JWέ Player: dig Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-08-09.21:27:01.ttyrec Time: (1470778021) Tue Aug 9 21:27:01 2016 JWMThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] JWsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) JWB+Choosing Gender Pick the gender of your human Samurai  m - male f - female * - Random q - Quit(end) JWL X+JW. -+-------------|...............|.......$.d....||.........@....||..............-----------------Dig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Exp:1  It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hatamoto, have been heraldedW. 2H from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami!--More--JWsF------------..................$.d....|Konnichi wa dig, welcome to SlashEM! You are a lawful male human Samurai.JW\ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)JW_+JWC )0Dig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Exp:1 (0l(B+(0qq(B(0qqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~(B$(0~(Bd(0~~~~x(B(0x~~~~~~~~~(B@(0~~~~x(B(0x~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqqj(BJWU Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)JW +JW Dig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Exp:1 (0l(B+(0qq(B(0qqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~(B$(0~(Bd(0~~~~x(B(0x~~~~~~~~~(B@(0~~~~x(B(0x~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqqj(BJW#3@<JW$b @(0~(B13 gold pieces.13 15(15)  Pw:2(2) AC:4 Exp:1 d(0~(BJW^ e@(0~(Bd(0~~(BJW 3@d(0~(BJW(0~(B@(0~~(B(0~(BdJWӈ'@(0~(BJWc##@(0~(Bd(0~(BJWs##@(0~(B(0~(BJWk+@#########(0~(B(0~(B(0~(BJW=UT Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)JW٤+JW؃Dig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:15(15) Dlvl:1 $:13 HP:15(15) Pw:2(2) AC:4 Exp:1 +@###########(0l(B+(0qq~qqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B<(0~~~~x(B(0x~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqqj(BJW" &In what direction? [hykulnjb><] JWn The door opens.(0lqqq(B (0x~~~(B (0x~~~~~(B (0x~~~~~~~(B (0x~~~~~~~~a(B (0mqqqqqqqq(BJWI(0qqqq(B(0~~~~(B(0~~~(B(0~x(B@#(0j(BdJW+-(0q(B(0~(B(0x(B@(0a(B#JWr%(0~(B@JWmI(0a(B@dJWO_ Vd#@#JWAJ(0a(B#@JWb+#@JW `##@###JWc K@####JW0Count: 20JWb JW<##@JW##@JW ##@JW߻ +#@JWIv##@#That door is closed.JWBqd@##JWc###@####d########JWY#@You hear someone counting money.JW Count: 20JW@###dJW.y#@####JW~ (0~(B#@d##JWM7#@#JW i(0k(B@#########JW%(0~(B@JW\##@JWK##@JWI#####@dJW 5d#JW Cd#@JW>Y(0lqqqk(B(0x~~~~(B(0x~~~x(B#(0x~~(B(0~(B#(0~(B(0~(B####@####JW (0~(B########@##JW~ M##@dJW+ id#@##JWG##@JWB_Count: 20JW&###You hear some noises.d#JW6n##@FJWYou miss the lichen.dHachi drops an orcish helm.d[JWNYou just miss the lichen.#JWYou kill the lichen! 15(15)  Pw:2(2) AC:4 Exp:1 #d#JW'[JW ud@#f - an orcish helm.JW=There is nothing here to pick up.JW8What do you want to wear? [f or ?*] JWq #You finish your dressing maneuver. 15(15)  Pw:2(2) AC:3 Exp:1 JW;# JW\4 adjustJWW f JW JW djustJW` <What do you want to adjust? [a-f or ?