demonzero, neutral male missing Acid Mage -- ------- |. |..<..| |.`|..|.`. |..|.`|..| |.aZ..|`.|`| --.|..|..|.| |`|.....|.| |.|.......| |.....>.--- |.......| --...------------+- |...........^^^^.| ------------------ [Demonzero the Sludge Mage] St11 Dx14 Co14 In19 Wi7 Ch7 AciMisMalNeu Min:5 $7 HP13(14) Pw145(145) AC0 HD0 Exp7 T2394 Snd Latest messages [-2 -> 12] Unknown command ' '. (14x) You have no legs to kick with. Try a full-body tackle instead? [yn] (n) Argh! That didn't work! The zombie misses. (3x) strange attack of yours (-16256) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. strange attack of yours (-16256) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The zombie claws you! [-7 -> 7] Your rear region feels somewhat better. The zombie claws you! [-2 -> 11] The zombie claws you! [-7 -> 7] Unknown command ' '. (20x) # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 26 You carried 0 sins You could not have this property at all: polymorph control You could nothave this property extrinsically: stoned chilling You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 79% Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27708 Monster spawn increase reached its maximum at turn 102671 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 50255 The monster class that cannot be genocided was gnome The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: heavy stoner (freq bonus 6) The monster species that spawned more often: giant squid (freq bonus 10) The monster species that spawned more often: rust converter (freq bonus 4) The monster species that spawned more often: minotroll (freq bonus 4) The monster species that spawned more often: shapeshifter (freq bonus 4) The monster species that spawned more often: maidenhack horror (freq bonus 4) The monster species that spawned more often: Nightly Kop (freq bonus 6) The monster species that spawned more often: dream growth (freq bonus 10) The monster species that spawned more often: bright violet stalk (freq bonus 8) The monster species that spawned more often: war drake (freq bonus 4) The monster species that spawned more often: stormcrow (freq bonus 4) The monster species that spawned more often: tundra bear cub (freq bonus 8) The monster species that spawned more often: tree cat (freq bonus 6) The monster species that spawned more often: spore force patch (freq bonus 8) The monster species that spawned more often: friendly adventurer (freq bonus 4) The monster species that spawned more often: yellow draconian (freq bonus 3) The monster species that spawned more often: firework cart (freq bonus 5) The monster species that spawned more often: blink colony (freq bonus 9) The monster species that spawned more often: nine-tentacle hententmon (freq bonus 3) The monster species that spawned more often: troll zombie (freq bonus 7) The monster species that never randomly spawned: thieving lady The monster species that never randomly spawned: blink mushroom The monster species that never randomly spawned: siege door The monster species that never randomly spawned: consumed ice boar The monster species that never randomly spawned: greater moloch The monster species that never randomly spawned: Rame Duck The monster species that never randomly spawned: lower ufo part The monster species that never randomly spawned: Ujbilex The monster species that never randomly spawned: sloppy force fungus The monster species that never randomly spawned: albino warp fungus The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 17) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 19) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 21) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 130) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 26) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 18) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 10) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 4) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 12) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 29) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 1) Next attribute increase check would have come at turn 2720 Strength training was 50 Dexterity training was -31 Wisdom training was 19 Constitution training was 39 You were cold resistant You were disintegration-resistant You were level-drain resistant You were acid resistant You were petrification resistant You were prevented from having polymorph control (0) You were prevented from being a stoned chiller (0) You were telepathic You had automatic searching You had infravision You had 2144 points of nutrition remaining You could fly You had a +4 bonus to hit You regenerated You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 97% b - acid stream 4 matter 0% 287% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) recharge 7 R Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) sigil of control 1X Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of healing (NESRECA HROSCEV) scroll of mana (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of phase door (GNOZAB) scroll of standard id (FASCICULUS PROPRIUS) scroll of cure (KNIRHS YMEV OLI) scroll called ? (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) Spellbooks spellbook of acid sphere (apocryphic) spellbook of acid stream (left-handed) Potions potion of cure critical wounds (St.John's Wort) potion of oil (tan) potion of clairvoyance (forget-me-not) Rings ring of searching (palladium) ring of increase accuracy (silver) Wands wand of acid (quadratic) wand of digging (locust) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 95 times You killed 54 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) general combat [Unskilled] (max Expert) (10 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (23 of 160) searching [Basic] (max Expert) (42 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (114 of 160) polearms [Unskilled] (max Expert) (1 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (26 of 160) Goodbye demonzero the Acid Mage...