demonzero, lawful female thunderlord Bleeder --------- |........ ###|.......| #,,......... --------#####,#|.......| |.......,,,,,,#|.......| |......|#######-+--.----############# |......| #,,,,,,,,,,,,,^,,,,,,# |......| ####,##,##########--.----- |......| #,##,# |......|## |......| -|--.- |......-,, -----|-- |....| ---......|,, --+-- #,,,# |....| |........|,# ....| #,### |.^... |........|,# ....| -----|----##### |..>.| |........|,# ....# |.........,,,,######------#######----------,###############|B...# |........|###,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,'@...* |<.......| ###############################################----- ---------- [Demonzero the Leg-scratched Girl] St9 Dx5 Co12 In13 Wi11 Ch11 BleThuFemLaw Dlvl:1 $4 HP0(22) Pw10(10) AC11 Exp1 T318 Ssd Latest messages Break down the door? [yn] (n) You force your knife into a crack and pry. You succeed in prying open the door. The mohat shrieks. The mohat reads a scroll labeled LIFE RESTORATION {1}! The scroll erupts in a tower of flame! [-4 -> 18] The mohat shrieks. The mohat bites you! [-2 -> 16] The mohat shrieks. The mohat bites you! [-4 -> 12] You miss the mohat. The mohat shrieks. The mohat bites you! [-6 -> 6] The mohat shrieks. The mohat bites you! You die... Your inventory Amulets e - an uncursed amulet of data storage (being worn) {1} Weapons a - an uncursed +0 knife (weapon in hand) {2} Armor c - an uncursed +0 lab coat (being worn) {4} Comestibles i - 3 uncursed food rations {3} Scrolls j - a blessed scroll of root password detection {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of protection (0:2) {1} l - a blessed spellbook of resist poison (0:1) {1} m - a blessed spellbook of botox resist (0:5) {1} Potions b - 2 uncursed potions of vampire blood {2} Rings d - an uncursed +2 ring of timely backup (on left hand) {1} Tools f - an uncursed ice box {1800} g - an uncursed mirror {1} h - an uncursed can of grease (0:32) {1} Venoms n - an uncursed faerie floss rhing {1} Contents of the ice box: an uncursed pack fox corpse {300} an uncursed jackal corpse {300} 2 uncursed kobold corpses {800} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: hallu party You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 86% Potion drop chance was reduced to 56% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: long sword (turn 165) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 8260 Monster spawn increase reached its maximum at turn 26682 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 889515 The monster class that cannot be genocided was golem The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: hulking automaton (freq bonus 2) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 2) The monster species that spawned more often: siege door (freq bonus 6) The monster species that spawned more often: Cullen wannabe (freq bonus 3) The monster species that spawned more often: giant red swarm ant (freq bonus 8) The monster species that spawned more often: smoke elemental (freq bonus 8) The monster species that spawned more often: segfaulter (freq bonus 3) The monster species that spawned more often: snow drifter (freq bonus 2) The monster species that spawned more often: mobile replicating machine gun automata type IX (freq bonus 10) The monster species that spawned more often: lamb (freq bonus 8) The monster species that spawned more often: wildwest gunman (freq bonus 6) The monster species that spawned more often: sexy chinese woman (freq bonus 10) The monster species that spawned more often: werelich (freq bonus 2) The monster species that spawned more often: colorful force patch (freq bonus 3) The monster species that spawned more often: antimagic rubber (freq bonus 12) The monster species that spawned more often: blink patch (freq bonus 2) The monster species that spawned more often: mist man (freq bonus 12) The monster species that spawned more often: elder water elemental (freq bonus 6) The monster species that spawned more often: bloodseeker (freq bonus 3) The monster species that spawned more often: troll zombie (freq bonus 12) The monster species that never randomly spawned: magic amazonas fish The monster species that never randomly spawned: Gai Mite The monster species that never randomly spawned: petty torment worm The monster species that never randomly spawned: brown spore The monster species that never randomly spawned: Justice Archon The monster species that never randomly spawned: poison vortex The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: vortex The monster species that never randomly spawned: great wyrm of balance The monster species that never randomly spawned: hell spawn The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 49) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 179) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 6) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 31) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 15) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 11) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 46) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: plastic mace ((null)) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 4) Next attribute increase check would have come at turn 15412 Strength training was 4 Dexterity training was -2 Wisdom training was 1 Constitution training was 3 You were fire resistant You were poison resistant You were acid resistant You were prevented from having quad attacks (0) You were prevented from hallu partying (0) You had 1020 points of nutrition remaining You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Glycocalyx You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 97% b - resist poison 1 protect 0% 97% c - botox resist 6 protect 98% 497% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) ward against lightning 1 R Prepared(0) Discoveries Amulets amulet of data storage (charnel) Armor lab coat (white coat) Scrolls scroll of root password detection (CO APPESTUS) scroll of healing (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of mana (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) scroll of phase door (RTFM) scroll of standard id (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of cure (S VEKTORI R TENSORI) scroll of fire (LIFE RESTORATION) Spellbooks spellbook of protection (decrepit) spellbook of resist poison (faded) spellbook of botox resist (inert) Potions potion of vampire blood (blood-red) Rings ring of timely backup (high) Tools ice box (cooling box) mirror (looking glass) Venoms * faerie floss rhing (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) a grid bug 0 mohats (1 created) 0 lichens (1 created) a kobold zombie (2 created) 0 gnome zombies (1 created) 0 animated wedge sandals (1 created) a newt 9 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Bleeder... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 4 pieces of gold, after 318 moves. Killer: a monster (mohat) You were level 1 with a maximum of 22 hit points when you died. You reached the 376th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 374 4 Lorskel-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (karakasa). - [17] 375 4 nicholas-Fen-Coc-Fem-Law escaped the dungeon [max level 1]. 14 [14] *376 4 demonzero-Ble-Thu-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (mohat). - [22] 377 3 Lorskel-Wil-Iro-Mal-Neu quit in The Dungeons of Doom on level 1. 12 [12] 378 3 Crawlhydra-Cam-Amn-Mal-Cha escaped the dungeon [max level 1]. 17 [17]