*] JW.Adjust letter to what [f-zA-Z]? JWև@Moving: H - a +0 orcish helm (being worn).JW4######@#(0~~~~x(B(0qqqj(BJW/ #d####@##JW(0qqk(B(0~~x(B#(0~~~x(B#(0x~~~x(B@(0m(BJW$(0lq(B(0x~(B(0x(B(0~(B@JW%(0~(B@JW}%(0~(B@JWg Cd@(0~~(BJWDkYou displaced Hachi.d@(0~~(BJWW Z@(0~(BdJW1-)@#####(0~(BJW @#g - an orcish short sword.d#JW)=There is nothing here to pick up.JW( T@#(0m(B(0q(B(0j(B#########JW'@(0~(BJWV 2@(0~(BJW)|(0x(B@(0~~~~~~~~~~~~x(B(0~(B(0x(BJWUi(0qk(B(0~(B(0~(B@#(0~(B(0qj(BJW (0qqqqqq(B(0~~~~~(B>(0~(B#####@##(0~~~~~~(B(0qqq(B(0qq(BJWY (0qqqq(B(0x~~~~(B####@##(0x~~~~(B(0qqqq(BJWz(0l(B(0~~~~~(B@(0m(B(0~(BJW(0~(B(0~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(BJW4@(0~(BJW^(0x~~(B(0x(B@(0~(B(0m~q(BDig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:2 $:13 HP: Dlvl:2 $:13 HP:15(15) Dlvl:2 $:13 HP:15(15) Pw:2(2) AC:3 Exp:1 JW-(0lqqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B@(0~x(B(0x~~~~(B#########(0~~~~~~~~~~~~x(B (0lqqqqqqqqk(B(0x~~~x(B###(0x~~~~~~~~~~~x(B (0x~~~~~~~~~(B########(0x~~~~(B#(0mqqqqqqq~qqqj(B (0x~~~~~~~~x(B#(0m~q~j(B# (0x~~~~~~~~x(B########## (0x~~~~~~~~a(B############## (0mqqqqqqqqj(B#########(0~(B#########(0~(B####JWD#(0~(B####(0lqqqk(B(0~(B#####(0x~~~x(B(0~(B(0l(B+(0qq~qqqqqqqqqqk(B####(0x~~~x(B(0~(B(0x~~~~~~~~~~~~~~~(B#####(0x~~~x(B(0q(B(0x~~~~~~~~~~~~~~x(B##(0~~~~x(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqj(B(0x~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqqj(BDig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:15(15) Dlvl:1 $:13 HP:15(15) PwJWS::2(2) AC:3 Exp:1 oJW >@You hear some noises in the distance.The goblin wields an orcish dagger!(0~(B@JW .Unknown command ' '.JWײfdo@(0~(BJWL@(0~(BHachi bites the goblin.The goblin thrusts his orcish dagger at Hachi.--More--JW87SThe goblin misses Hachi.Hachi just misses the goblin.JW<.Unknown command ' '.JW~ 3@(0~(BJW:c(0~(BoThe goblin throws an orcish dagger!)JW %(0~(B)JW%(0~(B)JWj%(0~(B)JWX You are hit by an orcish dagger.(0~(B) 12(15)  Pw:2(2) AC:3 Exp:1 JWe R(0~(Bd@JWΔ.Unknown command ' '.JW*h - an orcish dagger.Hachi bites the goblin.The goblin is killed!(0~(Bd--More--JW3(Hachi eats a goblin corpse.JW,;There is nothing here to pick up.JW :@(0~~~(BJWӺ '@(0~(BJWmCount: 20JW+ 13(15)  Pw:2(2) AC:3 Exp:1 (0~~(B(0~~~(Bd(0~(BHachi picks up a poisoned dart.(0~(B(0~~(Bd(0~(BHachi drops a poisoned dart.(0~(B(0~(Bd(0~(B(0~~(B--More--JWQeHachi picks up a poisoned dart.d(0~(BJW;@(0~(BJW @(0~(BHachi drops a poisoned dart.d)JWl@@(0~(Bi - a poisoned dart.(0~(BdJW];There is nothing here to pick up.JW%P e(0~(Bd(0~~(B@JW=N(0~(Bd@JWT%(0~(B@JWO" 14(15)  Pw:2(2) AC:3 Exp:1 (0~(Bd(0~~(B@JW\(0~(Bd(0~(B@JWk (0~(B@#(0~(B(0~(B(0q(B(0q(BJWR(0~(B(0~(B##d(0q(B@(0q(B(0x~(B(0~~(B(0~~(B(0~~~~(B(0x~(B(0~~~~~~(B(0x~(B(0~~~~~~x(B(0x(B(0~~~~~x(B(0m(B(0qqqqqj(BJW #(0l(Bd(0qqqqqk(B@(0~~~~~(B(0~~x(B(0x(BJWi-g(0~(B(0~~(Bd@JW5_d#@(0~~(BJWd#@##(0~(BJWBA#@#JWD fd#@#JW1@#JW%a##@####JW? ##@###JW 15(15)  Pw:2(2) AC:3 Exp:1 ###@dJWM #JWsG#@#JW: G#@#JWyg##@dJW #JW N#@dJW?'