demonzero, lawful male monster Firefighter --#--------- |.{..{...<.| |..........| |........... |..........| #-.----|--.-- -.--.---,,,,, ---- -------- |......+,,,,, ............$| |...>..|,,,,, |.......,,-.---- --------,#|...`. |.{..| ..@... |.$.(| ------ [Demonzero the Hazard Trainee] St6 Dx13 Co11 In14 Wi11 Ch7 FirMnsMalLaw Dlvl:1 $13 HP0(17) Pw19(19) AC5 Exp1 T47 Latest messages You succeed in forcing the lock. There is a wooden box {620} here, loot it? [ynq] (q) You carefully open the wooden box... o - a chain mail {120}. The little dog picks up 5 gold pieces. What do you want to wear? [o or ?*] You are putting on a chain mail. You finish your dressing maneuver. p - a wooden box {500}. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces {0}. The little dog drops 5 gold pieces. You see here 13 gold pieces {0}. 13 gold pieces. You hear the rumble of distant thunder... This is Arabella speaking to you, player. Know this: I put nasty traps on every dungeon level and you will not be able to avoid all of them. You are demonzero, a lawful male monster Firefighter. HP: 17 (max 17) Pw 19 (max 19) AC 5 Current status effects: . There is a wall in the way! A massive electric shock surges through your body! You die... Your inventory Weapons a - an uncursed +0 axe (weapon in hand) {24} l - an uncursed +0 spear {12} Armor o - a cursed -1 chain mail (being worn) {120} Comestibles k - an uncursed food ration {1} m - an uncursed sprig of wolfsbane {1} n - an uncursed peanut bag {1} Scrolls c - 3 uncursed scrolls of fire {3} d - a blessed scroll of fire {1} f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands e - an uncursed wand of fire (0:5) {1} Tools p - an uncursed large box {500} The large box is empty. Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: freezopathy You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 183 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 83% The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: firearms (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36870 Monster spawn increase reached its maximum at turn 58468 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 63756 The monster class that cannot be genocided was gnome The monster class that was spawned more often: rust monster or disenchanter (freq bonus 5) The monster species that spawned more often: Hanh (freq bonus 72) The monster species that spawned more often: pink horror (freq bonus 16) The monster species that spawned more often: cackling spirit (freq bonus 14) The monster species that spawned more often: killer beetle (freq bonus 32) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 20) The monster species that spawned more often: magic-colored mold (freq bonus 9) The monster species that spawned more often: eye of the unknown god (freq bonus 8) The monster species that spawned more often: ghost (freq bonus 14) The monster species that spawned more often: pustulent warp patch (freq bonus 24) The monster species that spawned more often: large centipede (freq bonus 6) The monster species that spawned more often: trap force patch (freq bonus 20) The monster species that spawned more often: werefireelemental (freq bonus 21) The monster species that spawned more often: ancient biblical dragon (freq bonus 21) The monster species that spawned more often: starmie (freq bonus 21) The monster species that spawned more often: poison viper (freq bonus 6) The monster species that spawned more often: mummified soldier (freq bonus 7) The monster species that spawned more often: hidden kobold (freq bonus 11) The monster species that spawned more often: effeminate sentai (freq bonus 54) The monster species that spawned more often: segfault (freq bonus 78) The monster species that spawned more often: pupil (freq bonus 16) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster species that never randomly spawned: Miss House Worker The monster species that never randomly spawned: carrion creeper The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: finger mage The monster species that never randomly spawned: false patch The monster species that never randomly spawned: beauty The monster species that never randomly spawned: floating permamimic The monster species that never randomly spawned: Juen's wedge sandal The monster species that never randomly spawned: Ruth The monster species that never randomly spawned: anthrazite unicorn The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 8) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 44) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 19) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 9) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 11) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 24) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 2) Next attribute increase check would have come at turn 150 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 2 You were fire resistant You were prevented from having telepathy (0) You were prevented from having freezopathy (0) You had 1452 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Prometheus, Thor and Arson Your deity was Prometheus The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (123) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of fire (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of healing (EIGOWA KIRAIDES) scroll of mana (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of phase door (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of standard id (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of cure (GROUP SING MAKE MORE DAMAGED) Potions potion of water (clear) Wands wand of fire (important) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a worker ant 0 little dogs (1 created) 0 rothes (3 created) 0 black rats (1 created) 0 white centipedes (1 created) 0 brown snakes (1 created) 0 human adventurers (1 created) 0 karate scrubs (2 created) 0 agents of the black market (1 created) 0 newts (1 created) 0 novice medium walls (1 created) 14 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) general combat [Unskilled] (max Basic) (0 of 20) shield [Unskilled] (max Basic) (0 of 20) body armor [Unskilled] (max Basic) (0 of 20) two-handed weapons [Unskilled] (max Basic) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Basic] (max Skilled) (20 of 160) searching [Unskilled] (max Basic) (0 of 20) spirituality [Basic] (max Basic) (200 of 1600) two-weapon combat [Unskilled] (max Basic) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Unskilled] (max Basic) (0 of 20) axe [Basic] (max Basic) (203 of 1600) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Basic) (0 of 20) broadsword [Unskilled] (max Basic) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) hammer [Unskilled] (max Basic) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Basic) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye demonzero the Firefighter...