demonzero, neutral female dinosaur Pickpocket -----## |%..-,# |.!.|,# ------ |`?$|,# ##|....| |(/.|,# #,.<.... # ----------- -----,# #,------ --`.........--- #,# #,# |.......d..`... #,# #,# |.......@.....|##,#,### #,# #,# |..............,,,,,,,# #,# #,# ---.........---######,## ###,# #,# ----------- ###,,,,,+ ##,,,# #,# ####,,,###,# #,,### #,# #,,,,### . #,------##,#####################,#### #,|.....,,,,,,,,,,,,,,,,,,,,,,,,,# #,|....|##,####################### #,|.....,,,# #,.....|#### ##------ [Demonzero the Cash Stealer] St10 Dx19 Co4 In10 Wi9 Ch14 PicDinFemNeu Dlvl:2 $214 HP37(37) Pw4(4) AC-4 Exp2 T415 Latest messages As a dinosaur, the only types of armor you can wear are suits and boots. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. You are demonzero, a neutral female dinosaur Pickpocket. HP: 37 (max 37) Pw 4 (max 4) AC -4 Current status effects: . # What do you want to wear? [*] As a dinosaur, the only types of armor you can wear are suits and boots. There is a sink here. Use "q." to drink from it. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: searching You could nothave this property extrinsically: warning You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 168 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 15% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 64% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: shield (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 10255 Monster spawn increase reached its maximum at turn 27554 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1093644 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: sea monster (freq bonus 5) The monster species that spawned more often: afternoon caller (freq bonus 8) The monster species that spawned more often: leprechaun wanderer (freq bonus 14) The monster species that spawned more often: very old cyan dragon (freq bonus 36) The monster species that spawned more often: green mewlip (freq bonus 14) The monster species that spawned more often: roommate's almost lover (freq bonus 16) The monster species that spawned more often: gnome stalker (freq bonus 16) The monster species that spawned more often: green dragon worm (freq bonus 12) The monster species that spawned more often: racoon dog drunker (freq bonus 14) The monster species that spawned more often: hidden barbed devil (freq bonus 11) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 7) The monster species that spawned more often: Black Mariah (freq bonus 15) The monster species that spawned more often: agate force fungus (freq bonus 42) The monster species that spawned more often: blake stone jelly (freq bonus 6) The monster species that spawned more often: Beanpole (freq bonus 7) The monster species that spawned more often: sea elf (freq bonus 8) The monster species that spawned more often: animals (freq bonus 7) The monster species that spawned more often: man-at-arms (freq bonus 12) The monster species that spawned more often: Traffic Kop (freq bonus 8) The monster species that spawned more often: Kovvelkov (freq bonus 21) The monster species that spawned more often: Ariane (freq bonus 8) The monster species that never randomly spawned: astral hound The monster species that never randomly spawned: crystal growth The monster species that never randomly spawned: magenta colony lichen The monster species that never randomly spawned: wrinkled mushroom The monster species that never randomly spawned: vulturebear The monster species that never randomly spawned: rat snake The monster species that never randomly spawned: shard spore The monster species that never randomly spawned: disintegrator The monster species that never randomly spawned: scramper The monster species that never randomly spawned: ferrous spore The monster class that more likely to generate with musable stuff: pile of coins The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 26) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 178) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 7) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 2) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 11) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this item was always generated cursed: clouds (featherweight) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 6) Next attribute increase check would have come at turn 2194 Strength training was 7 Dexterity training was 2 Wisdom training was 1 Constitution training was 34 You were prevented from having warning (0) You were prevented from having automatic searching (0) You had 1063 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Danzai, Milanor and Daini Your deity was Milanor You could not have safely prayed (145) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) berserk 2 R Prepared(0) Discoveries Armor leather gloves (slippery gloves) cloak of displacement (forgetful cloak) Scrolls scroll of healing (REQUICO SIDES) scroll of mana (IBFALABLO) scroll of phase door (THE ENEMY RUN AWAY BY BELLOW) scroll of standard id (PRZECIAZONY) scroll of cure (TIP BLOKA L DA NENAVIDIT VAS) scroll of message (SEVEN MINUS) Gems * dilithium crystal (white) * magicite crystal (blue) * wonder stone (violet) * diamond (white) * cirmocline stone (pink) * ruby (red) * jacinth stone (orange) * sapphire (blue) * black opal (black) * emerald (green) * dioptase stone (radiant) * morganite stone (pink) * turquoise stone (blue) * orthoclase stone (yellow) * citrine stone (yellow) * andalusite stone (radiant) * aquamarine stone (green) * peridot (cyan) * charoite stone (violet) * amber stone (yellowish brown) * amazonite stone (cyan) * sodalith stone (blue) * topaz stone (yellowish brown) * vivianite stone (cyan) * epidote stone (red) * jet stone (black) * opal (white) * chalcedon stone (cyan) * chrysocolla stone (cyan) * malachite (green) * chrysoberyl stone (yellow) * covelline stone (black) * rose quartz stone (pink) * garnet stone (red) * kunzite stone (pink) * amethyst stone (violet) * spinel (violet) * cyan stone (teal) * lapis lazuli (blue) * jasper stone (red) * moonstone (yellow) * prehnite stone (radiant) * fluorite stone (blue) * disthene stone (teal) * apophyllite stone (radiant) * obsidian stone (black) * agate stone (orange) * tourmaline (violet) * rhodochrosite stone (pink) * anhydrite stone (cyan) * halite stone (white) * marble stone (white) * morion stone (black) * jade stone (green) * worthless piece of white glass (white) * worthless piece of blue glass (blue) * worthless piece of red glass (red) * worthless piece of yellowish brown glass (yellowish brown) * worthless piece of orange glass (orange) * worthless piece of yellow glass (yellow) * worthless piece of black glass (black) * worthless piece of pink glass (pink) * worthless piece of cyan glass (cyan) * worthless piece of teal glass (teal) * worthless piece of green glass (green) * worthless piece of radiant glass (radiant) * worthless piece of violet glass (violet) * luckstone (gray) * healthstone (gray) * manastone (gray) * stone of magic resistance (gray) * sleepstone (gray) * loadboulder (gray) * loadstone (gray) * touchstone (gray) * right mouse button stone (gray) * display loss stone (gray) * spell loss stone (gray) * yellow spell stone (gray) * auto destruct stone (gray) * memory loss stone (gray) * inventory loss stone (gray) * blacky stone (gray) * menu bug stone (gray) * speedbug stone (gray) * superscroller stone (gray) * free hand bug stone (gray) * unidentify stone (gray) * stone of thirst (gray) * unlucky stone (gray) * shades of grey stone (gray) * stone of fainting (gray) * stone of cursing (gray) * stone of difficulty (gray) * deafness stone (gray) * antimagic stone (gray) * weakness stone (gray) * rot thirteen stone (gray) * bishop stone (gray) * confusion stone (gray) * dropbug stone (gray) * DSTW stone (gray) * status stone (gray) * alignment stone (gray) * stairstrap stone (gray) * uninformation stone (gray) * farlook stone (gray) * respawn stone (gray) * captcha stone (gray) * nonsacred stone (gray) * starvation stone (gray) * dropless stone (gray) * low effect stone (gray) * inviso stone (gray) * ghostly stone (gray) * dehydrating stone (gray) * stone of hate (gray) * directional swap stone (gray) * nonintrinsical stone (gray) * dropcurse stone (gray) * stone of naked stripping (gray) * antilevel stone (gray) * stealer stone (gray) * rebel stone (gray) * shit stone (gray) * stone of misfiring (gray) * stone of permanence (gray) * amnesia stone (gray) * bigscript stone (gray) * bank stone (gray) * map stone (gray) * technique stone (gray) * disenchantment stone (gray) * verisiert stone (gray) * chaos terrain stone (gray) * muteness stone (gray) * engraving stone (gray) * magic device stone (gray) * book stone (gray) * level stone (gray) * quiz stone (gray) * stone of intrinsic loss (gray) * blood loss stone (gray) * bad effect stone (gray) * trap creation stone (gray) * stone of vulnerability (gray) * item-teleporting stone (gray) * metabolic stone (gray) * stone of no return (gray) * egostone (gray) * fast forward stone (gray) * rotten stone (gray) * unskilled stone (gray) * low stat stone (gray) * training stone (gray) * exercise stone (gray) * turn limit stone (gray) * weak sight stone (gray) * chatter stone (gray) * nasty stone (gray) * salt chunk (gray) * whetstone (gray) * small piece of unrefined mithril (gray) * silver slingstone (gray) * talc (gray) * graphite (gray) * volcanic glass fragment (gray) * starlightstone (gray) * flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (28 of 160) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye demonzero the Pickpocket...