\You displaced Hachi.d@JWKG JWZYou displaced Hachi.@dJW X@##JWV1@#JW1@#JWr@#The sewer rat bites! 14(15)  Pw:2(2) AC:3 Exp:1 JWa3You miss the sewer rat.KW4 @What do you want to wield? [- a-dg-i or ?*] KW 4You are already wielding that!KWj#r@#KW f#r@dKW9nYou displaced Hachi.##@KWKWPCount: 20KW}  15(15)  Pw:2(2) AC:3 Exp:1 #You hear some noises in the distance.#KWϬ KW1@#KW1@#KWVk 1@#KW3T@#You hear some noises.KW C@d#KW #You hear some noises.KW{sYou displaced Hachi.d@x KWKpYou hit the grid bug.#x# KWa5You kill the grid bug! 15(15)  Pw:2(2) AC:3 Exp:1 # KW9#@ KW +#@ KWjY+#@ KW##@ KWU%(0~(B@ KW (0qqqq(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~~~~(B@A little dart shoots out at you!You are hit by a little dart. 9(15)  Pw:2(2) AC:3 Exp:1  KW5w#@#^# KWz#  KWp untrap KW 4In what direction? [hykulnjb><] KW1You know of no traps there.KW # KW4 untrapKWF4In what direction? [hykulnjb><] KW<That dart trap is difficult to disarm.KWO# KW untrapKW4In what direction? [hykulnjb><] KW:You disarm the trap.)KWV(0~(B@j - 17 darts.KWm=There is nothing here to pick up.KW(==@(0~(BKW Y#(0~(B@#KW(0q(B(0qq(B(0~(B(0~~(B(0~(B(0~(B@#(0~(B#(0~~~(B##(0qq(B##KWzea###@#KWS Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)KWT+KWV X a - menu_on_esc [true]  b - mon_polycontrol [false]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - prayconfirm [true]  g - pushweapon [false]  h - rest_on_space [false]  i - safe_pet [true]  j - showexp [false]  k - showrace [false]  l - showscore [false]  m - showdmg [false]  n - showweight [false]  o - silent [true]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [false]  t - time [false]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - use_inverse [false] (2 of 4)KW+KW +&KWt a - verbose [true]   Compounds (selecting will prompt for new value):  name [dig]  role [Samurai]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (3 of 4)+KW a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [all]  e - runmode [run]  f - scores [3 top/2 around]  g - sortloot [none]  h - suppress_alert [(none)]  i - tileset [(none)]  j - autopickup exceptions (0 currently set) (4 of 4)0KWc +5KW  Select loot sorting type:  n - none l - loot f - full(end) ;KWO(0qqqqqqq(B(0~~~~~~~~~~~~(BDig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:9(15) Dlvl:1 $:13 HP:9(15) Pw:2(2) AC:3 Exp:1 Wt:631/900 (0lqqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B>(0~x(B(0x~~~~(B#########(0~~~~~~~~~~~~x(B(0qqqqqqq(B (0lqqqqqqqqk(B(0x~~~x(B###(0x~~~~~~~~~~~x(B(0~~~~~~~(B (0x~~~~~~~~~(B########(0x~~~~(B##(0mqqqqqqq~qqqj(B#(0~~~~~(B (0x~~~~~~~~x(B;KW'O#(0m~q~j(B#######@(0~~~~(B (0x~~~~~~~~x(B###############(0~~~~~(B (0x~~~~~~~~a(B#####################(0qq(B (0mqqqqqqqqj(B###########(0lq~qqqqqqk(B###############(0x~~~~~~~~~(B########;KWEO#(0~~~~~~~~~x(B#####(0lqqqk(B#(0x~~~~~~~~x(B#####(0x~~~x(B#(0x~~~~~~~~x(B(0l(B+(0qq~qqqqqqqqqqk(B####(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#####(0x~~~x(B#(0mqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B##(0~~~~x(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqj(B(0x~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqqj(B(0~x~~~(B#########(0~~~~~~~~~~~~x(B(0qqqqqqq~~x(B###(0x~~~~~~~~~~~x(B(0~~~~~~~~~~(B##(0mqqqqqqq~qqqj(B#(0~~~~~q~j(B#######@(0~~~~(B#######(0~~~~~(B############(0qq(B#####[=KWJ38;5;0m#(0lq~qqqqqqk(B########(0x~~~~~~~~~(B######(0~~~~~~~~~x(B##(0lqqqk(B#(0x~~~~~~~~x(B=KWO R Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)GKWV  +KKWB> -MKWh7  +NKWs Dig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:9(15) Dlvl:1 $:13 HP:9(15) Pw:2(2) AC:3 Exp:1 Wt:631/900 (0lqqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B>(0~x(B(0x~~~~(B#########(0~~~~~~~~~~~~x(B(0qqqqqqq(B (0lqqqqqqqqk(B(0x~~~x(B###(0x~~~~~~~~~~~x(B(0~~~~~~~(B (0x~~~~~~~~~(B########(0x~~~~(B##(0mqqqqqqq~qqqj(B#(0~~~~~(B (0x~~~~~~~~x(B#(0m~q~j(B#####NKWs ##@(0~~~~(B (0x~~~~~~~~x(B###############(0~~~~~(B (0x~~~~~~~~a(B#####################(0qq(B (0mqqqqqqqqj(B###########(0lq~qqqqqqk(B###############(0x~~~~~~~~~(B#########(0~~~~~~~~~x(B####KWs W5;0m#(0lqqqk(B#(0x~~~~~~~~x(B#####(0x~~~x(B#(0x~~~~~~~~x(B(0l(B+(0qq~qqqqqqqqqqk(B####(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~~~(B#####(0x~~~x(B#(0mqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B##(0~~~~x(B(0x~~~~~~~~~(B<(0~~~~x(B(0mqqqj(B(0x~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqqj(BPKW9_##(0a(B@#PKWk -(0qq(B(0qqqqk(B@(0~~(B(0~~~~x(B#(0~~~~~~~x(B(0~~~~~~~x(B(0~~~x(B(0qqqj(BPKW#@(0~~(B(0~~~~~(B(0qqqqq(BQKW~(0l(B#@(0x~(B(0~(B(0qqq(BQKW!D(0a(B@(0x(BQKWd  Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} g - an orcish short sword {30} h - an orcish dagger {10} i - a poisoned dart {1} j - 17 darts {17} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - a +0 orcish helm (being worn) {30}(end) RKWY (0lqqqqqqqqqqqkqqk(B(0x~~~~~~~~~(B>(0~x~~~(B#########(0~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqqk~~x(B###(0x~~~~~~~~~~~x(B##(0a(B@(0~~~~~~~~~~~~x~~~(B##(0mqqqqqqq~qqqj(B#(0x~~~~~~~~~~~~~xq~j(B########(0x~~~~~~~~~~~~~x(B#######(0~~~~~~~~~~~~~~x(B############(0qqRKW Z qqqqqqqqqqqj(B######(0lq~qqqqqqk(B########(0x~~~~~~~~~(B######(0~~~~~~~~~x(B##(0lqqqk(B#(0x~~~~~~~~x(BRKW?F(0~(B@(0m(BSKW%(0~(B@SKW\F,(0~(B@SKW{ 10(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 (0~(B@SKWG" ,(0~(B@TKWNCd@(0~~(BTKW9 You displaced Hachi.d@(0~(B#TKW9 \(0~(B@d#UKW2]#d##@UKWU(0~(B#@VKWG#@#VKW######@##VKWR 11(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 @#####WKWjCount: 20WKW|<#dXKWrZ#@#####XKW'@##XKWg###`@You try to move the boulder, but in vain.YKW},EYou try to move the boulder, but in vain.YKWEYou try to move the boulder, but in vain.YKWAEYou try to move the boulder, but in vain.YKW hWhere do you want to travel to?(For instructions type a ?)ZKW% ZKW`G_d@#\KW\You displaced Hachi.