demonzero, neutral male unicorn Cruel Abuser -----###### |....,,,,,------------------------------ |...|####,.....>..............%........| |.... ,,,|...........!................| |...|###,,.%...........................| |.<..,,,,,|.....[......................| ---|-#,,#,---------------------------- - ,,,,,,,,, ,,,###### ##,# #,## #,## --+--.- |.._`.+ |.,.#.| |#.@.,| .}..`| ------- [Demonzero the Lasher] St16 Dx10 Co6 In14 Wi6 Ch8 AbuUniMalNeu Dlvl:2 $33 HP-1(28) Pw15(15) AC3 Exp3 T459 Leg Stn Latest messages [-1 -> 27] Your right leg is in no shape for kicking. Ouch! You bump into a door. You can't open anything -- you have no hands! Try to open it with another part of your body instead? [yn] (n) A cloud of darkness falls upon you. Off - you just blinded yourself! What do you want to drink? [D or ?*] This tastes like slime mold juice. You can see again. Call a dangerous potion: Your right leg is in no shape for kicking. There is a wall in the way! There is a door in the way! You see here a statue of a golden mold {75}. There is a wall in the way! You fall into the lava! The inka amulet tries to resist being taken off, and severely strangulates you before you can finally slip it from your neck! [-16 -> 12] You burn to a crisp... Your inventory Weapons b - a blessed +2 knout (alternate weapon; not wielded) {7} s - the blessed +0 long sword named Mumakbane {16} z - 17 cursed +0 arrows {9} Scrolls n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} Rings B - an uncursed +1 ring of increase damage {1} Tools j - an uncursed can of grease (0:50) {1} Gems x - 10 cursed -1 rocks {5} Chains c - a blessed +8 iron chain {120} Final attributes You have strayed Your alignment was -1 Your max alignment was 11 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: telepathy You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 242 Tool identification only worked 5 times out of 30 Monsters only dropped their musable items with 20% chance Scroll drop chance was reduced to 92% Potion drop chance was reduced to 86% The following skill could not be trained at all: sling The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 51) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21293 Monster spawn increase reached its maximum at turn 79933 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 104076 The monster class that cannot be genocided was orc The monster class that was spawned more often: vampire (freq bonus 3) The monster species that spawned more often: evasive enclave elite soldier (freq bonus 8) The monster species that spawned more often: samu turret (freq bonus 10) The monster species that spawned more often: Tulani (freq bonus 6) The monster species that spawned more often: undead slave master (freq bonus 12) The monster species that spawned more often: legionnaire (freq bonus 10) The monster species that spawned more often: blank force fungus (freq bonus 10) The monster species that spawned more often: asshole teacher without own house (freq bonus 5) The monster species that spawned more often: nighthunter (freq bonus 10) The monster species that spawned more often: Kary, the Fiend of Fire (freq bonus 10) The monster species that spawned more often: very dim trove (freq bonus 5) The monster species that spawned more often: hitpoint trove (freq bonus 7) The monster species that spawned more often: upper ufo part (freq bonus 14) The monster species that spawned more often: black orc (freq bonus 30) The monster species that spawned more often: Miss Youngdragon (freq bonus 10) The monster species that spawned more often: ruby colony (freq bonus 5) The monster species that spawned more often: exploitability turret (freq bonus 10) The monster species that spawned more often: swamp fern (freq bonus 10) The monster species that spawned more often: nethackbrass horror (freq bonus 9) The monster species that spawned more often: hidden spore (freq bonus 5) The monster species that spawned more often: mafia type (freq bonus 10) The monster species that never randomly spawned: sulfur growth The monster species that never randomly spawned: ebony growth The monster species that never randomly spawned: water dragon The monster species that never randomly spawned: rapha The monster species that never randomly spawned: black ant The monster species that never randomly spawned: kaleidoscope ant The monster species that never randomly spawned: hidden force fungus The monster species that never randomly spawned: freeze trove The monster species that never randomly spawned: portbeamtrice The monster species that never randomly spawned: water sphere The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 17) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 27) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 43) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 7) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 33) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 2) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 9) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 10) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 7) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 6) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 8) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 5) Next attribute increase check would have come at turn 1073 Strength training was -1 Dexterity training was 2 Wisdom training was 4 Constitution training was 24 You were stunned (118) You were prevented from having telepathy (0) You were prevented from having dimmopathy (0) You had wounded legs (5) You saw invisible You had 552 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Bella Swan You could not have safely prayed (1) You are dead Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 696% b - terror 8 occult 100% 99% Techniques known in the end Name Level Status concentrating 3X Prepared(0) iron skin 3X Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) lucky gamble 3 R Prepared(0) Discoveries Amulets amulet of power (wanted) Armor kicking boots (side gore boots) Scrolls scroll of punishment (FELLOW LEAF ELF STAT CANNT LOWED) scroll of healing (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of mana (BU MISH MISH EMAS) scroll of phase door (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of standard id (YTTOCS PU EM MAEB) scroll of cure (RENEW TIME DIFFER SO QUANTITY) Spellbooks spellbook of godmode (velvet) spellbook of terror (copied) Potions potion of Jolt Cola (black) potion called juice (dangerous) Rings ring of increase damage (clay) Wands wand of punishment (fogwood) Tools leather leash (leash) leather saddle (saddle) medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 foxes (1 created) 2 pack kobolds 0 small kobolds (1 created) 0 hitter goblins (1 created) a black rat 0 grid bugs (1 created) a porter lichen 0 spore lichens (1 created) a yellow mold a golden mold 0 kobold zombies (1 created) a woodsman 0 cruel abusers (1 created) 0 item masters (1 created) a twen (2 created) 0 novice light walls (1 created) an energy trove 20 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 10 times You killed 9 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills general combat [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (22 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (30 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Cruel Abuser... You burned in The Dungeons of Doom on dungeon level 2 with 310 points, and 33 pieces of gold, after 459 moves. Killer: molten lava You were level 3 with a maximum of 28 hit points when you burned. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 2 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 3 52932 demonzero-War-Bur-Mal-Law died in The Dungeons of Doom on level 5 [max 8]. Killed by a bolt of cold. - [144] 25 338 Nirol-Mys-Bre-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Vergt, the shopkeeper). - [38] 26 320 Mekkis-Pok-Ang-Mal-Neu quit in The Gnomish Mines on level 3. 32 [32] *27 310 demonzero-Abu-Uni-Mal-Neu died in The Dungeons of Doom on level 2. Burned by molten lava. - [28] 28 280 Nirol-Jed-Sen-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [31] 29 213 Nirol-Scr-Dee-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (flup bat). - [26]