demonzero, lawful female koboldic Bully -------# |......`# |.....|,# |.<...|,# |.....-,# -----.-,# #@#,# #I#, ##,# #^,# -.-# ..I.| .`....| |......| |......| |......| -------- Demonzero the Little Mobber St18 Dx14 Co13 In6 Wi6 Ch3 BulKobFemLaw Min:7 $168 HP-25(75) Pw38(43) AC-6 Exp8 T2650 Latest messages [-6 -> 46] It hits you! [-6 -> 40] You miss it. It hits you! [-16 -> 25] It hits you! [-11 -> 14] Warning: HP low! It hits you! [-4 -> 10] Warning: HP low! It hits you! [-5 -> 5] Warning: HP low! You hear a flinging sound. You dodge a shotgun shell. You hear a flinging sound. You are hit by a shotgun shell! You die... Your inventory Amulets W - a cursed amulet of strangulation {1} Weapons b - an uncursed +0 knife (alternate weapon; not wielded) {2} h - 14 uncursed +0 darts (in quiver) {7} i - 3 uncursed +0 orcish daggers {12} j - 3 uncursed +0 orcish spears {36} t - an uncursed +0 two-handed sword (weapon in hands) {60} Armor c - a cursed +3 dunce cap (being worn) {2} d - a cursed +3 T-shirt (being worn) {2} z - an uncursed +0 splint mail (being worn) {160} C - an uncursed +0 elven shield {20} V - an uncursed +0 pair of iron shoes (being worn) {20} Comestibles e - 9 uncursed candy bars {5} p - a blessed pear {1} Scrolls k - 4 uncursed scrolls of healing {2} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} s - a blessed scroll of healing {1} S - an uncursed scroll of light {1} Spellbooks u - a blessed spellbook of confuse monster (0:3) {1} w - an uncursed spellbook of acid sphere (0:0) {1} Potions f - 2 uncursed potions of fruit juice {2} g - an uncursed potion of booze {1} D - an uncursed potion of gain energy {1} Rings E - an uncursed +2 ring of increase accuracy {1} H - an uncursed ring of slow digestion {1} X - a blessed +1 ring of adornment {1} Wands y - an uncursed wand of secret door detection (0:4) {1} F - an uncursed wand of polymorph (0:5) {1} Tools q - an uncursed mirror {1} r - an uncursed mirror {1} J - an uncursed partly used wax candle (lit) {1} U - a blessed figurine of a culf {1} Gems v - an uncursed +0 worthless piece of blue glass {1} A - a cursed +0 worthless piece of radiant glass {1} L - an uncursed +0 worthless piece of white glass {1} M - an uncursed +1 rhodochrosite stone {1} T - an uncursed +0 worthless piece of pink glass {1} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 27 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 20 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 54% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 70% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 92% Monster death drops spawned with only 90% chance The following skill could not be trained at all: flail The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: high heels (turn 67) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 21478 Monster spawn increase reached its maximum at turn 64195 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 809216 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: fungus or mold (freq bonus 3) The monster species that spawned more often: magedoom eye (freq bonus 48) The monster species that spawned more often: titanothere (freq bonus 6) The monster species that spawned more often: Daughter Lily (freq bonus 9) The monster species that spawned more often: undead gamer (freq bonus 9) The monster species that spawned more often: mesmerizing nymph (freq bonus 18) The monster species that spawned more often: Hermione Granger (freq bonus 8) The monster species that spawned more often: dolgsman hunter (freq bonus 6) The monster species that spawned more often: werepenetrator (freq bonus 8) The monster species that spawned more often: azure mold (freq bonus 20) The monster species that spawned more often: pink mold (freq bonus 8) The monster species that spawned more often: wild dog (freq bonus 24) The monster species that spawned more often: death mewlip (freq bonus 10) The monster species that spawned more often: yuki-playa (freq bonus 40) The monster species that spawned more often: sniper fiend (freq bonus 12) The monster species that spawned more often: chinese girl (freq bonus 10) The monster species that spawned more often: sticky force patch (freq bonus 20) The monster species that spawned more often: normal frog (freq bonus 5) The monster species that spawned more often: bone golem (freq bonus 10) The monster species that spawned more often: chromatic hound (freq bonus 7) The monster species that spawned more often: random cockatrice (freq bonus 28) The monster species that never randomly spawned: desert wing The monster species that never randomly spawned: glare force fungus The monster species that never randomly spawned: novice lich The monster species that never randomly spawned: holy fishing rod The monster species that never randomly spawned: bright violet force fungus The monster species that never randomly spawned: plains centaur The monster species that never randomly spawned: lord of change The monster species that never randomly spawned: Noviere The monster species that never randomly spawned: baby copper dragon The monster species that never randomly spawned: sweet blonde The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: detect water (generous) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 33) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 32) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 9) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 7) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 10) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 2) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 3) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 64) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 54) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 1) Next attribute increase check would have come at turn 2730 Strength training was 13 Dexterity training was 10 Wisdom training was 19 Constitution training was 39 You were poison resistant You were prevented from having flying (0) You were prevented from having confusion resistance (0) You fumbled You fell asleep You had infravision You had 776 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Everella Shrine You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 84% 78% b - acid sphere 1 matter 74% 81% Techniques known in the end Name Level Status appraisal 8 R Prepared(0) phase door 8 R Reloading(570) invoke deity 8 R Prepared(0) double thrownage 6 R Prepared(0) iron skin 3X Prepared(0) Discoveries Amulets amulet of strangulation (secluded) Weapons orcish dagger (crude dagger) orcish spear (crude spear) Armor dunce cap (conical hat) elven shield (blue and green shield) iron shoes (hard shoes) Scrolls scroll of healing (CRITICAL HIT) scroll of mana (DUCTUM ADIS) scroll of phase door (FOO BAR) scroll of standard id (KNOCK THE PROP CANNT BE USE) scroll of cure (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of light (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) Spellbooks spellbook of confuse monster (korean) spellbook of acid sphere (silly) Potions potion of fruit juice (flowing) potion of booze (ghostly) potion of speed (orange) potion of gain energy (peppermint) Rings ring of increase accuracy (dazzling) ring of slow digestion (arcanium) ring of adornment (bright) Wands wand of polymorph (poplar) wand of secret door detection (manzanita) Tools mirror (looking glass) wax candle (candle) Gems worthless piece of blue glass (blue) worthless piece of radiant glass (radiant) worthless piece of white glass (white) rhodochrosite stone (pink) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an acid blob 2 giant chicks 2 jackals a mink a wild dog 0 porter floating eyes (1 created) an evasive jermlaine 0 hobbit veterans (1 created) a wimp 0 hobbits (1 created) a normal hobbit 3 dwarves (5 created) 0 dwarf thieves (2 created) a dolgsman hunter 0 red jellies (1 created) 0 kobolds (1 created) 0 butchers (1 created) 0 kobold lords (1 created) 0 kappas (1 created) a petit mimic (2 created) 0 demimondaines (15 created) 0 blue faeries (13 created) a novice quickling 0 mountain nymphs (2 created) 0 friend nymphs (1 created) 0 mountain force nymphs (1 created) 0 nymphs (1 created) 0 petty mountain nymphs (1 created) 0 dryads (1 created) 0 humanoid dryads (1 created) 0 naiads (2 created) 0 wood nymphs (2 created) 0 evasive wood nymphs (1 created) 0 special water nymphs (1 created) 0 swamp nymphs (1 created) 0 clefairies (1 created) a goblin a marine goblin 0 sheep (1 created) 2 sewer rats a rabbit a pony 0 gray unicorns (1 created) 2 generic errors a giant force bat a tiny pseudodragon an undefined creature (2 created) 2 immobile growths (1 created) 0 immobile stalks (1 created) 0 orange patches (1 created) an orange warp patch 0 pale molds (1 created) 2 sucker spores (1 created) 0 spore shriekers (1 created) 2 sub-gnomes 3 gnomes 0 gnome stalkers (1 created) 0 normal gnomes (1 created) 0 gnome thieves (2 created) a petty gnome thief an intermediate gnome (2 created) 0 gnome guards (1 created) 4 gnome lords (6 created) a gnome watcher (2 created) a group gnome lord (2 created) 2 gnomish wizards (6 created) a gnome cleric an angsty gnome a burrower gnome 0 gnome warriors (1 created) 0 asshole gnome rogues (1 created) 0 gnome kings (1 created) a Keystone Kop 0 nether liches (1 created) 3 mummies (4 created) 0 cat mummies (1 created) a brown snake 0 house snakes (1 created) 0 monkeys (5 created) a tundra bear cub 2 kobold zombies a gnome zombie 0 human zombies (1 created) a zombie 0 drow zombies (1 created) a human adventurer a biker gang member a blabbering otaku 0 blubbering idiots (1 created) a village idiot a squint-eyed rogue 2 singing happy drunks an aimless-looking merchant a coal miner 0 ancipitals (1 created) 2 bretons 0 heretics (1 created) 0 yokudas (1 created) an angbander a force mugger (2 created) a Green-elf 0 item masters (1 created) 0 shopkeepers (4 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 tortoises (2 created) 0 geckos (1 created) 0 deminewts (1 created) 3 floor grues 0 novice light walls (7 created) a novice medium wall (12 created) a novice dark wall (8 created) 0 twos of spades (1 created) a cold trove 216 creatures born. 80 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 6 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 120 times You killed 72 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (12 of 20) body armor [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (33 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Bully... You died in The Gnomish Mines on dungeon level 7 with 5492 points, and 0 pieces of gold, after 2650 moves. Killer: a shotgun shell You were level 8 with a maximum of 75 hit points when you died. You reached the 70th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 68 5566 bugsniper-Ele-Dop-Mal-Law turned to stone in The Dungeons of Doom on level 3 [max 4]. Petrified by an orc-captain. 73 [74] 69 5492 bugsniper-Cha-Vee-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 7 [77] *70 5492 demonzero-Bul-Kob-Fem-Law died in The Gnomish Mines on level 7. Killed by a shotgun shell. - [75] 71 5458 bugsniper-Dea-Vee-Fem-Law quit in The Dungeons of Doom on level 6 [max 7]. 87 [89] 72 5261 srpest-Tra-Ame-Mal-Neu quit in The Gnomish Mines on level 7. 10 [81]