@d\KW Vd@#\KW %##@]KW%###@]KW= 12(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 @##########]KW##@####^KWm0@#^KW[2 0@#^KWd ##@_KW##@_KWV%(0a(B@_KWЇ 13(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 (0~~~~~~~(B@_KWq`p(0a~~(Bd(0~~~~~(B@_KWCount: 20`KWb` 14(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 (0~~~~(B(0~~~~(B(0~(B(0~~~~(B(0~(Bd(0~~(B(0~~~(B`KW1Bm(0~(B@(0~(Bd`KWS w(0~(B(0~(B@(0~(Bd`KWCount: 20aKW 15(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 (0~~~(B(0~~(Bd(0~(B(0~~~~(B(0~~~~(BaKWd^ ld(0~(B(0~(B@bKWL'@(0~(BbKW)Count: 20bKW(0~~(B(0~~~(B(0~(Bd(0~~(B(0~~~(B(0~(BbKW¤ y(0~(B(0~(Bd@(0~(BcKW;(0~(B@dcKWCount: 20cKWJY(0~~~(B(0~~~~(B(0~(Bd(0~~~(BYou hear the footsteps of a guard on patrol.(0~(B(0~(B(0~~(B(0~(Bd(0~~(BdKW#&3@(0~(BdKW%z(0~(B@(0~(Bd(0~(BdKW@ Count: 20dKW (0~~~~(Bd(0~~~~~~(B(0~~(B(0~~~(BeKWe'@(0~(BeKWn(0~(Bd@(0~(BeKWnL Count: 20eKW2- (0~~~(B(0~(B(0~~~(B(0~(B(0~~~~~~(B(0~(Bd(0~~(BfKW^zaYou displaced Hachi.@(0~(BdfKWGnd@(0~(B(0~~(BfKWa Count: 20fKWO V(0~(Bd(0~~~(BZYou stop searching. 15(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 (0~(B(0~(BdgKW3@(0~(BgKWj(0~(B@(0~(BdgKWbCount: 20gKW11(0~(BZd(0~~(BYou stop searching. 15(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 d(0~(BhKW You destroy the kobold zombie! 15(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 (0~(BiKWM Count: 20iKW (0~~~(B(0~~(Bd(0~(B(0~~~~(B(0~(B(0~(BjKWDkd(0~(B@(0~(BjKWE(0~(B(0~(Bd@(0~(BjKWa'@(0~(BkKWXWhere do you want to travel to?(For instructions type a ?)kKW kKWҷ(0~(B#(0~~~(B##F@(0~(B#lKW K'@(0~(BlKW;"V@(0~~~(BThe lichen just misses!mKWYou kill the lichen! 15(15)  Pw:2(2) AC:3 Exp:1 Wt:631/900 %mKWJ[@(0~(Bk - a lichen corpse {20}.mKW =There is nothing here to pick up.nKWPgWhere do you want to travel to?(For instructions type a ?)nKW @#(0~(B(0~(BnKW @(0~(B(0~(B(0~(B##oKWCount: 20oKW&Led(0~(B(0~(BpKW`(0x~~(B(0x(B@(0~(B(0m(Bd(0q(BDig the Hatamoto St:16 Dx:12 Co:18 In:10 Wi:8 Ch:7 Lawful Dlvl:2 $:13 HP: Dlvl:2 $:13 HP:15(15) Dlvl:2 $:13 HP:15(15) Pw:2(2) AC:3 Exp:1 Wt:651/900 qKWu(0x~~(B@<d(0~(BqKWܸ v(0~~~(B@(0~(Bd rKW ,_(0lqq(B@(0~(B rKW ]#@(0~(B # rKWI.#(0~(B ## #####@#You hear some noises in the distance.#@#You hear the splashing of a naiad.#@#rKW########+@--More--sKWi"That door is closed.tKW= 4In what direction? [hykulnjb><] tKWl'The door resists!uKW 4In what direction? [hykulnjb><] uKWu 'The door resists!vKWG4In what direction? [hykulnjb><] vKW'The door resists!vKW4In what direction? [hykulnjb><] wKWn'The door resists!wKW/w4In what direction? [hykulnjb><] wKWI The door opens.(0lq(B(0x~(B(0x~~~(B(0x~~~(B`(0a(B(0mqqqq(BxKWE(0qaq(B(0~~~(B(0~x(B@#(0j(BxKW(0k(B(0x(B@(0a(BYou have a little trouble lifting l - a statue of a jackal.--More--yKWQ Your movements are slowed slightly because of your load. 15(15)  Pw:2(2) AC:3 Exp:1 Wt:1101/900 Burdened zKWd0Unknown command ' '.zKW 4@(0~(B{KW['@(0~(B{KW'@(0~(B{KWN1What do you want to drop? [$a-eg-lH or ?*] {KWz You drop a statue of a jackal.Your movements are now unencumbered. 15(15)  Pw:2(2) AC:3 Exp:1 Wt:651/900 |KW,Autopickup: OFF.|KW7 \@(0~(B`}KWp]k#@(0~(B}KWqC#@(0a(BThe kobold wields an orcish short sword {30}!