demonzero, neutral male hobbit Supermarket Cashier - ---|--F-.| |.8h.@?..| |.M8Z-8..})...+ ------........- .F$....@..... ----.....------ +.....- |.....| |.¯...| |.....+ ----..| +%.- |.@ --@- | @ --- [Demonzero the Shift Worker] St6 Dx5 Co8 In5 Wi13 Ch15 SupHobMalNeu Dlvl:2 $532 HP0(43) Pw35(46) AC4 Exp4 T1289 Latest messages [-10 -> 31] The soldier fires a bullet! The bullet misses the sergeant. The bullet hits the soldier! The mana stealer seems to drain your energy with its gaze! (2x) You feel your magical energy drain away! (2x) You hit the red colony. You are suddenly very hot! [-1 -> 30] The soldier throws a frag grenade! You are hit by a frag grenade. [-1 -> 29] Some water evaporates. (2x) You are caught in the fireball! [-13 -> 16] The soldier fires a bullet! The bullet misses the sergeant. The bullet misses the soldier. You are hit by a bullet! You die... Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} p - an uncursed +1 spear {12} w - a blessed -3 mace {12} x - 56 uncursed +2 shuriken (in quiver) {28} Armor b - an uncursed +1 leather jacket {12} c - an uncursed +0 pair of low boots (being worn) {4} q - an uncursed +0 randomized helmet (being worn) {20} r - an uncursed +0 chain mail (being worn) {120} Comestibles d - 4 uncursed food rations {2} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of cure {1} s - an uncursed scroll of stinking cloud {1} t - an uncursed scroll of punishment {1} Potions f - 3 uncursed potions of fruit juice {3} g - 2 uncursed potions of booze {2} Rings n - an uncursed ring of sustain ability (on left hand) {1} y - an uncursed ring of polymorph control (on right hand) {1} Tools e - an uncursed tin opener (alternate weapon; not wielded) {1} h - an uncursed oil lamp {1} o - an uncursed oil lamp {1} v - an uncursed large box {500} The large box is empty. Final attributes You have sinned Your alignment was -5 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 54 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 70% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24886 Monster spawn increase reached its maximum at turn 59616 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 161733 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: twen (freq bonus 5) The monster species that spawned more often: sludge colony (freq bonus 5) The monster species that spawned more often: acid mimic (freq bonus 36) The monster species that spawned more often: vampire troll (freq bonus 3) The monster species that spawned more often: castigant (freq bonus 2) The monster species that spawned more often: infected fly (freq bonus 2) The monster species that spawned more often: petty big gray unicorn (freq bonus 4) The monster species that spawned more often: secluded warp patch (freq bonus 4) The monster species that spawned more often: withering turret (freq bonus 5) The monster species that spawned more often: wooden colony (freq bonus 7) The monster species that spawned more often: ice trove (freq bonus 8) The monster species that spawned more often: greater maia (freq bonus 3) The monster species that spawned more often: walrus (freq bonus 3) The monster species that spawned more often: stupid looking cos-player (freq bonus 7) The monster species that spawned more often: ass (freq bonus 5) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 4) The monster species that spawned more often: tank warrior (freq bonus 4) The monster species that spawned more often: sulfur patch (freq bonus 3) The monster species that spawned more often: ace of diamonds (freq bonus 5) The monster species that spawned more often: Anita's sexy leather pump (freq bonus 6) The monster species that never randomly spawned: stone stalk The monster species that never randomly spawned: sexy model The monster species that never randomly spawned: ancient pharao The monster species that never randomly spawned: magebane eye The monster species that never randomly spawned: crappy brat The monster species that never randomly spawned: thieving girl The monster species that never randomly spawned: fallen shaman The monster species that never randomly spawned: rust penetrator The monster species that never randomly spawned: abyss wraith The monster species that never randomly spawned: icelandic gun chick The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 13) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 203) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 14) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 3) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 8) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 10) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 10) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 3) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 15) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 12) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 75) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 3) Next attribute increase check would have come at turn 7487 Strength training was 23 Dexterity training was 17 Wisdom training was 3 Constitution training was 32 You were sleep resistant You had infravision You had 1443 points of nutrition remaining You were stealthy You could teleport You had polymorph control You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Robbers You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status blink 4 R LIMIT(0) appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Vanquished creatures 0 ants (2 created) 0 mimic ants (2 created) 0 giant grasshoppers (1 created) a giant tick (6 created) 0 killer bees (13 created) 0 honey bees (1 created) 0 giant ants (1 created) 0 giant fleas (1 created) 0 chasing soldier ants (1 created) 0 snow ants (1 created) 0 flies of Mordor (1 created) 0 migo drones (2 created) 0 queen bees (1 created) 0 migo queens (1 created) 