}YU Player: demonzero Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-07-30.14:35:30.ttyrec Time: (1501425330) Sun Jul 30 14:35:30 2017 }YѪT[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. }YWShall I pick a character's race, role, gender and alignment for you? [ynq] }Y y}Y #----------- |.{..{...@.| |...%....d.| |.a.)....%.. |..........| -----|--.--#-}Y [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $0 HP 17(17)  Pw 19(19)  AC10 Exp1 T1  It is written in the Book of Prometheus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Prometheus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hazard Trainee, have been heralded from birth as the instrument of Prometheus. You are destined to recover the Amulet for y}Yޞ our deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Prometheus!--More--}YH }Y5^ }Yg_ eHello demonzero, welcome to SlashEMExtended! You are a lawful male monster Firefighter.}YY`  --More--}Y' U You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--}YE Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--}YS[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T1 The moon is waxing tonight.}Y;` Weapons a - an uncursed +0 axe (weapon in hand) {24} Scrolls c - 3 uncursed scrolls of fire {3} d - a blessed scroll of fire {1} f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands e - an uncursed wand of fire (0:5) {1}(end) }Y#[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T1 }YD You are demonzero, a lawful male monster Firefighter. HP: 17 (max 17) Pw 19 (max 19) AC 10 Current status effects: .--More--}Y=e  Base Attributes  Starting name : demonzero  race : monster  role : Firefighter  gender : male  alignment : lawful   Current race : monster  role : Firefighter  gender : male  alignment : lawful   Deities Chaotic : Arson  Neutral : Thor  Lawful : Prometheus (s,c)(end) H}Yb [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T1 I}Y[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T2 @<.-...{.$--I}Y g[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T2 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T3 . a@.d.I}Y .@..-You see here a food ration {1}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T3 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T4 .a..dJ}Y&k - a food ration {1}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T4 K}Y[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T4 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T5 a.@..d.-K}Y: |[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T5 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T6 #.a@..d.K}YF!`[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T6 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T7 %a@.d.L}Yd $You hit the worker ant.L}Y  You hit the worker ant.d.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T7 The worker ant misses.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T8 .dN}Yl0 YYou kill the worker ant![Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T8 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T9 .d.O}Y H[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T9 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T10 @.d.O}Yb@.You see here a spear {12}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T10 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T11 d.P}Yz l - a spear {12}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T11 Q}Y@. .You see here a sprig of wolfsbane {1}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T11 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T12 .d.R}Yfy *m - a sprig of wolfsbane {1}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T12 S}Y+ K[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T12 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T13 @d..T}Y4There is a toilet here. Use "q." to drink from it.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T13 U}Y W[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T13 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T14 {d{.@V}Yg@[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T14 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T15 .d.@V}Y G[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T15 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T16 ..d@V}YP[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T16 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T17 .d.@## |.|W}Y\ hd. #.-@.....>. |(.%.... --------[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T17 You hear a door open.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T18 .X}Y,p[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T18 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T19 .--- @...+$| X}Yi +[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T19 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T20 . .@Y}Y]:.@You see here a peanut bag {1}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T20 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T21 Z}Y$n - a peanut bag {1}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T21 \}Y @What do you want to use or apply? [ae or ?*] \}YgX;That is a silly thing to use or apply.--More--]}Y$[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T21 ]}YC[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T21 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T22 .d@.^}Yj@.You see here a wooden box {620}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T22 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T23 .d_}Y{ HThere is a wooden box {620} here, loot it? [ynq] (q) `}Y )yHmmm, it seems to be locked.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T23 b}Y # c}Y forcec}Yi3In what direction? [47896321><] d}YIThere is a wooden box {620} here, force its lock? [ynq] (q) d}YH yd}Yf aYou force your axe into a crack and pry.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T23 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T24 .d. d}YӨ SYou succeed in forcing the lock.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T25 .d f}YVHThere is a wooden box {620} here, loot it? [ynq] (q) g}Y=yYou carefully open the wooden box...--More--g}Yl$  Do what?  o - Take something out of the wooden box i - Put something into the wooden box b - Both of the above(end) h}Y<+ Take out what?  Armor ('[') a - a chain mail {120}(end) i}YQ+i}Y Ci}YX |o - a chain mail {120}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T25 The little dog picks up 5 gold pieces.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T26 $d j}Y\ = Weapons a - an uncursed +0 axe (weapon in hand) {24} l - a spear {12} Armor o - a chain mail {120} Comestibles k - a food ration {1} m - a sprig of wolfsbane {1} n - a peanut bag {1} Scrolls c - 3 uncursed scrolls of fire {3} d - a blessed scroll of fire {1} f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands e - an uncursed wand of fire (0:5) {1}(end) l}Y [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $0 HP 17(17)  Pw 19(19)  AC10 Exp1 T26 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T26 l}Y} *What do you want to wear? [o or ?