(0qqqk(B?(/(0x(B%]=(0x(B)*(0x(B)%(0x(B(0~x(B(0a(B@#####(0a(B}KWL(0lqqqq(B (0x(B%%)? (0x(B)%+=%%?!*%%((0~(B@(0q(B@(0j(B#--More--~KW50 L"Irasshaimase, dig! Welcome to Angmagssalik's general store!"KW=? 0Unknown command ' '.KW}(0x(B(0x(B)!(0x~~~~(B@ (0mqqqqq(B(0a(BKW3You do not owe Angmagssalik anything.--More--KW>Do you wish to try our other services? [yn] (n) KWŽ]y Services Available:  i - Identify(end) KW%:KW &In what direction? [hykulnjb><] KW, 'The door resists!KWQ4In what direction? [hykulnjb><] KW7The door closes.+KWl4m@(0~(BYou see here a morning star {120}.KW36e"For you, most gracious sir; only 30 for this morning star."--More--KW$fm - a morning star (unpaid, 30 zorkmids) {120}.(0~(B@KWB_ @(0~(BYou see here a blindfold {2}.You hear some noises in the distance.KWZ6(@KW h@@(0~(B(0~(BKW"o'@(0~(BKWĎ@(0~(BYou see here 6 silver arrows {6}.%@KW \@)You see here a gunyoki {20}.KW_@%You see here a long sword {40}.KWY)@You see here a gunyoki {20}.KWE^%@You see here 6 silver arrows {6}.KW k)@@(0~(BKWDr Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) KW_f+KW( What would you like to drop?  Weapons m - a morning star (unpaid, 30 zorkmids) {120}(end) KW5+KW 15(15)  Pw:2(2) AC:3 Exp:1 Wt:771/900 You drop a morning star (unpaid, 30 zorkmids) {120}.KW P Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} g - an orcish short sword {30} h - an orcish dagger {10} i - a poisoned dart {1} j - 17 darts {17} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - a +0 orcish helm (being worn) {30} Comestibles k - a lichen corpse {20}(end) KW0(0qq(BKWm1What do you want to drop? [$a-eg-kH or ?*] KWŻ9You drop an orcish short sword {30}.--More--KW3h hAngmagssalik offers 5 gold pieces for your orcish short sword. Sell it? [ynaq] (y) KW y8 15(15)  Pw:2(2) AC:3 Exp:1 Wt:621/900 You sold an orcish short sword {30} for 5 gold pieces.KWgt& Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} h - an orcish dagger {10} i - a poisoned dart {1} j - 17 darts {17} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - a +0 orcish helm (being worn) {30} Comestibles k - a lichen corpse {20}(end) KW<(0qq(BKWy1What do you want to drop? [$a-eh-kH or ?*] KW,You drop 17 darts {17}.--More--KWWAngmagssalik offers 17 gold pieces for your darts. Sell them? [ynaq] (y) KWz3 y35 15(15)  Pw:2(2) AC:3 Exp:1 Wt:604/900 You sold 17 darts {17} for 17 gold pieces.KW  Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} h - an orcish dagger {10} i - a poisoned dart {1} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - a +0 orcish helm (being worn) {30} Comestibles k - a lichen corpse {20}(end) KWp(0qq(BKW1What do you want to drop? [$a-ehikH or ?*] KW2You drop a poisoned dart {1}.--More--KW]Angmagssalik offers 16 gold pieces for your poisoned dart. Sell it? [ynaq] (y) KW y51 15(15)  Pw:2(2) AC:3 Exp:1 Wt:604/900 You sold a poisoned dart {1} for 16 gold pieces.KW/  Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} h - an orcish dagger {10} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - a +0 orcish helm (being worn) {30} Comestibles k - a lichen corpse {20}(end) KW.