demonzero, chaotic female albae Drunk ############################################################################### ################------#######-----####################################----##### ################|....|#######|....,###################################|..|##### #####,##########|....|#######|...|,##################--------#########|..|##### #------------###|.....[,#####|..%|%##################|<.....-,########----##### #|..........+,##|....|#`,,,,,....|,##################|.8....|,################# #|..........|,##----.-#######-----,-----#############|......|,################# #|..........|,######,#############,-...%,,,##########----|---,################# #|..........|,######,##############|...|##,##########,,,,,###,################# #|..........|,,####,,##############|...|##,,########,%#######,####-----------## #|..........|#,####,##############,....|###,--------[---#,,,,,,,,,..........|## #----------.-#,####,###############|...|###,-.......)..|#####,####|.........|## ###########,##,,#,#,###############|...|####|..........|#####,####|.........|## ###############,-.-.-----##########-----####|..........|#####,####----.------## ###############,|...*..*|###################------------#####,########,######## ###############,|...m...|####################################,##,,#,,,,######## ###############,|..@....|####################################,---|-.-----###### ################|.......|####################################,|.........|###### ################|.......|####################################,-....>..{.|###### ################---------#####################################-----------###### ############################################################################### [Demonzero the Alcoholic] St9 Dx6 Co10 In8 Wi11 Ch5 DruAlbFemCha Dlvl:2 $6 HP0(89) Pw75(75) AC4 Exp7 T995 Sat Elb Latest messages Unknown command ' '. (2x) You see here a lichen corpse {20}. Merle picks up a double-headed axe {48}. Merle swings her sturdy plateau boot for girls. Merle hits you! [-6 -> 24] Merle kicks you! Incoming message for Player 1. The message is from 'Mailie'. It reads: 'Instructions? Just read them instead of asking me, and now please let me continue working undisturbed.' [-5 -> 19] Your hands are no longer slippery. Unknown command ' '. (15x) What do you want to write with? [- aBHJO or ?*] You write in the dust with your fingers. What do you want to write in the dust here? Merle swings her sturdy plateau boot for girls. The unyielding plateau boot bonks your head! [-9 -> 11] Warning: HP low! Merle hits you! You die... Your inventory Weapons a - an uncursed +0 rubber hose {8} H - a blessed +1 orcish dagger {4} J - an uncursed +0 axe {24} Armor N - an uncursed +0 banded mail (being worn) {160} Comestibles w - an uncursed tin of black rat meat {1} y - an uncursed tripe ration {1} K - 4 blessed carrots {2} L - 4 blessed lemons {2} Scrolls r - 6 uncursed scrolls of healing {6} t - an uncursed scroll of phase door {1} Potions b - 3 uncursed potions of booze {2} c - 3 blessed potions of booze {3} d - an uncursed potion of invisibility {1} f - an uncursed potion of sickness {1} g - an uncursed potion of fruit juice {1} h - a blessed potion of oil {1} i - an uncursed potion of clairvoyance {1} j - an uncursed potion of gain ability {1} k - a blessed potion of levitation {1} l - an uncursed potion of keen memory {1} n - an uncursed potion of banishing fear {1} o - an uncursed potion of levitation {1} p - a blessed potion of sickness {1} q - an uncursed potion of object detection {1} A - a blessed potion of object detection {1} Wands B - an uncursed wand of teleportation (0:1) {1} O - an uncursed wand of undead turning (0:10) {1} Tools C - an uncursed large box {506} D - a cursed leash {1} Contents of the large box: a blessed scroll of standard id {1} an uncursed scroll of enchant armor {1} an uncursed scroll of cure {1} an uncursed scroll of standard id {1} 4 uncursed scrolls of mana {4} 18 gold pieces {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: fear factor You could nothave this property extrinsically: psi resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 177 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 55% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16734 Monster spawn increase reached its maximum at turn 51339 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1011192 The monster class that cannot be genocided was blob The monster class that was spawned more often: mummy (freq bonus 3) The monster species that spawned more often: sludge warp fungus (freq bonus 8) The monster species that spawned more often: Madeleine (freq bonus 5) The monster species that spawned more often: very old shimmering dragon (freq bonus 12) The monster species that spawned more often: young red dragon (freq bonus 10) The monster species that spawned more often: hidden trapdoor spider (freq bonus 4) The monster species that spawned more often: blot sephirah (freq bonus 8) The monster species that spawned more often: bright white colony (freq bonus 36) The monster species that spawned more often: ice permamimic (freq bonus 10) The monster species that spawned more often: grotesque gremlin (freq bonus 12) The monster species that spawned more often: horned reaper (freq bonus 14) The monster species that spawned more often: hell witch (freq bonus 7) The monster species that spawned more often: air grue (freq bonus 12) The monster species that spawned more often: flying umber hulk (freq bonus 5) The monster species that spawned more often: novel fungus (freq bonus 4) The monster species that spawned more often: ringseeker (freq bonus 4) The monster species that spawned more often: martian walker (freq bonus 11) The monster species that spawned more often: Schalotte (freq bonus 20) The monster species that spawned more often: mana monster (freq bonus 6) The monster species that spawned more often: Hungry Times (freq bonus 18) The monster species that spawned more often: justice keeper (freq bonus 96) The monster species that never randomly spawned: red beetle The monster species that never randomly spawned: bit The monster species that never randomly spawned: tome of annihilation The monster species that never randomly spawned: Ronja's block-heeled combat boot The monster species that never randomly spawned: blink The monster species that never randomly spawned: gnarled fly The monster species that never randomly spawned: evasive bearded devil The monster species that never randomly spawned: plague mouse The monster species that never randomly spawned: lost maia The monster species that never randomly spawned: Schmidts The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 19) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 19) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 21) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 73) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 77) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 9) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 10) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 9) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 29) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 2) Next attribute increase check would have come at turn 1135 Strength training was 50 Dexterity training was 50 Wisdom training was 6 Constitution training was 43 You were poison resistant You were magic-protected You were standing on an active Elbereth engraving You were prevented from having psi resistance (0) You were prevented from having an increased fear factor (0) You were aware of the presence of something You were warned of undead You had 2832 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan You could have safely prayed (285) You are dead You didn't know any spells. Techniques known in the end Name Level Status booze 7X LIMIT(1609) dazzle 7 R LIMIT(0) weapon practice 7 R LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) blood ritual 7 R LIMIT(0) charge saber 3 R LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) Scrolls scroll of healing (GARVEN DEH) scroll of mana (SPARKLING EDWARD CULLEN) scroll of phase door (REGNAD) scroll of standard id (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of cure (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of enchant armor (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of magic mapping (POKEMON GO KILLS PEOPLE) Potions potion of booze (gray) potion of invisibility (slimy) potion of Jolt Cola (cyan) potion of sickness (red) potion of fruit juice (blinding) potion of oil (violet) potion of clairvoyance (thaumaturgic) potion of gain ability (pink) potion of levitation (yerba mate) potion of keen memory (prickly ash) potion of healing (bright) potion of banishing fear (iffy) potion of object detection (reddish) Wands wand of teleportation (wish parser) wand of undead turning (molybdenum) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 red hornets (1 created) 0 badgers (1 created) a floating eye a kitten a hobbit gentleman 0 hobbits (1 created) an ondy a blue yeek a small kobold a small kappa 0 large kobolds (1 created) a petit mimic Merle (0 times) 0 demimondaines (1 created) 3 silly nymphs (5 created) 5 goblins a group goblin a cave goblin a papier-mache cow 0 sewer rats (3 created) a sand rat a giant rat (3 created) 3 lichens (5 created) a brown fungus 2 orange spores (0 created) 0 green warp patches (1 created) 2 nattos (0 created) Mirko (0 times) 0 shriekers (1 created) 2 sub-gnomes a petty gnome thief 2 red naga hatchlings (3 created) a blue naga hatchling 2 green naga hatchlings 3 golden naga hatchlings a guardian naga hatchling 4 white naga hatchlings (5 created) 0 purple naga hatchlings (1 created) a domestic naga hatchling 0 kobold zombies (19 created) 0 controllers (1 created) 0 newt zombies (1 created) 0 gnome zombies (1 created) 0 orc zombies (1 created) 0 dwarf zombies (3 created) 0 elf zombies (1 created) 0 zombies (1 created) 2 friendly adventurers a chimney sweep 0 weary pilgrims (1 created) an errand boy a stupid looking cos-player an arcade scrub 2 singing happy drunks a battle scarred ronin a dunadan 2 bretons a yokuda 4 sensers 3 navis 0 item masters (1 created) 0 phantom ghosts (1 created) 0 newts (1 created) 0 twens (3 created) 0 cold troves (1 created) a disintegration trove 0 scroll troves (1 created) 121 creatures born. 67 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 103 times You killed 58 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (2 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (68 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Drunk... You died in The Dungeons of Doom on dungeon level 2 with 2836 points, and 24 pieces of gold, after 995 moves. Killer: a monster (Merle) You were level 7 with a maximum of 89 hit points when you died. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 2 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 3 37438 billy2-Aci-Ang-Mal-Law died in The Gnomish Mines on level 10. Killed by a monster (porter wight). - [99] 14 10090 snake153-Gol-Vee-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (troll). - [58] 15 5851 sharkeye-Mon-Dop-Mal-Cha quit in The Gnomish Mines on level 6. 90 [90] *16 2836 demonzero-Dru-Alb-Fem-Cha died in The Dungeons of * Doom on level 2 [max 3]. Killed by a monster (Merle). - [89] 17 2688 deadwater-Wan-Hob-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [78] 18 2295 Bluescreen-Fai-Roh-Fem-Law turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 48 [48]