demonzero, chaotic male spiritual Barbarian ########### ########### ### ##@################################ ##---.--- #Iy# #,`)########################### ------,.{.}`..,,# ---.S----..I...-----------------######### |....|,|}}}`.|#,###|.................I......I.....|#### ##### ### |.....,|}}`)}|#,,,#|...-----.......K..-----------%|#### ##### ##### |....|,-|-.---###,#....|+ |.......--.|..|(((|....|#### #### ####### |..<.%,# ####,,....|++.|........|.|..|((.|..|.|#### ##### ######### |....|, #`####....|...||...._..|.-.-|...|---.|#### ##### ##### ##### -....- ##,###.(..-|---........|....--|--....| ##### ##### ##### #,%,,,## ##,###.......}.#.......|.............| ##### ######## #### --..%#,,, ,,#%,,|...}...}..-|-----.{...........| ##### ########## ### |..\`,,,, ,%##|..}...}.....%.................| #### ############ ### |...-,#,, ....-.#,##|...--[--...........-.--|---...| ################# ### |....,,#, ..,....,,,|...|...|-------.---|..|...|...| ################ ### ----.### .$$$...###|...|(((|..|...-....|..|?%[|...| ##### ############# ......|###|...|.((|..|.I.|.|..|--|/)?|...| #################### ..>....###|I..-----.------.----..-----...| #################### .....(.###|.........................))...| ##### ############## ,#####--------------------------------##### ############ ######### ########### ########## [Demonzero the Brigand] St12 Dx15 Co19 In7 Wi8 Ch3 BarEspMalCha Min:6 $343 HP-13(164) Pw59(59) AC5 Exp10 T3050 Latest messages As you read the scroll, it disappears. This is an identify scroll. L - an uncursed potion of see invisible {1}. Unknown command ' '. You stumble. You kill the Keystone Kop! It picks up 3 cream pies {2}. It hits you! [-8 -> 33] It hits you! [-8 -> 25] Warning: HP low! It hits you! [-7 -> 18] Warning: HP low! It hits you! [-16 -> 2] Warning: HP low! It hits you! You die... Your inventory Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} e - a cursed -1 elven dagger {4} h - 18 blessed +1 darts {10} l - a blessed +2 silver mace {12} v - an uncursed +2 ranseur {20} w - a blessed +0 dwarvish spear {12} B - an uncursed +3 sling {2} E - an uncursed +0 shuriken {1} G - 6 uncursed +0 shotgun shells {3} H - an uncursed +1 dagger {4} M - a cursed -4 shotgun shell {1} O - an uncursed +0 auto shotgun {24} Q - a cursed -2 knife {2} R - an uncursed +0 spear {12} S - a blessed +0 elven dagger {4} V - 2 uncursed +0 daggers {8} W - 4 uncursed +3 daggers {16} X - a blessed +2 submachine gun {8} Armor d - a cursed -1 pair of gauntlets of fumbling (being worn) {4} A - an uncursed +0 helmet (being worn) {20} C - an uncursed +0 elven mithril-coat {60} I - an uncursed +0 enchanted (of invisibility) dwarvish cloak {4} J - an uncursed +0 pair of iron shoes {20} Comestibles m - 7 uncursed slime molds {4} q - 2 uncursed tripe rations {2} z - 4 uncursed cream pies {2} K - an uncursed fortune cookie {1} Y - an uncursed tripe ration {1} Scrolls c - a blessed scroll of cure {1} g - an uncursed scroll of root password detection {1} i - an uncursed scroll of cure {1} j - 2 blessed scrolls of phase door {2} k - 5 uncursed scrolls of healing {3} P - an uncursed scroll of mana {1} T - a cursed scroll of phase door {1} Potions x - an uncursed potion of restore ability {1} D - an uncursed potion of water {1} L - an uncursed potion of see invisible {1} Rings p - a blessed +1 ring of protection (on left hand) {1} t - a cursed ring of fire resistance {1} N - a blessed +2 ring of gain intelligence (on right hand) {1} Wands n - an uncursed wand of opening (0:6) {1} r - an uncursed wand of sleep (0:-1) {1} Tools o - an uncursed tin opener {1} u - a blessed condome (being worn) {1} y - an uncursed tin whistle {1} F - an uncursed chest {776} U - a cursed figurine of a black ant {1} Contents of the chest: 2 cursed tallow candles {1} an uncursed skeleton key {1} an uncursed mirror {1} a blessed mirror {1} an uncursed magic platypus egg {1} an uncursed egg {1} an uncursed apple {1} 5 uncursed bananas {3} 3 uncursed carrots {2} an uncursed sprig of wolfsbane {1} a cursed -1 worthless piece of blue glass {1} 2 uncursed +0 worthless pieces of teal glass {2} an uncursed +0 worthless piece of radiant glass {1} an uncursed +0 worthless piece of black glass {1} a cursed -1 worthless piece of green glass {1} 2 uncursed +0 worthless pieces of green glass {2} 3 uncursed scrolls of phase door {3} 5 uncursed scrolls of mana {5} 333 gold pieces {0} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 2 sins Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 77% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 50% of the time only Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 12271 Monster spawn increase reached its maximum at turn 42201 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 747261 The monster class that cannot be genocided was ghost The monster class that was spawned more often: fungus or mold (freq bonus 4) The monster species that spawned more often: petro patch (freq bonus 16) The monster species that spawned more often: decayed spore (freq bonus 12) The monster species that spawned more often: dog-man (freq bonus 18) The monster species that spawned more often: porter yellow light (freq bonus 12) The monster species that spawned more often: force swamp kobold (freq bonus 14) The monster species that spawned more often: beige stalk (freq bonus 10) The monster species that spawned more often: blood hawk (freq bonus 28) The monster species that spawned more often: giant fire ant (freq bonus 18) The monster species that spawned more often: dark shoggoth (freq bonus 7) The monster species that spawned more often: shapeless air elemental (freq bonus 6) The monster species that spawned more often: Rooster Cogs (freq bonus 8) The monster species that spawned more often: deceiving force fungus (freq bonus 6) The monster species that spawned more often: drilling kobold (freq bonus 5) The monster species that spawned more often: insurmountable spore (freq bonus 9) The monster species that spawned more often: deceptive orc (freq bonus 6) The monster species that spawned more often: assassin bug (freq bonus 9) The monster species that spawned more often: Elena (freq bonus 18) The monster species that spawned more often: legion devil general (freq bonus 22) The monster species that spawned more often: red dragon worm (freq bonus 12) The monster species that spawned more often: tree colony (freq bonus 6) The monster species that never randomly spawned: night tiger The monster species that never randomly spawned: undead mummy The monster species that never randomly spawned: homicider The monster species that never randomly spawned: dino of the destruction The monster species that never randomly spawned: electric mage The monster species that never randomly spawned: egyptian pope The monster species that never randomly spawned: roadblock fungus The monster species that never randomly spawned: snow queen The monster species that never randomly spawned: clear icky thing The monster species that never randomly spawned: swamp ogre The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 23) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 17) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 27) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 4) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 15) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 23) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 11) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 11) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 20) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 6) Next attribute increase check would have come at turn 9589 Strength training was 50 Dexterity training was -40 Wisdom training was 22 Constitution training was 14 You were cold resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You fumbled You were aware of the presence of something You were warned of undead You had infravision You had 676 points of nutrition remaining You could fly You could survive without air You could walk through walls You were protected You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Set You could have safely prayed (0) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status berserk 10X LIMIT(661) appraisal 10 R LIMIT(0) phase door 10 R LIMIT(4602) invoke deity 10 R LIMIT(0) disarm 2 O LIMIT(0) Vanquished creatures 2 giant ants (3 created) 0 petty giant beetles (1 created) 0 quivering blobs (1 created) a gelatinous cube a mini chickatrice 3 jackals a fox an evasive fox a canermine 0 little dogs (1 created) a fluffy cat 2 kittens a panther woman a huntress 0 slingers (1 created) a leopard a jaguar (2 created) a panther 0 large cats (1 created) 0 hobbit revellers (1 created) a hobbit gentleman 2 hobbits 2 group hobbits a hobbit thief a dwarf (2 created) 0 camo dwarves (1 created) a dwarf thief (2 created) a blue yeek a brain eater a dwarf lord mutant a dog-man a bugbear chieftain 2 carvers 0 kobold shamans (2 created) 0 force swamp kobolds (1 created) a carver shaman a porter rock kobold a petit mimic (4 created) 0 small healing mimics (1 created) a giant mimic a blue faerie a mountain nymph a mountain force nymph a nymph 0 werenymphs (1 created) 0 naiads (1 created) a culf 2 rothes a poring (2 created) 0 mumakil (1 created) 3 sewer rats a visor sewer rat 0 giant rats (1 created) 0 giant brown mice (1 created) 0 land spiders (1 created) a large spider 0 black unicorns (1 created) a green worm mass 0 grid bugs (1 created) 0 yellow lights (1 created) 0 alien spores (1 created) 0 two-winged shapes (1 created) a lichen (2 created) 0 porter lichens (1 created) a spore lichen (2 created) 2 ungenomolds (1 created) 0 water lichens (1 created) 2 immobile patches (1 created) 0 orange spores (1 created) 0 golden patches (1 created) 2 golden spores (1 created) 0 red growths (1 created) 0 red spores (1 created) a natto 0 sparkling molds (1 created) a sparkling spore 0 reddish patches (1 created) a sucker mold a mind spore 2 aokabis (4 created) 0 false mushrooms (1 created) a fake spore a spike fungus a spike mushroom 0 blue-red patches (1 created) 5 sub-gnomes 7 gnomes 2 gnome thieves a petty gnome thief a panotty 4 intermediate gnomes 7 gnome lords (8 created) 2 group gnome lords 6 gnomish wizards a gnome cleric (2 created) 3 deep gnomes a gnome warrior a little giant (2 created) a thick giant (2 created) 0 stone giants (1 created) a petro giant a hill giant shaman a frost giant 0 kestrels (1 created) a Kop 3 Keystone Kops (19 created) a Keystone Policeman 2 Kop Sergeants 0 Undead Sergeants (1 created) 0 Kop Lieutenants (1 created) 3 kobold mummies an orc mummy a dwarf mummy 2 elf mummies 0 sea naga hatchlings (1 created) 0 ogres (1 created) a small rust monster a garter snake (2 created) 0 scorched snakes (1 created) a viper a monkey a tundra bear cub 3 apes a kobold zombie an ossium animatum a controller a gnome zombie an elf zombie a human zombie a zombie 4 drow zombies a ghoul 0 interceptor dolls (1 created) 0 wood golems (1 created) a battle-scarred veteran an agent of the black market 0 peasants (1 created) a mysterious girl 0 item masters (12 created) 0 division thieves (1 created) 0 shopkeepers (6 created) 0 aligned priests (1 created) a soldier 2 sergeants 2 watchmen (4 created) 0 watch captains (1 created) 0 angry watchmen (1 created) an angry watch captain 0 tortoises (2 created) 0 hata-hatas (1 created) 2 hata-matas 0 large eels (1 created) 0 jellyfish (1 created) 2 twens (3 created) 0 blazing fern spores (1 created) a clear mewlip a hishi mochi a petty roast turkey 2 piles of copper coins (3 created) 2 gold mimics a pile of killer gold coins a novice medium wall 2 twos of diamonds 0 white icky things (1 created) 0 prehistoric turrets (1 created) 0 spear turrets (1 created) a health trove 172 creatures vanquished. 279 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 363 times You killed 164 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (5 of 20) knife [Unskilled] (max Basic) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Skilled] (max Master) (266 of 540) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (7 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (3 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Barbarian... You died in The Gnomish Mines on dungeon level 6 with 26042 points, and 0 pieces of gold, after 3050 moves. Killer: a monster (invisible Ms. Papar, the shopkeeper) You were level 10 with a maximum of 164 hit points when you died. You reached the 12th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 10 31036 Lorskel-Bar-Vam-Mal-Neu quit in The Gnomish Mines on level 10. 64 [149] 11 26651 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 28 [max 39]. Killed by a land mine. - [31] *12 26042 demonzero-Bar-Esp-Mal-Cha died in The Gnomish Mines * on level 6. Killed by a monster (invisible Ms. Papar, the shopkeeper). - [164] 13 20436 billy2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 6. 145 [145] 14 15753 billy2-Fla-Ang-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (gnome king), while reading a cursed book. - [165]