demonzero, lawful male herbalist Cruel Abuser ###---------------- #,,...............| ---------#,#|..............| ##------ |.......|#,#|..............| #,-....| |.......|#,#--------.------- ###,|....| |.......|,,# #,################## #####,,,|....| |.......|,##########,,,,,,,,,,,,,,,,,@`# #,,,,,,,+....| -+--.----,,,,,,,,,,,,,,##############-@--- ####,,##|....| #,,,,,,,,,############,# ####|.0.|### ##,,,# ------ #-.----#,## #,# ##,,,..%..,,# #,,#,# |....|,,# ---------.-- ######,,##|...|#,# ###,##,# |....|## |..........| ##,,,,,,## -----#,# #,,,##,# |....| |..<.......|##,,###### #,# #,####,# |....| |..........+,,,## #,-----------.---,,# |....| |..........|#### #,|.............|,# ------ |..........| #,|...{.........|,# ------------ #,-........^.....,# ##---------------## [Demonzero the Lasher] St7 Dx9 Co14 In10 Wi8 Ch7 AbuHrbMalLaw Dlvl:1 $45 HP31(32) Pw14(14) AC3 Exp3 T369 Latest messages As you kick the door, it crashes open! There's some graffiti on the ground here. Use "r." to read it. The GR bites you! [-1 -> 20] Your leather jacket blocks the GR's attack. You kill the GR! Welcome to experience level 3. A hidden kobold attacks you by surprise! The hidden kobold hits you! [-1 -> 31] You kill the hidden kobold! The GR Pettymonster Lithivore bites you! [-2 -> 29] The cruel abuser called Ms. Robinson the whipper swings his iron chain at the GR Pettymonster Lithivore. The cruel abuser called Ms. Robinson the whipper hits the GR Pettymonster Lithivore. The GR Pettymonster Lithivore is killed! You try to move the boulder, but in vain. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -6 Your max alignment was 11 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: warning Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Gem identification only worked 100 times out of 125 Monsters only dropped their musable items with 43% chance Monsters only dropped their equipment with 90% chance Musable item generation frequency had a negative bias of 8% Potion drop chance was reduced to 76% Monster death drops spawned with only 97% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: martial arts (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48903 Monster spawn increase reached its maximum at turn 186773 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2975188 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: creeping mold (freq bonus 32) The monster species that spawned more often: blue centipede (freq bonus 16) The monster species that spawned more often: creepy crawler (freq bonus 9) The monster species that spawned more often: mad rage wolf (freq bonus 9) The monster species that spawned more often: pretty asian woman (freq bonus 8) The monster species that spawned more often: small jabberwock (freq bonus 8) The monster species that spawned more often: chaos butterfly (freq bonus 21) The monster species that spawned more often: greater stun monster (freq bonus 18) The monster species that spawned more often: mine layer (freq bonus 12) The monster species that spawned more often: polar worm (freq bonus 9) The monster species that spawned more often: irresistible warp patch (freq bonus 12) The monster species that spawned more often: eye druj (freq bonus 9) The monster species that spawned more often: brass golem (freq bonus 18) The monster species that spawned more often: vampiric warp fungus (freq bonus 9) The monster species that spawned more often: The Nemean Lion (freq bonus 12) The monster species that spawned more often: death metal drummer (freq bonus 24) The monster species that spawned more often: umbra force fungus (freq bonus 4) The monster species that spawned more often: larva imp (freq bonus 3) The monster species that spawned more often: water wight (freq bonus 16) The monster species that spawned more often: tamlit (freq bonus 12) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 3) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 8) The monster trait that was more common: monsters that are amorphous (freq bonus 1) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 3) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster species that never randomly spawned: grunthack beholder The monster species that never randomly spawned: Ascodel The monster species that never randomly spawned: underground bird The monster species that never randomly spawned: bright blue mold The monster species that never randomly spawned: Iris's silver pump The monster species that never randomly spawned: steel wolf The monster species that never randomly spawned: ice paraelemental The monster species that never randomly spawned: sea giant The monster species that never randomly spawned: great crystal drake The monster species that never randomly spawned: trap snake The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 20) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 36) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 23) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 21) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 3) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 15) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 13) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 93) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this trap was always invisible: fleecescript trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 5) Next attribute increase check would have come at turn 1583 Strength training was 1 Dexterity training was 2 Wisdom training was 1 Constitution training was 7 You were fire resistant You were poison resistant You were punished You were prevented from having disintegration resistance (0) You were prevented from having an increased fear factor (0) You had 1110 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Jacob Black The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 697% b - healing 1 healing 0% 97% c - stone to flesh 3 healing 90% 197% d - clairvoyance 3 divine 90% 97% Techniques known in the end Name Level Status concentrating 3X Prepared(0) iron skin 3X Prepared(0) surgery 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Amulets amulet of power (shitty) Armor kicking boots (korean sandals) Scrolls scroll of punishment (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of healing (STUNT OF GHOST IS DIFFER) scroll of mana (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of phase door (YNORI ERUP) scroll of standard id (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of cure (FRINDS ELF ATTACK) Spellbooks spellbook of godmode (flaming) spellbook of healing (dry) spellbook of stone to flesh (extraordinary) spellbook of clairvoyance (detestable) Potions potion of healing (prickly ash) potion of extra healing (turquoise) Wands wand of punishment (octagonal) wand of sleep (vajra tower) wand of healing (wedged) Tools leather leash (leash) leather saddle (saddle) medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Master) (22 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (24 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Cruel Abuser...