demonzero, lawful male dinosaur Paladin ------------------ ..).....).).).|...----- 1 .)..).................. 1....................... ..----................ 1----............-|-| |.....-............> ....----................... 1 .@.......----.....---%...-. ..*...............|#|....|. M ...............^.%,-...... 1 -----------....|#----... |....|-----... |....--....... -------......%...... |...............---| --............---- #, ..<..... ....---#----| ...............,,,-.... .............--###|.... -------------- ----- [Demonzero the Chivalrous Warrior] St11 Dx14 Co9 In11 Wi14 Ch13 PalDinMalLaw Dlvl:2 $17 HP85(85) Pw38(38) AC5 Exp4 T727 Dim Latest messages Your large shield deflects the flower girl's attack. Unknown command ' '. You kill the flower girl! t - a pair of black gloves {4}. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. Unknown command ' '. You fell into a pool of water! [-5 -> 80] You hear a door open. There is a wall in the way! (2x) You stumble. There is a wall in the way! (2x) "Paladin HAVE A PILLORY" You see here 8 rocks {4}. It casts aspersions on your ancestry. "Your mother is so nasty I asked her how to spell PENIS, and she said you should have asked me last night it was at the tip of my tounge." You were dimmed! # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 68% Amulet drop chance was reduced to 76% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 75% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: riding (turn 72) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 62200 Monster spawn increase reached its maximum at turn 99833 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 238860 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: flying fish (freq bonus 1) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: club racquet (freq bonus 6) The monster species that spawned more often: coyote (freq bonus 3) The monster species that spawned more often: orc (freq bonus 10) The monster species that spawned more often: boar (freq bonus 8) The monster species that spawned more often: pit lord (freq bonus 12) The monster species that spawned more often: octarine warp patch (freq bonus 3) The monster species that spawned more often: fighter ant (freq bonus 6) The monster species that spawned more often: absent fungus (freq bonus 2) The monster species that spawned more often: red river hog (freq bonus 6) The monster species that spawned more often: domestic naga (freq bonus 4) The monster species that spawned more often: blink mushroom (freq bonus 16) The monster species that spawned more often: desert kobold shaman (freq bonus 7) The monster species that spawned more often: chaos butterfly (freq bonus 8) The monster species that spawned more often: absent fungus (freq bonus 2) The monster species that spawned more often: gnome stalker (freq bonus 3) The monster species that spawned more often: ten of spades (freq bonus 3) The monster species that spawned more often: platinum stalk (freq bonus 4) The monster species that spawned more often: rot turret (freq bonus 16) The monster species that spawned more often: Mailie's beguiling sneaker (freq bonus 4) The monster species that spawned more often: signum vitiosum (freq bonus 12) The monster species that never randomly spawned: platinum golem The monster species that never randomly spawned: killer whale The monster species that never randomly spawned: machine turret The monster species that never randomly spawned: elven priest The monster species that never randomly spawned: flying lemure The monster species that never randomly spawned: evil necro mage The monster species that never randomly spawned: orc-captain The monster species that never randomly spawned: god of starcraft universe The monster species that never randomly spawned: master newt The monster species that never randomly spawned: elusive lich The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 20) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 20) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 18) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 11) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 9) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 31) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 2) Next attribute increase check would have come at turn 3650 Strength training was 10 Dexterity training was 3 Wisdom training was 0 Constitution training was 26 You were dimmed (6) You were prevented from having fire resistance (0) You were prevented from having drain resistance (0) Your chance to block was 27% You were warned You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 817 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 62% 293% Techniques known in the end Name Level Status turn undead 4X Prepared(0) healing hands 4X Prepared(0) shield bash 4X Prepared(0) spirituality check 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) berserk 4 R Prepared(0) Discoveries Armor helmet (chain-aventailed helmet) leather gloves (steel gloves) low boots (walking shoes) Scrolls scroll of healing (ITS TOO HEAVY FOR YOUR) scroll of mana (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of phase door (OTTO PALLINE DI GELATO) scroll of standard id (CURSED PLUS3 DOUBLE BREXIT) scroll of cure (COVERED VILE DISAPPER) Spellbooks spellbook of lightning (monospace) Rings ring of warning (volcanic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 14 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Grand Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (3 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (32 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well demonzero the Paladin...