*] m}Y [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T26 Par You are putting on a chain mail.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC10 Exp1 T26 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T27 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  }Y$ A17(17)  Pw 19(19)  AC5 Exp1 T27 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T28 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T28 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T29 Par [Demonzero tm}Yt ]he Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T29 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T30 Par [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T30 Par .. m}Y[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T31 You finish your dressing maneuver.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T31 n}Yh %p - a wooden box {500}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T31 o}Y2 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T31 @.d The little dog drops 5 gold pieces.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T32 d$ o}Y E[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T32 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T33 .@.dp}Y.@[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T33 The little dog picks up 5 gold pieces {0}.d.The little dog drops 5 gold pieces.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T34 d$p}Ym?[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T34 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T35 >@p}Y v.@You see here 13 gold pieces {0}.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T35 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T36 ..dq}Y!13 gold pieces.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw 13 HP 17(17)  Pw 19(19)  AC5 Exp1 T36 r}YR ?[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T36 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T37 .d.@r}Y [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T37 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T38 d>,..@,,r}Yd[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T38 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T39 .,.@,#s}Y [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T39 ,,@.d,You hear the rumble of distant thunder...--More--t}Y This is Arabella speaking to you, player. Know this: I put nasty traps on every dungeon level and you will not be able to avoid all of them.--More--{}YX  [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T40 |}Y.[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T40 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T41 ,,,------------@,.....:......$|,d,,,.....(|-}}Y6[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T41 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T42 ,d@,,,,,.,,,~}YYou are demonzero, a lawful male monster Firefighter. HP: 17 (max 17) Pw 19 (max 19) AC 5 Current status effects: .--More--~}Y   Base Attributes  Starting name : demonzero  race : monster  role : Firefighter  gender : male  alignment : lawful   Current race : monster  role : Firefighter  gender : male  alignment : lawful   Deities Chaotic : Arson  Neutral : Thor  Lawful : Prometheus (s,c)(end) }Y6 C------------...........$| [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T42 }Y[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T42 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T43 ,d,,@,:,,,|||-}Yd' {[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T43 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T44 ,,,,d.@##}YC&There is a wall in the way![Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T44 }YKn[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T44 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T45 ,,,,-@-..|}Yo j[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T45 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T46 ,,,.---@`.}Y8Q-[Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T46 [Demonzero the Hazard Trainee ] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  17(17)  Pw 19(19)  AC5 Exp1 T47 .@.}Y '.@}Y 9A massive electric shock surges through your body![Demonzero the Hazard Trainee] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw  0(17)  Pw 19(19)  AC5 Exp1 T47 --More--}YDYou die...[ 0(17)  Pw 19(19) --More--}Y։}YǑ--#--------- |.{..{...<.| |..........| |........... |..........| #-.----|--.-- -.--.---,,,,,------------ |......+,,,,,............$| |...>..[38;}Y 5;1m|,,,,, |.......,,-.---- --------,#|...`.|.{..|..@...|.$.(|------[Demonzero the Hazard Trainee] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $13 HP 0(17)  Pw 19(19)  AC5 Exp1 T47 Do you want your possessions identified? DYWYPI? [ynq] (n) }Yon Weapons a - an uncursed +0 axe (weapon in hand) {24} l - an uncursed +0 spear {12} Armor o - a cursed -1 chain mail (being worn) {120} Comestibles k - an uncursed food ration {1} m - an uncursed sprig of wolfsbane {1} n - an uncursed peanut bag {1} Scrolls c - 3 uncursed scrolls of fire {3} d - a blessed scroll of fire {1} f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands e - an uncursed wand of fire (0:5) {1} Tools p - an uncursed large box {500}(end) }Y-K------------............$| [Demonzero the Hazard Trainee] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $13 HP 0(17)  Pw 19(19)  AC5 Exp1 T47 The large box is empty.--More--}YBDo you want to see your attributes? [ynq] (n) }Y8nFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 10. You carried 0 sins. You could not have this property at all: telepathy. You could not have this property extrinsically: freezopathy. You could not have this property intrinsically: searching. Scroll identification only worked 100 times out of 157. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 31. Wand identification only worked 3 times out of 12. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 183. Monsters only dropped their musable items with 70% chance. Scroll drop chance was reduced to 66%. Wand drop chance was reduced to 91%. Amulet drop chance was reduced to 80%. Potion drop chance was reduced to 83%. }Y]TThe following skill could not be trained at all: spirituality. The following skill was trained at half the usual rate: saber. The following skill was trained at one fifth the usual rate: occult spells. The following skill was limited to basic proficiency: saber. The following skill was limited to skilled proficiency: occult spells. The following skill was limited to expert proficiency: club. The following skill became untrainable if you tried to train it too early: firearms (turn 9). Number of artifacts generated was 0. --More--}YNumber of fake artifacts generated was 0. Monster spawn increase would have started at turn 36870. Monster spawn increase had reached its maximum at turn 58468. