demonzero, lawful male trapper Intel Scribe ----T---- |...T@T.| |...ThT.. |....d..| -----|--- ####,# #,,,,# ,#* ###-------.----- ---|- #,,............| |..<|#######,#|...........| |...-,,,,,,,,#|...........| |...|#########|...........| |...| ------------- ----- [Demonzero the Red Robe] St12 Dx11 Co15 In13 Wi5 Ch8 ScrTrpMalLaw Dlvl:1 $11 HP-3(23) Pw27(27) AC9 Exp1 T145 Latest messages T a troll (troll) (base level 7) (female) Accessing Pokedex entry for troll... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 4, magic resistance = 0, alignment -3. Normal speed (12). Normal generation, with frequency 16. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, regenerating, reviving. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 4d2, uses weapon - ordinary physical 4d2, claw (punch, hit, etc.) - ordinary physical 2d6, bite - ordinary physical Pick an object. T a troll (troll) (base level 7) (female) Accessing Pokedex entry for troll... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 4, magic resistance = 0, alignment -3. Normal speed (12). Normal generation, with frequency 16. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, regenerating, reviving. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 4d2, uses weapon - ordinary physical 4d2, claw (punch, hit, etc.) - ordinary physical 2d6, bite - ordinary physical # What do you want to write with? [- agi or ?*] You write in the dust with your fingers. What do you want to write in the dust here? The troll claws you! [-6 -> 17] The troll bites you! [-6 -> 11] The trollor drinks a liquid potion {1}! The trollor is suddenly moving faster. The evasive troll wields a forked polearm {20}! The evasive troll thrusts a forked polearm. You are hit by a forked polearm! [-8 -> 3] Warning: HP low! The evasive troll claws you! You die... Your inventory Weapons g - an uncursed +2 dagger (weapon in hand) {4} Armor h - an uncursed +0 cloak of displacement (being worn) {4} Comestibles o - a blessed food ration {1} Scrolls b - an uncursed scroll of enchant armor {1} c - an uncursed scroll of teleportation {1} d - an uncursed scroll of stinking cloud {1} e - 3 blessed scrolls of blank paper {3} f - 2 uncursed scrolls of blank paper {2} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Wands i - an uncursed wand of trap creation (5:0) {1} Tools a - an uncursed magic marker (1:12) {1} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 70% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23843 Monster spawn increase reached its maximum at turn 53197 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 65400 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: inertia turret (freq bonus 5) The monster species that spawned more often: camouflaged watcher (freq bonus 3) The monster species that spawned more often: moon-elf (freq bonus 5) The monster species that spawned more often: undead transvestite (freq bonus 32) The monster species that spawned more often: troglodyte henchman (freq bonus 36) The monster species that spawned more often: thorn colony (freq bonus 5) The monster species that spawned more often: invisible badguy (freq bonus 6) The monster species that spawned more often: petty nightwing (freq bonus 8) The monster species that spawned more often: indigo warp fungus (freq bonus 6) The monster species that spawned more often: giant snail (freq bonus 30) The monster species that spawned more often: water phalanx (freq bonus 3) The monster species that spawned more often: undead scavenger (freq bonus 12) The monster species that spawned more often: sepia warp patch (freq bonus 4) The monster species that spawned more often: moldy defiler (freq bonus 3) The monster species that spawned more often: evasive camel (freq bonus 6) The monster species that spawned more often: Revier (freq bonus 3) The monster species that spawned more often: Blight Disease (freq bonus 6) The monster species that spawned more often: psychic stalk (freq bonus 10) The monster species that spawned more often: nondescript fungus (freq bonus 4) The monster species that spawned more often: blargg (freq bonus 8) The monster species that never randomly spawned: freemason grand chancellor The monster species that never randomly spawned: freemason initiate The monster species that never randomly spawned: stalking shrieker The monster species that never randomly spawned: Quachil Uttaus, Treader of the Dust The monster species that never randomly spawned: sucker colony The monster species that never randomly spawned: covetous great orc The monster species that never randomly spawned: koffing The monster species that never randomly spawned: miner The monster species that never randomly spawned: colorful force fungus The monster species that never randomly spawned: animayion statue The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 43) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 43) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 20) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 11) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 24) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 17) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 12) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 3) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 9) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 13) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 46) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: death trap (freq bonus 6) Next attribute increase check would have come at turn 1074 Strength training was -1 Dexterity training was 1 Wisdom training was 2 Constitution training was 2 You were fire resistant You had 1348 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Bowditch You could not have safely prayed (311) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 little dogs (1 created) 0 scrawny cats (1 created) 0 hobbit gentlemen (1 created) 0 silky anteaters (1 created) 0 black rats (1 created) a vulture 0 trolls (2 created) 0 evasive trolls (1 created) 0 trollors (1 created) 0 timid trolls (1 created) a grid xorn a karate scrub 3 creatures vanquished. 13 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (23 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Intel Scribe... You died in The Dungeons of Doom on dungeon level 1 with 22 points, and 11 pieces of gold, after 145 moves. Killer: a monster (evasive troll) You were level 1 with a maximum of 23 hit points when you died. You reached the 39th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 307463 Lorskel-Bar-Vam-Mal-Neu turned to stone in The Dungeons of Doom on level 18. Petrified by a stone force fungus. 185 [226] 37 74 Lorskel-Mon-Wra-Mal-Neu escaped the dungeon [max level 1]. 18 [18] 38 23 Dikkin-Sup-Snl-Mal-Law quit in The Dungeons of Doom on level 1. 24 [24] *39 22 demonzero-Scr-Trp-Mal-Law died in The Dungeons of * Doom on level 1. Killed by a monster (evasive troll). - [23] 40 13 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (evasive sewer rat called Donald Trump, POTUS of the United States). - [12] 41 11 Elronnd-Sag-Coc-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [17]