demonzero, neutral female turtle User of Stand ------------------------------------------ +.....-....^......+..*...................| |.@$..|.......|...|...|..................| .@......%..(.........+............<.....| -----...|-...--------.------|-...... -----....|.....|-.--- ...|...... ....|.....|.....|...|..---- .....................^---- --------.................. ----,------........ ### -----.... ----- [Demonzero the Arrow Pierced] St9 Dx8 Co12 In4 Wi7 Ch5 UseTurFemNeu Dlvl:2 $23 HP0(14) Pw11(11) AC4 Exp1 T873 Latest messages The coal miner turns to flee! Unknown command ' '. In what direction? [47896321><] You kick at empty space. You feel less confused now. Your magic cancellation seems to work correctly again. You miss the pile of copper coins. The curser hits you! [-1 -> 4] The curser just misses! The curser hits you! [-2 -> 2] Warning: HP low! You feel a bit steadier now. The pile of copper coins bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The curser hits you! You die... Your inventory Armor j - an uncursed +0 set of sky dragon scales (being worn) {20} Scrolls h - an uncursed scroll of proof weapon {1} Potions k - an uncursed potion of object detection {1} Rings g - a cursed -1 ring of protection {1} Tools a - an uncursed tooled horn {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 31 Spellbook identification only worked 2 times out of 8 Scroll drop chance was reduced to 72% Ring drop chance was reduced to 76% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 80% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15735 Monster spawn increase reached its maximum at turn 43988 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 557928 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: petty ice nymph (freq bonus 8) The monster species that spawned more often: mean nurse (freq bonus 4) The monster species that spawned more often: cyan light (freq bonus 8) The monster species that spawned more often: Shelob (freq bonus 54) The monster species that spawned more often: archangel victrebell (freq bonus 6) The monster species that spawned more often: skeleton ettin (freq bonus 9) The monster species that spawned more often: rodneyan (freq bonus 12) The monster species that spawned more often: nukvah sephirah (freq bonus 8) The monster species that spawned more often: Linda (freq bonus 5) The monster species that spawned more often: huge battle tank (freq bonus 4) The monster species that spawned more often: petty creeping mithril coins (freq bonus 5) The monster species that spawned more often: undead bosmer (freq bonus 6) The monster species that spawned more often: disco bouncer (freq bonus 10) The monster species that spawned more often: adult orange dragon (freq bonus 8) The monster species that spawned more often: blood impacter (freq bonus 4) The monster species that spawned more often: sucking mimic (freq bonus 14) The monster species that spawned more often: dangerous uvuudaum (freq bonus 6) The monster species that spawned more often: keter sephirah (freq bonus 6) The monster species that spawned more often: psycho vortex (freq bonus 6) The monster species that spawned more often: undead undertaker (freq bonus 3) The monster species that never randomly spawned: pale warp fungus The monster species that never randomly spawned: Njusha The monster species that never randomly spawned: giant blue termite The monster species that never randomly spawned: adult red dragon The monster species that never randomly spawned: undead permamimic The monster species that never randomly spawned: platinum mold The monster species that never randomly spawned: dilational black hole The monster species that never randomly spawned: azure spore The monster species that never randomly spawned: Beetle McNasty The monster species that never randomly spawned: terrible troll The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 21) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 78) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 12) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 26) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 22) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 14) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 13) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 37) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 5) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 4) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 10) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 7) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 89) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 16) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 29) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 90) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 24) Next attribute increase check would have come at turn 2376 Strength training was 14 Dexterity training was 5 Wisdom training was 4 Constitution training was 40 You had 606 points of nutrition remaining You could fly You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Hirohiko Araki You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) air dash 1 R LIMIT(0) chained blitz 1 R LIMIT(0) Vanquished creatures 0 mimic ants (1 created) 0 white blobs (1 created) a jackal (4 created) a fluffy cat 0 wimps (1 created) 0 kobolds (4 created) a small kobold 0 goblins (1 created) a baby river hog 0 visor sewer rats (1 created) 0 rabbits (1 created) 0 tiny lurkers (1 created) a grid bug 0 emus (1 created) 0 moulds (1 created) 0 immobile patches (1 created) a cyan growth 0 kobold zombies (1 created) 0 gnome zombies (1 created) an errand boy 0 coal miners (1 created) 0 maias (1 created) a curser (2 created) a navi 0 bards (1 created) 2 newts 0 twens (1 created) 0 normal frogs (1 created) 0 piles of copper coins (1 created) a novice light wall (2 created) 12 creatures vanquished. 39 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the User of Stand... You died in The Dungeons of Doom on dungeon level 2 with 81 points, and 23 pieces of gold, after 873 moves. Killer: a monster (curser) You were level 1 with a maximum of 14 hit points when you died. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 242187 billy2-Poi-Asg-Fem-Cha was poisoned in The Dungeons of Doom on level 14. Poisoned by a rotted troll corpse. 194 [194] 3 100503 billy2-Fla-Ang-Mal-Law died in The Dungeons of Doom on level 39 [max 40]. Killed by a monster (wereeel). - [146] 26 86 furquan-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 2. 15 [16] 27 85 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [12] *28 81 demonzero-Use-Tur-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (curser). - [14] 29 23 Dikkin-Sup-Snl-Mal-Law quit in The Dungeons of Doom on level 1. 24 [24] 30 13 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (evasive sewer rat called Donald Trump, POTUS of the United States). - [12]