(0qq(BKW0What do you want to drop? [$a-ehkH or ?*] KW4You drop an orcish dagger {10}.--More--KW\Angmagssalik offers 2 gold pieces for your orcish dagger. Sell it? [ynaq] (y) KWi y3 15(15)  Pw:2(2) AC:3 Exp:1 Wt:594/900 You sold an orcish dagger {10} for 2 gold pieces.KW0 Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - a +0 orcish helm (being worn) {30} Comestibles k - a lichen corpse {20}(end) KW(0qq(BKWv#)@KW @(0~(BYou see here a tin {10}.%@KWsq@%You see here a scroll labeled ANDOVA BEGARIN {5}.KW*w@?You see here a moonstone ring {3}.@(0~(BKWc@=You see here an orcish spear {30}.KWq\"For you, honored sir; only 8 for this orcish spear."--More--KW:o - an orcish spear (unpaid, 8 zorkmids) {30}.KW,3(0~(B@You see here a scroll labeled THARR {5}.%@KW$ [?@You see here a scroll labeled DAIYEN FOOELS {5}.KWF?@You see here a candle {2}.KW&# KWE cKW hatKW 9a candle {2}, price 6 zorkmids.KW ^"For you, most gracious sir; only 6 for this candle."--More--KW33p - a candle (unpaid, 6 zorkmids) {2}.KWD # KW'nameKWn8Name an individual object? [ynq] (q) KW7nWhat do you want to call? [epH or ?*] KWCall a candle: KW wKW_ aKWxKW2O KWs1What do you want to drop? [$a-ekopH or ?*] KW;JYou drop a candle called wax (unpaid, 6 zorkmids) {2}.KWsNd(@You see here a granite ring {3}.KWZ=@You see here a spear {30}.KWX"For you, esteemed sir; only 8 for this spear."--More--KW43q - a spear (unpaid, 8 zorkmids) {30}.KWa(0~(B@You see here a blindfold {2}.KW= f@(You see here a clear potion {20}.KW6g# KW˪ cKW+ hatKWo ?a clear potion {20}, price 14 zorkmids.KW U!@You see here a tin {10}.KWJNY@%You see here a clear potion {20}.KW # KWN cKW>H hatKWw@a clear potion {20}, price 300 zorkmids.KW2,Unknown command ' '.KW ]@!You see here a gunyoki {20}.KW_@%You see here a long sword {40}.KW\"For you, esteemed sir; only 44 for this long sword."--More--KW| 8r - a long sword (unpaid, 44 zorkmids) {40}.KW_(0~(B@You see here a gunyoki {20}.KW1 ^%@You see here 6 silver arrows {6}.KWs)@There are several objects here.@(0~(BKW x Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) KWT +KWF  What would you like to drop?  Weapons o - an orcish spear (unpaid, 8 zorkmids) {30} q - a spear (unpaid, 8 zorkmids) {30} r - a long sword (unpaid, 44 zorkmids) {40}(end) KWp+++KW-KW' 15(15)  Pw:2(2) AC:3 Exp:1 Wt:694/900 You drop an orcish spear (unpaid, 8 zorkmids) {30}.--More--KWa_ 8You drop a spear (unpaid, 8 zorkmids) {30}.KW3.Unknown command ' '.KW,)@KWlYour wallet contains 53 gold pieces.You have no credit in here.--More--KW.You owe Angmagssalik 44 zorkmids.KW7 =What do you want to drop? [$a-ekrH or ?*] KWNv9  15(15)  Pw:2(2) AC:3 Exp:1 Wt:633/900 You drop 44 gold pieces {0}.44 zorkmids are added to your credit.KWvEA long sword {40} for 44 zorkmids. Pay? [yn] (n) KW1yThe price is deducted from your credit. 