. -------.-# #,|........|,# . #,,,# #,|.........,, | ##,## #,---.------,# #,,,# #,,,,,,,,,,,,, ##,#######,,,####,# #,,# #,### ---.--,# -----------.- #,,,##,### |.....,# |...........|#########,##,,,# #....|,# .| |............,,,,,,,,,,,,,,,,,#...^|,###,# ...... ....... ||..........|,,------------,,,|....|,,,,,,........| |...........|,,|..........|##,.....|####@# -------- -------------,,-..<........,,,|....| #,# ###------------###------ [Dig the Hatamoto] St12 Dx19 Co10 In7 Wi6 Ch6 SamElfMalLaw+K Dlvl:1 $14 HP26(28) Pw21(21) AC-3 Exp2 T153 Ill Latest messages Hachi eats a large cockroach corpse {200}. Unknown command ' '. You see here 10 gold pieces {0}. 10 gold pieces. A green glow surrounds you... You feel like a whiny Mary-Sue! Do you really want to step into that fumbling trap? [yn] (n) A green glow surrounds you... You feel like a whiny Mary-Sue! Do you really want to step into that fumbling trap? [yn] (n) A green glow surrounds you... You feel like a whiny Mary-Sue! Do you really want to step into that fumbling trap? [yn] (n) A green glow surrounds you... You feel like a whiny Mary-Sue! You hear some noises. You trip over your own feet. You see here a scale mail {100}. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 elven short sword (alternate weapon; not wielded) {12} c - a blessed +0 yumi {12} d - 31 uncursed +0 ya (in quiver) {16} k - 5 uncursed +0 bo-shuriken {3} l - an uncursed +2 bo-shuriken {1} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions m - an uncursed potion of water {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 310 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 11 Amulet drop chance was reduced to 70% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24633 Monster spawn increase reached its maximum at turn 119053 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 366321 The monster class that cannot be genocided was turret Today, this monster class was always generated invisible: umber hulk The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: grizzly bear (freq bonus 6) The monster species that spawned more often: brute (freq bonus 2) The monster species that spawned more often: dream mold (freq bonus 4) The monster species that spawned more often: large permamimic (freq bonus 4) The monster species that spawned more often: siena force fungus (freq bonus 6) The monster species that spawned more often: The Lucky Hobbit (freq bonus 12) The monster species that spawned more often: high warp fungus (freq bonus 10) The monster species that spawned more often: blunderbore (freq bonus 6) The monster species that spawned more often: acidic force patch (freq bonus 2) The monster species that spawned more often: lurker below (freq bonus 2) The monster species that spawned more often: demonic sandman (freq bonus 12) The monster species that spawned more often: wand permamimic (freq bonus 5) The monster species that spawned more often: young blue dragon (freq bonus 18) The monster species that spawned more often: grey centipede (freq bonus 3) The monster species that spawned more often: porting trove (freq bonus 8) The monster species that spawned more often: sandman (freq bonus 2) The monster species that spawned more often: gnome paladin (freq bonus 3) The monster species that spawned more often: vamp permamimic (freq bonus 12) The monster species that spawned more often: marsh clan (freq bonus 2) The monster species that spawned more often: stone grue (freq bonus 4) The monster species that never randomly spawned: Sailor Moon The monster species that never randomly spawned: potion trove The monster species that never randomly spawned: cocktaur The monster species that never randomly spawned: afrit The monster species that never randomly spawned: nine of spades The monster species that never randomly spawned: hidden trove The monster species that never randomly spawned: Jonas the Schizo Autist The monster species that never randomly spawned: opal colony The monster species that never randomly spawned: resin golem The monster species that never randomly spawned: info boy The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 3) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 4) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 18) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 93) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 287) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 4) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 18) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 5) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 3) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 8) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 4) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 10) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 40) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 1) Next attribute increase check would have come at turn 735 Strength training was 3 Dexterity training was -2 Wisdom training was 0 Constitution training was 5 You were sick from illness (22) You fumbled You saw invisible You had infravision You had 1339 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could have safely prayed (45) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (26 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (21 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai...