demonzero, neutral female hidden elven Priestess --- ---.--- |.....-- |......| ---....-- | |.......| |... -----[--...-- -.......Z...d/||..-- |..........M%--|.-- -..........Z. |.---|`| |...........--- |.%.||.| |.......... ---.--.| --........ |....| |........ ---..-- |........ |...| --.+.... --..--- - ---...| |......| --.- |.<----- -- ---- [Demonzero the Acolyte] St8 Dx9 Co9 In6 Wi11 Ch4 PriHidFemNeu Min:4 $73 HP-14(63) Pw79(79) AC-4 Exp5 T1499 Stn Latest messages K - an uncursed red gem {1}. What do you want to drink? [dopt or ?*] Never mind. You hear a nearby zap. The little dog bites the sub-gnome. The sub-gnome is killed! The little dog eats an uncursed sub-gnome corpse {650}. You see here an uncursed little red hat {1}. The little dog misses the kobold mummy. (2x) The little dog bites the kobold mummy. The little dog misses the sub-gnome. You kill the sub-gnome! The little dog misses the sub-gnome. (3x) The elf zombie zaps an electrum wand! [-1 -> 30] The beam confuses the sub-gnome! The sub-gnome is killed by the psybeam! The psybeam hits you! Your mind is hit by psionic waves! You die... Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} r - an uncursed +0 dagger {4} y - 3 uncursed +0 orcish daggers {12} z - 59 uncursed +0 antimatter bullets {30} E - 21 uncursed +0 darts (in quiver) {11} Armor b - a blessed +0 robe {16} c - a blessed +2 small shield (being worn) {12} H - an uncursed +0 pair of gnomish boots (being worn) {4} I - a blessed +0 elven mithril-coat (being worn) {60} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} s - 2 uncursed pears {1} v - an uncursed sprig of wolfsbane {1} x - an uncursed tin of orc meat {1} Scrolls i - a blessed scroll of remove curse {1} j - 6 uncursed scrolls of healing {4} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (2:2) {1} h - a blessed spellbook of light (0:5) {1} q - an uncursed spellbook of acid sphere (0:0) {1} D - an uncursed spellbook of sleep (0:4) {1} Potions d - 4 potions of holy water {4} o - a blessed potion of fruit juice {1} p - 2 blessed potions of object detection {2} t - an uncursed potion of gain ability {1} Rings u - an uncursed +1 ring of protection (on left hand) {1} Tools G - a blessed mirror {1} Gems J - an uncursed +0 worthless piece of cyan glass {1} K - an uncursed +0 worthless piece of red glass {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 112 Book drop chance was reduced to 97% Scroll drop chance was reduced to 79% Wand drop chance was reduced to 74% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38639 Monster spawn increase reached its maximum at turn 100939 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 203136 The monster class that cannot be genocided was kobold The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: spitting lizard (freq bonus 3) The monster species that spawned more often: sue force patch (freq bonus 7) The monster species that spawned more often: razorvine (freq bonus 4) The monster species that spawned more often: Toxic Kop (freq bonus 5) The monster species that spawned more often: cold alien (freq bonus 28) The monster species that spawned more often: night orc (freq bonus 6) The monster species that spawned more often: peasant (freq bonus 5) The monster species that spawned more often: diver troll (freq bonus 20) The monster species that spawned more often: sticky mushroom (freq bonus 21) The monster species that spawned more often: eyeglass queue (freq bonus 4) The monster species that spawned more often: yellow light (freq bonus 3) The monster species that spawned more often: ugly stick (freq bonus 16) The monster species that spawned more often: pupurin (freq bonus 8) The monster species that spawned more often: bread-and butterfly (freq bonus 11) The monster species that spawned more often: metal black (freq bonus 9) The monster species that spawned more often: orc mummy (freq bonus 6) The monster species that spawned more often: Orkus (freq bonus 8) The monster species that spawned more often: pisaca (freq bonus 20) The monster species that spawned more often: bow wolf (freq bonus 4) The monster species that spawned more often: deceiving warp patch (freq bonus 12) The monster species that never randomly spawned: Thai The monster species that never randomly spawned: zombie The monster species that never randomly spawned: huge cockroach The monster species that never randomly spawned: cutcat The monster species that never randomly spawned: aquatic monster The monster species that never randomly spawned: teleporting demon The monster species that never randomly spawned: rod permamimic The monster species that never randomly spawned: black hole The monster species that never randomly spawned: naga nymph The monster species that never randomly spawned: big gray unicorn The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 12) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 124) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 17) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 12) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 18) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 5) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 8) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 20) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 3) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 2) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 9) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 10) Next attribute increase check would have come at turn 3022 Strength training was 2 Dexterity training was 27 Wisdom training was 6 Constitution training was 2 You were poison resistant You were stunned (44) You were prevented from having reflection (5) Your chance to block was 29% You saw invisible You had infravision You had 557 points of nutrition remaining You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Scorpion, Sub-Zero and Kano Your deity was Sub-Zero You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 86% b - light 1 divine 12% 86% c - acid sphere 1 matter 36% 99% Techniques known in the end Name Level Status turn undead 5X LIMIT(0) blessing 5X LIMIT(744) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Vanquished creatures a thick jackal 2 coyotes 0 large weasels (1 created) 0 little dogs (1 created) an acid sphere 0 kittens (1 created) a hobbit gentleman 0 normal hobbits (1 created) 0 dwarves (1 created) 0 force dwarves (1 created) a hobbit bandit a petit mimic (11 created) 2 petit permamimics (3 created) a dryad 2 sewer rats a rabbit 0 larvae (1 created) 2 grid bugs (3 created) 0 Windows 95's (1 created) 0 bats (1 created) 0 gulls (1 created) 2 lichens a spore lichen 2 unalignment things (1 created) 0 brown colonies (1 created) 2 yellow spores 0 golden molds (1 created) a golden fungus 0 golden stalks (1 created) a red growth (2 created) 0 sucker growths (1 created) 4 sub-gnomes (3 created) a gnome 0 intermediate gnomes (1 created) 0 gnome lords (2 created) 0 group gnome lords (1 created) a gnomish wizard (2 created) 0 angsty gnomes (1 created) 0 newt mummies (1 created) 0 kobold mummies (1 created) a grid xorn 0 monkeys (1 created) a kobold zombie 0 newt zombies (1 created) 0 elf zombies (1 created) 0 human zombies (1 created) a sanctimonious-looking preacher 0 shopkeepers (2 created) a twen a normal frog a pile of copper coins a crude turret a food trove 38 creatures vanquished. 77 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 52 times You killed 27 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (72 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (2 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (2 of 20) Goodbye demonzero the Priestess... You died in The Gnomish Mines on dungeon level 4 with 1252 points, and 73 pieces of gold, after 1499 moves. Killer: psybeam You were level 5 with a maximum of 63 hit points when you died. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 19 3481 Lorskel-Mon-Wra-Mal-Neu quit in The Gnomish Mines on level 4. 86 [86] 20 1545 sharkeye-Wiz-Ran-Mal-Law quit in The Dungeons of Doom on level 3. 77 [77] *21 1252 demonzero-Pri-Hid-Fem-Neu died in The Gnomish Mines on level 4. Killed by a psybeam. - [63] 22 834 billy2-Aci-Ang-Mal-Law died in The Dungeons of Doom on level 3. Killed by a knife. - [54] 23 616 Dikkin-Act-Rdt-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a blast of missiles. - [26]