15(15)  Pw:2(2) AC:3 Exp:1 Wt:633/900 --More--KW You bought a long sword {40} for 44 gold pieces. 15(15)  Pw:2(2) AC:3 Exp:1 Wt:633/900 --More--KW F"Thank you for shopping in Angmagssalik's general store!"KW7 .Unknown command ' '.KWe 0$@KWu%(0~(B@KWݭ%(0~(B@KW D%(0~(B@@KW}1@(0~(BKW@ 1(0~(B@@KW &In what direction? [hykulnjb><] KWe<The door opens.(0a(BKW ;(0~(B@KW`L(0~(B(0a(B@KWt&In what direction? [hykulnjb><] KWzg ;The door closes.+KW=3\#@dKW! UYou displaced Hachi.#@KWz9#@KW+#@KWpFd#@KWy w#d#@)KWAJ#(0a(B@KW:-(0~(B@KWcn(0a(Bd(0~(B@KW| Z(0~(B@d(0~(BKWv@(0~(B Things that are here: 3 darts {3} an orcish short sword {30}--More--KW 0KWy Pick up what?  Weapons a - 3 darts {3} b - an orcish short sword {30}(end) KW++KW[t - 3 darts {3}.u - an orcish short sword {30}.d(0~~(BKW00Unknown command ' '.KW f(0~(Bd(0~(B@KW:[(0~(Bd(0~(B@KW `(0~(B(0~(Bd@KW&T R(0~(Bd(0~(B@KW~@(0~~(Bd@KW @###(0a(B#KWD M@##KWm @d#You hear a nearby zap.(0x(BKWC(0x(BKW#The sleep ray hits you!(0x(B 15(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900 KW=3The sleep ray hits Hachi.--More--KW/ p#@d)KW gYou are almost hit by an orcish dagger.#)KWk co@The goblin just misses!--More--KW* The goblin hits![4 pts.] 11(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900 The goblin hits![4 pts.] 7(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900 The goblin hits!--More--KWX[4 pts.] 3(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900  4(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900 The goblin hits![3 pts.] 1(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900 The goblin hits![3 pts.] 0(15)  Pw:2(2) AC:3 Exp:1 Wt:666/900 --More--KW4jYou die... 0(15) --More--KWGDo you want your possessions identified? [ynq] (n) KW'Gy Weapons a - a blessed +0 katana (weapon in hand) {40} b - a +0 wakizashi (alternate weapon; not wielded) {30} c - a +0 yumi {30} d - 43 +0 ya (in quiver) {43} r - a +0 long sword {40} t - 3 +0 darts {3} u - a +0 orcish short sword {30} Armor e - an uncursed rustproof +0 splint mail (being worn) {400} H - an uncursed +0 orcish helm (being worn) {30} Comestibles k - an uncursed lichen corpse {20}(end) KW}(0qq(BDo you want to see your attributes? [ynq] (n) KWby Final Attributes:  You were fervently aligned. You were fast. You are dead.--More--KW* Do you want an account of creatures vanquished? [ynq] (n) KWy Vanquished creatures:  a kobold 2 goblins a sewer rat a rabbit 2 grid bugs 2 lichens a kobold zombie  10 creatures vanquished.--More--KWDo you want to see your conduct? [ynq] (n) KWA cy Voluntary challenges:  You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--KW ----------  / \  / REST \  / IN \  / PEACE \  / \  | dig |  | 9 Au |  | killed by a |  | goblin, while |  | helpless |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara dig the Samurai... You died in The Dungeons of Doom on dungeon level 2 with 99 points, and 9 pieces of gold, after 557 moves. You were level 1KWI with a maximum of 15 hit points when you died. --More--