0 blue blobs (1 created) 0 mini chickatrices (4 created) 0 cocks (2 created) 0 chicks (1 created) 0 turkey chicks (1 created) 0 parrot chicks (1 created) 0 chickens (4 created) 0 turkeys (1 created) 0 small chickatrices (1 created) 0 cockatoos (1 created) 0 mutated undead cockatrices (1 created) 2 jackals (8 created) 0 foxes (2 created) 0 scruffy little dogs (1 created) a stoat (3 created) 0 coyotes (5 created) 0 minks (1 created) 0 wild dogs (3 created) 0 phasing dingo puppies (1 created) 0 death dogs (1 created) 0 wild wolves (1 created) 0 wolves (1 created) 0 ego gas spores (1 created) 0 floating eyes (1 created) 0 jaguars (4 created) 0 wimps (1 created) 0 hobbits (2 created) 0 hobbit wizards (1 created) a homunculus (5 created) 0 weapon imps (1 created) 0 lemures (2 created) 0 kobolds (3 created) 0 small kobolds (1 created) 0 little leprechauns (10 created) 0 kabuki monos (1 created) 0 leprechauns (4 created) 0 petit mimics (7 created) 0 demimondaines (2 created) 0 blue faeries (3 created) 0 mountain nymphs (2 created) 0 quicklings (1 created) 0 goblins (2 created) 0 cave goblins (1 created) 0 goblin thieves (1 created) 0 orcs (1 created) 0 low snotlings (1 created) 0 evasive hill orcs (1 created) 0 petty Uruk-hai (1 created) 3 sewer rats 0 rabbits (1 created) 0 field mice (2 created) 0 sand rats (1 created) 0 bus drivers (1 created) 0 ravenous rats (1 created) 3 cave spiders (9 created) 0 land spiders (2 created) 0 yellow centipedes (1 created) 0 grey centipedes (1 created) 0 recluse spiders (1 created) 0 evasive recluse spiders (1 created) 0 mud spiders (2 created) 0 Sarah's soft sneakers (1 created) a grid bug (2 created) 0 weregridbugs (1 created) 0 alien spores (9 created) 0 two-winged shapes (2 created) 0 nether ki-rin (2 created) 0 killer ducks (1 created) 0 tiny pseudodragons (1 created) 0 baby orange dragons (1 created) 0 emus (9 created) 0 sylphs (1 created) 0 sylphies (3 created) 0 invisible badguys (6 created) 0 stone elementals (1 created) 2 lichens (9 created) a porter lichen 0 stalking lichens (3 created) 0 spore lichens (1 created) 0 deathmolds (1 created) 0 werelichens (1 created) 0 brown molds (1 created) 0 yellow stalks (3 created) 0 orange stalks (1 created) 0 orange mushrooms (1 created) 2 orange colonies (1 created) 0 golden growths (1 created) 0 golden patches (1 created) 0 golden colonies (1 created) 0 red molds (1 created) 0 red colonies (1 created) 0 cyan molds (1 created) 0 sparkling molds (1 created) 0 reddish molds (1 created) 0 shriekers (2 created) 0 disgusting molds (3 created) a sub-gnome (2 created) 0 gnomes (2 created) 0 little giants (10 created) 0 stone giants (1 created) 0 mummies (3 created) 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 trolls (9 created) 0 petty trolls (1 created) 0 flying trolls (5 created) 0 evasive trolls (1 created) 0 timid trolls (4 created) 0 lesser umber hulks (3 created) 0 lesser visor hulks (1 created) 0 grid xorns (2 created) 0 gurangutas (1 created) 0 monkeys (1 created) 0 black bear cubs (1 created) 0 black bears (4 created) 0 kobold zombies (5 created) a gnome zombie (7 created) 0 tasloi zombies (1 created) 0 banished souls (1 created) 0 orc zombies (1 created) 0 karakasas (9 created) 0 dark female androids (2 created) 0 ugly sticks (1 created) 0 paper golems (1 created) 0 rope golems (1 created) 0 human adventurers (3 created) 0 friendly adventurers (1 created) 0 chimney sweeps (1 created) 0 gentlemen (1 created) 0 flower girls (1 created) 0 errand boys (1 created) 0 arcade scrubs (2 created) 0 filthy street urchins (2 created) 0 boil-covered wretches (1 created) 0 mangy-looking lepers (1 created) 0 squint-eyed rogues (1 created) 0 sanctimonious-looking preachers (1 created) 0 innkeepers (1 created) 0 yakuza members (1 created) a drunk jet guy 0 agents of the black market (2 created) 0 normal humans (1 created) 0 albaes (2 created) 0 yokudas (1 created) 0 sensers (1 created) 0 miners (1 created) 0 Woodland-elf rogues (1 created) 0 Green-elves (1 created) 0 item masters (7 created) 0 nurses (12 created) 0 shopkeepers (2 created) 0 soldiers (71 created) 0 sergeants (3 created) 0 Ruth's sneakers (3 created) 0 mana stealers (8 created) 0 small boos (2 created) 2 twens 0 gray twens (1 created) a gecko (3 created) 0 colorless mushroom patches (3 created) 0 sukkiri flowers (2 created) 0 white mushroom patches (1 created) 0 silver mushroom patches (3 created) 0 eggmen (2 created) 0 swamp fern spores (1 created) 0 spotted mushroom patches (1 created) 0 mercury mushroom patches (1 created) 0 bloodshot mewlips (1 created) 0 piles of copper coins (3 created) 0 piles of silver coins (1 created) 0 gold mimics (1 created) 0 piles of creeping gold coins (1 created) 0 novice medium walls (1 created) 0 small turrets (1 created) 0 cold troves (2 created) 0 confusion troves (1 created) 23 creatures vanquished. 492 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 41 times You killed 17 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (61 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Supermarket Cashier... You died in The Dungeons of Doom on dungeon level 2 with 439 points, and 532 pieces of gold, after 1289 moves. Killer: a bullet You were level 4 with a maximum of 43 hit points when you died. You reached the 26th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 24 450 Deekkin-Drd-Spr-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (archeologist). - [15] 25 449 demonzero-Ran-Bat-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (giant slug). - [30] *26 439 demonzero-Sup-Hob-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a bullet. - [43] 27 390 Deekkin-Ama-Spr-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Touverac, the shopkeeper). - [22] 28 352 demonzero-Tou-Esp-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a monster (invisible poison creeper). - [34]