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 63756. The monster class that cannot be genocided was gnome. The monster class that was spawned more often: rust monster or disenchanter (freq bonus 5). The monster species that was spawned more often: Hanh (freq bonus 72). The monster species that was spawned more often: pink horror (freq bonus 16). The monster species that was spawned more often: cackling spirit (freq bonus 14). The monster species that was spawned more often: killer beetle (freq bonus 32). The monster species that was spawned more often: Prostetnik Vogon Jeltz (freq bonus 20). The monster species that was spawned more often: magic-colored mold (freq bonus 9). The monster species that was spawned more often: e}YŁye of the unknown god (freq bonus 8). The monster species that was spawned more often: ghost (freq bonus 14). The monster species that was spawned more often: pustulent warp patch (freq bonus 24). The monster species that was spawned more often: large centipede (freq bonus 6). The monster species that was spawned more often: trap force patch (freq bonus 20). The monster species that was spawned more often: werefireelemental (freq bonus 21). The monster species that was spawned more often: ancient biblical dragon (freq bonus 21). The monster species that was spawned more often: starmie (freq bonus 21). The monster species that was spawned more often: poison viper (freq bonus 6). The monster species that was spawned more often: mummified soldier (freq bonus 7). The monster species that was spawned more often: hidden kobold (freq bonus 11). The monster species that was spawned more often: effeminate sentai (freq bonus 54). The mo}Y΁nster species that was spawned more often: segfault (freq bonus 78). The monster species that was spawned more often: pupil (freq bonus 16). The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4).--More--}YThe monster trait that was more common: monsters that have butt attacks (freq bonus 2). The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1). The monster species that was never randomly spawned: Miss House Worker. The monster species that was never randomly spawned: carrion creeper. The monster species that was never randomly spawned: swimmer troll. The monster species that was never randomly spawned: finger mage. The monster species that was never randomly spawned: false patch. The monster species that was never randomly spawned: beauty. The monster species that was never randomly spawned: floating permamimic. The monster species that was never randomly spawned: Juen's wedge sandal. The monster species that was never randomly spawned: Ruth. The monster species that was never randomly spawned: anthrazite unicorn. The RNG hath decreed that this item was never genera}Y ted: vampire blood (blood-red). The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic). The RNG hath decreed that this item was never generated: free hand bug stone (gray). The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)). The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet). The RNG hath decreed that this item was never generated: kelp frond ((null)). The RNG hath decreed that this item was never generated: identify (KERNOD WEL). The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet). The RNG hath decreed that this item was never generated: rain cloud (magnificent). The RNG hath decreed that this item was never generated: paper shotgun ((null)). The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 8). The }Y#RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 44). --More--}YǖThe RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 19). The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 9).The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 11). The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 6). The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 18). The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 20). The RNG hath decreed that this item was generated more often: heretic c}Yloak (godless cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 6). The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 4).--More--}Y$The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 7). The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 2). The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 2). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 24). The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak). The RNG hath decreed that this item was always generated cursed: school uniform ((null)). The RNG hath decreed that this item was always generated cursed: good night (wish parser). The RNG hath decreed that this item was always generated cursed: make visible (appearing). The RNG hath decreed that this item was always generated cursed: hallucination (rainbow). The RNG hath decreed that this item was always generated cursed: fr}Y$ag grenade ((null)). The RNG hath decreed that this item was always generated cursed: dissolve food (hungry). The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)). The RNG hath decreed that this item was always generated cursed: corpse ((null)). The RNG hath decreed that this item was always generated cursed: protection (wide). The RNG hath decreed that this trap was always invisible: punishment trap. The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 2). Next attribute increase check would have come at turn 150. Strength training was 2. Dexterity training was 1. Wisdom training was 1. Constitution training was 2. You were fire resistant. You were prevented from having telepathy (0). You were prevented from having freezopathy (0). You had 1452 points of nutrition remaining. Your luck was zero. --More--}YVYou could have safely prayed (123). You are dead. --More--}Y--#--------- |.{..{...<.| |..........| |........... |..........| #-.----|--.-- -.--.---,,,,,------------ |......+,,,,,............$| |...>..|}Y[m,,,,, |.......,,-.---- --------,#|...`.|.{..|..@...|.$.(|------[Demonzero the Hazard Trainee] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $13 HP 0(17)  Pw 19(19)  AC5 Exp1 T47 Do you want to see your discoveries? [ynq] (n) }Y*n Discoveries  Scrolls scroll of fire (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of healing (EIGOWA KIRAIDES) scroll of mana (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of phase door (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of standard id (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of cure (GROUP SING MAKE MORE DAMAGED) Potions potion of water (clear) Wands wand of fire (important) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) }Y--.|.|...|--,,------------,,............$|,,.----...`..{..|.@....$.(|----- [Demonzero the Hazard Trainee] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $13 HP 0(17)  Pw 19(19) [24;2}Y b8H AC5 Exp1 T47 Do you want an account of creatures vanquished? [ynq] (n) }Y=mn Vanquished creatures:  a worker ant 0 little dogs (1 created) 0 rothes (3 created) 0 black rats (1 created) 0 white centipedes (1 created) 0 brown snakes (1 created) 0 human adventurers (1 created) 0 karate scrubs (2 created) 0 agents of the black market (1 created) 0 newts (1 created) 0 novice medium walls (1 created)  14 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--}Y g-----------..........$|Do you want to see your conduct? [ynq] (n) }Y q}Y $ }Yk+