demonzero, neutral male poisoner Bard --------------# |.............`# ------------- |............|,# #|...........| -|------------,# ###,............| #,,# #,# #,,,|...........| ##,### #,# ###,##--|---------- #,,,# #,# -------------- #,,,# #,# ###,## #,# --............|###### ,,### #,# #`,,# #,##|.............+,,,,,##------#-------,# #,# ##,## #,,,|.............|##,,,,,.....|,-.....|,# #,# #,,`# ###,....%..........,,,#,,,|{...|,|......,# #,# --------.--- ##|.............|,,,###,.....|,|.%...|,# -.---------- |..........| --.....>......|,### ##|....||......|,# |..d.......| |..........|######-------------- |....|,------- .%.fS......| |...........,,,,,,,,,,,# |<....,# |..@.$.....| ------------############ ------## ------------ [Demonzero the Sonneteer] St11 Dx17 Co9 In11 Wi11 Ch17 BrdPoiMalNeu Dlvl:5 $18 HP53(63) Pw51(51) AC-4 Exp7 T2208 Sat Latest messages The housecat misses the snake. The dog misses the snake. Your elven mithril-coat deflects the snake's attack. The housecat misses the snake. Your elven mithril-coat deflects the snake's attack. Unknown command ' '. (3x) You miss the snake. The housecat bites the snake. The snake misses the housecat. The dog misses the snake. The snake bites you! [-3 -> 56] The housecat misses the snake. The dog misses the snake. The snake bites you! [-3 -> 53] The dog misses the snake. Unknown command ' '. (8x) # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 19 You carried 0 sins Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 53% Amulet drop chance was reduced to 42% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34746 Monster spawn increase reached its maximum at turn 72896 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 351120 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: horde mumak (freq bonus 7) The monster species that spawned more often: Pero Pero (freq bonus 16) The monster species that spawned more often: weremindflayer (freq bonus 4) The monster species that spawned more often: undead kangaroo (freq bonus 16) The monster species that spawned more often: platinum golem (freq bonus 8) The monster species that spawned more often: big bear brother (freq bonus 5) The monster species that spawned more often: pustulent mushroom (freq bonus 5) The monster species that spawned more often: morph vortex (freq bonus 5) The monster species that spawned more often: spore warp fungus (freq bonus 5) The monster species that spawned more often: sharpshooter (freq bonus 5) The monster species that spawned more often: false warp patch (freq bonus 12) The monster species that spawned more often: dog (freq bonus 40) The monster species that spawned more often: porter permamimic (freq bonus 3) The monster species that spawned more often: magical girl (freq bonus 3) The monster species that spawned more often: white midge (freq bonus 12) The monster species that spawned more often: gun cat (freq bonus 8) The monster species that spawned more often: tazer (freq bonus 16) The monster species that spawned more often: color out of space (freq bonus 10) The monster species that spawned more often: grandmaster owlbear (freq bonus 4) The monster species that spawned more often: disenchantment hound (freq bonus 7) The monster species that never randomly spawned: dark jedi The monster species that never randomly spawned: doppelganger The monster species that never randomly spawned: ankou The monster species that never randomly spawned: scarlet mushroom The monster species that never randomly spawned: Maeglin, the Traitor of Gondolin The monster species that never randomly spawned: skeleton serpent The monster species that never randomly spawned: drunkard The monster species that never randomly spawned: snow troll The monster species that never randomly spawned: disco bouncer The monster species that never randomly spawned: adventurer force patch The monster class that more likely to generate with musable stuff: kobold The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 14) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 18) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 17) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 31) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 2) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 9) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 2) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 100) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 1) Next attribute increase check would have come at turn 2670 Strength training was 50 Dexterity training was 1 Wisdom training was 12 Constitution training was 22 You were cold resistant You were sleep resistant You had 3494 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 34% 90% b - cure blindness 2 healing 40% 86% c - confuse monster 2 enchant 58% 88% d - cure sickness 3 healing 90% 91% e - clairvoyance 3 divine 90% 92% f - slow monster 2 enchant 58% 94% Techniques known in the end Name Level Status primal roar 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Voluntary challenges You eaten 14 times You eaten food with animal by-products 12 times You eaten meat 12 times You were an atheist You never prayed to the gods You hit with a wielded weapon 131 times You killed 68 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (30 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (117 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (5 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Bard...