demonzero, neutral female hobbit Dunmer -------- #####------#########-------- |......| ------------- -------- ##,,,,......,,,,,,^,,.......|###|......| |%%..%%%.%%.| |{....<|####,,###|#...|#########|.......,,,|......|## |%%%....%%%%| |......-,,,,`# #`...... #,,,,-......|##,.......-,# |....%%....%| |......|########,|#...| ##,###|....... ,--------,# |........%%%| |......+#,,,,,,,,------,###,,# |......| #,# |....%@..?%%| --.-----########,,,`,,,,,,,,,###-.------ #,# |.......B%%.| #,,,,,,,,`# ###,#,------#,,,,,,,, #,# ------|------ #########,,### #,,,|....|#######,## ##,# #,,,,# ##,,,# #,,,|....| #,,# #,,# ###,#### --------|----,,%.....| ------.----- #,# #,,,# |...........|,,#|....|##|..........| #,----.--------- |............,,#|....-,,|..........| #,-............| |...........|###|....|#,...........| ##|............| ------------- ------##|..........| |............| ------------ --...........| |...........| ------------- [Demonzero the one who doesn't like foreigners] St11 Dx9 Co3 In5 Wi8 Ch4 DunHobFemNeu Dlvl:2 $39 HP0(33) Pw37(37) AC10 Exp4 T580 Latest messages Cliff Racer eats a colorless mushroom patch corpse {50}. The sukkiri flower touches you! [-1 -> 8] [-2 -> 6] Warning: HP low! The sukkiri flower misses. Cliff Racer bites the colorless mushroom patch. The colorless mushroom patch looks confused. The colorless mushroom patch is killed! The sukkiri flower touches you! [-1 -> 5] Warning: HP low! [-1 -> 4] Warning: HP low! Cliff Racer misses the colorless mushroom patch. Cliff Racer just misses the colorless mushroom patch. The sukkiri flower touches you! [-1 -> 3] Warning: HP low! You die... Your inventory Weapons a - a blessed +2 dark elven dagger (weapon in hand) {4} b - an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - 100 uncursed +0 dark elven arrows (in quiver) {50} m - a cursed -1 dagger {4} Comestibles i - 8 uncursed slime molds {4} q - 3 uncursed tripe rations {3} Scrolls d - 5 uncursed scrolls of healing {3} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} h - an uncursed scroll of cure {1} k - a blessed scroll of remove curse {1} l - an uncursed scroll of remove curse {1} u - a cursed scroll of standard id {1} v - an uncursed scroll of fire {1} Wands s - a blessed wand of polymorph (0:7) {1} Tools p - an uncursed bottle {1} r - a blessed blindfold {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 171 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 71% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: unicorn horn (turn 44) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59405 Monster spawn increase reached its maximum at turn 92248 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 664675 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: gnome (freq bonus 3) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: Rimururu (freq bonus 12) The monster species that spawned more often: flame giant (freq bonus 16) The monster species that spawned more often: Sarah's hugging boot (freq bonus 9) The monster species that spawned more often: player skeleton (freq bonus 8) The monster species that spawned more often: colossus (freq bonus 10) The monster species that spawned more often: acid smasher (freq bonus 5) The monster species that spawned more often: phaser force patch (freq bonus 8) The monster species that spawned more often: ice colony (freq bonus 4) The monster species that spawned more often: bright blue fungus (freq bonus 4) The monster species that spawned more often: eraser helper (freq bonus 10) The monster species that spawned more often: car thief (freq bonus 10) The monster species that spawned more often: Policeman Kaptain (freq bonus 6) The monster species that spawned more often: black mushroom patch (freq bonus 9) The monster species that spawned more often: magic disintegrator (freq bonus 10) The monster species that spawned more often: Pazuzzu (freq bonus 14) The monster species that spawned more often: baptist (freq bonus 16) The monster species that spawned more often: thorn master (freq bonus 7) The monster species that spawned more often: roomba (freq bonus 32) The monster species that spawned more often: Nellie Bly (freq bonus 10) The monster species that spawned more often: wandkeeper (freq bonus 10) The monster species that never randomly spawned: volcano lord The monster species that never randomly spawned: Sing's plateau boot The monster species that never randomly spawned: steel knight The monster species that never randomly spawned: maud patch The monster species that never randomly spawned: time turret The monster species that never randomly spawned: wrap golem The monster species that never randomly spawned: Sonja The monster species that never randomly spawned: disruption ant The monster species that never randomly spawned: colorful growth The monster species that never randomly spawned: akkadian The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 37) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 19) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 26) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 35) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 9) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 5) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 11) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 13) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 2) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 19) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 39) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 5) Next attribute increase check would have come at turn 741 Strength training was 23 Dexterity training was 15 Wisdom training was 4 Constitution training was 42 You were fire resistant You were paralyzed (-6) You were prevented from having sleep resistance (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 943 points of nutrition remaining You were stealthy You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Yavanna You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 4X LIMIT(0) blink 4 R LIMIT(0) appraisal 4 R LIMIT(0) lucky gamble 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons dark elven dagger (black runed dagger) dark elven bow (black runed bow) dark elven arrow (black runed arrow) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (turbo boots) * elven cloak (faded pall) Scrolls scroll of healing (INTRUDER ALERT) scroll of mana (KCATTA SOD) scroll of phase door (PHD IN HIGH HEELING) scroll of standard id (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of cure (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of remove curse (GENIE STUNT IS MORE POWER) scroll of sleep (MOVE RISED SLOW) scroll of fire (TO MENY SHOTING TO BE AVOID) Potions potion of speed (fizzy) Wands wand of polymorph (wedged) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a worker ant 0 jackals (1 created) a pack jackal 0 poison gas spores (1 created) an aqua kobold a sewer rat a drains rat a rabbit 2 grid bugs (3 created) 0 zubats (1 created) a lichen (3 created) a goblin zombie a newt (2 created) 21 colorless mushroom patches (37 created) 5 sukkiri flowers (7 created) 0 plague poppies (2 created) an arctic fern spore a grey mushroom patch (2 created) 0 silver mushroom patches (1 created) 0 eggmen (1 created) a fried chicken 0 yaki mochis (1 created) a novice medium wall 72 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 31 times You killed 28 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (51 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Dunmer... You died in The Dungeons of Doom on dungeon level 2 with 712 points, and 39 pieces of gold, after 580 moves. Killer: a monster (sukkiri flower), while sleeping You were level 4 with a maximum of 33 hit points when you died. You reached the 26th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 24 1071 Lorskel-Wil-Dro-Mal-Neu quit in The Dungeons of Doom on level 2. 45 [45] 25 760 Lorskel-Wil-Iro-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (queen bee). - [36] *26 712 demonzero-Dun-Hob-Fem-Neu died in The Dungeons of * Doom on level 2. Killed by a monster (sukkiri flower), while sleeping. - [33] 27 606 aximili-Pri-Orc-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (shark). - [48] 28 603 Lorskel-Wil-Dro-Mal-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (barrow wight). - [27]