dig, lawful male elven Samurai ---------------- |..............| |.............<|###############----#------- |...............,,,,,,,,,,,,,,,-..........| ...............|###############|.@........| -------+-.------ ##|..........| #,###### ###,...........| ,,,,,,,# -------#,,,-+---------- --------.----#,#####|.....|#,### |.............,,,,,,....%..,,# |............#,#####|...{.|### |........... #,# -|----- |........... #,######%############# ------------ #,,,,,,,,,,,,,,,,,,,,`I ###################### [Dig the Ninja Gaiden] St12 Dx14 Co7 In6 Wi3 Ch3 SamElfMalLaw Dlvl:2 $25 HP53(67) Pw44(44) AC-6 Exp6 T581 Latest messages Unknown command ' '. You miss it. You hit it. You hear a flinging sound. You dodge a projectile. Unknown command ' '. You just miss it. You kill it! You try to feel what is lying here on the floor. z - a bokken {12}. You can see again. You enter an abandoned store... Unknown command ' '. The Kop Sergeant wields a bokken {12}! You hit the Kop Sergeant! The Kop Sergeant swings his bokken. Your dou-maru blocks the Kop Sergeant's attack. You kill the Kop Sergeant! You see here a bokken {12}. You die from your illness. Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 elven short sword (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 29 uncursed +0 ya (in quiver) {15} m - an uncursed +0 kunai {4} p - a blessed +0 dai-kyu {12} w - an uncursed +0 dai-kyu {12} x - 24 blessed +1 arrows {12} z - an uncursed +0 bokken {12} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} S - an uncursed +0 flame shield (being worn) {20} Comestibles o - an uncursed okonomiyaki {1} Scrolls f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} l - a blessed scroll of remove curse {1} Spellbooks n - an uncursed spellbook of detect monsters (1:3) {1} q - an uncursed spellbook of charging (1:4) {1} Potions r - a blessed potion of fruit juice {1} Tools K - an uncursed osaku {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 11% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 91% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18807 Monster spawn increase reached its maximum at turn 76652 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2015310 The monster class that cannot be genocided was kobold The monster class that was spawned more often: quadruped (freq bonus 4) The monster species that spawned more often: vietnamese lady (freq bonus 14) The monster species that spawned more often: ore lich (freq bonus 12) The monster species that spawned more often: frost salamander (freq bonus 6) The monster species that spawned more often: wereflyfish (freq bonus 28) The monster species that spawned more often: vampiric mist (freq bonus 10) The monster species that spawned more often: stairstrap snake (freq bonus 9) The monster species that spawned more often: cerulean fungus (freq bonus 12) The monster species that spawned more often: phase cat (freq bonus 5) The monster species that spawned more often: giant polar bear (freq bonus 12) The monster species that spawned more often: cutting terror (freq bonus 30) The monster species that spawned more often: gnarled fly (freq bonus 5) The monster species that spawned more often: stoa (freq bonus 12) The monster species that spawned more often: petty centaur shaman (freq bonus 7) The monster species that spawned more often: energy warp patch (freq bonus 14) The monster species that spawned more often: crypt wraith (freq bonus 12) The monster species that spawned more often: skeletal warrior (freq bonus 8) The monster species that spawned more often: bramble mold (freq bonus 9) The monster species that spawned more often: venomous spider (freq bonus 8) The monster species that spawned more often: Flo-ooo (freq bonus 10) The monster species that spawned more often: fencer (freq bonus 5) The monster species that never randomly spawned: heretic The monster species that never randomly spawned: lethe colony The monster species that never randomly spawned: giant tree frog The monster species that never randomly spawned: decayed stalk The monster species that never randomly spawned: hobbit mummy The monster species that never randomly spawned: heavily cursed turret The monster species that never randomly spawned: karmic mushroom The monster species that never randomly spawned: Master Daemon The monster species that never randomly spawned: secluded warp fungus The monster species that never randomly spawned: mottled draconian The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 27) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 195) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 20) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 3) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 32) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 2) Next attribute increase check would have come at turn 828 Strength training was 13 Dexterity training was 3 Wisdom training was 6 Constitution training was 0 You were fire resistant You were sleep resistant You were poison resistant Your chance to block was 40% You saw invisible You had infravision You had 2058 points of nutrition remaining You aggravated monsters You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami Amaterasu Omikami was angry with you (1) You could not have safely prayed (445) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Voluntary challenges You eaten 14 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 65 times You killed 43 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (21 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (85 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai...